HALO, Team Oddball


Team Oddball is not a so common gametype amongst clans, however it can be of the funniest if played right. In this custom gametype there are 2 skulls, holdng the skill adds time to your team. But remeber, there is 2 skulls, which another member of your team can have to score time or your opponent can be scoring time as well. When holding the skull, you move slower, but do more damage. So with this, although you move slower you can kill an attacker in one swipe, simply because there are no shields. This helps add more balance to the game. In addiation, the skulls carry nav points letting onlookers know your position, and everyone is invisiable, except the skull holder... Muhahaha!

The preffered level for this gametype is: HANG'EM HIGH.

TEAM ODDBALL ADVANCED
- GAME OPTIONS/Oddball-
Trait With Ball:
Extra Damage
Trait Without Ball:
Invisiable
Speed With Ball:
Slow
Ball Type:
Normal
Random Start:
Yes
Ball Spawn Count:
2
Minutes/Points To Win:
5 Minutes
Team Play:
Yes
- PLAYER OPTIONS -
Number of Lives:
Infinite
Maximum Health:
100%
Shields:
Yes
Respawn Time:
Instant
Respawn Time Growth:
none
Odd Man Out:
No
Invisiable Players
No
Suicide Penality
15 seconds
- ITEM OPTIONS -
Infinite Grenades:
No
Vehcile Set:
Warthog
Weapon Set:
Normal
Starting Equipment:
Generic
- INDICATOR OPTIONS -
Objectives Indicator:
Nav points
Other Players On Radar:
No
Friend Indicators On Screen:
Yes