Cast:
Alaric - Alindie - Aislin - Brin TanithDark shadow - Dianthe - Greyak - Hamdel O'Shea - Lady Gin - Leleanne Gethell - Lia - Loremir - Retarke - Milo Thorngage - SilmarwenSho-din-ki - Shylo - Stryder Raif - Sylvaen - Vinitae Lasile Ardal - Ward

 

 

Dianthe stands 5" tall and weighs only 94 lbs. Four years ago she was brought into the world of slavery
and has just come here. This year the eyes of men seem to haunt her steps and it is only with great efforts
at being far less than appealing that she has remained out of her masters' bedchambers. Her eyes are
deep blue and her hair is a very silvery gray. She wears a clear white crystal on a silver chain around her
neck; it is flat and she usually wears it under her clothing. She also wears a slave collar that is made of silver.
It is thin and elegant. One ring hangs from the center of the front and is as elegant as the collar itself. There
are small blue and red gems set in the silver.

 

NAME: Dianthe

AGE: 16
HGT: 5'5"
WGT: 94 lbs
SEX: female
Class level: druid / 6
RACE: Half-elf
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STATS:
Str: 12 +1 Dex: 16 +3
Con: 16 +3 Int: 16 +3
Wis: 15 +2 Cha: 16 +3
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AC: 14 HP: 38/66
Fortitude: 8 Reflex: 4
Will: 7
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EQUIP:
backpack
candle (5)
flint and steel
ink
inkpen
oil (4)
parchment (10)
pouch
rations (2)
soap
torch (5)
waterskin 

Armor:
Leather Armor

Weapon: +4 attack
Quarter Staff 6 damage
Ceremonial Silver Sickle 6 damage

Money: 267 gp 5 sp 90 cp
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BACKGROUND: Dianthe was raised by druids for a time, but at the age of twelve she fell into the hands of a slave-trader. She picked up some useful skills as she was growing up.
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Feats:
1)Brew Potion 
2)Craft Wondrous Item
3)Mobility

Skills:
Class~
T = R + M + B
8 = 5 3 Concentration (con)
8 = 5 + 3 Craft-Carpentry- Leatherworking (int)
8 = 5 3 Diplomacy (cha)
8 = 5 + 3 Handle Animal (cha)
7 5 2 Heal (wis)
10 = 5 + 3 + 2 Knowledge- Nature (int)
7 = 4 2 Listen (wis)
9 4 + 3 2 Riding (dex)
7 = 4 3 Spell Craft (int)
5 3 + 2 Spot (wis) 
11 = 7 2 2 Survival(wis)
Cross-Class~
6 = 3 + 3 Move Silently (dex)

Abilities:
Wild Empathy 
Nature sense
Animal companion:
Wolf: Solid black with yellow eyes.
(Shadow) HP: 20 Bite damage: 7 AC:14
Woodland stride 
Trackless step 
Resist nature's lure
Wild shape (2/day)

Languages:
Druidic
Common
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spells
5 0's 4 1st 3 2nd 2 3rd.
0: Cure Minor Wounds ("My eyes have found your injury; my skill I will implore. I can't make it as it should be, but will lessen this pain of yours.")
0: Detect Magic ("Let me be aware of all that is near; show me what magic lies close to here.")
0: Light ("As a star shines brightly in the sky so shall this (item) be a beacon for us. It will show us where danger lies and be a guide that we can trust.")
0: Mending ("Recreating what has been broken is a gift bestowed on me, I now will this (object) to be just as it once was seen.")
0: Read Magic
1: Animal Friendship 
1: Cure Light Wounds ("My eyes have found your injury; my heart can tell your pain. If my mind still remains true to me, you will be well again.")
1: Goodberry ('I make these berries as to heal, not just sides to any meal.')
1: Obscuring Mist ("Nature can supply us with everything, even a place to hide from our enemies. Let it do so now and cover me/us in a mist, and act as amnesia acts upon memories.")
2: Flaming Sphere ('Heat of fire, strength I find; I do this by will of mind.')
2: Speak With Animals ("Once the world all spoke one language, now each species has its own tongue. I ask - for a time - that this barrier be lifted, allow me to speak to this (animal) as would its young.")
2: Tree Shape ("No matter how close a person looks, they will never see, the difference between my shape and that of any tree.")
3: Cure Moderate Wounds ('Dear Gods, my companions seem quite able of of drawing trouble to their midst; aid me now in aiding them, be the wuonds on chest or fists.')
3: Dominate Animal ('You know what I am, and I know you; you listen because you cannot ignore, so now go and do what I tell you to.')
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Experience points. 14,200 / need 15,000
updated *2/11

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