/---------------------------------\
| F I N A L |
| F A N T A S Y |
| I X |
\---------------------------------/
B O S S G U I D E
v0.8
By BlurYamaneko
bluryamaneko@hotmail.com
-----------------------------------------------------------------------
Contents
1. About this FAQ
- Normal Stuff
- Copyright Notice
- Thanks & Shoutouts
- Corrections & Stuff
2. Boss Guide
- Disc 1 bosses
- Disc 2 bosses
- Disc 3 bosses
- Disc 4 bosses
3. Boss List
- Disc 1 bosses
- Disc 2 bosses
- Disc 3 bosses
- Disc 4 bosses
4. Outro
/---------------------------\
|A B O U T T H I S F A Q|
\---------------------------/
N O R M A L S T U F F
------------------------
Wowow this is my second FAQ! Yay! I know there will be like, 300
walkthroughs for FF9, a lot of which with boss guides already in
'em. So why bother with one like this? Well, it's something to do :)
Hopefully this'll prove more useful for people who get really stuck
on bosses where other guides have stuff like "just hit them and
cast cure" (although sometimes that's really the best strategy there
is ^_~).
I was going to write (or at least co-write) a full walkthrough for
FF9, but I doubt that's going ahead now. So don't worry :)
Okies, let me tell you that this guide contains mega-spoilers. Not
only as to who the bosses are (ya think?), since I have a tendancy
to go off on tangents a lot, I'll probably write things about the plot
in here that not even I know about yet! but I'll try not to.
Read 'Other Babble' for some corrections to the mistakes I'm likely
to have made throughout this FAQ. And yes, even that section
contains mini mini-spoilers. Only tiny ones, mind.
C O P Y R I G H T N O T I C E
--------------------------------
I think I'd better draw attention to this part :) This FAQ is
copyright Steven Hand (aka BlurYamaneko!). You are not allowed to
plagerise or make profit from this FAQ in any way (in otherwords don't
charge money for it in any medium). If you do any of this you can
expect to end up facing legal action. And legal action ain't good for
you :)
That said, feel free to put this guide on your website (so long as
it's a non-profit site). I'd appreciate an email telling me if you
do upload it to your page, but it's not like I need one :) However,
if you do choose to add it to your site don't modify or change it in
any way and give me credit for it :) Thanks again.
T H A N K S & S H O U T O U T S
-------------------------------------
Finally, I wanna thank these people - Ryan and Luke, Transience,
Ramza, and all the rest of his personalities and stoopid names, for
help in FF9 when I needed it (HAHA I DIDN'T GET STUCK IN D.E.
NYAAHHH!!!! err..), Anna, just for being mah sweetie Anna XD (hey
sweetie! ^^), and I'm shouting out to all you lovely people from
the channels I frequent on Espernet, and to Martin, Deano, Anne, Allen,
Kenshin Dono, Mirai, Demerson, Blackbird and NOT Lee! Hey everyone!
Kupo~! Let me now talk some crap.
C O R R E C T I O N S & S T U F F
---------------------------------------
Here is where I list some mistakes I may have made in this guide. And
then tell you why I made them. Of course, now I've written this I'm
not going to bother correcting them :)
1 - Referring to Freija as "he".
The people I talk to and the messages on the GameFAQs board
from those who have played FF9 keep referring to the dragoon gal
as "he", so it's sorta stuck with me too, since I'm an idiot like
that. Of course, to banish all doubt, Freija is initially referred
to as "Kauntaa no Onna" which translates (as far as I'm concerned)
to something like Girl at Counter. GIRL. As in FEMALE. So there
;)
2 - Referring to Kuja is "she".
Well hear me out, I played through the whole game believing that
Kuja was a woman (lessee, he dresses like a woman, looks like
a woman and almost certainly has breasts in one of the FMVs), but
when ya first see him he is referred to as "Nazo no Otoko", which
is more or less Man of Enigma, or Mysterious Man. Eeeeeh :p Told
you, I'm an idiot like that. Just for something to say, I really
thought he made a better character when I thought he was a gal.
3 - Failing to Steal
At a _lot_ of the bosses I forgot to steal, and forgot to scan
for steal. Until I play though again, the bosses where I forgot
to steal from will be marked with "-" in the steal slot, and those
who you can't steal from will be marked "can't steal". Kweh!
4 - No HPs?
Until I got Laibra, I didn't bother trying to make approximations
of how many HP the bosses had. So they're marked with "-" too.
Note - Anyone who can fill in these blanks for me I will be very
very grateful. Thankeees ^_^ Mail addy is -
bluryamaneko@hotmail.com
5 - Boss Names
Some of them may be wrong :) Especially the Kanji ones.
6 - Strategies that don't work.
Well, these all worked for me (after all, what I write here is
a summary of how I killed the bosses). So if these aren't working
for you and you're at the same level as me (or higher) then...
Either my version is bugged, or yours is :)
7 - Japanese to English Names
Unlike my CC guide, I might actually update this one when the
English version comes out, as there are bound to be some name
changes in there. Here are ones I know of (well ones I think I
know of ^_~) already.
Salamander -> Aramant (Or something)
Err, that's all for the moment :)
/---------------------\
|B O S S G U I D E |
\---------------------/
D I S C 1 B O S S E S
---------------------------
SubBoss: Prison Cage with Trapped Garnet | Purizon Keeju & Gaanetto
Prison Cage with Trapped Vivi | Purizon Keeju & Vivi
HP: -
Steal: -
Location: Evil Forest
My Party: Zidane (1), Steiner (1)
First battle you might (but really shouldn't) get stuck on. Remember
the Adel/Rinoa battle at the beginning of Disc 4 in FF8? Well, this
is similar, except the character in question is miles more significant
than Rinoa ever was (in both cases), and the monster doing the
imprisoning is a much bigger menace. Ok here we go.
This shouldn't be too hard. Zidane begins this battle in Trance.
To make fast work of the Prison Cage, Have Zidane use his special
Trance skill Free Energy. Err, don't hit garnet though, not unless
you want a swift trip to the Game Over screen. Use physical attacks
with Steiner. Oh, keep an eye on Garnet's HP. When the plant drains
her HP, she will lose about 24hp. Once she's been drained from 3
times, she will die. In other words, if the plant drains twice,
throw her a potion.
When Vivi is trapped in the next fight, just do the same stuff,
although his Fire attacks will help this battle along like Zidane's
Trance did in the last one.
---------------------------
Boss: Plant Brain | Puranto Burain
HP: -
Steal: Eye Drop
Location: Evil Forest
My Party: Zidane (2), Steiner (2), Vivi (2), Blank (2)
This first boss is easy enough. Have Steiner use his Fire Magic
Sword, unless Vivi is KO'ed (in which case revive him). A little
way into the fight, Blank will come along. Yay. Use him to steal
an eye drop, you may need it because this evil vegetable has a
tendancy to blind people. Its strongest attack is Thunder, which
will kill you instantly if you're still on level 1 apparently.
Have Vivi cast fire every turn, Zidane should just hit (leave
the stealing to Blank), and Steiner should use Fire Sword, and
if he runs out of MP, just have him attack as normal.
---------------------------
Boss: Black Waltz Wizard #1 & Shirion
HP: -, -
Steal: -, Ether
Location: Ice Cavern
My Party: Zidane (4)
Wow talk about dropping you in at the deep end. After facing
this boss you'd be forgiven for thinking FF9's learning curve is
more like a vertical line :). This can _probably_ be done with a
level 3 Zidane, but getting him to 4 is no bother (in fact he probably
already is if you're playing first time through or you're getting
all the treasures).
Attacking the Shirion first, the Black Waltz Wizard (hereon BWW)
will heal it with a Blizzard spell. So don't. Finish off the big
bad BWW first. I advise you to steal an Ether from Shirion though,
as Ethers are fairly rare in FF9 until later on. One more thing,
if your HP drops below 70, CURE.
Soon after the battle starts you'll probably enter trance. If you
have Tidal Wave in the special skills yet, use that (you obtain that
at Level 5 or 6 I believe). Doing that a few times will win you the
battle according to a friend of mine. Otherwise, use Free Energy
on the BWW to finish him off quickly.
When he's finished off the battle gets tricky. Make sure that if your
HP drop to near or below 100 that you heal. After hitting him a few
times, Shirion will hit you with Blizzara (Ice2) for around 70-80hp
damage, then follow up that attack immediately with Blizzard, taking
a futher 25-25hp away. When this happens, heal. If you're below
50hp you'd best use a Hi-Potion (don't worry, you'll get plenty later).
But that's not where the threat ends. Hitting him a few more times
will prompt him to unleash his strongest spell, Tsunami. Hitting for
a lot (in other words I don't remember ^_~), this is another one
that you'll need to heal straight after. Don't worry, this is as
bad as he gets. Hitting him a few more times after this will win
you the battle. Yay! ^_^ Oh, one more thing. I only got killed off
1 boss more times than I got killed off this one on my first play
through. And that was the penultimate one :)
---------------------------
Boss: Black Waltz Wizard #2
HP: -, -
Steal: -
Location: Dali
My Party: Zidane (6), Steiner (5), Vivi (6), Dagger (6)
Luckily this one isn't as hard as the last, but make sure you don't
mess up your equipment like I did or you'll be dead before you can
say "wow he looks like a big evil Vivi!".
Have Zidane attack (or steal, which I forgot to do). Dagger should
cure whoever needs it each turn (if there's no-one to cure then just
press triangle to switch to a different party member. You'll need
her ready just in case). Have Steiner use Blizzard Sword, and
if he runs out of HP, just normal attack. Now, be careful what
you do with Vivi. Using magic on him (by now I only had Fire
and Blizzard) prompts him to be EVAHL and hit multiple party members
with Blizzara or Fira (depending on which you hit him with), and
this will hurt. In otherwords, don't use Fire or Blizzard unless
everyone is relatively near full HP. And have Dagger cure afterwards
if you do choose to use magic.
---------------------------
Boss: Black Waltz Wizard #3
HP: -
Steal: -
Location: Cargo Ship Deck
My Party: Zidane (6), Vivi (6)
VIVI'S GOIN' WILD!!!!! YAY!
This battle is easy enough. Have an automatically Tranced Vivi cast
Blizzard twice in a row (W-Magic), and have Zidane hit as usual.
Was Steiner here for this battle? I don't even remember ;) That's
how simple it is (don't worry, I'll clear this up soon ^_~)
---------------------------
Boss: Gizamaluke | Gizamaruuku
HP: -, -
Steal: Elixer
Location: Gizamaluke's Grotto
My Party: Zidane (9), Freija (9), Vivi (9)
Wow this guy's a bit of a bugger if your levels are low. All you
people who moan that FF has became too easy should try beating
Gizamaluke on level 7-9 with no potions :p.
First time I played through this battle was easy enough. Second
time through it was nice and challenging :) No hi-potions and
a low level (compared to last time) made it trickier, I guess.
You'd do well to have Freija jump each turn. Isn't that what
dragoons are for? Remember, if you keep her up there she can't
be attacked. Have Zidane steal an elixer, you'll probably need
it, maybe even in this very battle. Vivi should cast Slow,
prompting Gizzers to render Vivi silenced with his Silent Voice
attack. Don't worry though, since Garnet/Dagger isn't around the
party needs a healer. Have Vivi toss a potion to whoever needs
it most (and there's always someone who'll need one in this battle
if your levels are like mine :p). If people start dying, revive
'em and give them a hi-potion or elixer. If there's one thing
that this battle taught me it's that reviving people and leaving
them with about 5hp is just _too_ risky sometimes. Especially
when the enemy counter-attacks (oh yes, Gizzers likes to counter).
His basic attack will do around 200-250 to Zidane (considering he's
in the front row), and about 100 to Vivi, and 70-100 to Freija.
Water will hit Freija and Zidane for about 140, but will only
deal Vivi around 70-80. So remember to heal when your HP drops
below the right levels (ie all the time ^_~)
When weakened, Gizamaluke casts Water on everyone. This is where
you should have everyone use a potion or two on themselves. But
this also means he's nearly finished. Having Freija jump a couple
more times and a few more attacks from Zidane should have him
finished.
---------------------------
Boss: Beatrix | Beatorikusu
HP: -
Steal: Mythril Sword, Phoenix Down
Location: Burmecia Castle
My Party: Zidane (12), Freija (12), Vivi (12)
And this is where the plot thickens :) Beatrix was that extremely
cute gal you saw on the right of Queen Brahne during the Prima Vista
performance at the start of the game. And she will tear you a new
ass, so get ready. Enjoy the cutie's special music though, this is
one of my favourites :)
The emphasis is on survival here. Which is NOT a good thing when
you're fighting Beatrix, because your chance of survival plummets
when she hits you with Shock for about 700hp damage, her lightning
sword attack for about 200-400, or her physical which does about 200.
Characters will die in this battle, mark my words (unless you've
levelled like mad and have something ridiculous like 4000 hp, but
then Beatrix would probably STILL kill you :p). Keep Freija in the
air, unless she needs healing. Have Vivi cure people for as long as
he can before Beatrix kills him. Zidane should try and steal (The
cutie has lotsa cool armor ^_^), or hit. If he gets Trance then you
can breathe a sigh of relief, then realise it was for nothing as
Beatrix does shock on him and kills him :) Ack I'll take it seriously
I suppose. If he gets trance, simply use Tidal Wave or Free Energy.
Finally, if someone dies, revive them as soon as you can! The emphasis
is on _survival_ remember. And the #1 rule of survival is to not die
(or, put in simpler terms, to survive ^_~).
After a short while, Beatrix will leap forward and reduce everyone
(who's not KOed) to 1hp. Damn what you'd give for someone that
good (and cute) in your party, eh?
And that's disc 1 over and done with. Moving on, then... :)
D I S C 2 B O S S E S
---------------------------
Boss: Black Waltz Wizard #3
HP: -
Steal: -
Location: South Gate Railroad
My Party: Dagger (6), Steiner (5), Marcus (5)
Wahoo! He's back for a rematch! (er, this IS the same one, right?
lol). He has a weak physical attack which shouldn't worry you, Thunder
will hit for about 130-150, and he will also cast Freeze which dumps
the Frozen status ailment on a single character. Fire and Blizzard
are the other two spells he'll cast, but they're both weaker than
his Thunder, hitting for between 100 and 130.
Basically, have Steiner use his normal attack, Marcus can try to steal
(never worked for me), but you'd probably be better off hitting the
wizard. Have Dagger strike too. She may not do much damage, but
every little helps at this point, but if anyone drops below 100hp have
her cure them instead. This fight should be over in no time.
---------------------------
Boss: Raruvaraava
HP: -
Steal: Bone Wrist
Location: Garngan Roo
My Party: Dagger (8), Steiner (7), Marcus (7)
This one's a pushover too.. I'll try and translate the name properly
later on :) This lil' serpent type thing is big on Status Ailments.
Its physical attack can cause Slow, and it's Poison Kiss attack (or
something along those lines, I couldn't translate the kanji) gives
you, believe it or not, poison. It also uses Thundara (Wahh! Level
2 magic) but it's not that devastating.. It hits for between 130 and
180 (depending on who it strikes).
Have Steiner hit (as usual), Dagger should either heal (again, when
HP gets close to or drops below 100), or cure Poison. But healing
comes first :) Marcus you can try stealing with, but it won't matter
too much. After a while Raruvaraava will disappear into the mist.
Yay!
---------------------------
Boss: Antlion | Antorion
HP: -
Steal: -
Location: Clayra Settlement
My Party: Zidane, Vivi, Freija
Antlion seems like a toughie, but isn't that hard. His counterattack
will strike for around 220hp damage, so make sure not to strike with
a physical attack unless you have at least that many HP left. Have
Vivi cast Thundara, Freija should jump each turn, and have Zidane hit.
If someone dies, revive them but don't cure them at all. Since
Antlion's only all-hitting attack (Sandstorm) reduces you to critical
but won't kill you, you'll be ok as long as when someone falls, you
revive them immediately.
---------------------------
Boss: Beatrix | Beatorikusu
HP: -
Steal: Mythil Vest, Gold Helm, Phoenix Down
Location: Clayra Settlement
My Party: Zidane, Vivi, Freija
Beeaatttrrriiiixxxxx *_*
Once again, Beatrix proves a worthy opponent. Shock will now hit for
1000hp, which, unless your level is really high, gonna kill you
outright. Her physical attack will once again hit for about 200-230,
and the lightning sword attack hits, again, for around 300 damage.
Again, if a character is KOed (trust me, it'll happen), revive
them immediately but don't try to heal them. She doesn't have
an all-hitting attack, remember, so you can easily get by with
1 character hitting, 1 reviving and Freija jumping :)
Remember, though, if you're down to one character the battle will
very tricky and you may lose. But if it gets to that stage, you've
most likely nearly won the battle. Either that, or you ran out of
Phoenix items ;) Good luck ^_^
---------------------------
Boss: Zone and Sone | Zoun, Soun
HP: -
Steal: (From Sone) Mythil ?
Location: Alexandria Castle Passage
My Party: Steiner, Zidane, Vivi, Freija
This fight is easier than you'd first think. In a "Turks-from-FF7"
Style, you've only gotta hit one of the lil' jester critters to win
the battle. I just hit Sone (The one in red). Have Freija jump (a
surprising alternative to my normal strategy for her, ne?), Vivi cast
Thundara, Steiner should concentrate on healing, but when he can get a
hit in either hit or use Thunder Sword, and Zidane should steal and
then just hit.
The jester kids will do their own Meteo and Flare spells. The Meteo
type spell will do around 300 damage to one target, and a little to
the rest of the party. Don't worry about it, you'll live. Well,
you _should_ live ;) The battle will be over soon enough, so don't
worry.
---------------------------
Boss: Beatrix
HP: -
Steal: Mythil Vest, Gold Helm, Phoenix Down
Location: Alexandria Castle, Princess' Room
My Party: Zidane, Vivi, Freija
Beatrix again XD Yay! You know the rap for Beatrix by now, but
this time she's still tough. Don't give up, I was one hit away
from total defeat and just say won. Revive whoever falls and
keep on hitting her when ya can. You know the drill :)
Great things happen after this battle ^_^
---------------------------
Boss: Raruvaimaago
HP: -
Steal: -
Location: Gargan Roo
My Party: Zidane, Dagger, Vivi
And then you fight this one again :) Although it's got a different
name and a different strategy. If you attack it with a physical
attack it'll likely wrap round itself into a strikingly weird pose.
When this happens, do not attack him with physcal attacks because a)
they will not do much damage (about 50hp if you're lucky) and b) it
will counterattack with Earthshake hitting everyone for about 200hp
damage, if not more. It also likes to cast Thundara on your peeps, so
be wary of that. To get it to stop doing its curl-up type thing, just
cast a spell on it, which doesn't prompt a counterattack. As usual
have Garnet/Dagger heal (I can't get used to calling her Dagger
dammit... lol). And that should be all you need for this battle :)
It may end up lasting a while if your levels are low, but you'll manage
it.
---------------------------
Boss: Rani
HP: -
Steal: Gradius
Location: Fossil Roo
My Party: Zidane, Dagger, Vivi, Quina
Rani was hired by Queen Brahne (I think) to find and kick the crap
out of Zidane. Or maybe she's after Garnet, or perhaps both. Either
way, she prolly coulda picked a better person for the job than Rani
here. Her magic is weak and her physical attack is nothin to shout
about. Try to steal a Gradius from her, it's the best weapon you can
have for Zidane at the moment (I think). Just have Vivi cast Thundara,
Quina use his regular attack, Dagger heal or summon Ramuh, and Zidane
steal the Gradius from her, then attack as usual. This battle shouldn't
prove any significant problem :)
---------------------------
Boss: Hill Gigas | Hiru Gigaasu
HP: -
Steal: -
Location: Conda Petie Mountain Path
My Party: Zidane, Dagger, Vivi, Eiko
Conda Petie! Lali-Ho!
Anyways, this boss again isn't really a challenge. his strongest
attack (the name of which I forget ^^;) will hit for about 500 damage,
but only strikes a single target. Eiko has Cura so that shouldn't
be a problem to rectify even if you're curing everyone at once.
This battle is also pretty straightforward, just have Vivi use his
strongest magic (for me, still Thundara ^_^), Eiko should heal whenever
she can, or cast protect on people if no-one really needs it.
Dagger can also focus on healing and also attacking (she should have
a good weapon by now), and Zidane should just attack as usual.
---------------------------
Boss: The Soulcage | Za Sourukeeji
HP: -
Steal: Brigandine, Orcstaff
Location: Iifa Core
My Party: Zidane, Dagger, Vivi, Eiko
Oohies I like this guy :) He was talkin' about Kuja which can't be
a bad thing ^_^
The Soulcage opens up the battle with Level 5 Death. If you have
people on a level multiple of five (most likely 20 or 25), level
them up before you fight this guy. Or, you'll have to bring 'em
back to life in battle. His other attacks include Mustard Bomb,
a spell that you will learn to not like. Basically, when he uses
Mustard Bomb, your character will turn red. Don't mistake this for
the Beserk status ailment. When your character is red like this,
do not do ANYTHING with them, don't even defend, just press Triangle
to skip to the next character. If you do something, you die. Simple
as that. Don't worry, it wears off quickly enough.
Other things to not do in this battle include using Fire magic against
him. It might just have been coincidence, but every time I cast Fira
on The Soulcage, it countered with a nasty Fire attack that knackered
my whole party. Hitting everyone for between 100 and 300 hp. Also,
he has Fira up his sleeve himself, which hits for around 500 damage
(individual target). Having 2 potential healers (Eiko and Dagger)
means this battle is not so challenging, but don't neglect your healing
duties or you'll end up fried. Remember that Eiko has Cura (Cure 2),
don't hesitate to use it.
One last tip. When people fall in this battle (maybe at the start
from Level 5 Death), make sure to heal the people that are still
standing first. If you're all on low HP and he uses an all-hitting
attack, you'll be dead faster than you can say "Kweh?!" in a japanese
chocobo manner.
---------------------------
SubBoss: Salamander
HP: -
Steal: -
Location: Madain Sari
My Party: Zidane
I decided to add this here because, although not strictly a _boss_
fight, it can be tricky if your levels are low. Make sure you have
plenty of Hi Potions at least. When Salamander is in his starting
position, and only then, try to hit him. Attacking anywhere else will
prompt him to counterattack and hurt you. If your HP drops below 500
you're probably best off healing, as you never know (well, you can
probably guess) when he'll get an attack in before you, or when he'll
get a critical hit, or when he'll counterattack your next strike. When
he's jumpin around the place trying to be smart, heal yourself, if
possible back to max HP. Sometimes he'll jump back to his original
position, but then he'll jump away again. You know when he's gonna
stay in his original position when he says something (a message appears
at the top), then he jumps back to his original position :)
Good luck ^_^ If you have 1400hp or above this fight shouldn't be a
problem.
Hmm there's a whole section to go after this guy, but no more bosses.
The end of disc 2 rocks, enjoy it :)
Oh disc 3 ^_^
D I S C 3 B O S S E S
---------------------------
SubBoss: Antlion
HP: -
Steal: -
Location: Eastern Desert Whirsands
My Party: Zidane, Dagger, Quina, Salamander
Okies you may fight this again if you enter the wrong whirsand (the
one you need to enter is the one furthest north). Just refer to the
strategy earlier to beat it. Although this time around it shouldn't
be much of a threat at all.
---------------------------
Boss: Arc
HP: -
Steal: Elixer
Location: Oeilvert
My Party: Zidane (28), Salamander (26), Quina (25), Vivi (27)
Wow this one was interesting at such levels. I'll write here how I
just there now beat it, but first I'll do the overall strategy (my
levels are probably abnormally low because I'm rushing through it
second time).
Arc's attacks are Photon, which reduces a single character to 1 hp,
Boomerang which is an all-hitting physical attack which hits everyone
for around 300 hp, Propeller Wind which causes your whole party to
become confused if it hits, and another wind attack which causes 200
to 300 damage to all party members and causes whoever it hits to Float
(I was thinking maybe if you stop your characters floating then
Propeller Wind won't effect them but I didn't test that theory out yet).
When confusion hits your people, you'd better hope that Vivi or Quina
break out of it first :) Use them to hit your confused party members
to make 'em snap out of it (doing that with Zidane or Salamander may
result in death though, since they tend to be very strong). If you're
lucky then soon after Propellar Wind, Arc will soon use its Boomerang
attack which will cancel confusion on everyone simultaneously.
Here, it's best to have Salamander attack when he can, Quina and Vivi
should focus on healing the party, particularly Zidane, and make sure
Zidane keeps hitting when he gets the chance.
If your levels are as low as mine were (Believe me this was probably
my worst party to bring, baring in mind that magic is rendered obsolete
in Oeilvert), then you may need to do something a bit silly :) This is
what I did:
Make sure you have the counter attack ability on as many people as you
can get it on, and definately on Zidane. Now, don't concentrate on
keeping everyone alive, just use 'em until they die. Apart from with
Zidane. Now, do _not_ attack unless your HP is over 500 at least.
(600 is the safe zone). Use hi-potions every turn until your HP
is over 600 (or just below). If Arc uses Photon on Zidane, then just
keep healing again. With Hi-Potions, your HP will be restored faster
than he can take you down, and if he becomes confused he'll only hit
himself for around 250-300hp. Every so often, he'll counter attack,
and soon enough he'll reach Trance. When this happens, you've still
gotta keep healing but if you're over 500hp, hit Arc with Solution 9
(or your strongest Trance attack at the time). Just keep doing this
and sooner or later (took me about 20 minutes) Arc will fall :) yay!
Of course, it probably won't come to this, but good luck all the
same :)
---------------------------
Boss: Varia Vira
HP: -
Steal: -
Location: Desert Empress
My Party: Eiko, Steiner, Freija, Dagger
A boss that has a mega-high physical defence, guards against all your
summons and casts reflect on itself so you can't cast basic magics
on it. How the hell do you win? Hmm it's not that hard, you've just
gotta be real patient.
Make sure that Eiko has learned (or is currently learning) Carbuncle
(The item she learns it from is the Ruby I believe). Anyways, that's
basically it; summon Carbuncle at the start of the battle so its
magic can't hurt you. Don't think you'll win the battle by reflecting
its own magic though, as it will guard all spells (there may be a way
to stop it from doing this but I am not sure). Some status spells will
hit though. Blindness at least, but it's sorta useless here ^^;
Anyway, as long as you keep carbuncle's barrier up, just keep Freija
jumping, Eiko casting Carbuncle and Garnet handing out the Ethers.
If you wanna speed things up (a lot), kill steiner then revive him
with a Phoenix Down. Now, make sure you have reflect on him at all
times so he can't be hurt. The reason is this - his second swordskill,
"Sagaku " (I'll translate that one later, maybe) does damage
depending on how many HP Steiner is short of his maximum, meaning
he'll be hitting for 1000+ with that every turn. And yeah, it ignores
defence :) Just what you need, eh?
After a while, this guy will drop. And you'll be relieved :)
---------------------------
SubBoss: 2x Big Bird
HP: -
Steal: -
Location: Gulg Volcano
My Party: Zidane, Vivi, Dagger, Steiner
Okies I couldn't translate the kanji, so I'll update the name when
the english version comes along (or when I find it out).
This battle can be tricky because of the birds' tendancy to cast
Twister. I'm not sure what the damage of Twister is based on,
sometimes it will wreck your people, and sometimes will hit for
a mere 50hp damage.
Anyways, Auto Potion will come in very handy. Garnet has an ability
which doubles item efficiency (or somethin like that), so if you clear
your inventory of standard potions and leave only Hi-Potions, each
time she's hit she'll recover 900hp, which is enough to keep her
alive almost always throughout this battle (unless twister decides
to be nasty and take mega amounts of hp away from her). And use her
for healing purposes and revival purposes. Because of her condition
she may sometimes fail to carry out her actions, but don't worry, if
you're unlucky one turn you might get lucky the next. Don't give up.
Have Zidane hit as usual, try and keep Steiner and Vivi alive as much
as possible to do more damage to them, but as long as you have Dagger
and Zidane you shouldn't have too many problems. They take priority
here :)
---------------------------
Boss: Meldi Gemini | Merudi Jemini
HP: -
Steal: -
Location: Gulg Volcano
My Party: Zidane, Dagger, Steiner, Eiko
I had a sneaking suspicion that Zorn and Sorn would do this ever since
I first clapped eyes on 'em :)
This battle isn't too tough, seeing as you have two healers. Steiner
should use his usual physical attack, or if he's on low hp, his second
swordskill. Zidane should also attack. Have Eiko cast regen on
people, but she should also concentrate on curing as Garnet might fail
at a critical time. Garnet should heal, thought, if you decide to
have Eiko summon. I did fine here when Garnet only had Cure (Cure1),
so you shouldn't have too many problems on that front.
The attack to watch out for here is their physical attack, which took
out Zidane in one hit for me given that he was in the front row (weak
party ^_^). They will cast Bio either on a single target or on the
whole party, so get Cura out :) This fight is simple enough, just
a basic hit-and-cure type thing. You know what to do :)
---------------------------
Boss: Dahawka | Dahaaka
HP: -
Steal: -
Location: Ipsen's Heritage
My Party: Zidane, Dagger, Steiner, Eiko
Another high-defence nasty :) And I bet that name's mistranslated
by yours truely ^^ Anyways, if you brought along Eiko and Dagger
you have two new all-powerful summons to try out :) Have Eiko
call Madain (Maduin..?) and Dagger summon Bahamut about 4 times
each and this battle will be over :) Of course, if you can't spare
the ethers, then you can do what ya did for the Varia Vira in
D.E. and let Steiner die (or kill him off yourself), then revive
him with a phoenix down, and use his second swordskill. Works
a treat :) Again, nothing too difficult, but remember to keep
an eye on the party's condition. Don't go mad summoning and forget
to cure :)
---------------------------
Boss: Earth Guardian | Tsuchi no Gaadian
HP: -
Steal: Avenger
Location: Earth Shrine
My Party: Zidane (32), Quina (25)
This battle can be really tough, but shouldn't be too worrying if
ya do this - Have Zidane learn Auto Potion, and equip him with the
Auto-Regenerate ability. Unless you've been using Quina a lot,
he will die here. This fight is virtually a one-on-one from the
offset, so don't worry and don't be surprised when he snuffs it.
Oh, you can grab the armor which allows you to learn Auto-Regenerate
from the moogle (mogri) in Ipsen's Heritage. Also, having Auto
-Levitate will be useful here but by no means essential. Anyways,
once all that is sorted, you're ready more or less. You'll need
about 2000hp, which you should prolly have by now.
Basically, each attack he does (Firaga, Thundaga, Blizzaga, an Earth
quake attack, and physical) will hit for between 1000 and 1500 damage.
Auto Potion and Regen between them will heal around 700-900hp worth
of that damage per turn. If he does his physical attack or if Auto
Potion fails then you'd better heal him yourself, but otherwise
just keep hitting him. Soon enough Zidane will reach trance, at
which time hit him with Solution 9 or (if you have it by now)
Grand Lethal. Grand Lethal hits him for around 9000-9999 which,
of course, rocks :)
Hmm I was sorta hoping that I'd get to fight the Water, Wind and
Fire guardians too. Ah well, can't have everything :) Anyone else
think these guys were inspired by FF1's Fiends? :) I really liked
this whole lil' cutscene, and the music with it... *quits rambling*
---------------------------
Boss: Dragon type thingamajigger (I'll get the proper name later)
HP: -
Steal: Tent
Location: Pandemonium
My Party: Zidane
Wow does this music rock or what? :) Hmm this shouldn't really count
as a boss I guess, but hell it's going in here anyway. Don't worry
about the one-on-oneness of this battle, once it starts to fly,
Freija will join you and help out. Then, a little later Salamander
will also accompany you. Oh yay! Anyways, this one can be tricky
because of his phyisical attack when he is airborne (I forget the
name). This can hit for about 1500-1800 damage and if he scores a
critical (which can happen more than you'd expect), you're looking
at 3000-4500 damage, which pretty much equals one dead character.
Have Zidane hit him (auto potion and auto regen will help a lot here).
If auto-potion fails, have him use one himself. Also, if you drop
below 1000 hp, heal. as soon as it starts to fly, Defend, or if you
have low hp (again, below 1000), use a hi-potion or better yet, an
elixer. Have Freija jump, or heal if that's necesarry, and Salamander
hit & heal. You can steal a tent from this guy, which isn't really
needed but if you can afford to you might as well grab one. Remember,
defend when it flies! :)
---------------------------
Boss: Abadon
HP: -
Steal: Ether
Location: Pandemonium
My Party: Steiner, Quina
Wow! 2 bosses in a row with no time to heal. Ouchu!
Well, it's a bit late to say this now, but equip everyone as best
you can while you still have the chance back in BranBal. And shove
Quina into the back row while you're at it, he's your healer again.
Have Steiner attack every turn (unless, once again, extra healing is
needed), and that's basically all. After a small while, Zidane will
join the struggling duo and the battle will be easier. Remember to
try and keep everyone alive, if you're down to only Zidane, and are
out of Elixers, then you'll probably loose unless you get Trance
or have nearly finished it off. Anyways, Abadon isn't too tough.
---------------------------
Boss: Shelter Dragon | Sherutaa Doragon
HP: -
Steal: -
Location: Pandemonium
My Party: Zidane
Make that 3 bosses in a row :) If you die now you'll be well pissed.
Well, you'll prolly be glad that you'll get to hear the amazing music
some more ^_^ The Shelter Dragon has a tendancy to cast Earth Shake.
Don't worry, it's not too devastating. His physical attack isn't too
worrying either, it'll hit for about 800-1400. Don't worry about that
either, it's nothin really as long as you have Auto potion and Auto
regen on. A little way into the battle you'll kuso a brick when he
hits Zidane and takes his hp down to 1. But then kiyootie Dagger
arrives and replenishes his HP. Yay! First thing to have her do
is cast Levitate (Float) on both her and Zidane. Then, have her
curing each turn and have Zidane hit. That should finish him off
soon enough.
If Dagger gets KOed then don't worry, just have Zidane heal himself.
Remember my strategy for Arc? You can do a similar thing here.
Zidane will soon get his trance (if he didn't get it already in
these three battles), and then one or two hits with Solution 9 or
Grand Lethal will do the trick. Yay! A much respected savemoogle
follows, but remember to backtrack a screen to find it.
---------------------------
Boss: Silver Dragon | Gin Ryuu
HP: -
Steal: Kaiser Knuckle, Dragon Mail, Elixer
Location: Pandemonium
My Party: Zidane, Dagger, Steiner, Eiko
Wow if I didn't know better I'd say this was the dragon that Kuja was
flying about on. And I don't know better, so I'm gonna say this is
the dragon that Kuja was flying about on. Enjoy the music, FF2j fans
everywhere should recognise it ^_~ (err, and the dungeon you've just
done). Anyways, enough incoherent nonsense.
Kuja's strangely green Silver Dragon has a wide array of attacks which
will almost kill you unless your levels are high (bare in mind when
I wrote this I did hardly any level building at all and got very few
random attacks, some of which I ran away from because I was going for
a fast time).
Her attacks include an all-hitting wind attack, which will strike
everyone for about 500 (incredibly it hit Steiner for 2800 hp but
because of his armor it healed him). Another all-hitting attack
where it emits this white ball of energy which will hit for between
800 and 1500 damage (ouch!). Also, Gin Ryuu is another one that does
Twister (dammit!), and we all know what a pain in the ass that can
be. Her physical attack, Claw, will hit for about 1600 damage.
Have Eiko equip Phoenix Feather so she can summon Phoenix here for
multiple revivals at once (if needed). Dagger should be the main
healer, using Cura for the whole party, but just regular cure should
do for one person. Have Zidane steal, as she has some stuff well
worth getting. Once you've got all three items, just keep hitting,
and have Steiner attack too. She doesn't have too many HP, well not
when you're doing a total of about 5000 damage each round. After
a short while she'll disintegrate and then you'll face, almost
immediately afterwards, with no chance to save... *drumroll*
---------------------------
Boss: Garland
HP: -
Steal: Battle Boots, ??, ??
Location: Pandemonium
My Party: Zidane, Dagger, Steiner, Eiko
FF1 nostalgiaaaa! In name, at least. Garland is weird. Anyways,
he has a ball-of-energy type attack (he throws a white ball of
energy towards a single character), which hits for about 800 damage.
His strange attack (where he lifts a character up and then drops
him down, and lots of red bubbles (kweh?) appear below). That does
around 1500hp damage and I believe is his counterattack. Flare will
hit for anything between 1300-2000, and he also casts stop. Damn what
a bastard!
The strategy for Garland isn't much different from the last one.
Simply have Eiko and Dagger be the healers and revivers, and Steiner
and Zidane attack. Cast Regenerate on Dagger so the chances of her
dying are even slimmer, so you'll always have at least one person
alive with Life. The thing that makes this fight real easy is that
he can only hit a single character in each turn (unless he counter
attacks), so you can probably get by using just Phoenix Downs to
revive with. After a while Garland will go "Uh!" and that's that :)
---------------------------
Boss: Kuja
HP: -
Steal: Light Robe, Kyarabinieeru, Ether
Location: Pandemonium
My Party: Zidane, Dagger, Steiner, Eiko
Kuja! I've been waitin so long to fight him/her/it! Yaaaay!
Kuja isn't exactly difficult, altho is slightly harder than the last
two bosses. Kuja likes to use Thundaga, but will only hit one person
at one time with it, hitting for between 1000 and 3000 damage. He
also likes Gravity. I'm not sure how that works in FF9, but it
might get you in some pretty nasty situations. Still, it only hits
one person at a time.
Basically, do what ya did for the last ones ;) Zidane and Steiner
hit, Eiko and Dagger heal. Revive whenever someone is KOed, though.
This fight shouldn't be too much of a challenge at all. Again, the
battle is ended with a "Uuh!". But then you recieve a little surprise
and witness FF9's Ultima spell for the first time :) Yaaaay!
And with that, and a few excellent (to say the least) cutscenes, it's
time to wave goodbye to the wonderful world of Terra, and hello to the
final part, aka Disc 4 :)
D I S C 4 B O S S E S
---------------------------
Boss: Shinryuu
HP: -
Steal: Grand Armour, Dragon Wrist
Location: Warp
My Party: Zidane, Dagger, Steiner, Eiko
The beginning of the last dungeon brings nasty death to your party
in the shape of Shinryuu, or more likely in the shape of Shinryuu's
Tidal Wave attack :) But more about that later.
What we have here is one hell of a tough boss (at around level 32
anyways). If you have Zidane near Trance, then you're in luck but
you'll still have a hard time keeping him alive. Here's what to
do. Bring Eiko and Dagger along, you need two healers :) Bring
the character with the most HP (other than Zidane) along too, in
my case Steiner, and stick whoever it is in the back row, too.
In Salamander's or Steiner's case, they'll still be able to hit
for a decent amount of damage in the back row. In Freija's case,
jump! In Quina's case, you'd better have some good enemy skills
otherwise he's gonna strictly be a third healer. In Vivi's case
just throw your strongest magic at him.
Ok, now let's see what Shinryuu has to offer, remember how billy
buckmere solid he was in FF5? Well thankfully he's nowhere near
that hard, but still.. Tidal Wave is hell, if your HP ain't high
(and mine _wasn't_) it will wreck your party, probably kill off
Garnet and Eiko (too bad you need 'em), and leave the others
on critical. Twister is still confusing to me, it will demolish
some characters sometimes and then do next to nothing later. Well,
it's still scary. Shinryuu has the weird "bubble" attack (the one
where the screen goes dark that it also likes to use as a counter
attack), and it also has a physical counter which tended to miss
Steiner every single time for me, but also tended to take Zidane out
in a single hit. Ouch! Finally, it has the all-hitting wind
attack and the all hitting wings-in/ball-of-energy-out attack that
the Silver Dragon had. And to cap it all off the guy has around
40,000 hp. I believe the words "oh" and "shit" are springing to
mind round about now.
Don't worry though, once you get used to the idea that you'll be
scrambling for survival the battle gets quite easy. At the beginning
of the battle have Dagger cast Shell on herself, then on Zidane, then
Protect on Zidane, then Shell on Eiko. Continue that cycle when they
wear off. The only times you should break this cycle is if someone
is knocked out (revive 'em), or if the party needs curing (Cura the
entire party). Eiko should concentrate on curing, so Cura all round.
Again, revive whenever someone is knocked out. Zidane should just
hit each turn, unless you have plenty of HP (at least 2000 for every
character. My Eiko had 900 hp in this battle ^_~). Your fourth
member should heal with items if needed (Phoenix items to revive
Dagger or Eiko, Hi-Potions, Ethers and Elixers to whoever needs them),
or otherwise just hit in the best way they can.
If Dagger and Eiko are knocked out at the same time, have Stiener (or
whoever you brought) use a Phoenix item to revive them. If you follow
this basic strategy you shouldn't have too many problems. Have fun :)
---------------------------
Boss: Kary | Maririsu
HP: -
Steal: Masamune, Ultima Sword, ??
Location: Place of Memory - Soto Bu Tsuuro (Outside Pathway)
My Party: Zidane, Dagger, Freija, Eiko
Wow FF1 or what? :) Hell this is so much like FF1's finale Temple of
Fiends that the boss fights are entered without any kind of warning
^_^ Welcome Kary (or in the jp version, Maririsu), the Fire guardian.
That's right, the one you saw Salamander and Freija face waay back on
disc 3 when Zidane and Quina went to the Earth Shrine was none other
than she, the 'Torchy girl' herself (thanks to FF1's manual for that
one ^_^), the Fiend of Fire, Kary.
Her attacks then, are Mustard Bomb (argh!), a Blaze Slash (or somethin
like that) type attack which slashes one target and does about 1500
damage, her physical attack hits for about 1800, and her special attack
(looks like her pysical) which hits for about 1600 and she also casts
Reflect a lot (which is why I recommend not brining Vivi here).
Kary has some stuff well worth stealing (the fabled Masamune for
chrissakes!), so be sure to have Zidane try to steal from her. Freija
should jump every turn no matter what (go grab the Lance of Kain
in the first room of the last dungeon if ya didn't already. Oh,
and it's hidden). Have Dagger cast Protect on herself, Freija (do
it just after she's came down from a jump, or before ya tell her
to jump in the first place), Eiko (so she doesn't die from a single
hit), then Zidane. Keep this cycle going when they start running
out, and otherwise use her for the usual - curing/reviving/summoning
if ya get a spare turn. Eiko should heal whoever Kary hits (she only
hits one character per attack) with Cura. After dealing about 40000
damage (I counted 54000 at first but I figured that must be a miscount)
Kary will fall, but unleashes a deadly all-hitting final attack which
may wipe out your whole party unless they have Protect on :)
Oh, and a little tip, there's a hidden savepoint in the room after this
fight, but ya can find it yourself (not that it's hard to find) ^_^
---------------------------
Boss: Tiamat | Tiamatto
HP: -
Steal: Broadsword, Grand Helm, Feather Boots
Location: Place of Memory - Toki no Hasa Aida (Pause in Time)
My Party: Zidane, Dagger, Freija, Eiko
Tiamat doesn't like you, and since he has an attack which casts the
burn status ailment on _everyone_ at once, he's not someone it's
healthy to be disliked by. But it's not as if you have a choice,
so here's what to do.
Jet Somethingorother hits the entire party for between 600-1500
damage and casts Burn on everyone. He also uses Twister (me no
like!), also, Silent Claw which will hit for around 2000 and
silences (if it doesn't kill) whoever it hits. In addition,
it has three nasty drain attacks. MP Drain will steal _big_
amounts of MP from a single character, Strength Drain will diminish
physical Strength (defence or attack, I'm not sure which), and
Magic Strength drain which will render spells like Cure next to
useless, but Rise (Life) will still work (phew). He also casts
Levitate on single characters, but I'm not sure why. Maybe Twister
wrecks you even more if you're floating... Not sure...
Anyway, Tiamat shouldn't be too hard as long as you do this. Always
wait for him to attack first. If you tell everyone to do somethin
then he casts Jet Whatever, you're dead. When your time bars fill
up, leave them full until he attacks. Then, immediately after,
have Zidane steal or attack (again, cool stuff worth pilfering here),
Dagger should heal and revive as is regular for her (and indeed Eiko)
in these parts. Freija jumps as always (as if I needed to say that).
Although if it comes down to just her, revive Eiko and have her cast
Phoenix.
That's pretty much all there is to it. As long as Twister and Jet
don't get you, you should do ok :)
---------------------------
Boss: Kraken | Kuraaken
HP: -
Steal: Wizard Rod, ??, ??
Location: Place of Memory - Gensho no Umi (Ocean of First Origin)
My Party: Zidane, Dagger, Stiener, Freija
Kraken has 3 parts - her two arms/antennae/tentacles and her main
body. Here, just concentrate on taking out the main body, as taking
away her antennae makes her use her nasty physical attack which will
more than likely kill a person straight away. And she'll use it every
turn.
Anyways, Kraken's attacks include the now common Breeze (Freeze?),
a strange attack where she shoots black stuff (oil maybe) at you
called Sumi, which strikes a single target for around 1000, Waterga
(Water 3) which hits all targets at once and does around 1000 to all
party members or around 2500 to a single member, and finally a water
jet couterattack which will hit for between 1500 and 2500.
Have Zidane steal the Wizard Rod then hit as usual, only stopping to
throw someone a phoenix down if needed. Dagger should cast shell
on herself so she doesn't get killed easily, and conentrate on keeping
the party healthy as always. Only cure one person at once, unless
Kraken hits the whole party with Waterga, in which case cure everyone
at once with Cure 2. Freija should jump all the time, although if
Dagger is KOed, revive her as soon as possible. And if that means
missing out on a jump or an attack, do so. Steiner should just
attack as usual also, but have him be your secondary healer (if you
have enough items) unless his physical attack does more than Zidane's
in which case swap their roles :) Kraken should be no problem.
---------------------------
Boss: Lich | Ricchi
HP: -
Steal: Black Robe, Siren Flute, ??
Location: Place of Memory - Kyo Sora he no Mon (Gateway to Empty Skies)
My Party: Zidane (41), Dagger (32), Freija (30), Eiko (30)
The first fiend of FF1 is the final fiend of FF9. Are we gonna come
full circle and run into Chaos? Well, we'll soon be finding out,
but not before we've kicked the crap out of the Earth Guardian. You
fought this guy before, altho this time round he's bigger, meaner,
had new attacks to bap you with and has a great fat wad of HP.
Lich will cast Death at the start of the battle, meaning you're one
person down right away. Great. Have Dagger or Eiko revive whoever
is KOed first. Another attack he will use is Powder, which stops
whoever it is cast on and adds some weird status ailment which I'm
not sure of :) He casts the Mirror of Death on one person, which
is basically Doom/Condemn, he has Stop, and 2 Earthquake spells,
Earth Shake and another one (Ground something), which hit the whole
party for about 1500 damage. Then, he has his physical attack
Death Cutter which strikes a single target for about 3000 and also
causes Condemn. Finally, he has Level 5 Death, which can take out
your whole party instantly if you're unlucky enough to have levels
multiple of 5 :)
The easy way to beat him would to have everyone equip Feather Boots
and attatch the Auto-Levitate ability, and then he'd only be able
to kill one person per turn (with the possible exception of level
5 death). But that may not be an option. Anyway, I beat him
by equipping Auto Levitate to Dagger and Eiko (the healers/revivers
are ESSENTIAL here thanks to Lich's love of instant death spells),
and having Zidane hit each turn, Freija jump, and leaving Eiko and
Dagger's timebars full until someone needed healing or reviving.
The Powder attack and Stop can be countered with a simple remedy,
of which you should have plenty by now, and any death spell can be
rectified by casting Rise/Life (or Arise/Life2 if you have it by now).
Earthshake and Ground can be a real pain, so if you want,
cast Levitate on Zidane and Freija, although it's not essential to
do so. And that's all really :)
---------------------------
Boss: Doomgaze | Desugeizu
HP: -
Steal: Duel Claw, Black ??, Elixer
Location: Crystal World
My Party: Zidane (41), Dagger (32), Steiner, Freija (30)
After FF1 comes FF6. Who woulda thought :)
Doomgaze can be tricky because he hits _hard_. At the beginning of
the battle he casts Meteo and wrecks your party goood, hitting all
targets for around 2000-3000 damage (in some strange cases it will
only do about 700, though). After that he starts pulling out stuff
like Demon Claw, which hits a single target for about 1000, an all-
hitting physical attack which swipes away around 1500 damage, Death
and Level 5 Death which as you know can be nasty, and Twister (ARGH!).
Prioritise in keeping Dagger alive. Keeping your HP high is vital
here because of Doomgaze's hard hitting attacks. At the start of the
battle don't have anyone attack until he casts Meteo. Now, if
Dagger dies from the meteor's hit, revive her with a phoenix down
with Steiner, have Freija jump and Zidane attack (or steal). If
she's not dead but other people are have her use Rise on the others
(Zidane first, then Freija, then Steiner). Otherwise, have her cure
the whole party each turn (Curaga/Cure3 is probably best).
Zidane should hit as usual, if he gets Trance hit with MiiTsuisutaa
(MiiTwister), Freija should jump as usual and Steiner can hit.
This battle isn't too difficult if you can get past his nasty
attacks.
---------------------------
Boss: Trance Kuja | Toransu Kuja
HP: -
Steal: White Robe, Ether
Location: Crystal World
My Party:
---------------------------
Boss: Eternal Darkness | Eien no Yami
HP: -
Steal: Elixer
Location: Zetsubou no Oka (Hill of Despair)
My Party: Zidane (41), Dagger (32), Steiner (30), Freija (30)
S E C R E T / O P T I O N A L B O S S E S
---------------------------
Boss: Hades | Haadesu
HP: -
Steal: Robe of Lords, Battle Boots, Shoes of Elmens, Reflect Ring
Location: Place of Memory - Umareru Mono (One to be born)
My Party: Zidane (41), Dagger (32), Steiner (30), Freija (30)
Hades is a peice o' cake at level 50 or so, but not so easy when your
party is a trembling level 30. Firstly, and quite importantly, stick
everyone in the back row. You heard right. Everyone including Zidane
and Steiner. You'll see why soon.
Hades is a nasty chap, sitting there in his big chair with that nasty
lookin' sword. He casts reflect on himself, has a similar looking
attack to the last dungeon's Iron Giants (slashes straight down on
a character reducing their HP to 1), and an slash-all attack (called
Ichi Katana Ryou something, meaning 'One Sword, Both (something)'.
Obviously, for that to make any sort of sense (and for me to make a
better, yet still feeble translation), I'd need to know what the
last kanji is). But I can tell you that it means this - a loss of
between 1300 and 2000 to everyone at once, and that's in the BACK row.
You see now ^_^
Also, he uses Mustard Bomb and Breeze (or is it Freeze?). Finally, he
has 2 special attacks that occur after a countdown of three. The first
is Curse (Kaazu), which has been upgraded from a slight stat-decresing
spell to something much like Bad Breath from hell. It confuses, poisons,
slows and dramatically weakens everyone. Curative magic will be much
less effective and physical attack power will be laughable. The second
is Jihard, the ultimate black magic in the game (besides Ultima which
you can't acquire so it doesn't really count). Jihard hits your whole
party for some teradeath-recieving amount of damage around 6000, and at the
same time, (this will make you CRY) will heal him between 6000 and 7000hp.
I can hear them now, those wimps, saying "I'm gonna wait til I'm on level
99 to fight him!"
The reason that Sakaguchi (or whoever it was who decided) gave Freija
jump was to use in this battle. Have her jump at all times, apart from
when a countdown is occuring (I'll explain that later). Dagger should
cast Protect on herself and then Zidane, and then concentrate on Curing.
If protect runs out, re-cast it. If Steiner should fall, throw him a
Phoenix Down and have him use his second swordskill, Sagaku ,
but if his physical attack will do more than that does, you might as
well fully heal him if ya can spare the turn.
/-------------------\
|B O S S L I S T |
\-------------------/
NOTE - The sub-bosses (ie, those which are difficult fights but
aren't quite bosses ^_~), are not listed here.
Disc 1 Bosses
Boss - - - - - - - - - - - - - Location - - - - - - - - - HP
#1 Plant Brain Evil Forest ?
#2 Black Waltz Wizard #1 &
Shirion Ice Cavern ?
#3 Black Waltz Wizard #2 Dali ?
#4 Black Waltz Wizard #3 Cargo Ship Deck ?
#5 Gizamaluke Gizamaluke's Grotto ?
#6 Beatrix Burmecia Castle ?
Disc 2 Bosses
Boss - - - - - - - - - - - - - Location - - - - - - - - - HP
#1 Black Waltz Wizard #3 South Gate Railroad ?
#2 Raruvaraava Gargan Roo ?
#3 Antlion Clayra Settlement ?
#4 Beatrix Clayra Settlement ?
#5 Zorn and Sorn Alexandria Castle Passage ?
#6 Beatrix Alexandria Princess' Room ?
#7 Raruvaimaago Gargan Roo ?
#9 Rani Fossil Roo ?
#10 Hill Gigas Conda Petie Mountain Path ?
#11 The Soulcage Iifa Core ?
Disc 3 Bosses
Boss - - - - - - - - - - - - - Location - - - - - - - - - HP
#1 Arc Oeilvert ?
#2 Varia Vira Desert Empress ?
#3 Meldi Gemini Gulg Volcano ?
#4 Dahawka Ipsen's Heritage ?
#5 Earth Guardian Earth Shrine ?
#6 Dragon Creature Pandemonium ?
#7 Abadon Pandemonium ?
#8 Shelter Dragon Pandemonium ?
#9 Silver Dragon Pandemonium ?
#10 Garland Pandemonium ?
#11 Kuja Pandemonium ?
Disc 4 Bosses
Boss - - - - - - - - - - - - - Location - - - - - - - - - HP
#1 Shinryuu Warp ?
#2 Kary Place of Memory ?
#3 Tiamat Place of Memory ?
#4 Kraken Place of Memory ?
#5 Lich Place of Memory ?
#6 Doomgaze Crystal World ?
Secret/Optional Bosses
Boss - - - - - - - - - - - - - Location - - - - - - - - - HP
#1 Hades Place of Memory (Disc 4) ?
/---------\
|O U T R O|
\---------/
Lali-Ho!
Hmm I'm not quite sure what to put here. Or what the point in this
section actually is. So I won't put anything yet :)
Any comments/constructive criticism/corrections/questions/moupples
mail addy is - bluryamaneko@hotmail.com
Oh, and don't ask what a moupple is ^_~
:()
Until next time, then...
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