College of Harpers

 

 

Harpers are accomplished minstrels, bards or

skalds. The guild has a monopoly on the

production and sale of musical instruments.

Apprentices are taught the arts of making their own

instruments, most commonly the drum, flute, harp,

horn, and lute. Some masters specialize in the

crafting of fine musical instruments, and truly

great harpers can make instruments of seemingly

awesome enchantment.

 

The college sponsors a select number of Harpers Halls throughout western Lythia.

Admission to a hall is by audition. If accepted, an apprentice can look forward to 4-8

years of intensive study and training, followed by a dozen or more years as a

wandering bard, before he will acquire the elite status of Master harper.

 

Harpers play an important role in the conveyance of news, tales, legends, and oral

histories. In especially great demand are minstrels who have come from afar

bringing hardly credible songs and tales of strange folk and places. The skalds of

Ivinia are especially noted for their epic tales of heroes and villains, and the Sindarin,

while they rarely play for outsiders, are beloved for their beautiful and often

unfathomable songs.