VENUE: Strangelands
Chapter Number: WWCA-024
GENRE: Sabbat
CONTACT: Maledorium Storytelling Team nexuscrawler@juno.com
GAME SCHEDULE:
Chapter Game
Date: First Saturday of the month
Time: 7:00 pm to 8:00 pm Character Check-In
8:00 pm to 11:00 pm Game is on
Site: The Other Side Cafe
Styles of Play
Rate each of these categories, using the scale below:
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RATING DESCRIPTION
1 - Never Present
2 - Sometimes Present
3 - Often Present
4 - Usually Present
5 - Always Present
Pack Meetings / Misc. Character Activities
Date: Theses games are player driven - must have a Maledorium
ST present to make it a sanctioned game.
Time: Variable, depending upon schedule of players
Site: BJ's apartment
GAME SITES AND DIRECTIONS
BJ's Apartment: Located at 4127 Arizona, Apt #1 in North
Park (619) 296-5224
Other Side Cafe: Located at 4096 30th St in North Park. (619) 521-0533
LIST-maledorium@yahoogroups.com
THEME
Exploration and renewal, as the Sabbat members seek to carve out
territory in the outlying areas of San Diego County for themselves
as they clash with
others who have already claimed that territory.
MOOD
Optimism, edged with paranoia, as the sect members discover the
hidden things inside the places they seek to control. Things are
not always what they seem and the knowledge gained in finding
out, extracts a high price.
The game is based on the live action adaptation of the game
Vampire the Masquerade Sabbat. The player characters are the protagonists,
Sabbat
members who are seeking to expand the power of the sect by taking
over territory which had been previously undeveloped in terms
of the sect. In order to annex the territory, however, the players
must strive to eliminate their weaknesses ere they can deal with
the known and unknown entities who're ensconced therein. The themes
of purifying ones own motives and overcoming weaknesses through
adherence to the sect philosophy is the ideal focus for the player.
CHARACTER RESTRICTIONS / RULES FOR VISITORS / PROXY POLICY
Players are advised that actions performed in game have consequences.
Character concepts are restricted to Sabbat clans. No Camarilla,
Anarch or
Independent PC's are allowed. All Characters to be played in the
venue game are subject to the venue storytelling team for approval
before the character is allowed to interact IC. The Venue storyteller
has final say on actions performed in game. The games are not
intended to be hack and slay "fests", the intent is
for role-playing intrigues, problem solving, and character interaction.
Pack Meetings / Misc. Character Activities
Events that take place outside the normal First Saturday schedule
are to be presided over by the Venue storyteller or his authorized
representative (ACST).
These events are no combat / challenge nights. Players are encouraged
to role-play the social interactions not Rock/Paper/Scissors their
way through the
event. The purpose of these events is for character development/problem
solving. They also are for the players who have restrictive work/school
schedules
VISITING & PROXY CHARACTER
All those from other chapters are under the auspices of this policy,
as they are visitors to the events hosted by Maledorium. Visiting
players must submit an updated, complete character sheet before
they may play it in the game. The character sheet must include
the following items:
Contact information e-mail, Phone # or Mailing address for the
player's Chapter Story Teller and Chapter Coordinator
-Experience Point Log, signed or initialed and dated by their
Chapter Story Teller
-Membership Class Level, signed and dated by the Chapter Coordinator
-Approval Items: Lore, Disciplines, Influence Levels, Abilities,
Rituals, Merits & Flaws, and Item cards must be signed by
approving party if at Chapter
Story Teller level. They must have the name, date and contact
info of the ST who made the approval and if the approval is Domain
Story Teller or
higher-level, the approval number as defined in the approvals
database is also required
-Non Standard clans / creatures as well Unusual Backgrounds /
Histories same as for approval items but must be given to Venue
Story Teller prior to game.
Failure to do so will result in the item(s) being barred from
the event. Players who show up at the game who have incomplete
or no character sheets will be told why it is being barred and
be given the following three options:
1: Play a secondary character made on site and check / approved
by the Venue Story Teller
2: Play a pre-made NPC
3: Play without the item in question
NOTE:
For all those who play powerful characters, and this includes,
but is not restricted to those who play ranking Sabbat positions
such as Archbishop, Templar, Priscus etc. please bear in mind
that in order for the majority of the players to enjoy the game,
you are expected to cooperate with the venue storyteller. There
are many newer players in the game, and they deserve to have a
fun experience at the events. Please remember, "The more
powerful your character is, the more like a Story Teller the player
becomes.
PLOT POLICY
Written plots must be submitted to the venue storyteller at least
two days before the event, before it would be implemented. This
is to maintain the integrity of the local plotlines and ensure
that there are no continuity issues developing. For those players
who travel long distance to play, it is advised that character
sheets be submitted at least a day in advance before the scheduled
event. This is to cut down on 'wait time ' before the game. If
you have no e-mail access, please give the storyteller a call,
and things may be arranged.
STORYTELLER INFORMATION
BJ: Maledorium CST
Email: nexuscrawler@juno.com
Passed Thespis: Yes
REFERENCES
Laws of the Night Revised, White Wolf Game Studios
Laws of the Night Sabbat Guide, White Wolf Game Studios
Kindred Rules supplement 5.0 & 5.1, Prime and US Amendment
Policy on characters from different Chapters, Domains, Regions etc. are covered under the 'visiting characters Policy.
TRAVEL RISKS FOR PCS
There are some hazards in the mountains to get to Anza Borrego.
Those who do, stand a very good chance of disappearing. The other
East county regions have more mundane risks
Experience Point Award Guidelines
Each character who participates for at least 90 minutes receives
an automatic award of 1 Experience Trait.
Players may earn up to a total of 2 Experience Traits per month
by providing downtime reports, character goals, journals, or game
reports, subject to final approval of the Maledorium Storytelling
Team.
INFLUENCE USE/INFLUENCE ACTION CYCLE/INFLUENCE SUBMISSION
GUIDELINES
Influence use during chapter games in a month is not allowed.
The influence cycle is this: Fourth Sunday in a Month by Midnight
is the dead line for
submission of influence actions for the next month. The results
to these actions will be determined by the Third Friday of each
Month and given to the
player prior to the Camarilla / Anarch game on the Third Saturday
of the Month. All influence actions must be submitted either via
e-mail to
maledorium_cst@juno.com or as a text file. Note that no hand written
documents will be accepted - Please follow this format
[Name of PC] Influence Actions ? For [Month/Year]
List of Current Influences - Level - # of Actions
Summary of Influence Actions
[Influence Type/Number of Actions] - [Influence Endeavor Name]
Detail of Influence Action defined listed in Summary
[Influence Type/Number of Actions] - [Influence Endeavor Name]
Give brief narrative detailing how this will be done
Example:
In this example the influences actions were submitted for the
Character Ben White at 11:30 PM on the 4th Sunday of May 2001.
Ben White's Influence Actions: June/2001
Health x5=10 Actions
Summary of Influence Actions:
Health 4 Actions - Shut Down a Business for Health Code Violations
Detail of Influence Action defined listed in Summary
Health 4 Actions - Shut Down a Business for Health Code Violations
Have a hospital or clinic report to local government Agency that
there have been a number of case of food poisoning from the Butcher
shop located at 13th
and Elm ?with the recommendation that it be shut down while the
Department of Health does an inspection
Health 6 Actions - Conceal above Actions
Detail of Influence Action defined listed in Summary
Health 6 Actions - Conceal above Actions
In addition have the hospital or clinic not only provide bad information
like false names, wrong phone numbers and address, lose patient
charts, but also the
owner of the business be brought in for quarantine and not allow
any contact with the outside world until the nature of the food
poisoning could be
determined so as not cause public concern until a treatment could
be prescribed
Intrigue- 5
Action- 2 (PC-introduced, for the most part)
Mystery- 4
Darkness- 4 (Action/consequences. Usually through PC actions)
Drama- 4