Battle Report – Chaos Warriors vs Bretonnians

(3000 Pts) 2/06/02

 

TURN ONE

 

PLAYER

DaemoN

START OF TURN

 

CHARGES

 

RALLYING

 

MOVEMENT

 

MAGIC

Rule of Burning Iron @ Questing Knights: cast, dispelled by scroll

Dark Hand of Death : cast, dispelled

Wind of Death @ Knights of the Realm 1: cast, 9 hits, 4 wounds, all saved

SHOOTING

 

COMBAT

 

COMMENTS

 

 

 

PLAYER

Lord Magic

START OF TURN

 

CHARGES

 

RALLYING

 

MOVEMENT

Second Sign of Amul: cast, dispel failed, 2 re-rolls

Guardian Light: failed

Comet of Casandora: failed, used re-roll, cast, dispelled  by scroll

Wolf Howls: cast, irresistible dispel

MAGIC

 

SHOOTING

Scouts, Foot Squires, Squires2 @ Chaos Knights: 9 hits, 4 wounds, 3 died

Mounted Squires @ Chaos Knights 2: 6 hits, 1 wound, 1 died

COMBAT

 

COMMENTS

 

 


 

TURN TWO

 

PLAYER

DaemoN

START OF TURN

 

CHARGES

C.Warriors 3 & 4 @ Knights of the Realm 1

C.Warriors 2 @ Knights of the Realm 2 (failed charge)

Chaos Knights 1 @ Foot Squires: stand and shoot: 2 hits, 1 wound, saved

Chaos Dragon @ Questing Knights 2: terror test failed, recharge on Damsel who passed terror test but the charge failed

RALLYING

 

MOVEMENT

 

MAGIC

Wind of Death @ Realm 2 : failed

Death Dealer @ Warriors 4: irresistible

Drain Life @ Realm 2 : dispelled  by scroll

Dark Hand of Death: failed

SHOOTING

 

COMBAT

Challenge issued by Bretonniand BSB @ CW Champion:

CW @ Bret: 1 hit, 1 wound, 1 died

CW 4 @ Realm 1: 1 hit, 1 wound, saved

CW 3 @ Realm 1: 1 hit, 1  wound, saved

Realm 1: autoflee. Pursued by CW 2

Foot Squires fled, pursued  amd destroyed by CW 1, charge into Prophetess

Panic test passed

COMMENTS

 

 

 

PLAYER

Lord Magic

START OF TURN

Realm 1, Squires 3 and Questing 2 passed terror test (Chaos Dragon)

CHARGES

Realm 2 @ CW 3

Duke / Hippogriff @ CK2: Terror test passed

Squires 3 @ Chariot

Squires 1 @ Spawn: fear test passed

Grail Knights @ Chaos Knights 2

RALLYING

Questing Knights 1: failed, off table

Realm 1: failed, off table

MOVEMENT

 

MAGIC

Sing of Amul: cast, dispelled by scroll

Comet: failed

Wolf Hunts failed

SHOOTING

Foresters @ CW 1: 2 hits, 2 wounds, saved

Squires 2 @ CW 1: 2 hits, 1 wound, saved

COMBAT

CK 1 @ Prophetess: 3 hits, 3 wounds, died

 

Squires 1 @ Spawn: 1 hit, 1 wound, 1 wound caused

Steeds @ Spawn: 2 hits, 0 wounds

Spawn @ Squires: 1 hit, 0 wounds

 

Squires 3 @ Chariot: 2 hits, 1 wound, 1 wound caused

Chariot Crew @ Squires 3: 1 hit, 1 wound, 1 died

Chariot lost CR by1, fled and pursued

 

Challenged issued: Duke @ Chaos Knights Champion:

Duke: 4 hits, 4 wounds, champion died

Hippogriff: 2 hits, 2 wounds, saved

 

Grail Knights @ CK 2: 4 hits, 3 wounds, saved

Warhorses @ CK 2: 2 hits, 1 wound, saved

CK 2 @ Grail Knights: 1 hit, 0 wounds

Chaos Steeds @ Grail Knights: 1 hit, 1 wound, saved

CK2 autoflee, pursued by Hippogriff

 

Realm 2 @ CW 3: 1 hit, 1 wound

Steeds @ CW 3: 0 hits

CW 3 @ Realm 3: 1 hit, 1 wound

BSB @ Realm 3 : 2 hits, 0 wounds

Realm 2 lost CR, fled and pursued

CW 4 passed panic test

 

COMMENTS

 

 


 

TURN THREE

 

PLAYER

DaemoN

START OF TURN

 

CHARGES

CK 1 @ Errant Knights

CW 3 @ Realm 2: autoflee, off table

CW3 @ Realm 3

RALLYING

Chaos Knights 2 rallied

Chariot fled off table

MOVEMENT

 

MAGIC

Burning Iron @ Grail Knights : cast, dispelled

Wind of Death @ Hippogriff: failed

Rule of Steel @ Grail Knights: failed

Hand of Death @ Squires 3: cast, dispel failed, armour saved

SHOOTING

 

COMBAT

CK 1 @ Errants: 3 hits, 3 wounds

Errants lost CR, fled off table, , pursuit off table

 

CW 3 @ Realm 3: 2 hitsm 2 wounds

Squires 1 @ Spawn: 2 hits, 2 wounds, died

COMMENTS

 

 

 

PLAYER

Lord Magic

START OF TURN

 

CHARGES

Grail Knights @ CW 4

Squires @ Dragon: terror passed

Questing Knights 2 @ CW 4

Hippogriff @ CK 2: fear test passed

RALLYING

Damsel 2 fled off table

MOVEMENT

 

MAGIC

Wolf Hunts: cast, dispelled

SHOOTING

Foresters @ CW 1: 2 hits, 1 wound, saved

Squires 2 @ CW 1: 1 hit, 0 wounds

Squires 3 @ CW 1: 2 hits, 1 wound, 1 died

COMBAT

Duke @ CK 2: 4 hits, 2 woubnds, 2 died

Hippogriff @ CK 2: 1 hit, 0 wounds

CK 2 @ Hippogriff: 1 hit, 0 wounds

Steed @ Hippogriff: 1 hit, 1 wound, 1 wound caused

 

Squires @ Dragon: 0 hits

Steeds @ Dragon: 0 hits

Chaos Lord @ Squires: 3 hits, 3 wounds

Dragon @ Squires: 5 hits, 4 wounds, unit destroyed

 

Grail Knights @ CW 4: 4 hits, 2 wounds, 2 died

Steeds @ CW 4: 4 hits, 1 wound, 1 died

CW 4 @ Grail Knights: 1 hit, 0 wounds

CW 4 failed CR but passed test

COMMENTS

 

 


 

TURN FOUR

 

PLAYER

DaemoN

START OF TURN

 

CHARGES

CW 2 @ Mounted Squires  3: fled

Lord on Dragon @ Duke/Hippogriff

RALLYING

 

MOVEMENT

 

MAGIC

Dark Hand of Death @ Squires 3: cast, dispel failed, 2 died

Wind of Death @ Questing Knights 2: cast, dispel failed, 7 hits, 7 wounds, 5 saved, 2 died.

Drain Life @ Squires no hits, @ Grail Knights 1 hit, 0 wounds

SHOOTING

 

COMBAT

Chaos Lord @ Duke: 2 hits, 2 wounds, 2 wounds caused

Dragon @ Hippogriff: 5 hits, 5 wounds, 1 saved: 4 caused Hippogriff died                                                           

Duke @ C. Knight : 2 hits, 1 wound, saved

C. Knight @ Duke: 1 hit, 1 wound, Duke died

 

Grail Knights @ CW 4: 4 hits, 4 wounds, 3 dead

Steeds @ CW4: 2 hits, 1 wound, saved

CW 4 lost CR, fled, overtaken, Grail Knights charge CW3

COMMENTS

 

 

 

PLAYER

Lord Magic

START OF TURN

 

CHARGES

Questing Knights @ CW 3

RALLYING

Squires 2 rallied

MOVEMENT

 

MAGIC

Wolf Hunts: cast, dispelled by scroll

SHOOTING

Squires 3 @ CK 1: 1 hit, 0 wounds

Foresters @ CW 1: 5 hits, 2 wounds, 2 died

Squires 2 @ CW 1: 2 hits, 0 wounds

COMBAT

Grail Knights @ CK 3: 3 hits, 3 wounds

Steeds @ CK 3: 3 hits, 0 wounds

Questing Knights Champion @ Sorcerer: 1 hit, 1 wound caused

Steed @ Sorcerer:1 hit, 0 wounds

Musician @ Sorcerer: 1 hit, 1 wound, died

Steed @ Sorcerer: 0 hits

1 Questing Knight @ Chaos Champion: 1 hit, 1 wound, died

Steed @ Champion: 1 hit, 0 wounds

1 Questing Knight @ CW: 0 hits

Steed @ CW: 0 hits

2 CW @ Questing Knights: 2 hits, 2 wounds, 1 died

CW 3 fled, pursued and destroyed

CW 1 passed panic test

COMMENTS

 


 

TURN FIVE

 

PLAYER

DaemoN

START OF TURN

 

CHARGES

Chaos Lord on Dragon @ Grail Knights (Rear)

CK 1 @ Squires 3: fled

RALLYING

 

MOVEMENT

 

MAGIC

 

SHOOTING

 

COMBAT

Chaos Lord @ Grail Knights: 3 hits, 3 wounds

Chaos Dragon @ Grail Knights: 3 hits, 3 wounds

Grail Knights lost CR, pursued and destroyed

COMMENTS

 

 

 

PLAYER

Lord Magic

START OF TURN

 

CHARGES

Questing Knights 2 @ CW 2

RALLYING

Squires 2 rallied

MOVEMENT

 

MAGIC

 

SHOOTING

Foresters @ CK 2: 5 hits, 2 wounds, saved

Squires 2 @ CK 2: 0 hits

COMBAT

Challenge issued: CW BSB @ Questing Knights Champion

Questing Knights @ BSB: 1 hit, 1 wound, 1 wound caused

Steed @ BSB: 1 hit, 0 wounds

BSB @ Champion: 3 hits, 2 wounds, 1 saved, died

 

2 Questing Knights @ CW 2: 2 hits, 2 wounds, 2 died

Steeds @ CW 2: 0 hits

1 CW @ Questing Knights: 1 hit, 0 wounds

Questing Knights failed CR, failed break test, overtaken and destroyed

COMMENTS

 

 


 

TURN SIX

 

PLAYER

DaemoN

START OF TURN

 

CHARGES

Chaos Lord on Dragon @ Squires 2: stand and shoot: failed to wound

RALLYING

 

MOVEMENT

 

MAGIC

 

SHOOTING

 

COMBAT

Chaos Lord @ Squires: 4 hits: 4 died

Chaos Dragon @ Squires: 1 hit: 1 died

Unit destroyed

COMMENTS

 

 

        

PLAYER

Lord Magic

START OF TURN

 

CHARGES

 

RALLYING

 

MOVEMENT

 

MAGIC

 

SHOOTING

Foresters at Chaos Knight 2: failed to hit

COMBAT

 

COMMENTS

 

 

 

 

Victory Points

 

Chaos Warriors

 

Bretonnians

 

Units destroyed

2751

Units destroyed

1422

 

 

 

 

Enemy General Killed

100

General

 

Captured Standards (5)

500

Standards

 

Quarters (2)

200

Quarters

 

Total

3551

Total

1422

 

Point Difference = 2129

 

Type of victory: DaemoN Massacred Lord Magic