Sandman

Wesley Dodds was inspired by his dreams to turn life into a nightmare for criminals... as the Sandman!

Body 3

Coordination 4

Senses 4

Brains 5

Command 4

Cool 5

Base Will 19

Skills Athletics 1 (4d), Brawl 2 (5d), Endurance 2 (5d), Health 2 (5d), Dodge 3 (6d), Driving 2 (5d), Martial Arts 4, Run 2 (5d), Swim 2 (5d), Stealth 3 (6d), Hearing 2 (6d), Sight 2 (6d), Education 5 (10d), Chemistry 5 (10d), Languages- 5 at 1 (6d), First Aid 1 (6d), Mechanics 1 (6d), Tactics 1 (6d), Intimidation 1 (5d), Mental Stability 1 (6d).

Talents:

Gas Gun
Stun 5hd (Attacks, Robust, 3/6/12) 20 points
Flaw: Restorable Focus, gas gun (-1/-2/-4)
Hypercommand +6hd (Hyperstat, 2/5/10) 20 points
Flaw: 'Attached' to Stun- only works once target wakes up (-1/-2/-4)
Flaw: Restorable Focus, gas gun (-1/-2/-4)

Later Addition:

Wirepoon
Unconventional Move 8d (Attacks, Defends, 3/6/12) 16 points
Flaw: Restorable Focus, wirepoon (-1/-2/-4)
Note: Not Robust because appropriate overhang required

Total Will Points Spent 100

Notes: I chose not to have Dodds' funky dreams be actual precognition, or he could have ended up costing quite a bit more. Otherwise, his cost is about equally split between normal-level stats & skills, and gadgets.

Sandman © 2002 DC Comics.

 

Published by arrangement with Dennis Detwiller and Greg Stolze, AKA the GODLIKE Group. The intellectual property known as GODLIKE is ™ and © the GODLIKE Group, who has licensed its use here. The contents of this document are © Scott M. Harris, excepting those elements that are components of the GODLIKE intellectual property.