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  • Metal Raiders
  • 
     Hey Lil Palm Pilot, ; )
     Here's your deck, a couple of
     days late but hey.
    
    Original Deck  
     
    Monsters 18
    3 Dark Elf
    3 Magician Of Faith
    3 White Magical Hat
    2 Witch Of The Black Forest
    2 MEB
    2 Maha Vailo
    2 La Jinn the Mystical Genie
    1 Cyber Jar
    
    Traps 7
    2 trap hole
    2 solemn judgement
    2 Magic jammer
    1 Mirror Force
    
    Magic 15
    3 Axe of Despair
    2 Heavy Storm
    1 sorl
    1 raigeki
    1 Monster reborn
    1 COH
    1 POG
    1 Dark hole
    1 Confiscation
    1 The Forceful Sentry
    1 Delinquent Duo
    
    Deck 40
    
    Side board 15
    2 reverse trap
    2 7 colored fish
    2 TTTD
    2 Fissure
    2 Giant Trunade
    2 Masked Sorcerer
    2 Sangan
    1 SORL
    
    Since Pharoh's Servant is widely 
    available (Stupid Upper Deck, 2 
    month early?) I'll update it to 
    that, along with the projected 
    restrictions,
     
    I see you're playing the hand disruption 
    theme (my favorite) so first of all I'll 
    look at the creatures 
     
    3 Dark Elf
    3 Magician Of Faith
    3 White Magical Hat
    2 Witch Of The Black Forest
    2 MEB
    2 Maha Vailo
    2 La Jinn the Mystical Genie
    1 Cyber Jar
     
    Now, I think we'll drop one of the Dark Elf
    as 3 seems to be a bit overdoing it, I think 
    we can drop White Magical Hat's as well, the 
    rest of the creatures can stay, you need more
    people that can stand their ground if need 
    be so, add 1 Goblin Attack Force and two 7 Colored 
    Fish other than that everything looks good 
    (opps, almost forgot the Jinzo)
     
    Revised Creatures
    2 Dark Elf
    3 Magician Of Faith
    2 White Magical Hat
    2 Witch Of The Black Forest
    2 MEB
    2 Maha Vailo
    2 La Jinn the Mystical Genie
    2 Seven Colored Fish
    1 Cyber Jar
    1 Goblin Attack Force
    1 Jinzo
     
    Now out of all the areas, the Traps
    need the most work
     
    Traps 7
    2 trap hole
    2 solemn judgement
    2 Magic jammer
    1 Mirror Force
     
    Me thinks that Solemn Judgement's
    cost Is just to harsh but you play two so 
    me say's take out one my little pretty, 
    (end wicked witch of the west mode...) 
    the rest look good. Now Add an Imperial 
    Order and 2 Robbin Goblins,
     
    Revised Traps
    2 Robbin' Gobblins
    2 trap hole
    1 solemn judgement
    2 Magic jammer
    1 Mirror Force
    1 Imperial Order
     
    And last but not least, the Magic cards,
    Everything looks pretty good, drop the 
    confiscation for room and you're done.
     
    it's still not 40 cards but 
    you can playtest to find out 
    what can stay, what can go, Etc.
    
    --J-rOb (Like the funky way to spell itt?)
    
    P.S. in your side deck drop the reverse 
    traps as they were designed to beat your 
    deck, and replace the with Morphing Jar #2's
    
    
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