Damage calculator

Statistics:
Attacker EXP Level *
Attacking stat value *
Defending stat value *
Power of attack *
Same-type bonus?

Modifiers:
Versus enemy type:
Neutral 
Super-effective 
Super-eff. x2 
Not very-effective 
Not very-eff. x2 
Critical Hit?
Reflect/L.Screen?

GSC Effects:
Weather Effects:
Normal  
Increased  
Decreased  
Bonus for held item?

 

Results:
Minimum damage
Maximum damage