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Starman |
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Ted Knight was a premier scientist who discovered how to harness the power of the stars. With it, he became the high-flying Starman. |
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Body 3 |
Coordination 3 |
Senses 3 |
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Brains 5 |
Command 3 |
Cool 3 |
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Base
Will 18 |
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Skills
Athletics 1 (4d), Brawl 3 (6d), Endurance 2 (5d), Health 2 (5d), Dodge
3 (6d), Run 1 (4d), Swim 1 (4d), Stealth 1 (4d), Hearing 1 (5d), Sight
2 (6d), Education 5 (10d), Astrophysics 5 (10d), First Aid 1 (6d), Engineering
5 (10d), Tactics 1 (6d), Mental Stability 1 (6d). |
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Talents: Control
Gravity 10d (Attacks, Defends, Robust, Useful, 5/10/20) 110 points |
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Total
Will Points Spent 150 |
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Notes: Starman's Gravity Control lets him shoot gravitic energy to devastating effect, fly, deflect objects similar to Containment, or move them similarly to Telekinesis. He does take penalties for multiple actions, which is why he frequently simply lands and punches the bad guys out. |
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Starman © 2002 DC Comics.
Published by
arrangement with Dennis Detwiller and Greg Stolze, AKA the GODLIKE Group. The
intellectual property known as GODLIKE is ™ and © the GODLIKE Group, who has
licensed its use here. The contents of this document are © Scott M. Harris,
excepting those elements that are components of the GODLIKE intellectual
property.