These pages are screenies of rendered scenes using 3D Modellers. I may
add some movies too, but those take up a lot of Megabytes. These aren't necessarily for games (low poly count). I prefer high detail scenes myself. I have used 3D Studio Max's own renderer for these. |
A scene of a neighboorhood. There is a trash can with some fire for some reason.
Doing a good looking fire is a big challenge. There is a white cat behind the building,
near the fence. There is a yard with some trees. There is one of those
mazout containers as well (left). There is some water on the ground.
It has been given refractive/reflective properties. When I rendered the scene
from certain directions, the water looked more yellow, making it look like the cat had
something to do with it.
We have some geometry and the fire is done with th aid of volume rendering of a fire object, with some careful color tuning.
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