Please note that this is the sentiment of the founder of this website, Elly. Although her views are reflected by the current operators, her experiences are obviously not ours.

Do you remeber how RPGs used to be, before heavyweight games took over? Does *gives a silver rose to the beautiful mare* ring a bell? Do you ever find yourself exhausted after a night of posting?

Perhaps the best way to explain my train of thought would be to tell you a little about myself. When I was about nine I started playing ownership simulation games. I ran my own for a short time but was forced to shut it down a year or so later when I began to attend senior school. Next, I began playing a lovely game called Whispering Whinds (yes, the 'h' was intentional). I was talking to a girl in a chat room, she gave me the URL and I took a look. A game where you are the horse? How strange. I persevered with what seemed to me a rather wacky concept, and was very quickly hooked.

After about six months of playing Whispering Whinds I decided to set up my own game, 'Unbroken Spirits'. Expage, 'Golden Fields', 'Gloomy Depths'---you know the drill. It was great fun, but I eventually gave that away too.

Next came the realistic games. I began playing one, Europa, myself and decided to set up my own, 'Wild', immediatley. Europa promptly closed down, but luckily my game had blossomed. Wild was my longest running game, and continued to tick over whilst I experimented with a handful of rather odd 'concept' games which never really took off. Wild recently gave up the ghost.

Anthropomorphism and magic saw a revival in 13d, Eclypse, 5e and other such 'advanced' games which popped up on the scene after the realism boom, but by this point I was rather disillusioned with role-playing: posts 'had' to be painfully long; it took hours to write a decent set of replies; it just didn't seem 'fun' any longer, and I was racked with guilt every time I ignored an essay to write a page of nonsense for a horse game.

It was with these sentiments in mind that I decided to create a new 'old' game... Wild Winds. A tribute to laziness, fun, Whispering Winds, and the happy little parts of my eleven-year-old self named Mirror Image, Tequila Sunrise, Blizzard, Dark Omen, Nyoka and Satan's Touch.

As far as I know, this is the first game of its kind (id est, where role-playing standard is kept artificially low). I have already come across three copycat games, and one actually had the audacity to copy and paste the entire content of one of my pages. I would encourage you to join WW rather than duplicate it, although I'm obviously powerless to stop anyone from creating a horse website, aren't I?