Fair Even Cutters!
You
have just stumbled upon the scrap that is known as the Planescape Notes!
This is the notes and reminders of Yogi's Planescape campaign. You'll
be well lanned after a good read of this, and be far less clueless.
This is the fourth rendition of this chant- breaker, saying we've been
around a while, and for that, we're now on-line. I'm also looking
for some help in the future. See Jo-Ann's Bulletin Board below.
I. Role Call
This
is where we meet the heros of Yogi's Cornell campaign, affectionately known
as the Tagalong Game. We'll go by seniority...
Teb - Talkative halfling with a gem stuck in his head and quip on his lips.
Played by Rob (R-Bradshaw@cornell-iowa.edu).
Melane - Beautiful woman with an axe and a universe to test it against.
Played by Marie (redkestral@juno.com)
Glaradrin - Everyone's favorite Man in a Dark Cloak who Sits in Corners
and Glowers. NPC.
Xander - Quick spoken elven bard who loves to play with his magic.
Played by Nick
(N-Bittle@cornell-iowa.edu).
Morningstar - Human ex-bodyguard with an introspective eye. Played
by Dan
(d-blackwell@cornell-iowa.edu).
AJ - Ex-gladiator looking to enjoy his life of freedom. Played by
Phil
(P-Armellino@conell-iowa.edu).
Quell'Ach - Human raised elf who is interested in his roots. Played
by Tommy
(White_Mage_256@hotmail.com).
Ed - Priest of Athena fascinated by her war aspect. Played by Mike.
II. Where was I?
This is for comparison for Yogi's other campaigns. This is the year
Hashkar 126 (for those on Sigilian calendars), approximately 6 months after
the completion of the Great Modron March, and about two and a half years
since the original swallowing of Plague-Mort. For those keeping track,
that is about four and a half since a certain elf and his party first accidentally
used rotten pomegranates to go to Baator...
III. When we last saw
our heros...
This section is usually the most interesting. This is where you see
the DM's picture of what happened in the last session. Usually very
interesting, and funny :) For this, I will write from prospective of the
Clueless berks, so as not to shed too much light on the dark...
A party of 6 primes (Morningstar, AJ, Quell'Ach, Ed, a priest of Hermes,
and a young human bard) were gathered together on their prime world of
Tailith by a man in shadows who wanted them to complete a task for him.
They were to go into a little known dungeon, and given exact directions
through it to find a fist sized jewel somewhat like an opal, take a few
more exact turns, and open a magic portal using a doorknob (taken by AJ),
go through the portal, go down two blocks to the left in the city they
appeared in, find a small shop surrounded by rich establishments, find
him within, and deliver the jewel. All without touching the jewel
(he also gave them a specific bag, now held by Morningstar.
After being told where exactly to go, but having no clues as to the dangers,
they started their trek. They found the dungeon, and got through
the first section rather easily. Then, a cave in hit hard.
Both the cleric of Hermes and the bard were fully squashed. The rest
barely escaped, but were now blocked into the cave. Just as they
were catching their collective breath, they saw a strange blue shimmering
from a hole above, reflecting off the stones of a higher tunnel leading
down. Then, they heard something go Fwwmf! up there. They stepped
away from the hole, expecting something to fall on them. Immediately
after, another, louder blomph occurred, and more tumbling toward the mouth
of the above tunnel, but barely stopping before they could see what fell.
Then there was another one, but this one was saying something in an elven
dialect not easily understood, rolled down the above tunnel, then hit the
thing right by the edge, sending them both down into the middle of the
party. With now light upon them, they could see a dark, cloaked figure
lying upon another figure, clearly an elf, in purple. The dark figure
almost immediately rolled up, flipped to a standing post, as was ready
with a throwing dagger ready as the fourth and final tumble was heard from
above. The last tumble stopped before falling into this cavern.
The group was stunned, and Morningstar immediately reached to help the
purple-clad elf. Grunting up, the elf said hello in a very friendly
way (after shooting an interesting look over at the cloaked one), and asked
if they were the ones he and his group were there to help. The primes
looked at each other confusedly. After a few minutes of conversation
(including Xander catching a rock thrown at him, Melane and Teb both climbing
down from above, and Glaradrin actually putting away his weapon).
The groups introduced themselves, and they decided to continue on together,
with most of the planars still not quite sure where they were going.
After a ways, the came to a large Chasm, about 30 feet actoss. On
the other side, they saw two out routes, connected to each other by a straight
(not sagging) 2-by-4. They did eventually get to the otherside (using
a solution that involved Xander growing wings by spell, and a rope tied
at one end and anchored by Morning Star on the other; he had to swing on
the rope, into the cliff side). However, while the party was still
moving across, the undead skeletons from further down the passageway (they
went down the left, as their mysterious benefactor had told them).
As that fight started, the zombies on the other side started showing up
and coming across on the 2-by-4. Fight happened. The heros
one, but the fight was highlighted by the following: Melane fighting many
skeletons alone, too far ahead of the party, Glaradrin repeatedly accidentally
cutting his friends, A.J. repeatedly getting pushed back by a magic 2-by-4
(and nearly going off into the chasm), and many zombie tumbling into the
chasm due to a well placed grease spell. Once collected again, and
some healing administered, the group started back down the correct passageway
(or so they thought). Thus, the session was brought to a close, to
be continued.
IV. When we next meet...
This will remind players (and the DM) when we game next. In the case
of the Tagalong game, that will be Sunday, October 3rd at 1 P.M. in Pfiffer
Lounge. The DM will be there about an hour early, for those who have
character stuff they want to deal with :)
V. Bazaar Bargins
In this section, we detail a shop or seller or other person found within
Sigil, usually in the Great Bazaar. However, this time, we talk about
someone who keeps shop in the Lady's Ward: "Sly" Nye.
"Sly" Nye has a small office in the Lady's Ward. "Sly" Nye is an
Xaositect. "Sly" Nye is a lawyer. "Sly" Nye argues in the City
Courts in front of Guvner judges. "Sly" Nye knows that they don't
like it when he uses his chaos imps and ion stones and darkness ability
and scramblespeak and Babble ability while arguing cases. "Sly" Nye
wins his cases though. "Sly" Nye knows he is annoying and egotistical,
but "Sly" Nye doesn't care. "Sly" Nye just wins.
VI. Jo-Ann's Bulletin
Board
This is another great section. This is the announcement board at
Jo-Ann's, a planar inn located in Sigil that is just a bit famous by now
with most of the characters (especially one who just had to swing on the
chandeliers after one hit him in the head). Here is what is up right
now, starting with Jo-Ann's own original opening and ending.
I place this board up with yet no responsibility for what gets put on it.
I make only two rules in regards to this board. One, I want nothing
promising or directly causing violence. Two, no extreme factional
screed. A little word her or there is fine. But this ain't
you soddin' podium. Just use it to get in contact with other cutters,
or spread general messages. If not, Downbeat will make your brain-box
into mush. Thanks, and hope this is good.
Jo-Ann
That
goes double from me, plus Tokkon will want a piece of you too!
Mara
Hey
cutters,
I'm looking for players interested in adding to the Yogiland website.
Any thoughts
on
how to expand to keep each of you involved? Let me know.
Web-wise DM
Just Do It.
Transcendent Order
Planescrapers
and Slashers,
I'm going to really hit the PS part of my site again. I'll be re-doing
the campaign
sections,
and in a couple of weeks, I'll ask you for feelings at the end. This
includes
where
they are now segment. Start thinking about it now. I'll want
answers
later.
The Old GM
Mike,
We need to finish details for you character and get you back up to speed.
When
can
we meet.
The Yog-ster
Do you want to say something
clever, useful, or just put something on the board. Then give it
to the management, and it will be posted. Or you can post it yourself.
Just let us know.
The Management
VII. Footnote
Keep
safe all of you. A planewalker doesn't always get many friends, and
each of those is very important. Never forget that, wherever you
may roam (and regardless of portal lag).
David "Yogi" Ugorek
DUgorek@hotmail.com
A way duck is troublesome
to scramblespeak great questions.
- "Sly" Nye
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