Yo! Noid Review Part 3
I'd imagine this game has been used to support the arguments of people who don't believe in God.
I apologize.  I should have warned you that this game gets worse.  It goes from a terrible platform game with an even worse license to a pizza-eating simulator.  Only in this twisted life or death contest, the winner is not the one who can eat the most pizza.  The winner is the one who can choose from a list of numbers, between 1 and 5, which number is highest.  This is a very difficult game which requires years of practice and struggle to come out on top.  At least that's how the game is to Noid.  When you consider that two crackheads in bunny suits who have a combined I.Q. less than that of Homer Simpson are the competitors, it seems a bit different.  At least it would if it was actually the Noid making desicions.  But since this is a video game being controlled by a real person, this is not a real challenge.  Unless the person was dropped on its head an awful lot as a baby, or is Wesley Willis.
FINAL
WORDS
Wright's Review:
On the outside, this is just another horrible NES game made only to sell the product it's based on. But a closer look shows that it's a journey into the mind of an insane crackhead.  The graphics represent this pretty well, as does the music.  That's not to say that they are good; frankly, the graphics are mediocre by NES standards and blow by any others and the music makes me wish I was deaf.  But, the game is an experience I guess.  Instead of a long pizza comercial, it's more of an anti-drug comercial, since it shows how you will see the world when you're on crack.
Graphics: 4- I can't say I've seen game graphics attempt to enter a psycho's mind before, but that's not a great selling point.
Music: 2- The worst part is that it plays itself in your head at random times, even after you haven't played the game for weeks.
Fun: 3- I definitely didn't have fun with this game, but it was a challenge; I couldn't beat the first stage, because I had too much self-respect (still not much) to play it continuosly.
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