HALO, Team Oddball
Team Oddball is not a so common gametype amongst clans, however it can be of the funniest if played right. In this custom gametype there are 2 skulls, holdng the skill adds time to your team. But remeber, there is 2 skulls, which another member of your team can have to score time or your opponent can be scoring time as well. When holding the skull, you move slower, but do more damage. So with this, although you move slower you can kill an attacker in one swipe, simply because there are no shields. This helps add more balance to the game. In addiation, the skulls carry nav points letting onlookers know your position, and everyone is invisiable, except the skull holder... Muhahaha!
The preffered level for this gametype is: HANG'EM HIGH.
| Trait With Ball: |
Extra Damage |
| Trait Without Ball: |
Invisiable |
| Speed With Ball: |
Slow |
| Ball Type: |
Normal |
| Random Start: |
Yes |
| Ball Spawn Count: |
2 |
| Minutes/Points To Win: |
5 Minutes |
| Team Play: |
Yes |
| Number of Lives: |
Infinite |
| Maximum Health: |
100% |
| Shields: |
Yes |
| Respawn Time: |
Instant |
| Respawn Time Growth: |
none |
| Odd Man Out: |
No |
| Invisiable Players |
No |
| Suicide Penality |
15 seconds |
| Infinite Grenades: |
No |
| Vehcile Set: |
Warthog |
| Weapon Set: |
Normal |
| Starting Equipment: |
Generic |
| Objectives Indicator: |
Nav points |
| Other Players On Radar: |
No |
| Friend Indicators On Screen: |
Yes |
|