Tournament Battle 1 Report – Chaos vs. Orcs 21/07/2001

 

TURN ONE

 

PLAYER

Orcs

START OF TURN

None

CHARGES

None

RALLYING

None

MOVEMENT

 

MAGIC

None

SHOOTING

None

COMBAT

None

COMMENTS

 

 

 

PLAYER

Chaos

START OF TURN

None

CHARGES

None

RALLYING

None

MOVEMENT

 

MAGIC

Wizard cast Sign of Amul – failed dispel. 3 re-rolls

 

Wizard cast Uraron’s Thunderbolt @ Giant

6 hits 4 wounds (2 wounds left)

SHOOTING

None

COMBAT

None

COMMENTS

Spell worked really good.

 


 

TURN TWO

 

PLAYER

Orcs

START OF TURN

Arrer Boyz failed animosity (We’ll show em)

Savage Orcs failed animosity (We’ll get em) and charged Arrer Boyz. 1 Arrer Boy died

CHARGES

None

RALLYING

None

MOVEMENT

3 Fanatics released

Chaos Warriors – 7 hits 4 wounds

Chaos Warriors passed Panic test

MAGIC

Shaman cast Gaze of Mork @ Chaos Hounds – dispelled

 

Shaman cast ‘Eadbutt @ General – no wounds

SHOOTING

Arrer Boyz @ Chaos Hounds – 10 attacks 2 hits 0 wounds

COMBAT

None

COMMENTS

 

 

 

PLAYER

Chaos

START OF TURN

None

CHARGES

Chaos Chariot @ Orc Boar Chariot

Chaos Hounds @ Night Goblins (flank)

Chaos Chariot @ Giant

Chaos Chariot passed Terror test

RALLYING

None

MOVEMENT

 

MAGIC

Wizard cast Sign of Amul – 1 re-roll

Wizard cast Uraron’s Thunderbolt @ Orc General – failed

Used re-roll but failed

SHOOTING

None

COMBAT

Chaos Hounds @ Night Goblins

1 Netter failed throw (6 left)

2 hits 2 wounds

Night Goblins @ Chaos Hounds

3 hits 0 wounds

Night Goblins passed Break test

 

Chaos Chariot @ Orc Boar Chariot

Impact hits – 7 hits 2 wounds (2 wounds left)

Crew – 1 hit 1 wound (1 wound left)

Steeds – 0 hits

Orc Boar Chariot @ Chaos Chariot

Boars – 1 hit 0 wounds

Crew – 2 hits 0 wounds

Orc Boar Chariot failed Break test and fled. Chaos Chariot pursued.

Arrer Boyz passed Panic Test

 

Chaos Chariot @ Giant

Impact hits – 6 wounds . Giant died.

COMMENTS

Hounds and chariots attack the flanks as planned. Goblin fanatics

surprise me. The dead of the giant assures me a lot.

 


 

TURN THREE

 

PLAYER

Orcs

START OF TURN

Arrer Boyz failed Animosity (Squabble)

CHARGES

Arrer Boyz @ Chaos Hounds (Rear)

Chaos Hounds failed Panic test and fled

Arrer Boyz passed Leadership test to restrain pursuit

RALLYING

Orc Boar Chariot rallied

MOVEMENT

 

MAGIC

Shaman cast Gaze of Mork @ Chaos Hounds

1 hit 1 wound

 

Shaman cast ‘Eadbutt @ Chaos General – dispelled

SHOOTING

Arrer Boyz @ Chaos Warriors

3 hits 1 wound – saved

COMBAT

None

COMMENTS

 

 

 

PLAYER

Chaos

START OF TURN

None

CHARGES

Chaos Warriors @ Night Goblins

Chaos Chariot @ Orc Boar Chariot

RALLYING

Chaos Hounds rallied

MOVEMENT

 

MAGIC

Wizard failed casting Sign of Amul

Wizard cast Uraron’s Thunderbolt @ Orc General

2 hits 2 wounds – 1 saved (1 wound left)

SHOOTING

None

COMBAT

Chaos Chariot @ Orc Boar Chariot

Impact hits – 3 wounds. Chariot destroyed.

 

Chaos Warriors @ Night Goblins

1 Netter failed throw (5 left)

3 hits 3 wounds

Night Goblins @ Chaos Warriors

0 hits

Night Goblins passed Break test

COMMENTS

Middle battle is uncertain, as the seemingly endless number of goblins stand ground.

 


 

TURN FOUR

 

PLAYER

Orcs

START OF TURN

Savage Orcs failed Animosity (Squabble)

Savage Orcs Big ‘Uns failed Animosity (Squabble)

CHARGES

None

RALLYING

None

MOVEMENT

 

MAGIC

Shaman cast Gaze of Mork @ Chaos Hounds

1 wound.

Chaos Hounds failed Panic Test and fled

 

Shaman failed casting Fists of Mork

 

Shaman cast ‘Eadbutt @ Chaos General – 1 wound

SHOOTING

Arrer Boyz @ Chaos Warriors

8 hits 6 wounds – 4 saved

 

Arrer Boyz @ Bloodletters

6 hits 1 wound

COMBAT

Chaos Warriors @ Night Goblins

3 hits 2 wounds

Night Goblins @ Chaos Warriors

3 hits 2 wounds

Chaos Warriors passed Break test

COMMENTS

 

 


 

PLAYER

Chaos

START OF TURN

 

CHARGES

Chaos Chariot @ Night Goblin Shaman

Chaos Chariots @ Savage Orcs Big ‘Uns

Chaos Knights @ Arrer Boyz

RALLYING

Chaos Hounds failed to rally

Chaos Wizard passed Panic test

MOVEMENT

Fanatics hit Night Goblins – 4 died

MAGIC

Wizard cast Sign of Amul – failed

 

Wizard cast Uraron’s Thunderbolt @ Orc General

2 hits 2 wounds. Orc General died

SHOOTING

None

COMBAT

Chariot @ Big ‘Uns

Impact hits – 3 hits 2 wounds

Crew – 1 hit 0 wounds

Steeds – 0 hits

Big ‘Uns @ Chaos Chariot

2 hits 0 wounds

Chaos Chariot failed Break test and fled off battlefield

 

Chaos Knights @ Arrer Boyz

Knights – 7 attacks 4 hits 4 wounds

Steeds – 2 hits 1 wound

Aspiring Champion – 2 hits 1 wound

Daemon Steed – 1 hit 1 wound

Arrer Boyz failed Break test and fled. Chaos Knights pursued and overtook them. Arrer Boyz destroyed

 

Chaos Chariot @ Savage Orcs

Impact hits – 2 wounds

Crew – 2 hits 1 wound

Steeds – 1 hit 0 wounds

Savage Orcs passed Break test

 

Chaos Warriors @ Night Goblins

5 hits 2 wounds

Night Goblins @ Chaos Warriors

3 hits 2 wounds – 1 saved

Combat result draw

COMMENTS

As now almost everyone was within charge distance, a massive attack was made which crippled the entire greenskin army and included the Orc General death with the help of magic.

 


 

TURN FIVE

 

PLAYER

Orcs

START OF TURN

Animosity passed

CHARGES

None

RALLYING

Night Goblin Shaman rallied

MOVEMENT

Fanatics hit Night Goblins – 3 died

MAGIC

Shaman cast Fists of Gork @ Chaos Knights – failed dispel

@ Knights - 7 attacks 1 wound

@ Aspiring Champion – 1 attack 0 wounds

 

Shaman failed casting Gaze of Mork @ Chaos Knights

SHOOTING

Arrer Boyz @ Chaos Warriors

3 hits 1 wound – saved

COMBAT

Chaos Chariot @ Savage Orcs

Crew – 2 hits 2 wounds

Steeds – 1 hit 0 wounds

Savage Orcs @ Chaos Chariot

 4 hits 0 wounds

Savage Orcs failed Break test and fled. Chaos Chariot pursued and overtook them. Savage Orcs destroyed and Standard captured

 

Chaos Warriors @ Night Goblins

3 hits 3 wounds

3 hits 1 wound

Night Goblins passed Break test

COMMENTS

 

 

 

PLAYER

Chaos

START OF TURN

None

CHARGES

Chaos Warriors @ Arrer Boyz

Chaos Chariot @ Night Goblin Shaman

RALLYING

Chaos Hound failed to rally and fled off battlefield

MOVEMENT

Fanatic hit Night Goblins – 2 died

Fanatic hit Chaos Chariot – 2 wounds

MAGIC

Wizard cast Sign of Amul – 1 re-roll

 

Wizard failed casting Uraron’s Thunderbolt. Used re-roll.

SHOOTING

None

COMBAT

Chaos Warriors @ Arrer Boyz

4 hits 1 wound

Arrer Boyz @ Chaos Warriors

2 wounds – 2 saved

Arrer Boyz passed Break Test

COMMENTS

Goblin fanatics continue to panic everyone (even my opponent !)

 


 

TURN SIX

 

PLAYER

Orcs

START OF TURN

Animosity passed

CHARGES

Savage Orc Big ‘Uns @ Chaos Chariot.

Chaos Chariot fled.

RALLYING

Night Goblin Shaman failed to rally and fled off battlefield

MOVEMENT

 

MAGIC

None

SHOOTING

None

COMBAT

Chaos Warriors @ Arrer Boyz

5 hits 3 wounds

Arrer Boyz @ Chaos Warriors

2 hits 0 wounds

Arrer Boyz failed Break Test and fled. Chaos Warriors pursued and overtook them. Arrer Boys destroyed.

Chaos Warriors charged  Big ‘Uns (flank)

COMMENTS

 

 

 

PLAYER

Chaos

START OF TURN

None

CHARGES

Chaos Knights @ Savage Orc Big ‘Uns

RALLYING

Chaos Chariot failed to rally and fled off battlefield

MOVEMENT

 

MAGIC

None

SHOOTING

None

COMBAT

Chaos Knights @ Savage Orcs Big ‘Uns

Knights – 6 hits 5 wounds

Steeds – 2 hits 1 wound

Aspiring Champion – 3 hits 2 wounds

Daemon Steed – 2 hits 1 wound

 

Chaos Warriors @ Savage Orc Big ‘Uns

3 hits 0 wounds

 

Savage Orcs Big ‘Uns failed Break test and fled. Chaos Knights pursued and overtook them. Savage Orcs Big’Uns destroyed and standard captured.

COMMENTS

Flanks are entirely ensured and then entirely slaughtered every single greenskin..


Victory Points

 

Chaos

 

Orcs

 

 

 

 

 

Units

 

Units

 

Black Orc Big Boss

156

Chaos Hounds

60

Night Goblin Shaman

125

Chaos Chariot

100

30 Night Goblins

191

Chaos Chariot

100

10 Arrer Boyz

85

 

 

10 Arrer Boyz

85

 

 

24 Savage Orcs

244

 

 

24 Savage Orcs Big ‘Uns

317

 

 

Orc Boar Chariot

86

 

 

Giant

205

 

 

 

 

 

 

Army General Slain

100

Army General Slain

0

 

 

 

 

Quarters

200

Quarters

0

 

 

 

 

Standards Captured

300

Standards Captured

0

 

 

 

 

 

2094

 

260

 

Point Difference = 1834

 

Chaos MASSACRED the Orcs

 

Orcs Comments :

 

 

Chaos Comments : My victory was inevitable. How can an opponent face a chaos 

                                  army without war machines ? Greenskins are weak in other

                                  missile weapons, so those wouldn’t solve the problem. The

only possible solution would have been the use of heavily armed savage orc boyz riding boars. The chaos chariots crippled his flanks real good, the chaos warriors held good

ground in the centre whilst the chaos knights literally cleaved a path from where they passed.