Yu-Gi-Oh Japanese TCG Translations!

Force of the Guardians!

Created By - Arthur Banaszak!

© yugiohgme.cjb.net

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304 - 01 BATTLE FOOTBALLER Machine Fire LV. 4 Atk = 1000 Def = 2100 Common
 
304 - 02 NINJA DOG WONDER DOG Animal Warrior Air LV. 4 Atk = 1800 Def = 1000 Common
 
304 - 03 ACROBAT MONKEY Machine Earth LV. 3 Atk = 1000 Def = 1800 Common
 
304 - 04 WEAPON SUMMONER Magic User Air LV. 4 Atk = 1600 Def = 1600 Common
Reverse: Put 1 card with [Guardian] in its name from your deck
into your hand.
 
304 - 05 GUARDIAN ERUMA Angel/Effect Air LV. 3 Atk = 1300 Def = 1200 Common
You can Normal Summon, Reverse Summon or Special Summon this card only if there is a [Dagger of Butterflies - Eruma] on your Field.  When this card is successfully Normal Summoned or Special Summoned, you can Equip 1 Equipment Magic card from your Cemetery on this card.
 
304 - 06 GUARDIAN SHIIRU Fire/Effect Fire LV.4 Atk = 1700 Def = 1400 Ultra Rare
You can Normal Summon, Reverse Summon or Special Summon this card only if there is a [Bow of Falling Stars - Shiiru] on your Field. You can put 1 of your Equipment cards that is Equipped on this Monster in the Cemetery to destroy 1 Monster on your opponent's Field.
 
304 - 07 GUARDIAN GURAARU Dinosaur/Effect Earth LV. 5 Atk = 2500 Def = 1000 Ultra Rare
You can Normal Summon, Reverse Summon or Special Summon this card only if there is a [Axe of Gravity - Graaru] on your Field.  If this card is the only card in your hand, you can Special Summon it.
 
304 - 08 GUARDIAN BAOU Demon/Effect Dark LV. 4 Atk = 800 Def = 400 Rare
You can Normal Summon, Reverse Summon or Special Summon this card only if there is a [Great Sword of Violation - Baou] on your Field. Increase this card's attack strength by 1000 for each of your opponent's Monsters that it destroys and sends to the Cemetery as a result of Battle.  Also, negate the effects of Effect Monsters that this one destroys as a result of Battle
304 - 09 GUARDIAN KEESUTO Water Dragon/ Effect Water LV. 4 Atk = 1000 Def = 1800 Common
You can Normal Summon, Reverse Summon or Special Summon this card only if there is a [Rod of Silence - Keesuto] on your Field. This card cannot be affected by Magic, and cannot be attacked by your opponent's Monsters.
 
304 - 10 GUARDIAN TORAISU Electric/Effect Light LV. 5 Atk = 1900 Def = 1700 Rare
You can Normal Summon, Reverse Summon or Special Summon this card only if there is a [Twins Swords of Flurry - Toraisu] on your Field.  If this card is destroyed and goes to the Cemetery, Special Summon to your Field the Monster in your Cemetery that was Sacrificed to Summon this one.
 
304 - 11 CYBER RAIDER Machine/Effect Dark LV. 4 Atk = 1400 Def = 1000 Common
When this card is successfully Normal Summoned, Reverse Summoned or Special Summoned, choose 1 of the following effects and activate it.
- Choose 1 Equipment card that is Equipped on 1 Monster on the Field and destroy it.
- Choose 1 Equipment card that is Equipped on a Monster and Equip it on this card.
 
304 - 12 MAGIC REFLECTOR REFLECT BOUNDER Machine/Effect Light LV. 4 Atk = 1700 Def = 1000 Super Rare
If this card is in attack mode and is attacked by an opponent's Monster, do damage to your opponent equal to the attacking Monster's attack strength, and destroy this card after damage calculation.
 
304 - 13 LITTLE WINGUARD Warrior/Effect Air LV. 4 Atk = 1400 Def = 1800 Common
This Monster can change its mode once during your End Phase
304 - 14 DEATH GREMLIN Reptile/Effect Dark LV. 4 Atk = 1600 Def = 1800 Ultra Rare
Reverse: Choose 1 card in your Cemetery and shuffle it into your deck.
 
304 - 15 TWILIGHT ZONE DRAGON Dragon/Effect Light LV. 5 Atk = 1200 Def = 1500 Rare
This card cannot be destroyed Magic or Trap effects that don't target, and cannot be destroyed as a result of Battle with a Monster that has an attack strength of 1900 or less.
 
304 - 16 RULER OF HEAVEN SHINATO Angel/Ritual/Effect Light LV. 8 Atk = 3300 Def = 3000 Common
Summoned by an [Ark of Miracles].  You must sacrifice 8 levelsworth of Monsters from the Field and/or your hand.  If this card attacks and destroys an opponent's Monster in defense mode and it goes to the Cemetery, do damage to your opponent equal to the base attack strength of the destroyed Monster.
 
304 - 17 BLACK FLARE KNIGHT Warrior/Fusion/ Effect Dark LV. 6 Atk = 2200 Def = 800 Rare
Black Magician] + [Flame Swordsman]
Battle Damage done to this card's controller due to this card being in Battle is reduced to 0.  If this card is destroyed and goes to the Cemetery during Battle, Special Summon 1 [Mirage Knight] from your deck or hand.
 
304 - 18 MIRAGE KNIGHT Warrior/ Light LV. 8 Atk = 2800 Def = 2000 Rare
This card can only be Special Summoned by the effect of a [Black Flare Knight].  During damage calculation, increase this card's attack strength by the base attack strength of your opponent's Monster.  Remove this card from the game during the End Phase of a turn in which it Battled.
 
304 - 19 BERSERK DEAD DRAGON Undead/Effect Dark LV. 8 Atk = 3500 Def = 0 Rare
This card can only be Special Summoned by the effect of a [Bargain With a Demon].  This Monster can attack each of your opponent's Monsters on the Field once.  During the End Phase of each of your turns, reduce this card's attack strength by 500
304 - 20 EXODIA NECROS Magic User/Effect Dark LV. 4 Atk = 1800 Def = 0 Rare
This card can only be Special Summoned by the effect of a [Pact with Exodia].  This card cannot be destroyed as a result of Battle, or by Magic or Trap effects, and increase this Monster's attack strength by 500 during each of your Standby Phases.  If you don't have a [Sealed Exodia], [Sealed Left Arm], [Sealed Right Arm], [Sealed Left Leg], [Sealed Right Leg] in your Cemetery, this card is destroyed.
 
304 - 21 REVERSE GIREPANDA Animal/Effect Earth LV. 3 Atk = 800 Def = 1600 Rare
Increase this card's attack strength by 500 for each Monster on your opponent's Field.  If this Monster attacks a Monster in defense mode, and its defense strength is less than this Monster's attack strength, do Battle Damage to you opponent equal to the difference.
 
304 - 22 BLINDLY LOYAL GOBLIN Warrior/Effect Earth LV. 4 Atk = 1800 Def = 1500 Common
While this card is face-up on the Field, control of it can't change.
 
304 - 23 DESPAIR FROM THE DARKNESS Undead/Effect Dark LV. 8 Atk = 2800 Def = 3000 Common
If this card is placed in the Cemetery from your hand or deck by an opponent's card effect, Special Summon this card to the Field.
 
304 - 24 COMPOSITE BEAST GAAZETTO Demon/Effect Dark LV. 7 Atk = ? Def = 0 Common
This card's attack strength is the total of the base attack strengths of the 2 Monsters sacrificed to Sacrifice Summon this
card.
 
304 - 25 FEAR FROM THE DARKNESS Undead/Effect Dark LV. 4 Atk = 1700 Def = 1500 Rare
If this card is placed in the Cemetery from your hand or deck by an opponent's card effect, Special Summon this card to the Field
304 - 26 BLACK SCORPION - RUNNING CHIKKU Warrior/Effect Dark LV. 3 Atk = 1000 Def = 1000 Common
When this card does Battle Damage to your opponent, you can choose 1 of the following effects and activate it.
- Return 1 card on the Field to its owner's hand.
- Look at the top card of your opponent's deck (your opponent can't see it).  Choose to put that card on top or at the bottom of your opponent's deck.
 
304 - 27 FEMALE WARRIOR FROM ANOTHER DIMENSION Warrior/Effect Light LV. 4 Atk = 1500 Def = 1600 Super Rare
When this card Battles an opponent's Monster, you can remove this your opponent's Monster and this card from the game.
 
304 - 28 WALL OF A THOUSAND NEEDLES Animal/Effect Earth LV. 4 Atk = 1000 Def = 1800 Common
If this card is attacked while in defense mode and the opposing Monster's attack strength is greater than this card's defense strength, destroy the attacking Monster after damage calculation
304 - 29 ARK OF MIRACLES Magic Ritual LV. Atk = Def = Common
Needed to summon a [Ruler Of Heaven Shinato].  You must sacrifice 8 levels or more worth of Monsters from the Field and/or your
hand.
 
304 - 30 BARGAIN WITH A DEMON Instant Magic LV. Atk = Def = Common
You can activate this card during a turn in which a level 8 or higher Monster goes from your Field to the Cemetery.  Special Summon a [Berserk Dead Dragon] from your hand or deck 
304 - 31 PACT WITH EXODIA Magic Normal LV. Atk = Def = Common
You can activate this card if you have a [Sealed Exodia], [Sealed Left Arm], [Sealed Right Arm], [Sealed Left Leg] and [Sealed Right Leg] all in your Cemetery.  Special Summon an [Exodia Necros] from your hand.
 
304 - 32 DAGGER OF BUTTERFLIES - ERUMA Equipment Magic LV. Atk = Def = Super Rare
Increase the Equipped Monster's attack strength by 300.  If this card is destroyed and goes to the Cemetery while Equipped on a Monster, you can return this card to its owner's hand.
 
304 - 33 BOW OF FALLING STARS - SHIIRU Equipment Magic LV. Atk = Def = Common
Reduce the Equipped Monster's attack strength by 1000.  The Equipped Monster can attack your opponent directly.
 
304 - 34 AXE OF GRAVITY - GURAARU Equipment Magic LV. Atk = Def = Common
Increase the Equipped Monster's attack strength by 500.  While this card is on the Field, your opponent can't change the modes of his or her Monsters on the Field
304 - 35 GREAT SWORD OF VIOLATION - BAOU Equipment Magic LV. Atk = Def = Super Rare
Discard 1 card from your hand to Equip.  Increase the Equipped Monster's attack strength by 500.  If the Equipped Monster destroys an opponent's Monster as a result of Battle and sends it to the Cemetery, negate the effects on that Monster.
 
304 - 36 ROD OF SILENCE - KEESUTO Equipment Magic LV. Atk = Def = Common
Increase the Equipped Monster's defense strength by 500.  Negate and destroy all Magic cards that target the Equipped Monster
304 - 37 TWIN SWORDS OF FLURRY - TORAISU Equipment Magic LV. Atk = Def = Common
Discard 1 card from your hand to Equip.  Reduce the Equipped Monster's attack strength by 500.  The Equipped Monster can attack 2 times during a Battle Phase
304 - 38 TREASURE OF THE OUTERWORLD Permanent Magic LV. Atk = Def = Common
When you Sacrifice Summon a Monster that required 2 or more Monsters to be sacrificed, draw 2 cards from your deck.
 
304 - 39 HALBERD OF THE TRUTHFUL EYE Equipment Magic LV. Atk = Def = Common
If the Equipped Monster does Battle Damage to your opponent, that Battle Damage becomes 1000.
 
304 - 40 SPRING OF THE FAERIES Normal Magic LV. Atk = Def = Common
Return 1 Equipment card from your Cemetery to your hand.  That Equipment card can't be activated this turn.
 
304 - 41 TOKEN HARVEST FESTIVAL Normal Magic LV. Atk = Def = Common
Destroy all tokens on the Field.  Gain 800 Life Points times the number of tokens destroyed
304 - 42 EARTHBOUND HIGH PLACE Permanent Magic LV. Atk = Def = Common
Whenever an Equipment Magic card is Equipped on a Monster, the Equipment Magic card's controller gains 1000 Life Points. Also, whenever an Equipment Magic card leaves the Field, the Equipment Magic card's controller receives 1000 damage
304 - 43 WARD OF ABSOLUTE MAGIC PROHIBITION Permanent Magic LV. Atk = Def = Common
All face-up non-Effect Monsters on the Field can't be affected by the effects of Magic.
 
304 - 44 ANOTHER DIMENSION SEGREGATION MACHINE Permanent Magic LV. Atk = Def = Rare
Choose 1 of your Monsters and 1 of your opponent's Monsters on the Field, and remove them from the game.  When this card is destroyed and goes to the Cemetery, return the removed Monsters to the Field in the same modes.
 
304 - 45 FINAL ASSAULT ORDER Permanent Trap LV. Atk = Def = Common
While this card is on the Field, all face-up Monsters on the Field change to attack mode, and cannot change their modes while face-up.
 
304 - 46 STANDING AGAINST A FORMIDABLE ENEMY Normal Trap LV. Atk = Def = Common
You can activate this card when your opponent attacks.  Choose 1 face-up Monster on your Field.  During the activated turn, your opponent can only attack the chosen Monster, and all of your opponent's face-up Monsters must attack.
 
304 - 47 THE POLITE INTRUDING TRIO Normal Trap LV. Atk = Def = Common
Special Summon 3 [Polite Intruding Token] (Animal/Light/2/0/1000) to your opponent's Field in defense mode (They cannot be sacrificed to Summon).  When a [Polite Intruding Token] is destroyed, its controller receives 300 damage.
 
304 - 48 WEAPON DISPOSAL Normal Trap LV. Atk = Def = Common
Your opponent puts 1 Equipment Magic card from his or her deck into his or her Cemetery
304 - 49 SKILL DRAIN Permanent Trap LV. Atk = Def = Rare
Pay 1000 Life Points.  While this card is on the Field, all effects of face-up Effects Monsters on the Field are negated
304 - 50 MASS EXORCISM Normal Trap LV. Atk = Def = Common
Destroy all Monsters on the Field with Equipment Magic cards Equipped on them.
 
304 - 51 KAISER GLIDER Dragon/Effect Light LV. 6 Atk = 2400 Def = 2200 Secret Rare
This card cannot be destroyed as a result of Battle with a Monster that has an equal attack strength.  If this card is destroyed and goes to the Cemetery, return 1 Monster on the Field to its owner's hand.
 
304 - 52 SUB-SPACE MATTER TRANSFER DEVICE Normal Trap LV. Atk = Def = Secret Rare
Choose 1 of the face-up Monsters on your Field and remove it from the game until the End Phase of the activated turn.
304 - 53 COST DOWN Normal Magic LV. Atk = Def = Secret Rare
Discard 1 card from your hand.  The levels of all of the Monsters in your hand are reduced by 2 until the End Phase of the activated turn
304 - 54 CHAOS SOLDIER Warrior/Ritual Earth LV. 8 Atk = 3000 Def = 2500 Ultimate Rare
Summoned by a [Ritual of Chaos].  You must sacrifice 8 levels worth of Monsters from the Field and/or your hand.