Combat Screens Files

 
 
 
 
 
 
 
*.con Files Description
(information provided by Ram Dragon)

Size : 192 bytes, fixed format for each combat screen

Info : Each Combat Screen Map is a 11x11 tiles grid
           Not exactly the same structure for shrine.con (you don't have the first 64 bytes)
 
 

File Description
Offset
Length
Description
 Misc
0x00
16 bytes
X Position of each monster
 
0x10
16 bytes
Y Position of each monster
 
0x20
8 bytes
X Position of each character in the party
 
0x28
8 bytes
Y Position of each character in the party
 
0x30
32 bytes
still unknown
 
0x50
121 bytes
Combat Screen Map
 11x11 Tiles grid
0xB9
7 bytes
still unknown
 

Example:

MARSH LAND
 


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