Following the incident on Shadow Moses
Island, Metal Gear’s top-secret technology was leaked into the
black market through the machinations of Revolver Ocelot. As a result,
countless variations of Metal Gear have sprung up in every corner of
the globe, making the weapon an increasingly common sight in the armed
forces of nuclear powers. In the midst of all this, Solid Snake, now
a member of the anti-Metal Gear group "Philanthropy" has learned
that a new prototype Metal Gear has been developed by the U.S. Marines
and is being transported in secret to an unknown destination. To find
out more about this prototype, Snake must infiltrate the transport as
it makes it’s way down the Hudson River disguised as a tanker.
However, just as Snake is about to begin his mission, the tanker is
seized by a mysterious armed group.
The "Big Shell" is a huge offshore cleanup
facility constructed off New York’s coast that serves as a symbol
of environmental preservation and is now occupied by a terrorist group
calling themselves the "Sons Of Liberty." The President, who
was on a tour to inspect the facility at the time, has been taken hostage,
and the Sons Of Liberty have demanded a large sum of money from the
government in return for his release. If this demand is not met, that
have threatened to detonate a series of bombs placed around the Big
Shell, releasing huge amounts of chemical toxins into the sea and unleashing
a massive environmental disaster. Faced with an unprecedented state
of crisis, the government has called on the newly reformed FOXHOUND
to handle the situation. FOXHOUND’s chosen agent, Raiden, must
single-handedly infiltrate the "Big Shell" from underwater
and carry out a covert operation...
This game is divided into 2 separate sections. The
first part of the game takes place on a military tanker overrun by a
terrorist group, which is when Snake is playable. The second, much longer
section, takes place on "Big Shell" and this is where Raiden
comes in. Snake is the same old bad ass that was in Metal Gear Solid.
Raiden, on the other hand, is a "completely green" killing
machine...so it seems. This is an addictive story with more twists than
a large intestine. If, on your first play through, you follow this story
to a T, you have mad skills. Seriously, it’s deep. Even though
it’s epic story is of Tarantino proportions and is essentially
the staple of this title, I can’t help but feel as if there is
way too much cramming at some points in the game. Honestly, I could
do without the near hour conversations and cutscenes that take place
fairly often. It breaks up the action and makes it terribly unbalanced
and sometimes frustrating. For example, the ending (if you sit through
the credits for the extra tidbit of information) is somewhere between
an hour and a half and two hours long. I suppose I should just let this
slide as, like I said earlier, the story is the staple that makes Metal
Gear Solid 2 so great.
If you enjoyed the graphics of Sons Of Liberty on
the PS2, this is a replicate. It still looks good, and I absolutely
love the way the scenes are delivered. It’s seamless with the
action. Using old footage from the PSone Metal Gear to tell back story
is sheer genius as well.
Necks crack, guns blaze, and guards ponder out loud
what that is hiding under the beverage bar. Excellent sounds and scores
make this game whole. It’s one of the biggest pieces of the puzzle
and it couldn’t fit any better. It deserves much glorification.
When all is quiet, nothing breaks it like a silenced M9.
Controls can pose as a dilemma. Not saying the games
layout is bad, it’s just the fact that certain things happen that
shouldn’t. When pressed against a wall or when crawling, the controls
change according to direction and camera which means that they’re
sporadic and get the gamer in lots of trouble in sneaky situations.
Another thing that bothers me is when I sneak up on a baddy who is unaware
of my presence, and all my hard work is spoiled when Raiden/Snake throws
the baddy instead of putting him in a chokehold. Snake and Raiden aren’t
very skilled at climbing either. It usually takes 3 or 4 presses of
a button to get them up there, as they seem to want to press their backs
against things the first couple times. Lastly is the X-Box’s negligence
of the restart button and the games negligence to include a soft reset.
This means that if you want to start from your last save because you
made a stupid mistake, you actually have to pop out the disc tray or
turn the system off, then back on. All in all, the control scheme works
very well. Exception being the first person mode in VR missions which
is just awful, and the previously mentioned problems.
Gameplay is seamlessly blended with story telling
cutscenes to formulate an awesome experience. Substance flows pretty
smoothly until the end, when confusing twisted story takes over. The
mechanics are all there. Hiding in a fruit shipping box in the postal
office doesn’t work, which just goes to show that a good bit of
thought was put into making sure the A.I. was intelligent. If you put
a tranq. dart in a guards foot, it takes a while to kick in. If you
put one in the back of his head, I’m guaranteeing he goes down
instantly. If you shoot a guard in the head, he’ll leave a bloodstain
on the ground. Better drag him and put him in a locker or the others
will notice and call the attack squad. The attack squad is not a good
thing to have on your very vulnerable ass. There are some places where
you will be told to do something, and not really know where to do it,
or what to do in general. It’s not often but I will say that one
of the bombs is a total b¡tch to get to. One of the only things
I didn’t enjoy was swimming with Emma. That was not fun in the
least. The boss fights are pretty entertaining, but some of them are
hit or miss. No real skill required. The first and final battles were
the standouts in my opinion. To sum it up, this is more of a detailed
story book that you happen to be participating in. It is done very well
though. Oh yeah. I should mention that the ass load of VR missions and
Snake Tales are a ton of fun to boot.
I don’t think it’s quite a masterpiece,
but I do think that Metal Gear Solid 2 has the best story-line on the
gaming market. It’s actually a lot better than most movies. At
the low price on both PS2 and X-Box, I have to give it my highest recommendation.
9/10
---Frayed