Warcraft 3 |
Grunts are the first and last of the horde's defenses. These powerful fighters arm themselves with mighty battle-axes and display all of the savagery and cunning of their race. In past generations, Grunts were characterized by their deprivaty and brutality. But now, under the visionary leadership of Thrall, the Grunts more closely resemble their savage, yet noble ancestors. |
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Grunt |
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Troll Witch Doctor |
Although they are savage and nefarious in the extreme, the Troll Witch Doctors have aligned themselves with the Horde out of pure necessity. These dastardly magic users are adept with manipulating the chemical process within their fellow warriors in order to augument their combat abilities. |
Horde Units |
Units, pics, and text from Blizzard.com |
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Insane! |
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Wolf Rider |
Wolf Riders were once considered the honored warriors of the Horde. Yet, just prior to the Second War, Guldan the Warlock masterminded the disbanding Wolf Riders. Now, after many long years, the young Warcheif Thrall has decided to train a new generation. These mighty warriors carry hefty warblades into combat and rely greatly upon the cunning and ferocity of their faithful Wolf Mouths to defeat their enemies. |
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Catapult |
The Orcish Catapult has always been a standing asset to the Horde. Capable of hurling fiery projectiles over great distances, Orcish Catapults have been the doom of many Alliance regiments. Though a small team of Orcs must always be available to man these destructive machines, unerringly Catapults serve as the Horde's greatest siege weapon. |
No Concept Art Available |