FF10 Bosses

 

Sinspawn: Amnes
Elemental: N/A
Enemy Skill: None Zanmato Level: 1
Stats HP 2400 (1000) Strength 1 Agility 9
MP 400 Defense 1 Luck 10
AP 0 Magic 5 Evasion 0
Gil 0 Magic Defense 1 Accuracy 0
Status Defense Sleep Immune Silence 0 Darkness 0
Poison Immune Petrify Immune Slow 0
Zombie Immune Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten Immune
Death Immune Provoke 0 Doom Immune
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen 0
Distiller 0 Sensor 0 Scan Immune
Demi Immune Delay 0 Eject Immune
Item Information
Dropped Items Stolen Items Bribe
Normal N/A Normal N/A Amount N/A
Rare N/A Rare N/A Item N/A
Equipment Dropped
Drop Ratio N/A Ability Slots N/A Abilities Attached N/A
Equipment Abilities
Weapon N/A
Armour N/A

 

Auron's Overdrive gauge automatically fills at the beginning of this fight. Go ahead and use his Dragon Fang attack against your enemies. You must press buttons quickly in the correct sequence to get a more powerful attack. Don't bother using Auron's Power Break, because this boss only uses one attack--casting Demi. Just keep hacking at it and you will defeat it. Its tentacles gradually disappear as you reduce its HP. You need not use Potions to keep your HP high. Demi is a percentage attack, meaning that it alone can't kill you. Auron's Overdrive should have wiped out the lesser Sinspawns, so don't worry about that.

 

Geosageno (Al Bhed Ruins)
Elemental: Weak vs. Fire, Ice, Lightning, Water
Enemy Skill: None Zanmato Level: 4
Stats HP 32,767 (32,767) Strength 36 Agility 48
MP 128 Defense 50 Luck 15
AP 0 Magic 40 Evasion 0
Gil 0 Magic Defense 50 Accuracy 50
Status Defense Sleep Immune Silence Immune Darkness Immune
Poison 95 (10%) Petrify Immune Slow Immune
Zombie Immune Power Break Immune Magic Break Immune
Armour Break Immune Mental Break Immune Threaten Immune
Death Immune Provoke Immune Doom Immune
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen 0
Distiller 0 Sensor 0 Scan Immune
Demi Immune Delay Immune Eject Immune
Item Information
Dropped Items Stolen Items Bribe
Normal N/A Normal N/A Amount N/A
Rare N/A Rare N/A Item N/A
Equipment Dropped
Drop Ratio N/A Ability Slots N/A Abilities Attached N/A
Equipment Abilities
Weapon N/A
Armour N/A

 

Don't let the ultra-high HP give you a heart attack. You need only inflict 90 HP of damage to escape it. Hit it three times to accomplish this. You will then run away like the scared little bitch you are.

 

Klikk
Elemental: N/A
Enemy Skill: None Zanmato Level: 1
Stats HP 1500 (400) Strength 14 Agility 4
MP 5 Defense 1 Luck 15
AP 5 (7) Magic 1 Evasion 0
Gil 50 Magic Defense 1 Accuracy 50
Status Defense Sleep Immune Silence 0 Darkness 0
Poison Immune Petrify 0 Slow 0
Zombie 0 Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten 0
Death 0 Provoke 0 Doom 0 (3)
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen 0
Distiller 0 Sensor Immune Scan Immune
Demi 0 Delay 0 Eject 0
Item Information
Dropped Items Stolen Items Bribe
Normal Ability Sphere (x2) Normal Grenade Amount N/A
Rare Ability Sphere (x2) Rare Grenade (x2) Item N/A
Equipment Dropped
Drop Ratio N/A Ability Slots N/A Abilities Attached N/A
Equipment Abilities
Weapon N/A
Armour N/A

 

Just trade strikes with the Klikk. If Tidus gets two turns in a row, use the opportunity to heal yourself with a Potion. After a few turns, you'll receive some thoroughly unexpected help. WHen it's the gilr's turn, choose the Special command, then Use, and fire a Grenade at the Klikk. Have Tidus continue to attack, and the girl Steal. Let her use the Grenades she steals against the boss. You'll get a tiny bit of AP after the battle, and Tidus should gain a Sphere level. You'll also get two Ability Spheres and a bit of Gil.

 

Tros
Elemental: N/A
Enemy Skill: None Zanmato Level: 4
Stats HP 2200 (600) Strength 10 Agility 12
MP 10 Defense 1 Luck 15
AP 8 Magic 1 Evasion 0
Gil 100 Magic Defense 1 Accuracy 20
Status Defense Sleep 0 Silence Immune Darkness Immune
Poison 0 Petrify Immune Slow 0
Zombie Immune Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten Immune
Death Immune Provoke Immune Doom Immune
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen 0
Distiller 0 Sensor 0 Scan 0
Demi Immune Delay 0 Eject Immune
Item Information
Dropped Items Stolen Items Bribe
Normal N/A Normal N/A Amount N/A
Rare N/A Rare N/A Item N/A
Equipment Dropped
Drop Ratio N/A Ability Slots N/A Abilities Attached N/A
Equipment Abilities
Weapon N/A
Armour N/A

 

Begin the fight by casting Cheer. Have Tidus attack and the girl use Grenades. When Tros moves out of attack range, access the Trigger Command Stand By. This will recover a small amount of HP. Tros will launch a powerful attack against you. Use Potions to heal yourself, then go back to attacking and using Grenades. When it runs away again, check Tidus's Trigger Command. You should be able to choose Pincer attack, which will allow both Tidus and Rikku to inflict more damage. (You may have to wait through another round of Nautilus Charge and Trigger Commands for this option to become available.) The Pincer Attack also prevents Tros from using the Nautilus Charge.

 

Kimahri
Elemental: N/A
Enemy Skill: None Zanmato Level: 4
Stats HP 750 (300) Strength 10 Agility 15
MP 10 Defense 15 Luck 15
AP 3 (4) Magic 8 Evasion 0
Gil 100 Magic Defense 5 Accuracy 10
Status Defense Sleep 0 Silence 0 Darkness 0
Poison 0 (25%) Petrify 0 Slow 0
Zombie 0 Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten Immune
Death 0 Provoke 0 Doom 0 (3)
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen 0
Distiller 0 Sensor Immune Scan Immune
Demi 0 Delay 0 Eject Immune
Item Information
Dropped Items Stolen Items Bribe
Normal Ability Sphere (x2) Normal N/A Amount N/A
Rare Ability Sphere (x2) Rare N/A Item N/A
Equipment Dropped
Drop Ratio 255/256 Ability Slots 1-2 Abilities Attached 1-2
Equipment Abilities
Weapon Sensor, Piercing
Armour Defense +5%

 

Use Cheer to reduce the damage you take from his attacks, and then pound on him with regular physical attacks. Try to avoid using healing items. After this fight, Tidus' HP and MP will be restored to full.

 

Sin
Elemental: N/A
Enemy Skill: None Zanmato Level: 4
Stats HP 2000 (1000) Strength 1 Agility 6
MP 100 Defense 1 Luck 15
AP 10 (15) Magic 1 Evasion 0
Gil 100 Magic Defense 1 Accuracy 0
Status Defense Sleep Immune Silence Immune Darkness Immune
Poison Immune Petrify Immune Slow Immune
Zombie Immune Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten Immune
Death Immune Provoke Immune Doom Immune
Nul Spell Immune Shell Immune Protect Immune
Reflect Immune Haste Immune Regen Immune
Distiller 0 Sensor 0 Scan 0
Demi 0 Delay 0 Eject Immune
Item Information
Dropped Items Stolen Items Bribe
Normal Mana Sphere Normal N/A Amount N/A
Rare Mana Sphere Rare N/A Item N/A
Equipment Dropped
Drop Ratio 255/256 Ability Slots 1-2 Abilities Attached 1-2
Equipment Abilities
Weapon Piercing, Icestrike
Armour Fire Ward, Lightning Ward, Water Ward, Ice Ward

 

 

Sinscales
Elemental: N/A
Enemy Skill: None Zanmato Level: 4
Stats HP 200 (400) Strength 13 Agility 12
MP 0 Defense 1 Luck 0
AP 2 (3) Magic 1 Evasion 0
Gil 22 Magic Defense 1 Accuracy 0
Status Defense Sleep 0 Silence 0 Darkness 0
Poison 0 (25%) Petrify 0 Slow 0
Zombie 0 Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten Immune
Death 0 Provoke 0 Doom Immune
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen 0
Distiller 0 Sensor 0 Scan 0
Demi 0 Delay 0 Eject 0
Item Information
Dropped Items Stolen Items Bribe
Normal Power Sphere Normal N/A Amount N/A
Rare Power Sphere Rare N/A Item N/A
Equipment Dropped
Drop Ratio N/A Ability Slots N/A Abilities Attached N/A
Equipment Abilities
Weapon N/A
Armour N/A

 

After destroying the first round of Sinscales, you'll be instructed to attack Sin itself. Thereafter, destroy two of the three Sinscales in front of you to reduce the damage you take, and focus on Sin. Use Kimahri's Lancet, Wakka's regular attack, and Lulu's Black Magic to defeat Sin, as you can only use long-range attacks. Swap in Yuna to heal, and Tidus to use Cheer. You should defeat it fairly easily.

 

Sinspawn: Echuilles
Elemental: N/A
Enemy Skill: None Zanmato Level: 4
Stats HP 2000 (400) Strength 10 Agility 5
MP 20 Defense 1 Luck 15
AP 12 Magic 15 Evasion 0
Gil 115 Magic Defense 1 Accuracy 15
Status Defense Sleep Immune Silence 0 Darkness 0
Poison 0 (25%) Petrify Immune Slow 0
Zombie Immune Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten 0
Death Immune Provoke Immune Doom 0 (3)
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen 0
Distiller 0 Sensor 0 Scan 0
Demi 0 Delay 0 Eject Immune
Item Information
Dropped Items Stolen Items Bribe
Normal Ability Sphere (x2) Normal N/A Amount N/A
Rare Ability Sphere (x2) Rare N/A Item N/A
Equipment Dropped
Drop Ratio 255/256 Ability Slots 1-2 Abilities Attached 1-2
Equipment Abilities
Weapon Piercing, Waterstrike
Armour Water Ward

 

This battle is just Tidus and Wakka. Use Cheer to improve your physical stats, and have Wakka use Dark Attack to keep you safe from the fiend's powerful attacks. Ignore the Sinscales. After using two Drain Touch attacks, Sinspawn Echuilles will strike with Blender, which can really damage you. Use Potions or Hi-Potions to recover HP, and don't forget to re-use Dark Attack when it wears off!

 

Lord Ochu (Optional Battle)
Elemental: Weak vs. Fire
Enemy Skill: None Zanmato Level: 1
Stats HP 4649 (800) Strength 15 Agility 8
MP 39 Defense 1 Luck 20
AP 40 (60) Magic 23 Evasion 0
Gil 420 Magic Defense 1 Accuracy 10
Status Defense Sleep 0 Silence 0 Darkness Immune
Poison Immune Petrify 0 Slow 0
Zombie 0 Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten 0
Death 0 Provoke Immune Doom 0 (1)
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen 0
Distiller 0 Sensor 0 Scan 0
Demi 0 Delay 0 Eject 0
Item Information
Dropped Items Stolen Items Bribe
Normal MP Sphere Normal Potion Amount 92,980
Rare HP Sphere Rare Potion Item Remedy (x80)
Equipment Dropped
Drop Ratio 255/256 Ability Slots 1-3 Abilities Attached 1-3
Equipment Abilities
Weapon Piercing, Poisontouch, Strength +5%, Magic +5%
Armour Darkness Ward, Silence Ward, Sleep Ward, Stone Ward, Confuse Ward, Berserk Ward

 

You should make an effort to have all of your party members in on this battle, since the AP reward is quite nice. Have Tidus cast Haste on Lulu, and then keep her in the party constantly casting Fire spells. Wakka should use Silence Attack to keep down the boss's spellcasting. Bring Yuna in to heal when necessary, and have Kimahri use physical attacks.

When the boss's HP drops below 2000, it will fall asleep. While sleeping, it regenerates HP, so attack it physically to wake it up. Once you do, though, it'll use the very nasty Earthquake attack. To avoid this, you might want to have Yuna summon Valefor and let him finish the battle, since Earthquake doesn't affect him.

 

Sinspawn Geneaux
Elemental: Weak vs. Fire, absorbs Water
Enemy Skill: None Zanmato Level: 4
Stats HP 3000 (900) Strength 30 Agility 25
MP 30 Defense 1 Luck 0
AP 48 (72) Magic 10 Evasion 0
Gil 300 Magic Defense 1 Accuracy 100
Status Defense Sleep Immune Silence 0 Darkness Immune
Poison Immune Petrify Immune Slow 0
Zombie Immune Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten Immune
Death Immune Provoke Immune Doom Immune
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen 0
Distiller 0 Sensor 0 Scan 0
Demi Immune Delay 0 Eject Immune
Item Information
Dropped Items Stolen Items Bribe
Normal Power Sphere (x2) Normal N/A Amount N/A
Rare Power Sphere (x3) Rare N/A Item N/A
Equipment Dropped
Drop Ratio 255/256 Ability Slots 1-2 Abilities Attached 1-2
Equipment Abilities
Weapon Piercing, Darktouch
Armour Dark Ward

 

Sinspawn Geneaux also has two tentacles. They have 450 HP each (inflict 500 or more damage to Overkill) and yield 5 AP each (7 if Overkilled). The tentacles absorb any magic cast on the body, so have Tidus Haste Lulu and then have her cast Fire on the tentacles repeatedly until they die. Kimahri should have a Piercing weapon equipped, so have him attack the body. Bring Yuna in to cast Cure and Esuna on poisoned characters; she can also summon Valefor if you'd like to try using Sonic Wings to delay Sinspawn Geneaux's turn. Have Wakka attack the tentacles. Once the tentacles are gone, the body unravels and you can start using normal attacks. Make sure you use Wakka's Silence Attack to prevent it from casting Water, and have Lulu keep casting Fire.

 

Oblitzerator
Elemental: Weak vs. Lightning, half damage from Water and Fire.
Enemy Skill: None Zanmato Level: 4
Stats HP 6000 (600) Strength 16 Agility 1
MP 10 Defense 1 Luck 0
AP 36 (54) Magic 1 Evasion 0
Gil 580 Magic Defense 1 Accuracy 10
Status Defense Sleep Immune Silence Immune Darkness Immune
Poison Immune Petrify Immune Slow 0
Zombie Immune Power Break 0 Magic Break 0
Armour Break 0 Mental Break 0 Threaten Immune
Death Immune Provoke Immune Doom Immune
Nul Spell 0 Shell 0 Protect 0
Reflect 0 Haste 0 Regen Immune
Distiller Immune Sensor 0 Scan 0
Demi 0 Delay 0 Eject Immune
Item Information
Dropped Items Stolen Items Bribe
Normal Elixir Normal N/A Amount N/A
Rare Elixir Rare N/A Item N/A
Equipment Dropped
Drop Ratio 255/256 Ability Slots 1-2 Abilities Attached 1-2
Equipment Abilities
Weapon Piercing, Lightningstrike
Armour Defense +3%