Malfoy's Misadventures

This deck is a killer. It's aim is to lock the game. Just abuse Draco's abilities (once per turn if possible) to get rid of the good cards in your opponent's hand before she gets a chance to play them. Creatures can be dealth with with the Charms spells that do damage. Prevent your opponent from playing cards by limiting his Lessons resources with Lost Notes and Cauldron to Sieve. If your opponent is not playing Potions, change just Cauldron into Incarcifors for further Creature elimination. Privet Drive is guaranteed to stall those spell cards. Hospital Wing recycles your cards. When you're in control, play Human Chess Game and lock the game. This is from IQ Gamer #80.

STARTING WIZARD
Draco Malfoy

CHARMS SPELLS
3 Bluebell Flames
3 Incendio
4 Toe Biter
4 Vermillious

POTIONS SPELLS
4 Hospital Wing

TRANSFIGURATION SPELLS
4 Lost Notes
4 Cauldron to Sieve or 4 Incarcifors

ADVENTURES
4 4 Privet Drive
4 Human Chess Game

LESSONS
14 Charms
4 Potions
8 Transfiguration