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Weaves

    -> Earth Singing

        - Earth Delving

        - Earthquake

        - Grenade

        - Polish

        - Riven Earth

 


 

Earth Singing

This Talent connects the channeler with the earth. Its weaves grant the channeler the ability to sense minerals, split the earth open, and create land-shaking earthquakes. It is not a common talent among any of the female channeling traditions.

 

            - Earth Delving

[Earth] (Common)

Level: 0-3

Casting Time: 1 action

Range: Medium (100 ft. + 10 ft./level)

Area: See text

Duration: Concentration

Saving Throw: None

Weave Resistance: No

 

You hold in you rhand a sample of a metal or mineral, such as a gold ring, a piece of marble, or a lump of copper ore. For the duration of the weave, you can sense other concentrations of the mineral within the weaave radium, which varies with casting level. This sensing radius extends into the groud, allowing you to locate hidden deposits of the mineral. This weave does not tell you precisely how much of the mineral is present, but it does give you a general idea of the size of the deposit (Fine, Tiny, Small, Medium-size, and so on) according to the strength of the sensation.

           

Casting Level

Radius

0

5 ft.

1

25 ft.

2

150 ft.

3

750 ft.

 

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            - Grenade

[Earth, Fire] (Common)

Level: 0-4

Casting Time: 1 full round

Range: Touch

Target: One touched stone

Duration: Instantaneous

Saving Throw: Reflex half

Weave Resistance: Yes

 

You imbue a stone with an explosive property. If the stone strikes a hard surface, it detonates, doing damage to all creatures within its burst radius (Reflex save for half damage). You may throw the stone or use it as ammunition for an appropriate weapon (such as a sling or catapult). To hit a target with a thrown stone, you must make a ranged touch attack. The size of the stone, its burst area, and the damage it does depend on the casting level. A burst area of “contact” means that the stone only deals damage to the creature or item it hits.

            +1 Casting Level: The weave affects one additional stone, as though you had cast the weave on two targets at once. This effect can be added multiple times (in other words, at +2 casting levels, the weave affects two additional stones, and so forth).

 

Casting Level

 

Rock Size

Burst Radius

 

Damage

0

Sling stone

Contact

1d8

2

Fist-sized rock

10 ft.

3d6

4

Catapult stone

20 ft.

5d6

 

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            - Polish

[Earth] (Common)

Level: 0-2

Range: Touch

Target: A metal item

Duration: Instantaneous

Saving Throw: None

Weave Resistance: Yes

 

Tarnish, rust, and corrosion disappear from an item of metal you touch, leaving the surface clean and shiny. Heavy rust actually transmogrifies back into solid metal, so the weave can be used to strengthen items weakened by heavy corrosion. Weapons that have been heavily pitted are repaired, and hinges caked solid with rust after years of disuse function easily with hardly a squeak. The degree of corrosion that can be polished varies with the casting level.

 

Casting Level

Degree of Corrosion

0

Surface tarnished or lightly rusted

1

Surface crusted with corrosion or rust

2

Object crumbling, heavily rusted

 

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