FF8 Bosses

Disk 1

Enemy
 

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.
 

 HP
 

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.
 

 Exp
 

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.
 

 AP
 

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.
 

Ifrit
 
1068
 
None
 
20
 
 Battle Location
 
Fire Cavern
 
 Description
 
Fire GF, uses fire magic. It's a strong opponent, but as it is a part of Garden's exam. Not impossible to defeat.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Ifrit is fairly easy to defeat with a combination of physical attacks and ice-based magics. Make sure you draw Blizzard from the Glacial Eye's that roam the area surrounding Balamb Garden. It's also wise to use Shiva, as he'll denote its power and eventually decide to join you.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire
Cure
Scan
 
G-Returner
Ifrit Card
 
None
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Biggs
 
467-705
 
None
 
4
 
 Battle Location
 
Dollet Communication Tower
 
 Description
 
A Galbadian Major. An officer who is not well versed in combat. In charge of activating the Dollet Communication Tower. Forgetful and short-tempered.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Biggs is fairly easy to defeat. Save your time for drawing Esuna magic, then easily finish him off or wait for the tornado to blow him away.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire
Thunder
Blizzard
Esuna
 
Elixir
 
None
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Wedge
 
416-640
 
None
 
4
 
 Battle Location
 
Dollet Communication Tower
 
 Description
 
A Galbadian soldier assigned to the Dollet Communication Tower. always picked on by his superior, Major Biggs.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Just like Biggs, Wedge isn't much of a challenge. However, he does have the ability to heal himself. Draw his magics, then dispatch him or wait for the tornado.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire
Thunder
Blizzard
Cure
 
Cottage
 
None
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Elvoret
 
1563-3523
 
None
 
10
 
 Battle Location
 
Dollet Communication Tower
 
 Description
 
A monster that lives in the abandoned Dollet communication Tower. No one knows where it came from.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Start the battle by drawing Siren. Draw double with one or two characters and immediately use it on the third character who will cure the others when their HP is getting low. Try to store as much Double with at least one character as possible for future boss battles. Use physical attacks in combination with Guardian Forces to defeat him. Take advantage of double and cast twice the magic for more attacking power.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Thunder
Cure
Double
Siren
 
G-Returner
 
None
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
X-ATM092
 
5072-5770
 
None
 
50
 
 Battle Location
 
Dollet Communication Tower
 
 Description
 
Galbadia's unmanned mobile attack weapon aka "Black Widow". Doesn't stop until it kills all enemies in its path.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Escaping
Summon Quezacotl and cast double thunder since lightning is his only weakpoint. After you have inflicted about 2000 HP, Zell will suggest running away. You can escape the battle by pressing L1 + R1. Repeat this strategy until you've reached the beach.

Defeating
Make sure you have enough double magic and that you have acquired the Boost and SumMag+20% abilities with Quezacotl. Cast double on two characters and let them cast lightning. Use the third character to summons Quezacotl and use your limit breaks when your HP is getting low. Timing is everything here, so make sure you cure your party members often.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire
Blizzard
Cure
Protect
 
None
 
None
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Granaldo
 
1314-9700
 
None
 
5
 
 Battle Location
 
Balamb Garden Training Center
 
 Description
 
A large, insect-type monster that is a survivor of some ancient race. Uses its large spikes and tail to attack.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Quickly dispatch two Raldo's to decrease his "pushing" tactic and draw blind from it. This enemy party can be easily dispatched by physical attacks and GF's.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Sleep
Blind
Confuse
Shell(level 30)
Pain (level 30)
 
Wizard Stone
 
Wizard Stone
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Fake President
 
52-778
 
None
 
None
 
 Battle Location
 
Galbadian Train
 
 Description
 
President's Deiling's double. Attacks in strange way but not very strong. However ...
 
 Attacks
 
 Battle Strategy
 
Normal
 
This boss is easy to defeat. Simply attack him several times until he transforms into Gerogero.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Cure
 
None
 
None
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Gerogero
 
350-3650
 
None
 
20
 
 Battle Location
 
Galbadian Train
 
 Description
 
A monster that posed as President Deiling. Attacks with its deformed arms and status attacks.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Though not a difficult enemy, beware of his status altering attacks. Make sure you heal zombie status as quickly as possible, as curing a character with zombie will inflict significant damage. Nullify zombie status with Esuna and attack him with a combination of physical attacks and GF's.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Esuna
Double
Berserk
Zombie
 
Zombie Powder
 
Phoenix Down
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Iguion
 
127-1747
 
None
 
10
 
 Battle Location
 
Deling City Center
 
 Description
 
A mutation of a gateway decoration. Uses petrify attacks. Someone has given it the reflect power.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Draw Carbuncle first, then dispatch these two lizards with total ease. Their attacks aren't that powerful, though they may try to petrify you. They can be easily taken out with one GF or a few physical attacks.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Cure
Esuna
Break
Carbuncle
 
G-Returner
 
G-Returner
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Seifer
 
176-1150
 
None
 
None
 
 Battle Location
 
Witch Parade Float
 
 Description
 
After leaving the Garden, he decided to become the Sorceress Knight under Edea. Uses fire magic in conjunction with sword attacks.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Seifer is fairly easy to defeat with a few physical attacks and GF's. Take advantage of his life magic by drawing it prior to defeating him.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire
Cure
Life
 
None
 
Elixir
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Edea
 
1300-7000
 
None
 
20
 
 Battle Location
 
Witch Parade Float
 
 Description
 
A powerful sorceres and ruler of Galbadia. Her sorceress power may be the most powerful in the world.
 
 Attacks
 
 Battle Strategy
 
Normal
 
The Final Battle of Disc 1 and it is quite a tough one. Edea has several brutal magic attacks which can inflict over 300 HP of damage. Make sure that one of character has the Item command equipped. Protect your party members with Carbunkle, reflecting her magic attacks, and use items for recovery. Cast your strongest GF's to inflict some serious damage. Limit Breaks are very handy also, so make sure Irvine has plenty of ammunition.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Cura
Dispel
Life
Double
 
None
 
Elixir
 

Disk 2

Enemy
 

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.
 

 HP
 

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.
 

 Exp
 

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.
 

 AP
 

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.
 

Biggs
 
1467-2235
 
None
 
10
 
 Battle Location
 
Galbadia Missile Base Control Room
 
 Description
 
He was a major during the Dollet Communication Tower Operation, but was demoted after the operation failed. Hates SeeD.
 
 Attacks
 
 Battle Strategy
 
Normal
 
An easy battle, but don't finish it too fast. Take some time to draw Regen. Instantly dispatch Wedge and use sleep on Biggs. An overall simple battle.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Cure(-a)
Slow
Haste
Regen
 
Elixir
 
Regen Ring
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Wedge
 
1416-2139
 
None
 
None
 
 Battle Location
 
Galbadia Missile Base Control Room
 
 Description
 
Demoted along with Biggs for his part in the failure of the Dollet Communication Tower Operation. Unfortunately, still works under Biggs.
 
 Attacks
 
 Battle Strategy
 
Normal
 
A fairly easy battle. Either use your GF's or physical attacks. Remember to use despel when Biggs casts Regen on him.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire(-a)
Shell
Protect
Reflect
 
Remedy
 
Strength Love
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
BGH251F2
 
4200-8400
 
None
 
20
 
 Battle Location
 
Galbadia Missile Base
 
 Description
 
Named Iron Clad for its defense capability. The main cannon is more powerfull than X-ATM092's Rail Gun.
 
 Attacks
 
 Battle Strategy
 
Normal
 
This attack can be somewhat difficult since his attacks can inflict over 900 HP of damage. Have plenty of Cure magic and Potions ready. Have one person constantly cure others, one summoning Quezacotl, and the third casting double Thundara/Thundaga. After finishing him off, two soldiers will appear. Dispatch them easily.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Shell
Protect
Stop
 
None
 
None
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Oilboyle
 
2136-15630
 
None
 
10
 
 Battle Location
 
Underneath Balamb Garden
 
 Description
 
This creature lives underground. Its slimy body is full of oil. Attacks by spitting oil.
 
 Attacks
 
 Battle Strategy
 
Normal
 
This battle can be difficult if you don't take advantage of Oilboyle's fire weakness. Junction Fire to your attack attributes to inflict more damage. Have one character continually summon Ifrit while the others cast double Fira/Firaga. If you are low on HP, draw Cura.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Esuna
Blind
Cure(-a/-aga)
Confuse
 
Wizard Stone
Orihalcon
 
Fuel
Orihalcon
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Norg
 
4400-12200
 
None
 
20
 
 Battle Location
 
Garden MD Level
 
 Description
 
Master of Balamb Garden. Opposes headmaster Cid in trying to control Balamb Garden.
 
 Attacks
 
 Battle Strategy
 
Normal
 
NORG can be easily defeated with GF's, physical attacks, and wind-based magic. Make sure you draw Leviathan first. Use Carbuncle to reflect his magic and take his HP down easily with Demi.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Shell
Protect
Esuna
Leviathan
 
Wizard Stone
 
Circlet
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Norg Pod
 
2000
 
None
 
None
 
 Battle Location
 
Garden MD Level
 
 Description
 
A defense shelter protecting Master Norg. The shelter must be destoyed in order to attack Norg, who is inside the shelter.
 
 Attacks
 
 Battle Strategy
 
Normal
 
This orb can be easily destroyed by inflicting it with poison.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Cure(-a)
 
None
 
None
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Norg - Left Pod
 
57-2865
 
None
 
None
 
 Battle Location
 
Garden MD Level
 
 Description
 
Norg's support system with autorecover functions that restores any damage. Uses attack Magics.
 
 Attacks
 
 Battle Strategy
 
Normal
 
These orbs can be kept at bay by constantly attacking them. Though they have strong magic power, they aren't too much of a threat to your party.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Dispel
Confuse
Slow
 
None
 
Spr Up
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Norg - Right Pod
 
57-2865
 
None
 
None
 
 Battle Location
 
Garden MD Level
 
 Description
 
Norg's support system with autorecover functions that restores any damage. Uses status-changing attacks.
 
 Attacks
 
 Battle Strategy
 
Normal
 
These orbs can be kept at bay by constantly attacking them. Though they have strong magic power, they aren't too much of a threat to your party.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Thunder(-a)
Life (Level 20)
Bio (level 20)
 
None
 
Mag Up
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
BGH251F2
 
5100-7800
 
None
 
20
 
 Battle Location
 
Fisherman's Horizon
 
 Description
 
Out of control after being destroyed at the Missile Base. Can only fight for a short amount of time.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Due to it's extreme damage from the previous battle, BGH251F2 poses little threat. Simply defeat it again with a combination of physical attacks and GF's.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Shell
Protect
Stop
 
Running Fire
Missile
 
Adamantine
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Fujin
 
300-8700
 
None
 
10
 
 Battle Location
 
Town of Balamb
 
 Description
 
Looking for Ellone under Seifer's command. Uses powerful wind magic. Also uses Pinwheel.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Draw Pandemona first. Casting Blind on Fujin will make her attack accuracy slim to none. Simply follow up with magic and physical attacks to easily defeat her.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Aero
Cura
Life
Pandemona
 
Megalixir
 
Megalixir
Hero
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Raijin
 
400-11600
 
None
 
10
 
 Battle Location
 
Town of Balamb
 
 Description
 
Looking for Ellone with Fujin. Good at physical attacks. Tries to act cool around poeple.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Junction Bio to your elemental attack to inflict considerable damage on Raijin. Use GF's for added damage except for Quezacotl. Raijin attacks can be near fatal, so make sure your characters are constantly healed.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Thunder
Thundara
Shell
Protect
 
Str Up
 
Str Up
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Seifer
 
1300-10300
 
None
 
20
 
 Battle Location
 
Galbadia Garden Auditorium
 
 Description
 
Attacks with Edea to destroy SeeD. His sword skills have been refined, and he has gained more skills.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Seifer is far from a threat to your party. Take advantage of drawing Protect and Haste and take him down easily with general attacks.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire(-a/-aga)
Thunder(-ara/-aga)
Dispel
Haste
 
Mega Potion
 
Mega Phoenix
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Seifer
 
1200-7400
 
None
 
None
 
 Battle Location
 
Galbadia Garden Auditorium
 
 Description
 
Defeated once, and still trying to fight to save his pride. HP is lower due to the defeat, but skills are higher.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Though his skills are somewhat improved, Seifer is far from a threat to your party. Take him down easily with GF's, Limit Breaks, and physical attacks.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire(-a/-aga)
Thunder(-ara/-aga)
Dispel
Haste
 
Hero
Holy War
 
Hero
Holy War
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Edea
 
5000-16000
 
None
 
50
 
 Battle Location
 
Galbadia Garden Auditorium
 
 Description
 
A sorceress bent on conquering the world. Hired Galbadia Garden forces to destroy SeeD which stand in her way.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Draw Alexander at the beginning of the battle. Edea will inflict powerful spells on your party, so protect them with Shell and Protect. Carbuncle will do little good since Edea will cast Reflect then, bounce spells off herself. Take her down with Limit Breaks and GF's such as Leviathan and Diablos. Also use Meltdown which cannot be reflected.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Blizzard(-ara/-aga)
Demi
Esuna
Alexander
 
Force Armlet
 
Royal Crown
 

Disk 3

Enemy
 

Display in ascending order based on the 'Enemy' field.Display in descending order based on the 'Enemy' field.
 

 HP
 

Display in ascending order based on the 'HP' field.Display in descending order based on the 'HP' field.
 

 Exp
 

Display in ascending order based on the 'Exp' field.Display in descending order based on the 'Exp' field.
 

 AP
 

Display in ascending order based on the 'AP' field.Display in descending order based on the 'AP' field.
 

Abadon
 
510-17010
 
None
 
40
 
 Battle Location
 
Great Salt Lake
 
 Description
 
A monster born of ancient bones deep in Great Salt Lake. It's assumed that it came to life after the Great Salt Lake dried up.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Since this monster is undead, killing it with Holy or recovery magic is an easy way to defeat it. If you want to take advantage of stocking magic, use Regen to slowly deplete its HP while your characters draw. Though a boss, this monster is easy to kill.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Cure(-a/-aga)
Esuna
Flare (level 30)
 
Flare Stone
 
Power Wrist
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Propagator
 
1100-5500
 
None
 
5
 
 Battle Location
 
Ragnarok
 
 Description
 
A monster living in the Spaceship Ragnarok. Very violent in nature, it attacks anything that moves within the ship.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Though not an immediate threat to your party, the Propigator can pack a heavy punch if your party solely attacks. Use a Guardian Force or two to easily defeat these. To rid the Ragnarok of the infestation, kill similar colors one after another.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Thunder(-ara/-aga)
Cure(-a/-aga)
Esuna
Life
 
Random Stone
 
Wizard Stone
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Fujin
 
5300-18200
 
None
 
8
 
 Battle Location
 
Lunatic Pandora
 
 Description
 
Assisting Seifer inside Lunatic Pandora. Uses support magic as well as attack magic.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Fujin and Raijin are much stronger in this battle, but can be defeated with a combination of physical attacks and Guardian Forces. Limit Breaks can easily cut them down to size. Protect your party with Carbunkle and attack using Doomtrain and Diablos.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Aero
Cure (-a/-aga)
Life
Full-Life (level 30)
Tornado (level 30)
 
Megalixir
 
Megalixir
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Raijin
 
5400-22600
 
None
 
12
 
 Battle Location
 
Lunatic Pandora
 
 Description
 
Works with Fujin and Seifer. Still relies on his strength, but can now use Support magic as well.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Fujin and Raijin are much stronger in this battle, but can be defeated with a combination of physical attacks and Guardian Forces. Limit Breaks can easily cut them down to size. Protect your party with Carbunkle and attack using Doomtrain and Diablos.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Thunder(-ara)
Protect
Shell
 
Str Up
 
Power Wrist
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Mobile Type 8
 
30400-46400
 
None
 
40
 
 Battle Location
 
Lunatic Pandora
 
 Description
 
Its beam and laser attacks go far beyond the damage of any modern weapon.
 
 Attacks
 
 Battle Strategy
 
Normal
 
This can be a very difficult battle if your party uses anything other than physical attacks. Counter his powerful Deadly Blow attack by using a tripled Curaga. Quezacotl and Eden are also beneifical in this battle. Limit Breaks can be effective as well, however if your characters are fairly strong, straight physical attacks can make this battle quite easy.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire(-a/-aga)
Thunder(-ara/-aga)
Blizzard(-ara/-aga)
Flare
 
Laser Cannon
 
Laser Cannon
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Left Probe
 
5100-9100
 
None
 
None
 
 Battle Location
 
Lunatic Pandora
 
 Description
 
Its beam and laser attacks go far beyond the damage of any modern weapon.
 
 Attacks
 
 Battle Strategy
 
Normal
 
When these probes detach from the main body, they act as a countermeasure when the Mobile Type 8 is attack. Ignore these probes, as their weak strength only inflicts approximately 600HP.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Cure(-a/-aga)
Esuna
 
None
 
Vit Up
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Right Probe
 
5100-9100
 
None
 
None
 
 Battle Location
 
Lunatic Pandora
 
 Description
 
Its beam and laser attacks go far beyond the damage of any modern weapon.
 
 Attacks
 
 Battle Strategy
 
Normal
 
When these probes detach from the main body, they act as a countermeasure when the Mobile Type 8 is attack. Ignore these probes, as their weak strength only inflicts approximately 600HP.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire(-a/-aga)
Thunder(-ara/-aga)
Blizzard(-ara/-aga)
 
None
 
Str Up
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Seifer
 
3700-34500
 
None
 
40
 
 Battle Location
 
Lunatic Pandora
 
 Description
 
To retain his pride as Sorceress' Knight, he is determined to win. His skills are even more deadly.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Even though this is your final battle with Seifer, he still poses no threat to your party. Keep him at bay by maintaining moderate HP and draw as much Aura magic as possible. After you're adequately stocked, easily take him out with Guardian Forces and/or physical attacks. If you obtained Odin prior to this battle, he will attempt to attack Seifer and lose. At the end of the battle, Gilgamesh will defeat Seifer.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire(-a/-aga)
Thunder(-a/-aga)
Blizzard(-a/-aga)
Aura (level 30)
 

Holy War
 
Hero
Holy War
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Adel
 
6000-51000
 
None
 
None
 
 Battle Location
 
Lunatic Pandora
 
 Description
 
Esthar's ruler before Laguna and company confined her. Released by Ultimecia and regaining strength.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Ready your party with Cerberus since most of your attacks will be physical or magic. Using Guardian Forces is not recommended as it will inflict considerable damage to Rinoa. Depleting Rinoa's HP will end the game. Aura is quite handy, but be careful of using magic that will hurt Rinoa.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Fire(-a/-aga)
Thunder(-a/-aga)
Blizzard(-a/-aga)
 
None
 
Samantha Soul
 



 
 Enemy
 
 
 HP
 
 
 Exp
 
 
 AP
 
 
Rinoa
 
6021-9036
 
None
 
None
 
 Battle Location
 
Lunatic Pandora
 
 Description
 
Rinoa being junctioned by Adel. Immobile, because Adel is absorbing her powers. Can be released by defeating Adel.
 
 Attacks
 
 Battle Strategy
 
Normal
 
Rinoa will slowly lose HP as Adel "draws" it from her. Help Rinoa keep her HP by casting Regen on her. If Rinoa dies, the game will be over. You can successfully complete the battle if you defeat Adel and Rinoa simultaneously.
 
 Weakness
 
 Defense
 
 No Effect
 
 Absorbtion
 

 

 

 

 
 Draw
 
 Win Item
 
 Mug Item
 
Esuna
Dispel
Regen
 
None
 
Megalixir