Rollin' Ball of Hell
Level 10
Range: 60 ft. per level of experience
Duration: 1 melee per level of experience
Saving Throw: Dodge if applicable
P.P.E.: 85
Size: 2 ft. diameter per level (may be adjusted smaller if desired by caster)
Speed: 20
This spell creates a ball of fire that originates from the caster and rolls in caster's desired direction. The ball leaves a fiery trail where it has been which inflicts damage throughout the duration of the spell. The Caster has a base 25% chance + 5% per level of controlling direction changes. The ball inflicts damage of 1d6 x 10 and the trail that it leaves inflicts 1d6 per level.
This spell is named in honor of Col. "Pappy" a veteran whom my best friend and I met at Harry S. Truman memorial Veteran's Hospital in Columbia, MO.