College of Harpers
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Harpers are accomplished minstrels, bards or
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skalds. The guild has a monopoly on the
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production and sale of musical instruments.
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Apprentices are taught the arts of making their own
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instruments, most commonly the drum, flute, harp,
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horn, and lute. Some masters specialize in the
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crafting of fine musical instruments, and truly
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great harpers can make instruments of seemingly
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awesome enchantment.
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The
college sponsors a select number of Harpers Halls throughout western Lythia.
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Admission to a hall is by audition. If accepted, an apprentice can look forward to 4-8
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years of intensive study and training, followed by a dozen or more years as a
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wandering bard, before he will acquire the elite status of Master harper.
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Harpers play an important role in the conveyance of news, tales, legends, and oral
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histories. In especially great demand are minstrels who have come from afar
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bringing hardly credible songs and tales of strange folk and places. The skalds of
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Ivinia are especially noted for their epic tales of heroes and villains, and the Sindarin,
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while they rarely play for outsiders, are beloved for their beautiful and often
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unfathomable songs.
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