Super Smash Brothers
Alternate costumes:
Press C-Left, C-Right, C-Up, or C-Down at the character selection screen.
Highlight Mario and press C-Right and Mario will wear Wario's costume.
Highlight Luigi and press C-Right and Luigi will wear his costume from the original Super Mario Bros.
Highlight Mario and press C-Left and Mario will be wearing his costume from the original Mario Bros.
Highlight Mario and press C-Right and Mario will resemble Wario.
Highlight Link and press C-Left and Link will wear his original blue tunic from the first Zelda game.
Highlight Jigglypuff or Pikachu and press C-Left, C-Right, C-Up, or C-Down to add a hat.
Highlight Captain Falcon and press C-Right to play as his enemy, Blood Falcon.
In free for all mode, you can change the colors of a character at the selection screen by pressing C-Left, C-Right, or C-Down.
Fight as Captain Falcon:
Complete the game in under twenty minutes under any difficulty setting.
Then, defeat Captain Falcon.
Note: For the Japanese version, successfully complete the game as any
character under any difficulty level and number of lives. Then, defeat Captain
Falcon.
To unlock Captain Falcon easily, set the time to "Unlimited". You
can then take as long as needed.
Fight as Jigglypuff (Purin):
Complete the game using any character under any difficulty level and number
of lives. Then, defeat Purin.
Fight as Ness from Earthbound (Mother 2):
Successfully complete the game under the normal difficulty level and three
lives without continuing. Then, defeat Ness when he appears.
Fight as Luigi:
Successfully complete the Bonus 1 "Break The Target" with the
eight original characters and one bonus characters. This can be done during
Bonus 1 practice. Then, defeat Luigi. If you lose the match, complete Bonus 1
again with any character for a rematch.
Classic Mushroom Kingdom stage:
Successfully complete the game with all eight original characters under the
normal difficulty setting and three lives. Continues may be used. The Classic
Mushroom Kingdom stage will be available under versus mode.
Character preview:
Hold Z and press the Analog-stick at the character biography
screen.
Alternate congratulations screen:
Begin game play in one player mode using any character, difficulty setting,
and number of lives. If you reach a total score of 1,000,000 points or more, an
"Incredible" message will appear on the congratulations screen.
Borrow a life:
Begin a team game under versus mode. Press Start if you lose a life
to take a life from your partner, if he or she has more than one remaining.
Alternatively, press A+ B + Z + Start.
Extra points for each level:
The following trick may be used to get an extra 100 points in each level.
Defeat your opponent in one player mode. Press L to taunt just before he
dies. If your character is in a taunt when the camera zooms in for the scores,
100 points will be awarded for the fighter's stance.
Self-destruct:
Hold Z or R (block) until your character explodes.
Hint: Easy win:
To win almost any battle easily, just make any character go into the air,
then jump up and press Up + L to do a powerful kick. This should
make your opponent fly up. Repeat until your opponent flies into the horizon.
Hint: Alternate hits:
If you are hanging, press A, B, R or Z for a
normal hit. However, if you have 100 or more damage points your hits will be
different. Yoshi and Kirby will do something funny.
Hint: Box and barrel attack:
Press Forward + A while holding a box or barrel. The item will
move faster and farther, and can also be used as a quick attack.
Hint: Throwing items:
Often when throwing an item (R +D-pad) at an enemy that has at
least 60 to 80 damage, it will cause them to go flying and do more damage than
normal. Dashing and then throwing the item will be more effective. This is a
good way to effectively hurt a person with a fan.
Hint: Spin attack:
Choose any character in any mode. Use C-Up 1CE or 2CE. Aim your
character towards your opponent. While you are in the air directly above your
opponent, press Down + B. You should do a spin right into your
opponent.
Hint: Spike attack:
Many characters have a spiking move that guarantees a KO 100% of the time if
done correctly. You need to be by the edge of a level and there has to be a
player trying to get back on. Many of the players have a "spike" move
that sends opponents straight down and gets them a KO. For most players the
spike move is Down + A, but some players such as Donkey Kong have
another one by pressing Forward + A. Timing is important here.
When you see the player trying to get back, jump out as they near the stage.
Donkey Kong's Forward + A move works much easier than the other Down
+ A moves. Get above them but before they make it over the stage, and do
the spike move. If done correctly, the opponent will go straight down and have
almost no chance to get back. Make sure you can make it back to a safe location.
Hint: Extra boost:
When you use the powerful Up + B attack most characters will
do an attack that will give them another extra boost. This is most effective
after a jump and a double jump. Here is what happens.
Ness: Press Up + B to make him do PK Thunder. However, if you make it turn and hit him, he will get a very powerful boost in any direction. You will not get hurt.
Fox: Press Up + B and he will do a charge for Fire Fox. He can do it in any direction by pressing the Analog-stick when he charges.
Samus: Press Up + B to do a mid-air roll that does damage similar to Mario's Super Jump.
Pikachu: Press Up+B to do Agility. If you press Left or Right immediately after that, you will move twice.
Jigglypuff: Pressing Up + B does not do anything. However, if you jump, punch, float, punch, and continue in that pattern you can go very far distances (but not much in height).
Kirby: Press Up + B to make Kirby do his Final Cutter, making it go slightly higher for a split second. Do this only if you know that a quick, short boost will get you to where you want to go.
Mario: Press Up + B to have Mario do his Super Jump, giving him about as much boost as a regular jump would.
Luigi: Same as Mario.
Yoshi: None.
Captain Falcon: Press Up + B to have him do a spin in mid-air that can easily be controlled.
Donkey Kong: Press Up + B to have him do a helicopter attack that will boost him. This will not boost him if he is on the ground.
Link: Press Up + B and he will do a sword spin attack that boosts him. This will not boost him if he is touching the ground.
Hint: Captain Falcon: Falcon Punch:
To actually see the Falcon Punch, pause game play while he punches. You will
be able to see that his punch is in the shape of a falcon.
Hint: Captain Falcon: Skeleton:
Select Captain Falcon and Fox. Go to the ship and have Captain Falcon get
close to Fox. Use Fox's blue shield. When Captain Falcon is flashing, press Start.
If done correctly, he will appear as a skeleton.
Hint: Captain Falcon: Best combo:
Press A repeatedly to punch, punch, knee, then rapidly
punch your opponent. If he or she gets out of range, press Down
+ B to the Falcon Kick. In total, it can do from 20% to 50%
damage.
Information in this section was contributed by 4IFalcon.
Hint: Captain Falcon: Extra damage with red shells:
Select the Classic Mushroom Kingdom stage in training mode as Captain Falcon
with Jigglypuff as your opponent. Het your opponent under the lowest platform on
the right side of the stage. Go on that platform and pause game play with three
red shells just right of where your opponent is. Put out the last one a bit to
the left of the other three. Get to the left of your opponent, almost
"inside" him, and perform Captain Falcon's Uppercut Punch (Analog-stick
Up, A). This will send Jigglypuff into the shells while at the same
time you will hit the shells with the Uppercut Punch, causing them to move.
There will be many of the sounds when a shell hits an opponent, and Jigglypuff's
and your damage will go up rapidly to over 200%.
Hint: Captain Falcon: NBA jump:
Go to one player practice mode. Use Captain Falcon and set the speed on 1/4.
On close-up, do one jump forward then use the Up + B attack. If
someone is in the way it will not work. If done correctly, it will appear like
Captain Falcon is going for a slam dunk.
Hint: Donkey Kong: Pokemon punch:
When playing as Donkey Kong, choose the Pokemon Silph Co. stage, then press B
button to make him wind up for a punch. When the door opens, while the Pokemon
is still inside, approach the door, but do not get close enough to force it out.
Press B again to throw the punch and the Pokemon will go flying.
This can also be done with the hammer weapon. Approach the door when it opens, but do not let the Pokemon out. Simply walk into the door and the Pokemon should go flying. Note: This trick only works on some Pokemon.
Hint: Donkey Kong: Combos:
Press Down + B to hit your opponent. Then jump after him and
press Up + B to hit him again.