Damage calculator
Statistics:
Attacker EXP Level
*
Attacking stat value
*
Defending stat value
*
Power of attack
*
Same-type bonus?
Modifiers:
Versus enemy type:
Neutral
Super-effective
Super-eff. x2
Not very-effective
Not very-eff. x2
Critical Hit?
Reflect/L.Screen?
GSC Effects:
Weather Effects:
Normal
Increased
Decreased
Bonus for held item?
Results:
Minimum damage
Maximum damage