HARRY POTTER TRADING
CARD GAME
PLAYERS
GUIDE
1 Dean Thomas H WIZARD GRYFFINDOR UNIQUE
Once per game, you may draw 3 cards.
2 Draco Malfoy H WIZARD SLYTHERIN UNIQUE
During your turn, you may use an Action
and discard a card from your hand to look at your opponent’s hand. You may then
choose 1 card in his or her hand and discard it.
3 Draco Malfoy F WIZARD SLYTHERIN UNIQUE
During your turn, you may use an Action
and discard a card from your hand to look at your opponent’s hand. You may then
choose 1 card in his or her hand and discard it.
4 Dragon's Escape F
Effect: Before each of your turns, your
opponent takes 1 damage. To Solve: Your opponent chooses 3 of his or her Lessons in play
and discards them. Opponent’s Reward: Your opponent draws 3 cards or does 3
damage to you.
5 Elixir of Life F 10 SPELL
Healing
To play this card, discard 2 of your
Potions Lessons from play. Shuffle up to 10 non-Healing cards from your discard
pile into your deck.
6 Gringotts Cart Ride F
Effect: Before each of your opponent’s
turns, he or she chooses a card in his or her hand (if any) and discards it. To
Solve: Your opponent skips a total of 5 Actions. (Those Actions don’t need to be
one right after the other.) Opponent’s Reward: Your opponent may draw 5 cards.
7 Hannah Abbott H WIZARD HUFFLEPUFF UNIQUE
Once per game, you may trade 2 cards in
your hand for 2 non-Healing cards in your discard pile.
8 Harry Potter H WIZARD GRYFFINDOR UNIQUE
Whenever you use an Action to draw a
card, you may draw 2 cards instead of 1.
9 Hermione Granger H WITCH GRYFFINDOR UNIQUE
If you already have 2 or more Lessons in play. Then
whenever you use an Action to play a Lesson card, you may play 2 Lesson cards
instead of 1.
10 Hermione Granger F WITCH GRYFFINDOR UNIQUE
If you already have 2 or more Lessons in play. Then
whenever you use an Action to play a Lesson card, you may play 2 Lesson cards
instead of 1.
11 Human Chess Game F
Effect: During each of your opponent’s
turns, he or she can play cards only if you played 1 or more cards during your
previous turn. To Solve: Your opponent chooses and discards 1 of his or her
Characters in play (other than his ir her starting Character) or 8 cards from his
or her hand. Opponent’s Reward: Your opponent may draw 3 cards.
12 Invisibility Cloak F 13 ITEM GRYFFINDOR
UNIQUE
Once during each of your opponent’s turns,
you may prevent all damage done to you by a Spell card.
13 Nearly Headless Nick H GRYFFINDOR UNIQUE
Once per game, you may search your deck.
When you do you may take up to 2 Item cards from your deck, show them to your
opponent and put them into your hand. Then shuffle your deck.
14
Obliviate F 12 SPELL
Your opponent discards his or her hand.
15 Professor
Filius Flitwick H WIZARD RAVENCLAW UNIQUE
Once per game, you may trade 2 cards in
your hand for 1 card in your discard pile that needs 1 Charms Power. Provides
1 Charm Power.
16 Professor Severus Snape H WIZARD SLYTHERIN UNIQUE HEALING
Once per game you may shuffle up to 7
non-Healing cards from your discard pile into your deck. Provides 1 Potions Power.
17 Ron Weasley H WIZARD GRYFFINDOR UNIQUE
Whenever you play a Character card, you
use up 1 Action to play it instead of 2.
18 Rubeus Hagrid H UNIQUE
Whenever 1 of your Creatures does 3 or
more damage to your opponent, it does 2 more damage than it normally would.
19 Troll in the Bathroom F
Effect: Before each of your turns, your
opponent takes 2 damage. To Solve: Your opponent chooses 7 cards in his or her
hand and discards them. Opponent’s Reward: You take 4 damage.
20 Unicorn F 6 CREATURE
Unicorn Health: 6
To play this card, discard 1 of your
CMC Lessons from play. You get 1 more Action on each of your turns (including
the turn you play Unicorn).
21 Delivery Owl R 2 CREATURE
Owl Health: 1
To play this card, discard 1 of your
CMC Lessons from play. Before each of your turns, draw a card.
22 Draught of Living Death R 8 SPELL
To play this card, discard 2 of your
Potions Lessons from play. Do 12 damage to your opponent or to a creature of
your choice.
23 Harry Hunting R
Effect: Your opponent’s Creature and
Spell cards need 2 more Power to play. To Solve: Your opponent chooses 7 cards
in his or her hand and discards them. Opponent’s Reward: Your opponent may put
a Lesson card from his or her discard pile into play.
24
History of Magic R 2 SPELL
Look at your opponent’s hand.
Discard all Adventure cards from it.
25
Incendio R 3 SPELL
Count the number of Charms Lessons you have in play. Do
that much damage to a Creature of your choice.
26 Malevolent Mixture R 5 SPELL
To play this card, discard 2 of your
Potions Lessons from play. Do 10 damage to your opponent or to a Creature of
your choice.
27 Meet the Centaurs R
Effect: Your opponent plays with his or
hand face up. To Solve: Your opponent discards his or her hand. Opponent’s
Reward: You play with your hand face up for the rest of the game.
28 Mountain Troll R 8 CREATURE
Troll 4/4
29 Mrs Norris R 2 CREATURE
Cat Unique Health: 1
Your opponent plays with his or her
hand face up.
30 Norbert R 4 CREATURE
Dragon Unique 5/3
To play this card, discard 2 of your
CMC Lessons from play.
31 Phoenix Feather Wand R 7 ITEM
Wand
Play this card if you have cards in play that provide
at least 3 Charms Power. If you play this card and you already have a Wand in
play, discard the old one. Provides 4 Charms Power.
32 Platform 9 ¾ R 5 SPELL
To play this card, discard 1 of your
Lessons in play. You get 2 more Actions this turn.
33
Potion Ingredients R 5 ITEM
When a Spell card damages you, you may
discard this card from play to prevent all of that damage.
34 Raven to Writing Desk R 1 SPELL
If your opponent has 2 or more Creatures in
play, choose 1 of them and discard it.
35
Shrinking Potion R 8 SPELL
During your opponent’s next turn, prevent
all damage done to you.
36 Titillando R 9 SPELL
Do 3 damage to your opponent or to Creature of your
choice. Then your opponent chooses 3 cards from his or her hand and discards
them. (If there are fewer than 3 cards inyour opponent’s hand, he or she
discards them all.)
37 Transfiguration Exam R 10 SPELL
Discard all Creatures from play (even your
own).
38 Transfiguration Test R 5 SPELL
If your opponent has 2 or more Creatures in
play, he or she chooses 1 of them and discards the rest. Then if you have 2 or
more Creatures in play, choose 1 of them and discard the rest.
39 4 Privet Drive U
Effect: Your opponent can’t play Spell
Cards. To Solve: Your opponent chooses 6 cards in his or her hand and discards
them. Opponent’s Reward: Your opponent may draw a card.
40 Alchemy U 2 SPELL
Search your deck. You may take up to 2
Lesson cards from your deck, show them to your opponent and put them into your
hand. Then shuffle your deck.
41 Apothecary U 5 SPELL
To play this card, discard 2 other cards
from your hand. Search your deck. You may take a card that needs 1 Potions
Power from your deck, show it to your opponent and put it into your hand. Then
shuffle your deck.
42 Apparate U 1 SPELL
Discard the Adventure your opponent has
played. (You don’t get the reward.)
43 Baby Dragon U 3 CREATURE
Dragon 3/2
To play this
card, discard 4 of your CMC Lessons from play.
44 Bluebell Flames U 7 SPELL
Do 4 damage to your opponent or to a Creature of your
choice.
45
Burning Bitterroot Balm U 6 SPELL
Healing
To play this card, discard 1 of your
Potions Lessons from play. Shuffle up to 10 non-Healing cards from your discard
pile into your deck.
46 Cage U 2 ITEM
During your turn, you may discard this
card from play and use an Action to choose a Creature in play (yours or your
opponent’s) and return it to its owner’s hand. Provides 1 CMC Power.
47
Confundus U 5 SPELL
Your opponent chooses 2 cards from his or her hand
and discards them. (1 if he or she only has 1.)
48 Diagon Alley U
Effect: Your opponent can’t use Actions
to draw cards. To Solve: Your opponent skips a total of 7 Actions. (Those
Actions don’t need to be one right after the other.) Opponent’s
Reward: You opponent may draw any number of cards.
49 Dogbreath Potion U 6 SPELL
To play this card, discard 1 of your
Potions Lessons from play. Do 8 damage to your opponent or to a Creature of
your choice.
50 Draco's Trick U
7 SPELL
Discard the Adventure you’ve played. You
get the reward.
51 Dragon Heart Wand U 5 ITEM
Wand
Play this card only if you have cards in play that
provide at least 2 Charms Power. If you play this card and you already have a
Wand in play, discard the old one. Provides 3 Charms Power.
52
Fumos U 7 SPELL
Do 2 damage to each Creature (even your own).
53
Guard Dog U 7 CREATURE
Dog 3/5
54
Hiding From Snape U
Effect: Your opponent can’t play Item
cards. To Solve: Your opponent chooses 4 Item cards in his or her hand and
discards them. Opponent’s Reward: Your opponent may search his or her deck for
any card and put it into his or her hand. Then your opponent shuffles his or
her deck.
55 Kelpie U 3 CREATURE
Kelpie 1/5
To play this card, discard 1 of your
CMC Lessons from play. Whenever a Spell card damages you, you may let Kelpie
take that damage instead.
56
Logic Puzzle U 6 SPELL
Discard the Adventure your opponent has played. You
get the reward.
57
Mysterious Egg U 4 SPELL
Search your deck. You may take a
Creature card from your deck, show it to your opponent and put it into your
hand. Then shuffle your deck.
58 Nurture U 2 SPELL
Remove all damage counters from all of
your Creatures.
59 Ollivanders U 1 SPELL
Put an Item card from your discard pile into your
hand.
60
Peeves Causes Trouble U
Effect: Whenever your opponent draws 1
or more cards, he or she then takes 1 damage. To Solve: Your opponent skips a
total of 5 Actions. (Those Actions don’t need to be one right after the other.)
Opponent’s Reward: You take 3 damage.
61 Pet Toad U 2 CREATURE
Toad Health: 1
Whenever
a Spell card damages you, you may let Pet Toad take that damage instead.
62 Pomfrey's Pick-Me-Up U 3 SPELL Healing
Put up to 3 non-Healing cards from your discard pile on the bottom of your deck (in any order). Then draw a card.
63 Potions Exam U 10 SPELL
Your opponent chooses
3 of his or her cards in play and discards them (if your opponent has fewer
than 3 cards in play, he or she discards them all). Your opponent may prevent
this by choosing 1 of his or her Potions Lessons in play and discarding it.
64 Reptile House U
Effect: Your
opponent can’t use more than 1 Action to play Lesson cards during each of his
or her turn. To Solve: Your opponent chooses 4 of his or her Lesson cards in play
and discards them. Opponent’s Reward: Your opponent may draw a card.
65 Silver Cauldron U 8 ITEM Cauldron
To play this card, discard 2 of your Potions
Lessons from play. Provides 5 Potions Power.
66 Snuffling Potion U 4 SPELL
Next turn, whenever
your opponent draws a card, he or she discards it instead of putting it into
his or her hand.
67 Stupefy U 6 SPELL
Do 5 damage to your
opponent.
68 Take Root U 5 SPELL
Your opponent chooses 1
of his or her Creatures in play and discards it.
69 Transmogrify U 2 SPELL
To play this card,
discard 1 of your Creatures from play. Serach your deck. You may take a
Creature card from your deck, show it to your opponent and put it into your
hand. Then shuffle your deck.
70 Unusual Pets U
Play this card only
if your opponent has any Creatures in play. Effect: Before each of your turns,
your opponent takes 4 damage. To Solve: Your opponent chooses 2 of his or her
Creatures in play and discards them. Opponent’s Reward: Your opponent may draw
a card.
71 Vanishing Glass U 9 SPELL
Play this card only if
your opponent has any Lessons in play. Choose 1 of those Lessons and discard
it. Search your deck. You may take a Creature card from your deck, show it to
your opponent and put it into your hand. Then shuffle your deck.
72 Winged Keys U 10 ITEM
Once during each of
your turns, you may choose 1 of your opponent’s Creatures in play. Prevent all
damage done to you by that Creature until the end of your opponent’s next turn.
73 Accio C 2 SPELL
Put up to 2 Lesson
cards from your discard pile into your hand.
74 Avifors C 2 SPELL
Choose 1 of your
opponent’s CMC Lessons in play and
discard it.
75 Baubillious C 2 SPELL
Do 1 damage to your
opponent or to a Creature of your choice. Then draw a card.
76 Boa Constrictor C 4 CREATUE
Snake 2/2
77 Boil Cure C 1 SPELL
Healing
Put up to 4
non-Healing cards from your discard pile on the bottom of your deck (in any
order).
78 Borrowed Wand C 3 ITEM
Wand
If you play this card,
and you already have a Wand in play, discard the old one. Provides 2 Charms
Power.
79 Cauldron to Sieve C 2 SPELL
Choose 1 of your
opponent’s Potions Lessons in play and
discard it.
80 Curious Raven C 2 CREATURE
Bird 1/1
81 Dungbomb C 2 SPELL
During your
opponent’s next turn, prevent all damage done to you by your opponent’s
Adventures and Creatures.
82 Epoximise C 2 SPELL
Choose 1 of your
opponents Charms Lessons in play and
discard it.
83 Erumpent Potion C 3 SPELL
Do 1 damage to your
opponent or to a Creature of your choice.
84 Fluffy Falls Asleep C 3 SPELL
Choose a Creature
in play and return it to its owner’s hand.
85 Forest Troll C 2 CREATURE
Troll 2/3
To play this card,
discard 1 of your CMC Lessons from play.
86 Forgetfulness Potion C 7 SPELL
To play this card, discard 1 of your Potions Lessons from play. During your opponent’s next turn, he or she can’t play cards.
87 Foul Brew C 5 SPELL
Do 2 damage to your
opponent or to a Creature of your choice.
88 Giant Tarantula C 1 CREATURE
Spider 2/1
To play this card,
discard 1 of your CMC Lessons from play.
89 Hagrid and the Stranger C 4 SPELL
Put a Creature card
from your discard pile into your hand.
90 Homework C 2 SPELL
Put up to 2 Lesson
cards from your hand into play.
91 Hospital Wing C
4 SPELL Healing
To play this card,
discard 1 of your Potions Lessons from play. Shuffle up to 8 non-Healing cards
from your discard pile into your deck.
92 Illegibilus C 5 SPELL
Look at your
opponent’s hand. Choose 1 of those cards and discard it.
93 Incarcifors C 6 SPELL
Choose 1 of your
opponent’s Creatures in play and discard it.
94 Lost Notes C 5 SPELL
Choose 1 of your
opponent’s Items or Lessons in play and discard it.
95 Magical Mishap C 2 SPELL
Do 3 damage to your
opponent.
96 Noxious Poison C 3 SPELL
To play this card,
discard 1 of your Potions Lessons from play. Do 5 damage to your opponent or to
a Creature of your choice.
97 Out of the Woods C 5 SPELL
Look at your
opponent’s hand. Discard all Creature cards from it.
98 Pet Rat C 1 CREATURE Rat 1/4
To play this card,
discard 1 of your CMC Lessons from play.
99 Pewter Cauldron C 5 ITEM Cauldron
To play this card,
discard 1 of your Potions Lessons from play. Provides 3 Potions Power.
100 Potions Mistake C 6 SPELL
To play this card,
discard 3 of your Potions Lessons from play. Choose 1 of your opponent’s
Creatures or Items in play and discard it.
101 Remembrall C 8 SPELL
During your turn, you
may use an Action to put a Lesson card from your discard pile into play.
102 Restricted Section C 2 SPELL
Choose 1 of your
opponent’s Transfiguration Lessons in play and discard it.
103 Scottish Stag C 4 CREATURE Deer 1/5
104 Snape's Question C 3 SPELL
Do 4 damage to your opponent.
Your opponent may prevent this damage by showing you a Potions Lesson from his
or her hand.
105 Squiggle Quill C 2 SPELL
Choose 1 of your
opponent’s Items in play and discard it.
106 Steelclaw C 4 SPELL
All your Creatures do
damage to your opponent.
107 Surly Hound C 3 CREATURE
Dog 1/3
108 Toe Biter C
3 SPELL
Do 2 damage to your
opponent. You may also choose a Creature and do 2 damage to it.
109 Vermillious C 4 SPELL
Do 3 damage to your
opponent or to a Creature of your choice.
110 Vicious Wolf C 6 CREATURE
Wolf 3/3
111 Wingardium Leviosa! C 1 SPELL
During your opponent’s
next turn, prevent all damage done to you by your opponent’s Creatures.
112 Wizard Crackers C 1 SPELL
Reveal the top card of
your deck. If it’s a Lesson card, put it into play. If it isn’t, put the card
into your hand.
113 Care of Magical Creatures C Lesson
114 Charms C Lesson
115 Potions C Lesson
116 Transfiguration C Lesson