Name: Vincent WarR. Nature: Idealist. Sire: Rachel (1760 AD).
Player: Peter Sanford. Demeanor: Sociopath. Generation:6th
Chronicle: Unknown. Concept: Sabbat Specialist. Haven:Unknown.
Childer:
Natasha Spills
Ghouls:
Marcus La Diamonde
Attributes
Physical Social Mental
Strength ••••oooo Charisma •••ooooo Perception •••ooooo
Dexterity ••••••oo Manipulation ••••oooo Intelligence •••ooooo
Stamina ••••oooo Appearance •••ooooo Wits ••••oooo
Abilities
Talents Skills Knowledges
Acting •ooooooo Animal Ken •••ooooo Bureaucracy •••ooooo
Alertness •••ooooo Drive •ooooooo Computer •ooooooo
Athletics ••••oooo Etiquette •ooooooo Finance ••••oooo
Brawl ••••oooo Firearms •••ooooo Investigation ••oooooo
Dodge •••ooooo Melee ••••oooo Law ••oooooo
Empathy •ooooooo Music •ooooooo Linguistics •••ooooo
Intimidation ••••oooo Repair ••oooooo Medicine •ooooooo
Leadership ••••oooo Security ••oooooo Occult ••oooooo
Streetwise oooooooo Stealth ••oooooo Politics •••ooooo
Subterfuge •••ooooo Survival ••••oooo Science •ooooooo
Languages known: Latin, Russian, English, French and Spanish.
Secondary Abilities
Talents Skills Knowledges
Diplomacy ••oooooo Fire Dancing •••ooooo Sabbat Lore ••••oooo
Style •ooooooo Acrobatics ••oooooo Vampire Lore ••••••oo
Search •••ooooo Martial Arts •••ooooo Black Hand Lore ••oooooo
Economics ••oooooo
History ••oooooo
Lupine Lore •ooooooo
Demon Lore •ooooooo
Fae Lore •ooooooo
Wyrm Lore •ooooooo
Clan Lore •••••ooo
Advantages
Disciplines Backgrounds Virtues
Animalism ••••oooo Allies •••ooooo Conviction •••oo
Auspex ••••oooo Contacts ••••oooo Instict •••oo
Celerity ••••••oo Generation •••ooooo Courage •••••
Dominate ••oooooo Herd •ooooooo
Fortitude ••••oooo Influence •••ooooo
Obfuscate •ooooooo Resources ••••••oo
Potence •••ooooo Retainers ••••oooo
Presence •••ooooo Sabbat Status •••ooooo
Protean ••••••oo Rituals •••ooooo
Thanatosis •ooooooo Age ••oooooo
Miltary Force •••••ooo
Clan Status ••••oooo
Disciplines:
Protean 6: Flesh of Marble.
Guide to the Camarilla page 97.
Combines Disciplines:
See the reflected form. (Auspex •••• Protean ••••)
18 exp, page 72/73 C:bG
Iron Heart. (Potence ••• Presence •••)
18 exp, page 66 C:bB
Sanguinary Expulsion. (Fortitude ••, Protean ••• or Thaumaturgy •••)
15 exp, page 142 A&T
Fenrir's Talons. (Fortitude •• Protean ••)
12 exp, page 71 VtDA:WaS
Humanity:3 Path of Caine:7
Willpower:10 Blood Pool:30
Rites
Auctoritas Ritae: Ignobolis Ritae:
The Binding. Acceptance Ritea.
The Blood Bath. Allegiance Ritea.
The Blood Feast. Ritus of Thanksgiving.
Creation Rites. Martial Ritus.
Fetivo Dello Estinto. Spilling of Blood.
Fire Dance. Stealth Ritus.
Games of Instinct. Tests of Pain.
Monomacy. The Asp's Blessing.
Palla Grande. Truth Revealed.
Sermons of Caine.
The Vaulderie.
The War Party.
The Wild Hunt.
Merits Flaws
Dexterity Affinity Merit Twitch
Precocious Permanent Fangs
Additional Discipline Enemy (4pt)
(Celerity) Unconvinced
Ambidextrous Blood Hunted
Eidetic Memory Red List
Natural Leader Beacon of the Unholy
True Berserk Prey Exclusion
Unbondable Vengeful
Nine Lives (9) Hunted
Lupine Enmity. (Silver Fangs)
Grip of the Damned
Relics and Magical Devices
Brass Heart Shield: This brass plate, when inserted over the
heart of a vampire, deflects all non -magical stakes.
Onyx ring: The rings are infused with counter magic of 3, as
well as having a blood stone placed inside of each one.
Anyone else wearing one of these rings is at -1diff for
Vincent to use mental attacks against them.
Martial Arts
Hard Style: Krav Maga
The Throw: Having successfully grappled an opponent, the martial artist may
attempt to throw him to the ground. This maneuver requires a
Dexterity + Martial Arts roll, with a damage dice pool of the attacker's
strength. A successful throw can also stun an opponent if it inflicts
three or more Health Levels of damage. Stunned characters suffer a two die
penalty to all actions for a number of turns equal to the levels of
damage taken.
Spinning Kick: This fast, powerful kick does significant damage to opponents,
and looks impressive as well. Difficulty 7. Damage Strength + 2.
Blow to pressure point: The Martial Artist learns to strike the pressure points
and Chi meridians in the body, thus causing significant damage.
Difficulty 8, Damage Str+3.
Difficulty table for Martial Arts maneuvers:
Soft: Hard:
Strike: 6 5
Kick: 7 6
Grapple: 5 6
Throw: 6 7
Animal traits:
Venom: lowers stamina by 1point per-succesful bite, if venom is released.
One blood point to use venom on succesful bite.
Animal Forms:
Flight: Fight:
Corvus Corax Panthera tigris altaica
Specialties
Strength: Powerful Arms.
Dexterity: Lightning Reflexes.
Stamina: Unbreakable.
Manipulation: Persuasive.
Wits: Ambushes.
Athletics: Rock Climbing.
Brawl: Krav Maga.
Intimidation: Pulling Rank.
Leadership: Commands.
Melee: Swords.
Finance: Laundering.
Member Since: 11/06/2001