Some ScreenShots
Part of my Rendering Engine.
Shows off ARB_vertex_program and ARB_fragment_program.
We have text saying "GO!" with a certain normal map applied to it.
The background is a sky box (environment map).
Reflectivity is 100%. We can see the sky box in the text.
Per Pixel reflection being calculated, so we see the full effect of
the the normal map.
Part of my Rendering Engine.
Shows off ARB_vertex_program and ARB_fragment_program.
We have text saying "PFK" with 1 blue ball and 1 yellow ball.
We can see the nice specular highlights, thanks to Phong shading and Blinn lighting done in the FP.
The background is a large flat polygon. The same VP and FP is being executed for all of the objects in the scene.
All objects have similar property in this case, except for their color.
More to come ...
Copyright (C) 2003 Vrej M. All Rights Reserved.