The Legend Of Zelda series
has always come off to me as a bit lacking. I honestly can't explain
why but I'm always a little nervy when I pick one up to purchase it.
Don't get me wrong, I adored A Link To The Past. It didn't do anything
to totally blow me away, but I do remember it so in my book that means
it was a good game. When they remade this this one and included the
Masterquest version, I was very curious as to why they chose one of
the two games from the Nintendo 64 system rather than one of the many
other noteworthys from the Nintendo and Super Nintendo. My friends,
there is no more debating to be done because Ocarina Of Time is nothing
short of breath taking.
You are Link, a small elf boy that never ages, and lives in the forest
which is forbidden to leave. One day your master calls for you, gives
you a fairy of your own, and tells you to venture out past the forest,
because you aren’t like the rest. That's where it begins, and
learning you’re the only hope for the land you were raised in
is only a portion of the burden Link carries trying to prove his heroics
through out the game. An excellent story that doesn’t stray too
far from the rest of the games, but adds in a twist with a time traveling
sword and a warp enabled instrument. And of course, Link must find his
Princess Zelda.
OoT, as it is so often referred to, is a game all about getting information
on who is who and collecting pieces to the puzzle that will get Link
powerful enough to defeat the evil demon known as Ganon. The sheer amount
of diversity in basic enemy combat strategy, boss strategy, and puzzle
solving is enough to make the game deep alone. Some of the strategies
implemented in defeating a boss will blow you away. Just the fact that
these things could be done in a game for an older system is mind boggling,
but that they haven’t been reproduced on newer systems is even
more confusing. The puzzle elements are sometimes head scratchers, but
when you figure them out you’ll feel accomplished and acknowledge
the cleverness of them. The basic enemies are various and some of them
you’ll love while others you’ll shudder to encounter. They’re
all pretty familiar to the series as well. Even after all this has been
said, I’ve still not even begun to break the surface. The depth
of this games mini-games and extras are amazing. Stealing a horse from
a ranch to more easily trek across the land of Hyrule is something I’ve
never seen matched. Trying to catch the 10 lb. fish, collecting gold
skulltulas to release a family of a curse, hunting ghosts while shooting
arrows on horseback, throwing massive boulders to gain new magic spells...it's
near endless.
The gameplay itself is a
bit sporadic. Some fights and platforming require quick hand eye coordination
and the camera system, most of the time does a good job, but sometimes
it just doesn’t fit the bill. You’ll find yourself looking
at the other side of a wall or in to the top of a boss occasionally
but for the most part the auto targeting and quick zoom behind trigger
work well. The other feature I didn’t care for was the automation
of Link's moves. When approaching a ledge, he hangs on, and this is
good or I would have fallen to many more deaths than I did. The negative
to this is that Link automatically jumps and pulls himself up as well.
So, many times you’ll find yourself quickly avoiding something
only to have Link pull you back up and be hit by it anyways or the famous
jump off a cliff in the wrong direction. This all comes in to play with
the action button which is the A button. When you encounter something
that’s interactive, it’ll pop up and tell you that you can
do this or that. Sometimes, when on a timed mission, this can cause
issues because the interaction button can be stubborn.
The graphics are good for the time they came out, but now are just fond
memories. The draw distances are decent, and it does have facial expressions
which caught me off guard. They’re actually good ones too. All
other gripes are too small and petty to even bother with so Ill leave
this at that.
Ocarina Of Time is no different from the newly featured
version of itself but no matter what, this game is indeed a "Master
Quest."
9/10
---Frayed