Hello,
gamers. Halbred here. For the Video Game Nation's next installment,
we'll be reviewing the newly released NES Classic series. These games
are straight ports to the new NES SP GBA system and sadly, two or three
members of VGN could not review these gems because they had not yet
played them. Hopefully this review will be formatted a little nicer
than our Viewtiful Joe review. Cross your fingers and enjoy...
P.S. I have edited some
of these reviews to the unexpected chagrin of my fellow reviews. Sorry
guys. In the effort of saving space, I've had to axe some things.
ViewtifulGamer
takes on Pac-Man:
Pac-Man: Does
it still hold up today?
Simple premise. The yellow
circle eats dots, and if he plays his cards right, he can turn on those
nasty ghosts. So regular, so mundane and boring by today's standards.
Or, at least it seems that way at first look. Believe it or not, Pac-Man
was an international phenomenon upon its release in the '80s. Riding
the arcade train of fame of the era, the yellow circle has since become
an icon of gaming. And sure, there have been 3-D next-gen games released,
but they just haven't caught on with the sheer intensity their ancestor
did. So, without further adieu, let's get it started. The gameplay of
this arcade classic is simple, but horribly addicting. You'll find yourself
playing for hours just trying to outrun the ghosts, although you may
find yourself ambushed, as it can sometimes seem as if those ghosts
are strategizing against you. You move up and down a 2-D maze, collecting
small dots, which count for points, and larger dots, which allow you
to eat the ghosts, earning you more points. Once all of the ghosts are
gone and you've collected all of the points you can, you get to the
next level.
The controls are simple.
The D-Pad moves you, which is all you really need. The graphics, while
outdated, hold up to this day. "How?" you may ask. Well, with
a premise so simple, CGI cutscenes aren't really necessary. So as far
as I'm concerned, they're just fine. Overall, Pac-Man is a great arcade
classic that anyone who owns a GBA should buy. I'll score it a 10. It's
good for short gaming intervals, as well as hours on end. To put it
simply, it's perfect. I really don't see a single thing wrong. By the
way, if you need a sample before you buy the game, you can find a PC
version of Pac-Man here: Pac-Man
Joachim
gives his opinion of DK:
Donkey Kong is just one
of the classics (hence it being in the classic series). I can play this
game for hours, even though it's the same thing. Run up a hill, jump
over barrels and fear Giant Gorillas. Grab a hammar, smack stuff, have
fun. I don't exactly know how to tackle this as far as sound and graphics
go, so I'll skip it. I'm sure everyone has seen Donkey Kong, so you
all know the graphics. The controls are basic. Left, Right, Jump. Also,
you can climb ladders. Uh...this is probably the hardest review thing
I've done. The gameplay for Donkey Kong is also basic. I pretty much
already described it in the contols area. You need to rescue the Princess
from the "evil" Donkey Kong, who you will later go on to face
on the race track. I hadn't been able to play this game since I found
it in Animal Crossing. It is a great game, and being able to play it
wherever is fun.
Bigredrockeater
brings us back to our childhood nostalgia with Super
Mario Bros:
Nintendo has been feeling
nostalgic lately and has been releasing some of their older hit titles.
There’s been Pac-Man, Donkey Kong, Excitebike, and even the famous
original The Legend Of Zelda, but none measure up to the greatness of
the past that is Super Mario Brothers. Well, from what I’ve played,
I can tell you that this is a complete straight-up port. To the three
of you who haven’t played a Mario game, all you have to do is
run to the right, and jump on the occasional enemy or two. Sounds simple?
Think again. Along the way you’ll encounter a gap that requires
a running leap, so if you’re not running, then you have to backtrack
and then start running. There are also various enemies that you can’t
get by just jumping on their heads, but by either shooting them with
one of three power-ups (Mushroom- makes you bigger and you can take
an extra hit, Flower- able to take two hits before death and allows
Mario to shoot fireballs, and the Star which makes you invulnerable
for a short time). It’s this fast and frenetic gameplay that makes
SMB so addictive. Although I can beat it in about 30 minutes, you’ll
come back for the amazing level-design, the spot-on controls, and the
princess in the other castle (that reminds me... Toad, next time I see
you, I’m going to kick you in the nuts). Sadly, since this is
a straight-up port, the graphics suck hard. Everything is rendered so
poorly that your eyes will hurt after awhile. Don’t look at it.
Trust me. Also, the sound, while annoying, yet oddly addictive, can
also get annoying on the last level or two. The plot (stupid wench is
"smart" enough to trust a giant lizard who breathes fire and
gets kidnapped, and depends on an old, overweight plumber to save her)
isn’t exactly Newberry-Award-Winning material. But you didn’t
play Mario for the plot, did you? You play it for the gameplay, and
in this game, that’s exactly what you get, through and through.
SMB is a great addition
to any gamer’s library. Anyone who hasn’t played this old-school
masterpiece should definitely check this one out. And for the straight-up
gangster price of 20$, you really can’t go wrong.
And finally, Halbred takes on the best of the best,
The Legend of Zelda:
I'll say this for LoZ:
I'd gladly pay full price. Of the entire NES Classic series, it's the
only one that's probably worth the full $20 and maybe more. Sure, the
graphics are horrible by today's standards. The environments look cookie-cut
and boring, and finding Heart Containers becomes a real chore because
all the environments look the same (hey, that bush looks suspicious...wait,
no it doesn't). The quest is the same as always. Collect the Triforce
pieces and rescue Zelda from the King of Evil, Ganon. You'll find many
items in their original forms, and some of them only have one use (like
the Raft) which is disappointing. The dungeons are creepy and dungeon-esque
with a great soundtrack, and many take real skill as a gamer to get
through. Have you beaten the whole game without dying once? I have.
It's one of my proudest moments. If you're not one to go for free exploration
games (this one even more than later entries), you're not going to like
Zelda. Movement also takes some getting used to, as Link cannot move
diagonally. Also, the "hints" in the game are meaningless
and lead you nowhere. "Master using this and you can have it"
in no way, shape, or form means "go get 6 heart containers and
you can have this sword." GameFAQs helps when you're looking for
items. Otherwise, you can't go wrong with Zelda. It'll certainly keep
you busy. Go forth and save Hyrule.
That's it. That's VGN's
review of the Classic NES series. Sure, there are more games like Excitebike
and Ice Climbers, but they're unimportant in comparison to the games
above.