The Fourth Adventure

The Museum



This is not a full adventure, but just a battlefield where you fight all the bosses from the first three adventures. You will be able to play this adventure only if you got the ticket in the second adventure and you have completed the third adventure.
 
 

Characters

You have no choice of characters. The twelve characters in this adventure are:

Nick (Prince)

Ruce (Gladiator)

Shade (Sniper)

Wendy (Wizard)

Claude (Bird Battler)

Deanna (Hero)

Natasha (Wizard)

Jaha (Gladiator)

Eric (Paladin)

Dawn (Paladin)

Luke (Master Monk)

Sarah (Vicar)


 

Here is a strategy to beat the museum givien to me by derek0909. Hope this helps you like it has helped him.
 

How to Beat the Museum:


 

Since there are no choice of characters of course, you have to make the best with what is given.  If you
haven't done this yet, be sure to have all the characters that appear in the Museum at levels 20 or
higher.  I had Deanna at 27, you should probably have him there too. You should also give him the White Ring
and keep him from dying!  Your victory will depend on his survival!  Be sure to keep Sarah away from battles
and have her use Aura level 4 when needed.  Use Luke for up close healing. At the initial battle,  I split
the characters at the beginning into three teams:

1) Deanna, Nick, Natasha, Eric, Shade, Claude and Dawn
    (straight up)

2) Ruce and Luke (to the left)

3) Jaha, Wendy and Sarah (to the right)

1) To make sure Death Woldol doesn't mingle with the powerful demons farther up on the screen, I have
Deanna quickly pursue him and cast Bolt 4.  Don't worry, you won't be needing that spell for any of the
major bosses trust me.  The range to cast the Bolt 4 spell should get Death Woldol's attention and he will
start casting freeze spells.  Have Dawn, Natasha, Nick (don't use his Bolt 4 yet), Eric, Shade, Claude and
Dawn join you in the assault against Death Woldol.
    Solo should quickly jump in and cast a high damage bolt spell, if any characters get in the danger zone
feel free to have Sarah cast Aura level 4 to save every character from being bombed by repeated spells
that the bosses use at their luxury.  With Deanna, Nick, Natasha,Eric and Dawn you should make short work
of Death Woldol and Solo.
 
2)
  Meanwhile you should have Ruce and Luke go to the left and defeat the incredibly weak Dantom and the
semi-powerful Barbara.  Dantom should fall quickly but Barbara should take a little while, heal when needed
and have the characters that took on Death Woldol and Solo come and help.

3) Since Gordon is such an easy win, it shouldn't take too much effort to bring him down.  Have Wendy, Jaha
and Sarah blast him with all they have he should fall quickly.
 

  All right!  The first tactic is through!  If you have used lots of magic points please allow Sarah,
Natasha and Wendy to regain all of their magic points by sitting idle with their Mystery Staffs regaining
MPs.    You shouldn't have any dead characters yet. But you can probably expect Ruce or Wendy to go down
when they face Bazoo, Evil Monster and Chu Rao up next. If all is well, I suggest you stop the battle so
you can save and then go back to the game and begin the next phase.

  Here, basically get their attention by using a scapegoat, Ruce is usually the best because he gets in
a few hits before he dies.  When you use a scapegoat don't expect him to live, you can try but he's merely
being used to draw in the boss.  You should probably get Chu Rao where he will proceed to blast fire on
poor ol'Ruce.  Quickly have Wendy or Natasha cast Blaze level four and have Shade hit him with a good
arrow but what ever you do, kill him fast!  Bazoo will probably come in shortly after with Bolt spells that
can quickly destroy many party members.  Remember, keep Deanna alive!  Take down Bazoo with your best
means and as before feel free to have Sarah cast Aura level four to heal the many out of reach characters
that may be in the danger zone from Bazoo's spells. More than likely, Ruce and Wendy will die either from
Bazoo or the Evil Monster.  There isn't a real tactic for the Evil Monster you basically have to use the
same tactic you used in Toward the Root Evil just hit him with every spell and attack you have until he goes
down.  Remember to heal and protect Deanna!

   If everyone is still alive or just a few missing (not Deanna of course!) fall back and allow Natasha, Sarah
or Wendy (if she's still alive) to regain MP's and do any healing that is needed.  Stop the battle and
return to the game again.

   Next is the part that usually screws everything up. Kisaragi and Frabell as partners in crime.  Kisaragi
gets new turns just about as much as Bazoo and she casts Raijin level two that could take out many party
members.  Spread your characters out and be sure that Shade survives this point of course or it will be very
difficult to take out the Iom Serpents.  Anyway, kill Kisaragi as fast as you can.  I recommend you use
Nick's Bolt 4 spell at this point and maybe use Natasha's Attack spell to boost up the fighters to
take her down before she can cause too much trouble. Frabell should fall easily without too many problems.

   Here's Iom and his serpents!  Have Shade position himself two blocks away from the first serpent but be
sure to be out of Big Iom's range.  You should be two blocks away diagonally just past the stone block.
Have Shade fire away.  For the next serpent, do the same thing at two blocks away and get him outta here!
Don't take on Iom just yet.  Ignore him for now and go down but far away from Warderer, Bulldor and Woldol.
Heal characters and allow Natasha, Sarah, and Wendy (if she hasn't died yet) to regain MPs.  Stop the game
and go back into battle.

   This is the section where saving the game amid battles comes in handy because so many things can go wrong.
Luke, Deanna, Claude or Dawn can easily bite the dust and of course you don't want to have Deanna to be
gone!

  There is a trick you can do to get the powerful Warderer and Woldol to not use their devastating
spells it is not easy, but first try to get Warderer's attention by deliberately positioning yourself where
Warderer can run over and blast a spell.  I recommend Claude for this.  Don't get to close, because Woldol
will chime right in and make mincemeat out of Claude and they will both return to their posts and all is
lost.  Get close to Warderer but not too close.  You should be able to figure out what I mean, keep all the
characters well away from the terrible trio but sort of have your army pursue them by going around the
fallen posts at the far bottom.  If Claude survives, he should be a favorite among Woldol, who will hardly
ever cast his Demon Breath to have weak attacks on poor ol' Claude.  You can use this to have the other
characters quickly take him down.  The same goes for Warderer, he will like to beat on Deanna (but not
until he dies!) he will completely refrain from spell casting and you can easily bring him down.  Don't
forget about Bulldor get rid of him quickly with attacks from Jaha and a few Blaze level 4 spells.

  With Warderer, Woldol and Bulldor defeated you are at a crossroads.  When I did this battle these are the
characters I had left.

Nick, Deanna, Jaha, Shade, Natasha, Sarah.

   These characters are more than enough to win against these bosses.  You can go get Dava and Geppel, or Iom
it's your choice.  But I like to go to Iom first since he is harder.  Take a respite and have Sarah and
Natasha regain all their MPs and do all the healing that is necessary.  Position Deanna, Jaha and Shade so
they are walking distance from attacking Iom.  Have Natasha cast Attack on Deanna and have him attack Iom
head on.  But do not, I repeat DO NOT have Shade jump in and shoot arrows.  Iom will always employ his demon
breath and give you a real rough time.  When I had Deanna fight Iom, for some reason he completely
refrained from using his Demon Breath.  Since I had the White Ring equipped and Deanna already at level
29, his defense power was 61 and Iom's monster attack only took off one point of damage.  I just had Deanna
slice away even when the Attack spell wore off to have him single handedly bring down the Ultimate Devil.
Pretty impressive huh?

   Believe it or not, this same strategy works on Dava and Geppel!  Since Geppel is a weakling he will hit
only Deanna with one hit point per attack, Deanna will bring him down quickly with the help of an
attack-boosted Jaha.  Have Natasha cast Attack again and have him go to the left side of Dava and attack.
Have Jaha attack on the right and even have Shade fire arrows.  She may use Dava breath a little, but she'll
mostly just hit on Deanna.  My girlfriend thinks Dava keeps hitting on him because he's so good looking, but
you can't help but wonder.  Because what seemed to be an impossible battle turned out to be easy just by
using one man!  When Dava uses her breath retreat and have Sarah heal you. You can use Aura 4 or Heal 4
whatever you think is necessary.  Once Dava starts to lose hit points you can boost Nick up and have him
fight Dava head on.  He's the leader, but she'll still hit on Deanna.  Hey! I think Natasha's getting
jealous!  Anyway, the infamous Dava should be an easy win in this Museum using this final tactic.



Have any questions or comments? E-mail me at hilandr@oocities.com

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