CITIES:Note:Some cities are mentioned just once ...hense the same quote is used several times...other Cities like Ar Koroba and Port Kar are larger and more used within the Scrolls...other areas like Torvaldsland the Barrens the Plains of Turia are focus of several scrolls and are mentioned more...
Anango
" The magicians of Anango are famed on Gor. If you wish to have someone turned into a turtle or something, those are the fellows to see. To be sure, their work does not come cheap. The only folks who are not familiar with them, as far as I know, are the chaps from far-off Anango, who have never heard of them."
Magicians of Gor - pg. 259
"I glanced about myself, in the crowds, as we worked our way through them. I saw a blond giant from Torvaldsland, with braided hair, in shaggy jacket; a merchant from Tyros, hurrying, perfumed and sleek; seamen from Cos, and Port Kar, mortal enemies, yet passing one another without thought in the streets of Lydius; a black woman, veiled in yellow, borne in a palanquin by eight black warriors, perhaps from as far south as Anango or Ianda; two hunters, perhaps from Ar, cowled in the heads of forest panthers; a wood cutter from one of the villages north of Lydius, his sticks bound on his back; a peasant, from south of the Laurius, with a basket of suls; an intent, preoccupied scribe, lean and clad in the scribe's blue, with a scroll, perhaps come north for high fees to tutor the Sons of rich men; a brown-clad, hearty fellow from Laura, some two hundred pasangs upriver; a slaver, with the medallion of Ar over his robes; two blond slave girls, clad in brief white, bells on their left ankles, walking together and laughing, speaking in the accents of Thentis; I saw even a warrior of the Tuchuks, from the distant, treeless plains of the south, though I did not know him; it was not by the epicanthic fold that I recognized him; it was by the courage scars, high on his angular cheekbones."
Hunters of Gor - pg. 41-42
Ar
"I had seen Ar at various times before. Such a sight I was accustomed to. It would not move me, as it might others, the first time to look upon it.
"Incredible!" said the man.
"Marvelous!" whispered another.
I smiled a their childish enthusiasm, at their lack of maturity. Then I rose, too to my feet, I saw then, in the distance, some four or five pasangs away, the gleaming walls of glorious Ar.
"I had not realized how vast was the city," said one of the men.
"It is large," said another fellow.
"There is the Central Cylinder!" said a man pointing.
The high, uprearing walls of the city, some hundred feet or more in height, the sun bright upon them, stretched into the distance. They were now white. That had been done, apparently, since the time of Cernus, the usurper, and the restoration of Marlenus, ubar of ubars. It was hard to look at them, for the glare upon them. We could see the great gate, too, and the main road leading to it, the Viktel Aria. Indeed, we ourselves, soon, I thought, would transfer to the VIktel Aria. Within the gamut of those gleaming walls, so loftly and mighty, rose thousands of buildings, and a veritable forest of ascendant towers, of diverse heights and colors. Many of these towers, I knew, were joined by traceries of soaring bridges, set at different levels. These bridges, however, save for tiny glintings here and there, could not be well made out at this distance.
"I do not think I have ever seen anything so beautiful," said a man.
We were looking upon what was doubtless the greatest city of known Gor."
Mercenaries of Gor - pgs. 255-256
"The games in the Stadium of Blades finished their season at the end of Se’Kara, a month following the season of races. I attended the games only once, and found that I did not much care for them. To the credit of the men of Ar I point out that the races were more closely followed.
I do not choose to describe the nature of the games, except in certain general detail. There seems to me little of beauty in them and much of blood. Matches are arranged between single armed fighters, or teams of such. Generally Warriors do not participate in these matches, but men of low caste, slaves, condemned criminals and such. Some of them, however, are quite skillful with the weapons of their choice, surely the equal of many Warriors. The crowd is fond of seeing various types of weapons used against others, and styles of fighting. Buckler and short sword are perhaps most popular, but there are few weapons on Gor which are not seen over a period of three or four days of the games. Another popular set of weapons, as in the ancient ludi of Rome, is the net and trident. Usually those most skilled with this set of weapons are from the shore and islands of distant, gleaming Thassa, the sea, where they doubtless originally developed among fisherman. Sometimes men fight licked in iron hoods, unable to see their opponents. Sometimes men wrestle to the death or use the spiked gauntlets. Sometimes slave girls were forced to fight slave girls, perhaps with steel claws fastened on their fingers, or several girls, variously armed, will be forced to fight a single man, or a small number of men. Surviving girls, of course, become the property of those whom they have fought; men who lose are, of course, slain. Beasts are also popular in the Stadium of Blades, and fights between various animals, half starved and goaded into fury by hot irons and whips, are common; sometimes the beasts fight beasts of the same species, and other times not; sometimes the beasts fight men, variously armed, or armed slave girls; sometimes, for the sport of the crowd, slaves or criminals are fed to the beasts. The training of slaves and criminals for these fights, and the acquisition and training of the beasts is a large business in Ar, there being training schools for men, and compounds where the beasts, captured on expeditions to various parts of Gor and shipped to Ar, may be kept and taught to kill under the unnatural conditions of the stadium spectacle. Upon occasion, and it had happened early in Se’Kara this year, the arena is flooded and a sea fight is staged, the waters for the occasion being filled with a variety of unpleasant sea life, water tharlarion, Vosk turtles, and the nine-gilled Gorean shark, the latter brought in tanks on river barges up the Vosk, to be then transported in tanks on wagons across the margin of desolation to Ar for the event.
Both the games and the races are popular in Ar, but, as I have indicated, the average man of Ar follows the races much more closely. There are no factions, it might be mentioned, at the games. Further, as might be expected, those who favor the games do not much go to the races, and those who favor the races do not often appear at the games. The adherents of each entertainment, though perhaps equaling one another in their fanaticism, tend not to be the same men. The one time I did attend the games I suppose I was fortunate in seeing Murmillius fight. He was an extremely large man and a truly unusual and superb swordsman. Murmillius always fought alone, never in teams, and in more than one hundred and fifteen fights, sometimes fighting three and four times in one afternoon, he had never lost a contest. It was not known if he had been originally slave or not, but had he been he surely would have won his freedom ten times over and more; again and again, even after he would have won his freedom had he first been slave, he returned to the sand of the arena, steel in hand; I supposed it might be the gold of victory, or the plaudits of the screaming crowd that brought Murmillius ever again striding helmeted in the sunlight onto the white sand. Yet Murmillius was an enigma in Ar, and little seemed to be known of him. He was strange to the minds of those who watched the games. For one thing he never slew an opponent, though the man often could never fight again; the afternoon I had seen him the crowd cried for the death of his defeated opponent, lying bloodied in the sand, pleading for mercy between his legs, and Murmillius had lifted his sword as though to slay the man, and the crowd screamed, and then Murmillius threw back his head and laughed, and slammed the sword into its sheath and strode from the arena; the crowd had been stunned and then furious, but by the time Murmillius had turned before the iron gate to face them they were on their feet crying his name, cheering him wildly, for he had spurned them; the will of the vast multitude in that huge stadium had been nothing to him, and the crowd, their will rejected, roared his praises, adoring him; and he turned and strode into the darkness of the pits beneath the stadium; even the face of Murmillius was unknown for never, even when the crowd cried out the loudest, would he remove the great helmet with its curving steel crest that concealed his features; Murmillius, at least until he himself should lie red in the white sand, held the adherents of the games in Ar, and perhaps the city itself, in the gauntleted palm of his right hand, his sword hand."
Assassins of Gor - pg. 188-189
"The Home Stone of Ar, like most Home Stones in the cylinder cities, was kept free on the tallest tower, as if in open defiance of the tarnsmen of rival cities. It was, of course, kept well-guarded and at the first sign of serious danger would undoubtedly be carried to safety. Any attempt on the Home Stone was regarded by the citizens of a city as sacrilege of the most heinous variety and punishable by the most painful of deaths, but, paradoxically, it was regarded as the greatest of glories to purloin the Home Stone of another city, and the warrior who managed this was acclaimed, accorded the highest honors of the city, and was believed to be favored by the Priest-Kings themselves."
Tarnsman of Gor - pgs. 67-68
Ar's Station
"I had gone from Lara to White Water using the barge canal, to circumvent the rapids, and from thence to Tancred's Landing. I had later voyaged down river to Iskander, Forest Port, and Ar's Station."
Rogue of Gor - pg. 62
"Towards Ar's Station?" I speculated. This was Ar's stronghold on the Vosk. It was situated on the southern bank, east of Jort's Ferry and west of Forest Port, both on the northern bank."
Mercenaries of Gor - pg. 164
Asperiche
"My four commercial voyages had been among the exchange islands, or free islands, in Thassa, administered as free ports by members of the Merchants. There were several such islands. Three, which I encountereed frequently in my voyages, were Teletus, and, south of it, Tabor, named for the drum, which it resembles, and to the north, among the northern islands, Scagnar. Others were Farnacium, Hulneth and Asperiche. I did not go as far south as Anango or Ianda, or as far north as Hunjer or Skjern, west of Torvaldsland. There islands, with occasional free ports on the coast, north and south of the Gorean equator, such as Lydius and Helmutsport, and Schendi and Bazi, make possible the commerce between Cos and Tyros, and the mainland, and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia, and many others."
Raiders of Gor - pgs. 137-138
"From Lydius goods may be embarked for the islands of Thassa, such as Teletus, Hulneth and Asperiche, even Cos and Tyros, and the coastal cities, such as Port Kar and Helmutsport, and, far to the south, Schendi and Bazi."
Captive of Gor - pg. 59
Barrens
"I considered the Barrens. They are not, truly, as barren as the name would suggest. They are barren only in contrast, say, with the northern forests or the lush land of the river valleys, or the peasant fields or meadows of the souther rain belts. They are, in fact, substantantially, vast tracts of rolling grasslands, lying east of the Thentis mountains." Savages Of Gor - pg. 64
"At the edge of the Thentis Mountains, in the driest areas the grass is short. As one moves in an easterly direction it becomes taller, ranging generally from then to eighteen inches in height; as one moves even further east it can attain a height of several feet, reaching as high as the knees of a man riding on kaiila. On foot, it is easier to become lost in such grass than in the northern forests. No white man, incidentally, at least as far as I know, has ever penetrated to the eastern edge of the Barrens. Certainly, as far as I know, none has ever returned from that area. Their extent, accordingly, is not known.
"The issues are complicated," said Samos. "I do not know, truly, how I should cast my vote."
Tornadoes and booming, crashing thunder can characterize the Barrens. In the winter there can be blizzards, probably the worst on Gor, in which snows can drift as high as the mast of the light galley. The summers can be characterized by a searing sun and seemingly interminable droughts. It is common for many of the shallow, meandering rivers of the area to run dry in the summer. Rapid temperature shifts are not unusual. A pond may unexpectedly freeze in En'Kara and, late in Se'Var, a foot or two of snow may be melted in a matter of hours. Sudden storms, too, are not unprecedented. Sometimes as much as twelve inches of rain, borne by a southern wind, can be deposited in less than an hour. To be sure, this rain usually runs off rapidly, cutting crevices and gullies in the land. A dry river bed may, in a matter of minutes, become a raging torrent. Hail storms, too, are not infrequent. Occasionally the chunks of ice are larger then the eggs of vulos. Many times such storms have destroyed flights of migrating birds." Savages Of Gor - pg. 65
Bazi
"My four commercial voyages had been among the exchange islands, or free islands, in Thassa, administered as free ports by members of the Merchants. There were several such islands. Three, which I encountereed frequently in my voyages, were Teletus, and, south of it, Tabor, named for the drum, which it resembles, and to the north, among the northern islands, Scagnar. Others were Farnacium, Hulneth and Asperiche. I did not go as far south as Anago or Ianda, or as far north as Hunjer or Skjern, west of Torvaldsland. There islands, with occasional free ports on the coast, north and south of the Gorean equator, such as Lydius and Helmutsport, and Schendi and Bazi, make possible the commerce between Cos and Tyros, and the mainland, and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia, and many others."
Raiders of Gor - pgs. 137-138
"From Lydius goods may be embarked for the islands of Thassa, such as Teletus, Hulneth and Asperiche, even Cos and Tyros, and the coastal cities, such as Port Kar and Helmutsport, and, far to the south, Schendi and Bazi."
Captive of Gor - pg. 59
Besnit
"The paucity of women, relatively, rent slaves even bringing a copper tarsk a night, had largely to do with the coming and going of the slave wagons, which tend to carry off most of the captures, apprehended refugess, women who had fled from Ar's Station for food, giving themselves into bondage for a crust of bread, and such, to a dozen or so scattered markets, markets such as Ven, Besnit, Port Olni, and Harfax."
Renegades Of Gor - pg. 158
Brundisium"First, a movement of Cosian troops, originating in Brundisium, apparently several regiments, are moving eastward, parallel to the Vosk."
Mercenaries Of Gor - pg. 164
Corcyrus
Corcyrus," said the girl, "is south of the Vosk. It is. south- west of the city of Ar. It lies to the east and somewhat north of Argentum."
Kajira of Gor - pg. 39
Cos
"Beyond the Sullage and the bosk steak there was the inevitable flat, rounded loaf of the yellow Sa-Tarna bread. The meal was completed by a handful of grapes and a draught of water from the wall tap. The grapes were purple and, I suppose, Ta grapes from the lower vineyards of the terraced island of Cos some four hundred pasangs from Port Kar. --- If they were indeed Ta grapes I supposed they must have come by galley from Cos to Port Kar, and from Port Kar to the Fair of En'Kara. Port Kar and Cos are hereditary enemies, but such traditions would not be likely to preclude some profitable smuggling. But perhaps they were not Ta grapes for Cos was far distant, and even if carried by tarns, the grapes would probably not seem so fresh."
Priest-Kings of Gor - pg. 45
"But only Cos and Tyros had fleets to match those of Port Kar."Raiders of Gor - pg.106
"It is perhaps worth remarking, briefly, on the power of Port Kar, with it being understood that the forces of both Cos and Tyros, the other two significant maritime Ubarates in know Thassa, are quite comparable."
.Raiders of Gor - pg.133
"Recent galleys of Cos and Tyros, and other maritime powers, it had been noted, were now also, most ofte, equipped with shearing blades."
.Raiders of Gor - pg.137
"My four commercial voyages had been among the exchange islands, or free islands, in Thassa, administered as free ports by members of the Merchants. There were several such islands. Three, which I encountereed frequently in my voyages, were Teletus, and, south of it, Tabor, named for the drum, which it resembles, and to the north, among the northern islands, Scagnar. Others were Farnacium, Hulneth and Asperiche. I did not go as far south as Anago or Ianda, or as far north as Hunjer or Skjern, west of Torvaldsland. There islands, with occasional free ports on the coast, north and south of the Gorean equator, such as Lydius and Helmutsport, and Schendi and Bazi, make possible the commerce between Cos and Tyros, and the mainland, and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia, and many others.".Raiders of Gor - pgs. 137-138
"There are four major cities on Cos, of which Telnus is the largest. The others are Selnar, Temos and Jad."
.Raiders of Gor - pg.174
"Still I was surprised that Ar had not moved swiftly on behalf of her ally. Torcodino, as far as I knew, had been left at the mercy of the Cosian armies. The city was now used as a stronghold and staging area."
Mercenaries of Gor - pg. 101
"The navies of Tyros and Cos, for most practical purposes, command green waves of gleaming Thassa. They control many of the most popular and practical oceanic trade corridors. Few coasts are free from their patrols. Few ports could scorn their blockades. "
Mercenaries of Gor - pg.141
Farnacium
"My four commercial voyages had been among the exchange islands, or free islands, in Thassa, administered as free ports by members of the Merchants. There were several such islands. Three, which I encountereed frequently in my voyages, were Teletus, and, south of it, Tabor, named for the drum, which it resembles, and to the north, among the northern islands, Scagnar. Others were Farnacium, Hulneth and Asperiche. I did not go as far south as Anago or Ianda, or as far north as Hunjer or Skjern, west of Torvaldsland. There islands, with occasional free ports on the coast, north and south of the Gorean equator, such as Lydius and Helmutsport, and Schendi and Bazi, make possible the commerce between Cos and Tyros, and the mainland, and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia, and many others."
Raiders of Gor - pgs. 137-138
Fort Haskins"The next town northward is Fort Haskins," I said. This lay at the foot of the Boswell Pass. Originally it had been a trading post, maintained by the Haskins Company, a company of Merchants, primarily at Thentis. A military outpost, flying the banners of Thentis, garrisoned by mercenaries, was later established at the same point. The military and strategic importance of controlling the eastern termination of the Boswell Pass was clear. It was at this time that the place came to be known as Fort Haskins. A fort remains at this point but the name, generally, is now given to the town which grew up in the vicinity of the fort, primarily to the west and south. The fort itself, incidently, was twice burned, once by soldiers from Port Olni, before that town joined the Salerian Confederation, and once by marauding Dust Legs, a tribe of the red savages, from the interior of the Barrens. The military significance of the fort has declined with the growth of population in the area and the development of tarn cavalries in Thentis. The fort now serves primarily as a trading post, maintained by the caste of Merchants, from Thentis, an interesting recollection of the origins of the area." Savages of Gor - pg. 77
Harfax
"The paucity of women, relatively, rent slaves even bringing a copper tarsk a night, had largely to do with the coming and going of the slave wagons, which tend to carry off most of the captures, apprehended refugess, women who had fled from Ar's Station for food, giving themselves into bondage for a crust of bread, and such, to a dozen or so scattered markets, markets such as Ven, Besnit, Port Olni, and Harfax."
Renegades Of Gor - pg. 158
Helmutsport
From Lydius goods may be embarked for the islands of Thassa, such as Teletus, Hulneth and Asperiche, even Cos and Tyros, and the coastal cities, such as Port Kar and Helmutsport, and, far to the south, Schendi and Bazi."
Captive of Gor - pg. 59
I did not go as far south as Anango or Ianda, or as far north as Hunjer or Skjern, west of Torvaldsland. There islands, with occasional free ports on the coast, north and south of the Gorean equator, such as Lydius and Helmutsport, and Schendi and Bazi, make possible the commerce between Cos and Tyros, and the mainland, and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia, and many others."
Raiders of Gor - pgs. 137-138
Hochburg
"Dietrich of Tarnburg, of the high city of Tarnburg, some two hundered pasangs to the north and west of Hochburg, both substationally mountain fortresses, both in the more southern and civilized rangers of the Voltai, was well-known to the warriors of Gor"
Mercenaries of Gor - pg. 31
Hulneth
"From Lydius goods may be embarked for the islands of Thassa, such as Teletus, Hulneth and Asperiche, even Cos and Tyros, and the coastal cities, such as Port Kar and Helmutsport, and, far to the south, Schendi and Bazi."
Captive of Gor - pg. 59
Hunjer
Others were Farnacium, Hulneth and Asperiche. I did not go as far south as Anango or Ianda, or as far north as Hunjer or Skjern, west of Torvaldsland. There islands, with occasional free ports on the coast, north and south of the Gorean equator, such as Lydius and Helmutsport, and Schendi and Bazi, make possible the commerce between Cos and Tyros, and the mainland, and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia, and many others."
Raiders of Gor - pgs. 137-138
Ianda
"I glanced about myself, in the crowds, as we worked our way through them. I saw a blond giant from Torvaldsland, with braided hair, in shaggy jacket; a merchant from Tyros, hurrying, perfumed and sleek; seamen from Cos, and Port Kar, mortal enemies, yet passing one another without thought in the streets of Lydius; a black woman, veiled in yellow, borne in a palanquin by eight black warriors, perhaps from as far south as Anango or Ianda; two hunters, perhaps from Ar, cowled in the heads of forest panthers; a wood cutter from one of the villages north of Lydius, his sticks bound on his back; a peasant, from south of the Laurius, with a basket of suls; an intent, preoccupied scribe, lean and clad in the scribe's blue, with a scroll, perhaps come north for high fees to tutor the Sons of rich men; a brown-clad, hearty fellow from Laura, some two hundred pasangs upriver; a slaver, with the medallion of Ar over his robes; two blond slave girls, clad in brief white, bells on their left ankles, walking together and laughing, speaking in the accents of Thentis; I saw even a warrior of the Tuchuks, from the distant, treeless plains of the south, though I did not know him; it was not by the epicanthic fold that I recognized him; it was by the courage scars, high on his angular cheekbones."
Hunters of Gor - pg. 41-42
Jad
There are four major cities on Cos, of which Telnus is the largest. The others are Selnar, Temos and Jad."
Raiders of Gor - pg.174
Jort's Ferry
"Towards Ar's Station?" I speculated. This was Ar's stronghold on the Vosk. It was situated on the southern bank, east of Jort's Ferry and west of Forest Port, both on the northern bank."
Mercenaries of Gor - pg. 164
Kailiauk
"Kailiauk is the easternmost town at the foot of the Thentis Mountains. It lies almost at the edge of the Ihanke, or Boundary. From its outskirts one can see the markers, the feathers on their tall wands, which mark the beginning of the country of the red savages."
Savages of Gor - pg. 77
I had heard the striking of the time bar, mounted on the roof of the administrator's store, as I approached the towns outskirts. In Kailiauk, as is not unusual in the towns of the perimeter, the Administrator is of the merchants. The major business in Kailiauk is the traffic of hides and kaiila. It serves a function as well, however, as do many such towns, as a social and commercial center for many outlying farms and ranches. It is a bustling town, but much of its population is itinerant. Among its permanent citizens I doubt that it numbers more than four or five hundred individuals. As would be expected it has several Inns and taverns aligned along its central street.
Its most notable feature, probably, is its hide sheds. Under the roofs of these open sheds, on platforms, tied in bundles, are thousands of hides. Elsewhere, here and there, about the town, are great heaps of bone and horn, often thirty or more feet in height. These deposits represent the results of the thinning of kailiauk herds by the red savages. A most common sight in Kailiauk is the coming and going of hide wagons, and wagons for the transport of horn and bones.
Savages of Gor - pg. 93-94
"The smell of the hide sheds, incidentally, gives a very special aroma to the atmosphere of Kailiauk. After one has been there a few hours, however, the odor of the hides, now familiar and pervasive, tends to be dismissed from consciousness."Savages of Gor - pg. 95
Kasra
"I had arrived in Tor four days ago, after first taking tarn to Kasra."
Tribesman of Gor - pg. 41
"From Kasra I had taken a dhow upriver on the Lower Fayeen, until I reached the village of Kurtzal, which lies north, overland from Tor. Goods which are transported from Tor to Kasra sometimes are first taken overland to Kurtzal, and thence west on the river."
Tribesman of Gor - pg. 41
Kassau
"Kassau is the seat of the Highs Initiate of the north, who claims spiritual sovereignty over Torvaldsland.
Kassau is a town of wood, and the temple is the greatest building in the town. It towers far over the squalid huts, and stabler homes of merchants, which crowd about it. Too, the large town is surrounded by a wall, with two gates, one large, facing the inlet, leading in from Thassa, the other small, leading to the forest behind the town. The wall is of sharpened logs, and is defended by a catwalk.
The main business of Kassau is trade, lumber and fishing. The slender, striped pasit fish has a vast plankton bank north of the town, and may there, particularly in the spring and fall, be taken in great numbers.
The population of Kassau I did not think to be more than eleven hundred people.
The most important thing about Kassau, however, was that it was the seat of the High Initiate of the north. It was, accordingly, the spiritual center of a district extending for hundreds of Pasangs around."
Marauders of Gor - pgs. 26-28
Kurtzal
"From Kasra I had taken a dhow upriver on the Lower Fayeen, until I reached the village of Kurtzal, which lies north, overland from Tor. Goods which are transported from Tor to Kasra sometimes are first taken overland to Kurtzal, and thence west on the river. Kurtzal is little more than a loading and shipping point."
Tribesman of Gor - pg. 41
Lara
Lara!" she cried. "Lara!" This was a town in the Salerian Confederation at the confluence of Vosk and Olni. "
Rogue of Gor - pg. 15
"His act, thus though perhaps one of dubious propriety, and accordingly not one he would care to publicize in the streets of Ar, was neither treasonous nor illegal. It did, however, Lara being a member of the Salerian Confederation, suggest some economic desperation. Being denied the markets of Vonda, and perhaps of Port Olni and Ti, it was natural I supposed for Oneander to turn to Lara."
Rogue of Gor - pg. 16
"I did not understand the meaning of his remark. It did not, I gathered, pertain to the women of Vonda. It would be difficult to get them to the river markets, which lay beyond Lara, down the Vosk, and higher prices, presumable, could be obtained for them in the markets of the south."
Rogue of Gor - pg. 36
"The Inn was that of Strobuis, in Lara, at the confluence of the Olni and Vosk. It was crowded with refugees from Bonda. Many hundreds had fled from Vonda and most had taken the river southward, paying highly for their fares on the varities of river craft, barges, skiffs, river galleys and even coracles, which had brought them to Lara."
Rogue of Gor - pg. 38
"They had demonstrated that the could have destroyed Lara, but they had not seen fit to do so. This was taken as an expression of disinterest on the part of Ar in all out warfare with the Salerian Confederation. Also, of course in the future, this action might tend to divide the confederation in its feelings toward Ar. When it had become clear, incidentally, that Ar had for most practical purposes, spared Lara, the troops of Lara, not bothering to join with those of Port Olni and Ti, had returned to their city. There would now be sentiment in Lara favoring Ar. This would give Ar political leverage at the confluence of the Olni and Vosk, a strategic point if Cos should ever choose to move in force eastward along the Vosk. Lara was the pivot between the Salerian Confederation and the Vosk towns."
Rogue of Gor - pg. 60
"I had gone from Lara to White Water using the barge canal, to circumvent the rapids, and from thence to Tancred's Landing. I had later voyaged down river to Iskander, Forest Port, and Ar's Station."
Rogue of Gor - pg. 62
"They fear that their post will be subject to attack?" "Yes," I said, drying my face with a towel. "and if Ar's Station should be destroyed, the eastern river, between Tafa and Lara would lie much as the mercy of the raiders." Rogue of Gor - pg. 160
"The headquarters of the Vosk League is located in the city of Victoria. I suppose there are special historical reasons for this, for Victoria is not centrally located on the river, say, between the delta to the west and the entry of the Olni into the Vosk on the east, which point, incidentally, is controlled by the city of Lara, a member of the Salerian confederation."
Renegades of Gor - pg. 34
Laura
"He was bound, traveling over the hills and meadowlands east and north of Ko-ro-ba, for the city of Laura, which lies on the banks of the Laurius river, some two hundred pasangs inland from the coast of the sea, called Thassa. Laura is a small trading city, a river port, whose buildings are largely of wood, consisting mostly it seems of warehouses and taverns. It is a clearing house for many goods, wood, salt, fish, stone, fur and slaves. At the mouth of the Laurius, where it empties into Thassa, is found the free port of Lydius, administered by the merchants, an important Gorean caste. From Lydius goods may be embarked for the islands of Thassa, such as Teletus, Hulneth and Asperiche, even Cos and Tyros, and the coastal cities, such as Port Kar and Helmutsport, and, far to the south, Schendi and Bazi. And, from Lydius, of course, goods of many sorts, though primarily rough goods, such things as tools, crude metal and cloth, brought on barges, towed by tharlarion treading on log roads, following the river, are brought to Laura, for sale and distribution inland."
Captive of Gor - pg. 59
"Yet I had little doubt that the strong, large-handed men of Laura, sturdy in their work tunics, who stopped to regard us, would not appreciate the body of a slave girl, provided she is vital, and loves, and leaps helplessly to their touch. "Tal, Kajirae!" cried one of the men, waving."
Slave Girl of Gor - pgs. 86-87
Lydius"A girl bumped into me, black haired, briefly skirted in brown, bare armed, barefoot, tanned, a small sensuous wench, free.
We were jostled through the crowd near the docks of Lydius.
Rim was with me, and Thurnock.
I looked after the girl, disappearing in the crowd. She had been free. She was safe from enslavement in her own city. She had perhaps grown up along the docks, and in the alleys behind paga taverns.
I had noticed something about her, the side of her head, beneath her hair, as she had slipped swiftly past, but, at the moment, I could not place it.
Some free girls, without family, I knew, kept themselves, as best they could, in certain port cities.
I saw a blond giant from Torvaldsland, with braided hair, in shaggy jacket; a merchant from Tyros, hurrying perfumed and sleek; seamen from Cos and Port Kar, mortal enemies, yet passing one another without thought in the streets of Lydius; a black woman , veiled in yellow, borne in a palanquin by eight black warriors, perhaps from as far south as Anango or Ianda; two hunters perhaps from Ar, cowled in the heads of forest panthers; a wood cutter from one of the villages north of Lydius, his sticks bound on his back; a peasant, from south of the Laurius, with a basket of suls; an intent, preoccupied scribe, lean and clad in the scribe’s blue, with a scroll, perhaps come north for high fees to tutor the sons of rich men; a brown-clad, hearty fellow from Laura, some two hundreds pasangs upriver; a slaver, with a medallion of Ar over his robes; two blond salve girls, clad in brief white, bells on their left ankles, walking together and laughing, speaking in the accents of Thentis; I saw even a warrior of the Tuchucks, from the distant, treeless plains of the south, though I did not know him; it was not by the epicanthic fold that I recognize him; it was by the courage scrars, high on his angular cheekbones.
I overheard an argument, between a seller of vegetables and two low-caste women, in simple robes of concealment.
Elsewhere I heard a vendor of pastries crying his wares. From within a nearby paga tavern I heard the sounds of musicians.
A physician, in his green robes hurried past.
And I could smell tharlarion, and fish."
Hunters Of Gor - pgs. 41 -42
Plains of Turia
I had left the vicinity of the Sardar Range in the month of Se'Var, which in the northern hemisphere is a winter month, and had journeyed south for months; and had now come to what some call the Plains of Turia, others the Land of the Wagon Peoples, in the autumn of this hemisphere; there is, due apparently to the balance of land and water mass on Gor, no particular moderation of seasonal variations either in the northern or southern hemisphere; nothing much, so to speak, to choose between them; on the other hand, Gor’s temperatures, on the whole, tend to be somewhat fiercer than those of Earth, perhaps largely due to the fact of the wind-swept expanses of her gigantic land masses; indeed, though Gor is smaller than Earth, with consequent gravitational reduction, her actual land areas may be, for all I know, more extensive than those of my native planet; the areas of Gor which are mapped are large, but only a small fraction of the surface of the planet; much of Gor remains to her inhabitants simply terra incognita.
Nomads of gor pg 2
Polar North
"Many people do not understand the nature of the polar north. For one thing, it is very dry. Less snow falls there generally than falls in most lower latitudes. Snow that does fall, of course, is less likely to melt. Most of the land is tundra, a coo, generally level or slightly wavy, treeless plain. In the summer this tundra, covered with mosses, shrubs and lichens, because of the melted surface ice and the permafrost beneath, preventing complete drainage, is soft and spongy. In the winter, of course, and in the early spring and late fall, desolate, bleak and frozen, wind-swept, it presents the aspect of a barren alien landscape.
At such times the red hunters will dwell by the sea, in the spring and fall by its shores, and, in the winter, going out on the ice itself."
Beasts of Gor - pg. 196
Port Cos
"I am Glyco," said he, "of the Merchants of Port Cos".
Rogue of Gor - pg. 153
"The merchant then looked at the thief, "I will have him taken to Port Cos," he said, "where there are praetors."
Rogue of Gor - pg. 155
"Supposedly," said Callisthenes, "though its existence is now doubtless known to the western towns." "It was forged in Cos, in a thousand links," said Glyco, "and brought overland around the delta and on galleys east from Turmus. Its mountings and pylons were mostly done at night. It lies west of Port Cos, that we many be protected from the pirates." "It would also allow Port Cost to control trafffice on the river from the west," pointed out Tasdron, irritably."
Rogue of Gor - pg. 265
Port Kar
"The most important reason for not finding a guide, of course, even among the eastern rence growers, is that the delta is claimed by Port Kar, which lies within it, some hundred pasangs from its northwestern edge, bordering on the shallow Tamber Gulf, beyond wich is gleaming Thassa, the Sea.
Port Kar, crowded, squalid, malignant, is sometimes referred to as the Tarn of the Sea. Her name is a synonym in Gorean for cruelty and piracy. The fleets of tarn ships of Port Kar are the scourge of Thassa, beautiful, lateen-rigged galleys that ply the trade of plunder and enslavement from the Ta-Thassa Mountains of the southern hemisphere of Gor to the ice lakes of the North; and westward even beyond the terraced island of Cos and the rocky Tyros, with its labyrinths of vart caves.
Raiders of Gor - pg. 5
"I was in the delta of the Vosk, and making my way to the city of Port Kar, which alone of Gorean cities commonly welcomes strangers, though few but exiles, murderers, outlaws, thieves and cutthroats would care to find their way to her canaled darknesses."
Raiders of Gor - pg. 6
"And they must fear, perhaps most of all men, and of these, most of all, the men of Port Kar."
Raiders of Gor - pg. 8
"Be it known to you, Ubars," said he, "that Samos, First Slaver of Port Kar, now proposes to the council that it take into its own hands the full and sole governance of the city of Port Kar, with full powers, whether of policy, and decree, of enforcement, of taxation and law, or other pertinent to the administration thereof."
Raiders of Gor - pg. 157
"Port Kar, squalid, malignant Port Kar, scourge of gleaming Thassa, Tarn of the Sea, is a vast, disjointed mass of holdings, each almost a fortress, piled almost upon one another, divided and crossed by hundreds of canals.......It is, in effect, walled, though it has few walls as one normally thinks of them. Those buildings which face outwards, say, either at the delta or along the shallow Tamber gulf, have no windows on the outward side, and the outward walls of them are several feet thick, and they are surmounted, on the roofs, with crenelated parapets.
The canals which open into the delta of the Tamber were, in the last few years, fitted with heavy, half-submerged gates of bars."
Raiders of Gor - page 103
Port Kar is truly a worthy foe.
Hail Port Kar!
And how, even then, could Port Kar fall, for she was a mass of holdings, each separated from the others by the canals which, in their hundreds, crossed and divided the city?
No I said to myself, Port Kar could be held a hundred years. And even should she, somehow, fall, her men need only take ship, and then, when it pleased them, return, ordering slaves again to build in the delta a city called Port Kar.
On Gor, I told myself, and perhaps on all worlds, there will always be a Port Kar.
Raiders of Gor - page 107
Port Olni
His act, thus though perhaps one of dubious propriety, and accordingly not one he would care to publicize in the streets of Ar, was neither treasonous nor illegal. It did, however, Lara being a member of the Salerian Confederation, suggest some economic desperation. Being denied the markets of Vonda, and perhaps of Port Olni and Ti, it was natural I supposed for Oneander to turn to Lara."
Rogue of Gor - pg. 16
"They had demonstrated that the could have destroyed Lara, but they had not seen fit to do so. This was taken as an expression of disinterest on the part of Ar in all out warfare with the Salerian Confederation. Also, of course in the future, this action might tend to divide the confederation in its feelings toward Ar. When it had become clear, incidentally, that Ar had for most practical purposes, spared Lara, the troops of Lara, not bothering to join with those of Port Olni and Ti, had returned to their city. There would now be sentiment in Lara favoring Ar. This would give Ar political leverage at the confluence of the Olni and Vosk, a strtegic point if Cos should ever choose to move in force eastward along the Vosk. Lara was the pivot between the Salerian Confederation and the Vosk towns."
Rogue of Gor - pg. 60
"Port Olni is located on the north bank of the Olni River. It is a member of the Salerian Confederation."
Savages of Gor - pg. 88
"The paucity of women, relatively, rent slaves even bringing a copper tarsk a night, had largely to do with the coming and going of the slave wagons, which tend to carry off most of the captures, apprehended refugess, women who had fled from Ar's Station for food, giving themselves into bondage for a crust of bread, and such, to a dozen or so scattered markets, markets such as Ven, Besnit, Port Olni, and Harfax."
Renegades Of Gor - pg. 158
Port of Schendi
"Colorful birds screamed to one side, on their perches. They were bring sold by merchants of Schendi, who had them from the rain forests of the interior. They were black-visaged and wore colorful garments.
There were many slave girls in the crowd, barefoot, healing their master. Schendi, incidentally, is the home port of the league of black slavers. Certain positions and platforms at the fairs are usually reserved for the black slavers, where they may market their catches, beauties of all races." Beasts of Gor - pg. 47
"Tell me what you know of the Cartius," he said.
"It is an important subequatorial waterway," I said. "It flows west by Northwest, entering the rain forests and emptying into Lake Ushindi, which lake is drained by the Kamba and the Nyoka rivers. the Kamba flows directly into the thassa. the Nyoka flows into Schendi harbor, which is the Harbor of the port of Schendi, and moves thence to the Thassa." Schendi was an equatorial free port, well known on Gor. It is also the home port of the league of Black Slavers."
Explorers of Gor - pg. 16
"Schendi was a free port, administered by black merchants , members of the caste of merchants. It is also home port of the League of Black Slavers but their predations were commonly restricted to the high seas and coastal towns well north and south of Schendi. "
Explorers of Gor - pg. 34
"I had not realized that Schendi was as large or busy a port as it was. Many of the wharves were crowded and there were numerous ships moored at them. On the Wharves and in the warehouses, whose great doors were generally open, I could see much merchandise. Most in evidence were spice kegs and hide bales, but much else, too, could be seen, cargos in the warehouses and on the wharves, some waiting, some being actively carried about, being embarked or disembarked. As the Palms Of Schendi, her canvas now taken in and her yards swung parallel with the deck, oars lifting and sweeping, moved past the wharves many men stopped working, setting down their burdens, to wave us good greetings. Men relish the sight of a fine ship. Too the girls at the prow did not detract from the effect. They hung as splendid ornaments, two slave beauties, dangling over the brownish waters, from rings set in the ears of a beast. We passed the high desks of two wharf praetors. I saw here and there, brief tuniced, collared slave girls; I saw, too, at one point, a group of paga girls, chained together, soliciting business for their Masters tavern.
Many goods pass in and out of Schendi, as would be the case in any major port, such as precious metals, jewels, tapestries, rugs, silks, horn and horn products, medicines, sugars and salts, scrolls, papers, inks, lumber, stone, cloth, ointments, perfumes, dried fruit, some dried fish, many root vegetables, chains, craft tools, agricultural implements, such as hoe heads and metal flail blades, wines and pagas, colorful birds and slaves.
Schendi's most significant exports are doubtless spice and hides, with kailiauk horn and horn products also being of great importance. One of her most delicious exports is palm wine. One of her most famous, and precious, exports are the small carved sapphires of Schendi. These are generally a deep blue, but some are purple and others, interestingly, white or yellow. they are usually carved in the shape of tiny panthers, but sometimes other animals are found as well, usually small animals or birds. Sometimes however the stone is carved to resemble a tiny kailiauk or kailiauk head. Slaves, interestingly, do not count as one of the major products in Schendi, in spite of the fact that the port is the headquarters of the League of Black Slavers.
The black slavers usually sell their catches nearer the markets, both to the north and south. One of their major markets, to which they generally arrange for shipment of girls overland, is the Sardar Fairs, in particular, that of En`Kara, which is the most extensive and finest. this is not to say, of course, that Schendi does not have excellent slave markets. It is a major Gorean port. The population of Schendi is probably about a million people. the great majority of these are black. Individuals of all races, however, Schendi being a cosmopolitan port, frequent the city.
Many merchant houses, from distant cities, have outlets or agents in Schendi. Similarly sailors, from hundreds of ships and numerous distant ports, are almost always within the city. The equatorial waters about Schendi, of course, are open to shipping all year around. This is one reason for the importance of the port. Schendi does not, of course, experience a winter. Being somewhat south of the equator it does have a dry season, which occurs in the period of the southern hemispheres winter. If it were somewhat north of the equator, this dry season would occur in the northern hemispheres winter. the farmers about Schendi, as farmers in equatorial regions generally, do their main planting at the beginning of the "dry season". From the point of view one accustomed to Gor's Northern latitudes I am not altogether happy with the geographers concept of a "dry season". It is not actually dry but really a season of less rain. During the rains of the rainy season seeds could be torn out of the ground and fields half washed away. The equatorial farmer, incidentally, moves his fields after two or three seasons as the soil, depleted of many minerals and nutriments by the centuries of terrible rains, is quickly exhausted by his croppage. The soil of tropical areas, contrary to popular understanding, is not one of great agricultural fertility. Jungles, which usually spring up along rivers or in the vicinity of river systems, can thrive in a soil which would not nourish the fields of food grains. Villages move. this infertility of the soil is a major reason why population concentrations have not developed in the Gorean equatorial interior.
The land will not support large permanent settlements. On the equator itself, interestingly, geographers maintain that there are two rainy seasons and two dry seasons. Once again, if there is much to this, I would prefer to think of it as two rainy seasons and two less rainy seasons. My own observations would lead me to say that for all practical purposes there is, on the equator itself, no dry season. Explorers of Gor - pg. 115-116
"I had been taken by Tellius, the henchman of the Lady Elicia of Ar, by tarn, to Schendi. This infamous port is the home port of the famed black slavers of Schendi, a league of slavers well known for their cruel depredations on shipping, but it is also a free port, administered by black merchants, and its fine harbor and its inland markets to the north and east attract much commerce. It is thought that an agreement exists between the merchants of Schendi and the members of the league of black slavers, though I know of few who have proclaimed this publicly in Schendi and lived. The evidence, if evidence it is that such an agreement exists, is that the black slavers tend to avoid preying on shipping which plies to and from Schendi. They conduct their work commonly in more northern waters, returning to Schendi as their home port."
Kajira of Gor - Chp. 16
Rence Islands
"The rence islands, on which the communites of rence growers dwell, are rather small, seldom more than two hundred and fifty feet. They are formed entirely from the interwoven stems of the rence plants and float in the marsh. They are generally about eight to nine feet thick and have an exposed surface above the water of about three feet; as the rence stems break and rot away beneath the island, more layers are woven and placed on the surface. Thus, over a period of months, a given layer of rence, after being the top layer, will gradually be submerged and forced dower and lower until it, at last, is the deepest layer and, with its adjacent layers, begins to deteriorate.
To prevent an unwanted movement of the island, there are generally several tethers, of marsh vine, to strong rence roots in the vicinity. It is dangerous ot neter the water to make a tether fast becasue of the predators that frequent the swamp, but several men do so at a time, once man making fast the tether and the others, with him beneath the surface, protecting him with marsh spears, or pounding on metal pieces or wooden rods to drive away, or at least to disconcert and confuse, too inquisitive, undesired visitors, such as the water tharlarion or the long-bodied, nine-gilled marsh shark.
When one wishes to move the island the tethers are simply chopped away, and the community divides itself into those who will handle the long poles and those who will move haead in rence craft, cutting and clearing the way. Most of those who handle the poles gather on the edges of the island, but within the island there are four deep rectangular wells through which the long poles may gain additional leverage. These deep center wells, actually holes cut in the island, permit its movement, though slowly when used alone, without exposing any of its inhabitants at its edges, where they might fall easier prey to the missile weapons of foes. In times of emergency the inhabitants of the island gather behind wickerlike breastworks, woven of rence, in the area of the center wells; in such an emergency the low-ceilinged rence huts on the island will have been knocked down to prevent an enemy from using them for cover, and all food and water supplies, usually brought from the eastern delta where the water is fresh, will be stored within; the circular wickerlike breastworks then form, in the center of the island, a more or less defensible stronghold, particularly against the marsh spears of other growers, and such. Ironically, it is not of much use against an organized attack of well armed warriors, such as those of Port Kar, and those against whom it might be fairly adequate, other rence growers, sledom attack communites like their own. I had heard there had not been general hostilities among rence growers for more than fifty years; their communities are normally isolated from one another, and they have enough to worry about contending with “tax collectors” from Port Kar, without bothering to give much attention to making life miserable form one another. Incidentally, when the island is to be moved under siege conditions, divers leave the island by means of the well and, in groups of two and three, attemp to cut a path in the direction of escape; such divers, of course, often fall prey to underwater predators and to the spears of enemies, who thrust down at them from the surface. Sometimes an entire island is abandoned, the community setting it afire and taking to the marsh in their marsh skiffs. At a given point, when it is felt safe, several of these skiffs will be tied together, forming a platform on which rence may be woven, and a new island will be begun."
Raiders of Gor - pg. 13-14
Rive-de-bois
"Raymond, he of Rive-de-bois, is recruiting," he said"
Mercenaries of Gor - pg. 30
Rorus
"Yes," said another, "and before that, the night before, from the village of Rorus."
Captive of Gor - pg. 254
"There are men of Rorus her, too," said the man. "They, too, would like to punish her. Give her to us for a quarter of an Ahn, that we may switch her."
Captive of Gor - pg. 254
Salerian Confederation
"Vonda was one of the four cities of the Salarian Confederation. The other cities of this Confederation were, Ti, Port Onli, and Lara. All four of these cities lie on the Onli River, which is a tributary to the Vosk. Ti is the farthest from the confluence of the Onli and Vosk; down river from Ti is Port Onli; these were the first two cities to form a league, originally intended for the control of river pirates and the protection of inland shipping; later, down river from Port Onli, Vonda, and Lara, lying at the junction of the Onli and Vosk, joined the league. The Onli, for practical purposes, has been freed of river pirates. The oaths of the league and the primitive articles pertaining to the first governance, were sworn and signed, in the meadows of Salaius, which lies on the northern bank of the Onli between Port Onli and Vonda. It is from that fact that the confederation is known as the Salarian Confederation.
The principle city, because the largest and most populous, of the confederation is Ti. The governance of the confederation is centralized in Ti. The high administrator of the confederation is a man called Ebullius Gaius Cassius, of the Warriors. Ebullius Gaius Cassius was also, as might be expected, the administrator of the city, or state of Ti itself. The Salarian Confederation, incidentally, is also sometime known as the Four Cities of Saleria. The expression Saleria doubtless owing its origin to the meadow of Salerius, is used broadly, incidentally, to refer to the fertile basin territories both north and south of t he Onli, the lands over which the conversation professes to maintain a hege-banik of the Onli, between Port Onli and Vonda lie on the Vosk, at the confluence. It is regarded as being of great strategic importance.
It could, if it wished, prevent Onli shipping from reaching the markets of the Vosk towns, and similarity, if it wished, prevent shipping from these same towns from reaching the Onli markets. Overland shipping in this area, as in generally the case on Gor, is time consuming and costly; also, it is often dangerous. It is interesting to note that the control of piracy on the Onli was largely a function of the incorporation of Lara in the confederation. This made it difficult for pirate fleets following their raids, to defend the Onli and escape into the Vosk. It may also be of interest to note that what began as a defensive league instituted primarily to protest shipping on a river gradually, but expectedly, began to evolve into a considerable political force in eastern known Gor.
Jealousies, and strikes, rivalries, even pride, autonomy and honor the four cities of Saleria represented a startling and momentous anomaly in the politics of Gor. The league to protect shipping on the Onli inadvertently but naturally founded in the common interest of the four cities had formed the basis for what later became the formidable Salarian Confederation. Many cities on Gor, it was rumored, looked now with uneasiness on the four giants of the Onli, The Salarian Confederation, it was rumored, had now come to the attention even of the city of Ar."
Fighting Slave of Gor - pgs. 171-172
Samnium
"She stood not more than a hundred yards from the gate of Tesius, in the city of Samnium, some two hundred pasangs east and a bit south of Brundisium, both cities continental allies of the island ubarate of Cos."
Mercenaries of Gor - pg. 9
"I looked back, again, to the walls of Samnium. It had been spared the savageries of the war, doubtless because of its relationship to Cos." Mercenaries of Gor - pg. 14
Sardar Mountains
"The Priest-Kings," said my father, "maintain the Sacred Place in the Sardar Mountains, a wild vastness into which no man penetrates. The Sacred Place, to the minds of most men here, is taboo, perilous. Surely none have returned from those mountains." My father"s eyes seemed faraway, as if focused on sights he might have preferred to forget.
"Idealists and rebels have been dashed to pieces on the frozen escarpments of those mountains. If one approaches the mountains, one must go on foot. Our beasts will not approach them. Parts of outlaws and fugitives who sought refuge in them have been found on the plains below, like scraps of meat cast from an incredible distance to the beaks and teeth of wandering scavengers."
Tarnsman of Gor - pg. 29
Scagnar
The governance of Lydius, under the merchants, incidentally, is identical to that of the exchange islands, or free islands, in Thassa. Three with which I was familiar, from various voyages, were Tabor, Teletus and, to the north, offshore from Torvaldsland, Scagnar. Of these, to be honest, and to give the merchants their due, I will admit that Tabor and Teletus are rather strictly controlled. It is said, however, by some of the merchants there, that this manner of caution and restriction, has to some extent diminished their position in the spheres of trade. Be that as it may, Lydius, though not what you would call an open port, was permissive. Most ports and islands on Thassa. Of course are not managed by merchants, but commonly, by magistrates appointed by the city councils. "
Hunters of Gor - pg. 43
Selnar
There are four major cities on Cos, of which Telnus is the largest. The others are Selnar, Temos and Jad."
Raiders of gor
Skjern
I did not go as far south as Anango or Ianda, or as far north as Hunjer or Skjern, west of Torvaldsland. There islands, with occasional free ports on the coast, north and south of the Gorean equator, such as Lydius and Helmutsport, and Schendi and Bazi, make possible the commerce between Cos and Tyros, and the mainland, and its cities, such as Ko-ro-ba, Thentis, Tor, Ar, Turia, and many others."
Raiders of Gor - pgs. 137-138
Tabor
"Tabor is an exchange island in the Thassa, south of Teletus. It is named for the drum, which, rearing out of the sea, it resembles"
Hunters of Gor - pg. 42
"The governance of Lydius, under the merchants, incidentally, is identical to that of the exchange islands, or free islands, in Thassa. Three with which I was familiar, from various voyages, were Tabor, Teletus and, to the north, offshore from Torvaldsland, Scagnar. Of these, to be honest, and to give the merchants their due, I will admit that Tabor and Teletus are rather strictly controlled. It is said, however, by some of the merchants there, that this manner of caution and restriction, has to some extent diminished their position in the spheres of trade. Be that as it may, Lydius, though not what you would call an open port, was permissive. Most ports and islands on Thassa. Of course are not managed by merchants, but commonly, by magistrates appointed by the city councils. "
Hunters of Gor - pg. 43
Tarnburg
"Dietrich of Tarnburg, of the high city of Tarnburg, some two hundered pasangs to the north and west of Hochburg, both substationally mountain fortresses, both in the more southern and civilized rangers of the Voltai, was well-known to the warriors of Gor"
Mercenaries of Gor - pg. 31
Teletus
It is a custom of the Initiates of Teletus, and of certain other islands and cities, it the youth agrees to go to the Sardar when they request it, then his, or her, family or guardians, if they wish it, will receive one tarn disk of gold.
Ute knew that the leather worker, and his companion, could well use this piece of gold.
Besides, she knew will that, some year, prior to her twenty-fifth year, such a journey must be undertaken by her. The Merchants of Teletus, controlling the city, would demand it of her, fearing the effects of the possible displeasure of the Priest-Kings on their trade. If she did not undertake the journey then, she would be simply, prior to her twenty-fifth birthday, removed from the domain of their authority, placed alone outside their jurisdiction, beyond the protection of their soldiers. Such an exile, commonly for a Gorean, is equivalent to enslavement or death. For a girl as beautiful as Ute it would doubtless have meant prompt reduction to shameful bondage, chains and the collar. Further, on other years, there would be no piece of gold to encourage her to undertake this admittedly dangerous journey." Captive of Gor - pg. 233-234
"The governance of Lydius, under the merchants, incidentally, is identical to that of the exchange islands, or free islands, in Thassa. Three with which I was familiar, from various voyages, were Tabor, Teletus and, to the north, offshore from Torvaldsland, Scagnar. Of these, to be honest, and to give the merchants their due, I will admit that Tabor and Teletus are rather strictly controlled. It is said, however, by some of the merchants there, that this manner of caution and restriction, has to some extent diminished their position in the spheres of trade. Be that as it may, Lydius, though not what you would call an open port, was permissive. Most ports and islands on Thassa. Of course are not managed by merchants, but commonly, by magistrates appointed by the city councils. "
Hunters of Gor - pg. 43
"She is yours," he said. He took his strap off her throat, and unbound her hands. "Submit," I told her. She knelt before me, back on her heels, arms extended, head down, betwen her arms, wrists crossed, as though for binding. "I submit to you, Master," she said. I tied her hands together; she then lowered her bound wrists; I pulledup her head. I held "Can you read?" I asked her. "No, Master," she said. "It says ," I said, "'I am the girl of Tarl of Teletus.'" I then collared her."
Explorers of Gor - pg. 74
Telnus
Some four months ago I, in my swiftest ram-ship, accompanied by my two other ram-ships, and escorted, as well, by five ram-ships of the arsenal, heavy class, had come to the vast, wall-encircled harbors of Telnus, which is the capitol city of the Ubarate of Cos."
Raiders of Gor - pg. 174
Temos
"There are four major cities on Cos, of which Telnus is the largest. The others are Selnar, Temos and Jad."
Raiders of Gor - pg.174
Ti
"His act, thus though perhaps one of dubious propriety, and accordingly not one he would care to publicize in the streets of Ar, was neither treasonous nor illegal. It did, however, Lara being a member of the Salerian Confederation, suggest some economic desperation. Being denied the markets of Vonda, and perhaps of Port Olni and Ti, it was natural I supposed for Oneander to turn to Lara."
Rogue of Gor - pg. 16
"They had demonstrated that the could have destroyed Lara, but they had not seen fit to do so. This was taken as an expression of disinterest on the part of Ar in all out warfare with the Salerian Confederation. Also, of course in the future, this action might tend to divide the confederation in its feelings toward Ar. When it had become clear, incidentally, that Ar had for most practical purposes, spared Lara, the troops of Lara, not bothering to join with those of Port Olni and Ti, had returned to their city. There would now be sentiment in Lara favoring Ar. This would give Ar political leverage at the confluence of the Olni and Vosk, a strtegic point if Cos should ever choose to move in force eastward along the Vosk. Lara was the pivot between the Salerian Confederation and the Vosk towns."
Rogue of Gor - pg. 60
Vonda
"The Inn was that of Strobuis, in Lara, at the confluence of the Olni and Vosk. It was crowded with refugees from Bonda. Many hundreds had fled from Vonda and most had taken the river southward, paying highly for their fares on the varities of river craft, barges, skiffs, river galleys and even coracles, which had brought them to Lara."
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