POLYMERIC ARMOR Polymeric armor is a superstrong, microengineered plastic that is lighter and less bulky than conventional armor. Polymeric armor is stronger than most steel and ferro-fibrous alloys, and can stand up to heavy ballistic penetration and shaped charge (missle) impacts. However, it's most significant weakness is that energy weapons melt it like butter. -Game Rules Polymeric Armor gives a substansial x1.5 modifier to armor, at no additional critical slot penalties. However all damage done by energy weapons is increased by half (Multiply all energy strikes by 1.5, rounding up). CRYSTAL LATTICE ARMOR Crystal lattice armor is a glistening armor made from a weave of tough, synthetic monomolecular crystal strands, and is remarkably thin and not bulky at all. It is stronger than almost all conventional armors, and can stand up admirably to energy weapon and shaped charge (missle) impacts. However, the raw hitting power of ballistic weapons shatters the delicate crystal structure. -Game Rules Crystal Lattice Armor gives a substansial x1.5 modifier to armor, at no additional critical slot penalties. However all damage done by ballistic weapons is increased by half (Multiply all ballistic strikes by 1.5, rounding up). CERAMIC PLATE ARMOR Ceramic Plate is created from a special dull black ceramic that is super strong and extremely light. It can stand up against the heat of energy weapons and the impact of ballistic weapons, but the shaped charges in warheads of most missles cause severe stress in this armor and break it apart. -Game Rules Ceramic Plate Armor gives a substansial x1.5 modifier to armor, at no additional critical slot penalties. However all damage done by missle weapons is increased by half (Multiply all missle strikes by 1.5, rounding up). COST: All three of these armors are 40,000 C-bills per ton All Armors created by Dante