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Hey Lil Palm Pilot, ; )
Here's your deck, a couple of
days late but hey.
Original Deck
Monsters 18
3 Dark Elf
3 Magician Of Faith
3 White Magical Hat
2 Witch Of The Black Forest
2 MEB
2 Maha Vailo
2 La Jinn the Mystical Genie
1 Cyber Jar
Traps 7
2 trap hole
2 solemn judgement
2 Magic jammer
1 Mirror Force
Magic 15
3 Axe of Despair
2 Heavy Storm
1 sorl
1 raigeki
1 Monster reborn
1 COH
1 POG
1 Dark hole
1 Confiscation
1 The Forceful Sentry
1 Delinquent Duo
Deck 40
Side board 15
2 reverse trap
2 7 colored fish
2 TTTD
2 Fissure
2 Giant Trunade
2 Masked Sorcerer
2 Sangan
1 SORL
Since Pharoh's Servant is widely
available (Stupid Upper Deck, 2
month early?) I'll update it to
that, along with the projected
restrictions,
I see you're playing the hand disruption
theme (my favorite) so first of all I'll
look at the creatures
3 Dark Elf
3 Magician Of Faith
3 White Magical Hat
2 Witch Of The Black Forest
2 MEB
2 Maha Vailo
2 La Jinn the Mystical Genie
1 Cyber Jar
Now, I think we'll drop one of the Dark Elf
as 3 seems to be a bit overdoing it, I think
we can drop White Magical Hat's as well, the
rest of the creatures can stay, you need more
people that can stand their ground if need
be so, add 1 Goblin Attack Force and two 7 Colored
Fish other than that everything looks good
(opps, almost forgot the Jinzo)
Revised Creatures
2 Dark Elf
3 Magician Of Faith
2 White Magical Hat
2 Witch Of The Black Forest
2 MEB
2 Maha Vailo
2 La Jinn the Mystical Genie
2 Seven Colored Fish
1 Cyber Jar
1 Goblin Attack Force
1 Jinzo
Now out of all the areas, the Traps
need the most work
Traps 7
2 trap hole
2 solemn judgement
2 Magic jammer
1 Mirror Force
Me thinks that Solemn Judgement's
cost Is just to harsh but you play two so
me say's take out one my little pretty,
(end wicked witch of the west mode...)
the rest look good. Now Add an Imperial
Order and 2 Robbin Goblins,
Revised Traps
2 Robbin' Gobblins
2 trap hole
1 solemn judgement
2 Magic jammer
1 Mirror Force
1 Imperial Order
And last but not least, the Magic cards,
Everything looks pretty good, drop the
confiscation for room and you're done.
it's still not 40 cards but
you can playtest to find out
what can stay, what can go, Etc.
--J-rOb (Like the funky way to spell itt?)
P.S. in your side deck drop the reverse
traps as they were designed to beat your
deck, and replace the with Morphing Jar #2's
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