Weapon Guide - Part II
Human Form
Unarmed - Feet and Head based techniques Viper Style jd Coiled Viper 3 sec 0' - +40 - Defensive crouch technique df Slithering Snake 3 sec 0' - +20 - Allows you to advance on a target defensively Crane Style *d Crane Spreads Wings 2 sec 0' - +50 - Defensive recovery into crouching position -f Bird Takes Flight 2 sec 0' - +30 - While falling, you not only regain balance to land on your feet but also gain a bonus to defence (which is generally reduced to next-to-nothing while falling) jj*f*d Perching Bird 2 sec 8' +50 +60 +40- Allows you to land on an opponent's shoulders, deal crush damage to the body and somersault off If your opponent is lying on the ground they will be too low to hit, and you will simply land on them dealing crush damage to the body without the damage bonus. Crab Style bb Crab Scuttles Sideways 3 sec 0' - +30 - Defensive retreat from target. Mongoose Style df Stalking Mongoose 3 sec 0' - +20 - Defensive advance on target Bull Style ffff Rushing Bull 3 sec 0' - +0 - Negates the defense penalty of running. Mantis Style jb Rearing Mantis 3 sec 0' - +50 - Simple defensive technique Dragon Style jj*f*d Swooping Dragon 2 sec 8' +40 +40 +60 - You land hard on your enemy's shoulders and somersault off of them. Like Perching Bird though with less attack/defence and significantly increased damage bonus -f Dragon Takes Flight 2 sec 0' - +40 - Recover from falling with slightly better defence bonus than 'Bird Takes Flight' jb Rearing Dragon 3 sec 0' - +50 - Simple defensive technique Tiger Style jj*f*d Pouncing Cat 2 sec 8' +70 +50 +40- Like Swooping dragon and Perching bird, you land on your opponent's shoulders, though with significantly increased accuracy, slightly less defence than the former, slightly more than the latter. Damage bonus equivalent to 'Perching Bird' df Stalking Tiger 3 sec 0' - +30 - Defensive advance on target dj Poised Cat 3 sec 0' - +40 - Simple defensive tech -f Cat Lands on Feet 2 sec 0' - +30 - Defensive sweep-recovery Monkey Style dj Crouching Monkey 3 sec 0' - +50 - Highly defensive crouch jj*k Leaping Monkey 2 sec 5' +60 +60 +0- Flying double-kick that sends your opponent flying backward upon critical strikes Swallow Style jj*f*d Perching Bird 2 sec 8' +60 +60 +40- Same as the Crane style tech, slightly more accurate dj Waiting Swallow 3 sec 0' - +50 - Simple defensive tech -f Bird Takes Flight 2 sec 0' - +40 - Defensive recovery Bear Style df Loping Bear 3 sec 0' - +30 - Moderately defensive advance on target Cobra Style jd Coiled Cobra 3 sec 0' - +50 - Simple defensive tech df Slithering Snake 3 sec 0' - +30 - Moderately defensive advance on target Scorpion Style bb Scorpion faces foe 3 sec 0' - +44 - Defensive retreat Fox Style bb Cunning Fox Evades Foe 3 sec 0' - +40 - Defensive retreat Hawk Style jj*f*d Perching Bird 2 sec 7' +66 +66 +55 - Same as Crane style tech, slightly more accurate, defensive and damaging *d Swooping Hawk 2 sec 0' - +77 - Highly defensive recovery into crouching position -f Bird Takes Flight 2 sec 0' - +55 - Defensive recovery Rhino Style Unstoppable Charge of the Rhino fffk 4 sec 2' +10 +0 +40 - Crush damage to the body and knockback Lion Style jj*f*d Pouncing Cat 2 sec 7' +90 +50 +40- Incredibly accurate shoulder smash df Stalking lion 3 sec 0' - +40 - Defensive advance dj Poised Cat 3 sec 0' - +50 - Simple defensive tech -f Cat Lands on Feet 2 sec 0' - +40 - Defensive recovery Ape Style dj Slouching Ape 3 sec 0' - +66 - Simple defensive tech Asp Style jd Coiled Asp 3 sec 0' - +66 - Simple defensive tech df Slithering Snake 3 sec 0' - +44 - Defensive advance Serpent jd Coiled Serpent 3 sec 0' - +60 - Simple defensive tech df Slithering Snake 3 sec 0' - +40 - Defensive advance Hydra jd Coiled Hydra 3 sec 0' - +66 - Simple defensive tech df Slithering Snake 3 sec 0' - +44 - Defensive advance Leopard jj*f*d Pouncing Cat 2 sec 7' +77 +77 +44 - Less accurate, but more defensive and slightly more damaging than Lion Style 'Pouncing Cat' df Stalking Leopard 3 sec 0' - +44 - Defensive advance dj Poised Cat 3 sec 0' - +55 - Simple defensive tech -f Cat Lands on Feet 2 sec 0' - +44 - Defensive recovery Wolf df Stalking Wolf 3 sec 0' - +40 - Defensive advance Flea -k Spinning Flea 2 sec 0' +22 +44 +22 - Defensive recovery with accuracy and damage bonus applied to a mid-air body-kick Head Based Techniques Basic humanform head-techniques. More techs can be unlocked through talents and powers. b harmless bite 4 sec 0' +0 - - Deals no damage, though it can potentially be used to activate opponent's cooldown, not an effective attack in itself h headbutt 4 sec 0' +0 - +0 - Dragon Rider head techs sl Summon storm drake - 5 sec Touch - - Purple spell, non-offensive sc Summon ice drake - 5 sec Touch - - "" sf Summon fire drake - 5 sec Touch - - "" Psionics head techs Mana Delay Range Asc Power fm Mind Blast - 3 sec ??' +a +b lff Invisibility - 5 sec Self - - lfc Detect Invisibility 10 3 sec Self - - lcf Regenerate 1 2 sec Self - - f Forcefield 10 2 sec Self - - Dark Lineage Techs r Regenerate 1 2 sec Self - - Green spell b Vampiric Bite - 4 sec Touch +0 +0 Restores mana h Headbutt - 4 sec Touch +0 +0 Dark Lineage + House Shadowsworn Same as Dark Lineage, but with 'Summon shadow drake' sd Summon shadow drake - 5 sec Touch - - Purple spell Tainted Soul techs h Horned headbutt - 3 sec Touch +10 +10 d Demonhide 10 2 sec Self - - Tainted Soul + Demon Spawn techs Same as Tainted Soul, but headbutt bonuses are doubled h Horned Headbutt - 2 sec Touch +20 +20 Feral Spirit d Beasthide 10 2 sec Self - - b Powerful Bite - 4 sec Touch +0 +10 h Headbutt - 4 sec Touch +0 +0