The False Grail
Land (20)
9 Forest
6 Swamp
5 Plains
Creatures (8)
4 Birds of Paradise
4 Skyshroud Cutter
Instants (24)
4 Dark Ritual
4 False Cure
4 Heroes Reunion
4 Invigorate
4 Life Burst
4 Swords to Plowshares
Sorceries (7)
2 Diabolic Tutor
1 Pack Hunt
4 Reverant Silence
Enchantments (2)
2 Land Tax
I stole the idea for this deck from Greg. No, wait. He inspired me to make a deck like this. Yeah, that’s right. Anyway, for once I made a deck that can actually win fast! Turn two is the fastest possible, but the best I’ve done is turn three. Most people I play the first time with this deck really underestimate its power. They see me play False Cure and they’re like ‘Oh, okay, whatever’ and then they loose and they’re like ‘What? Explain that again!’ The beauty of it is that it works in multi-player games, too. I just replace the Life Bursts with Congregates. Of course, you won’t need it if you get that turn two win combo, even is you’re facing 20 opponents. Just hope no one’s wise enough to Force of Will the False Cure. Another fun combo I like is the one where Mr. Greedy whips out a 13/13 Cloudscraper on turn four. Okay, I’ll play False Cure, then Invigorate him to a 17/17, you loose 3 life, then I’ll Swords him, you loose 17 life and the game. Sorry bout yer luck. I tossed in the Land Pimp at the last minute because, hey, this IS a three-color deck.