Pac-Man |
Ms. Pac-Man |
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title of game is "Pac-Man" |
title of game is "Ms. Pac-Man" |
game first released by Japanese company Namco (originally "Puck-Man" in Japan, changed to "Pac-Man" in U.S. to prevent vandals from changing P to another letter) in 1980 |
game first released by American company Midway in 1981 |
the "attract mode" screen consists of a table where each ghost's "character" and "nickname" are listed; Pac-Man being chased by the ghosts, eating a power pellet and ultimately eating the ghosts, showing the point values for the ghosts; a dot and a power pellet with point value for each displayed next to it |
the "attract mode" screen consists of words "'Ms Pac-Man'" at the top and words in a box that start with "Ms Pac-Man" followed by "with" then the name of each ghost as he/she arrives on the screen, and ending with "Starring Ms Pac-Man" as you-know-who shows up |
title of game appears only after player inserts a quarter (token, 50 cents, whatever) into the machine |
title of game appears on "attract mode" screen |
after inserting quarter (or whatever) message "Bonus Pac-Man for 10000 pts" is displayed among other things |
after inserting quarter (or whatever) message "Additional at 10000 pts" is displayed among other things |
Pac-Man intro music |
Ms. Pac-Man intro music |
has only 1 maze |
has 4 mazes, none of which duplicate the one from the original Pac-Man |
maze walls are black with blue edges |
maze walls have varying colors and have 2 colors each: an edge color and a filled-in color |
maze has only 1 tunnel |
3 of the 4 mazes have 2 tunnels each, while the other only has 1 |
maze has 240 dots |
mazes have varying numbers of dots |
dots and power pellets are a peach color |
dots and power pellets are various colors (changes by maze) including white, yellow and red |
Sound of Pac-Man eating dots |
Sound of Ms. Pac-Man eating dots |
player moves Pac-Man around the maze |
player moves Ms. Pac-Man around the mazes |
Pac-Man starts each level with his mouth closed |
Ms. Pac-Man starts each level with her mouth open |
Pac-Man's life counters are smaller and less round than he is and they face left |
Ms. Pac-Man's life counters look just like her and face right |
when Pac-Man dies he gradually disappears from the screen |
when Ms. Pac-Man dies she spins in place |
Sound of Pac-Man dying |
Sound of Ms. Pac-Man dying |
4th ghost's is named "Clyde" |
4th ghost's is named "Sue" |
ghosts' movement is dependent on the player's movement, making patterns useable |
ghosts' movement is more random, rendering patterns impossible to use |
stationary fruit |
moving fruit |
fruit value displayed where fruit was after fruit is eaten is written in pink numbers the same size as ghost values, written straight out3 |
fruit value displayed where fruit was after fruit is eaten is written in smaller, white numbers, written diagonally3 |
has 8 different fruits seen here:
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has 7 different fruits seen here:
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fruit values are 100, 3004, 500, 7005, 1000, 2000, 3000 and 5000 |
fruit values are 100, 2004, 500, 700, 10005, 2000 and 5000 |
some fruits are things people wouldn't eat |
all fruits are food |
fruit changes every level up to 3rd level, every other level thereafter until the player reaches key levels |
fruit changes every level until the player reaches banana level |
once the 1st key level is reached, all fruits are keys |
starting on the level after the banana level, all fruit is randomly chosen |
intermissions are as follows:
1. Blinky chases Pac-Man from right to left side of screen, then Blinky, now blue, is chased by large Pac-Man (the first appearance of Super Pac-Man? :^) ) from left to right
2. As Blinky chases Pac-Man from right to left side of screen Blinky catches his ghost suit on a nail, ripping the suit
3. After a patched-up Blinky chases Pac-Man from right to left side of screen, Blinky, now revealed to be a slug-like creature, drags red ghost suit after him
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intermissions have titles and are as follows:
Act 1: They Meet- Pac-Man is chased by Inky and Ms. Pac-Man is chased by Pinky until Pac-Man and Ms. Pac-Man are right next to each other; then, Pac-Man and Ms. Pac-Man go to the top of the screen as a heart appears above them and Inky and Pinky collide
Act 2: The Chase- Pac-Man and Ms. Pac-Man chase each other across the screen over and over, gradually getting faster, alternating between Pac-Man chasing Ms. Pac-Man and Ms. Pac-Man chasing Pac-Man
Act 3: Junior- Pac-Man and Ms. Pac-Man receive a visit from the stork who drops a baby Pac-person in front of them, then their mouths rapidly open and close
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Pac-Man intermission music |
Act 1: They Meet music
Act 2: The Chase music
Act 3: Junior music |