HALO, CAPTURE THE FLAG
Capture The Flag is a common gametype. What makes this so different from the other is much really. You have no radar and infinite grenades which is great for sneaking, sniping, and tossing grenades to stop vechiles when you don't have a rocket luancher at hand. This gametype really tests your "team" abilties and skill. This gametype is also set to where walking over your flag will not return, but you must use yours skills and guard it for at least 10 seconds until it retursn on it's own. This option adds more depth to game, especially when trying to defend yourself and carring the flag.
The preffered level for this gametype is: BLOOD GULCH.
CAPTURE THE FLAG ADVANCED |
- GAME OPTIONS/Capture The Flag- |
Assault: |
No |
Single Flag: |
Off |
Flag Must Reset: |
Yes |
Flag At Home To Score: |
Yes |
Captures To Win: |
10 |
Number of Lives: |
Infinite |
Maximum Health: |
100% |
Shields: |
Yes |
Respawn Time: |
10 seconds |
Respawn Time Growth: |
none |
Odd Man Out: |
No |
Invisiable Players |
Yes |
Suicide Penality |
15 seconds |
Infinite Grenades: |
Yes |
Vehcile Set: |
All |
Weapon Set: |
Normal |
Starting Equipment: |
Custom |
Objectives Indicator: |
None |
Other Players On Radar: |
No |
Friend Indicators On Screen: |
Yes |
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