Yu-Gi-Oh Japanese TCG Translations!

Kaiba Structure Deck!

Created By - Arthur Banaszak!

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KA - 01 KAIZER SEAHORSE Sea Dragon/Effect Light LV. 4 Atk = 1750 Def = 1650 Ultra Rare
Effect: If you sacrifice this monster to summon a Light Main-Type Monster, 1 of these Monsters may count as 2 Monsters to be sacrificed
KA - 02 VAMPIRE LORD Undead/Effect Dark LV. 5 Atk = 2000 Def = 1500 Ultra Rare
Effect: When this Monster does Battle Damage to your opponent, name a card type (Monster, Magic or Trap).  Your opponent searches his or her deck for 1 card of the chosen type and puts it in his or her Cemetery.  Also, if this card is destroyed via a card effect by your opponent, Special Summon this card to the Field during your next Standby Phase
KA - 03 BLUE EYES WHITE DRAGON    (Japanese Version) Dragon Light LV. 8 Atk = 3000 Def = 2500 Common
 
KA - 04 BLUE EYES WHITE DRAGON     (Chinese Version) Dragon Light LV. 8 Atk = 3000 Def = 2500 Common
 
KA - 05 BLUE EYES WHITE DRAGON      (English Version) Dragon Light LV. 8 Atk = 3000 Def = 2500 Common
 
KA - 06 BLOOD VORS Animal Warrior Dark LV. 4 Atk = 1900 Def = 1200 Common
 
KA - 07 IRON GOLEM Rock Earth LV. 6 Atk = 1900 Def = 2200 Common
 
KA - 08 LAMP SPIRIT - RA DJINN                        (2 in this deck) Demon Dark LV. 4 Atk = 1800 Def = 1000 Common
 
KA - 09 MINOTAUR Animal Warrior Earth LV. 4 Atk = 1700 Def = 1000 Super Rare
 
KA - 10 DARK CLOWN MASTER - SAGI Demon Dark LV. 4 Atk = 600 Def = 1500 Common
 
KA - 11 GARGOYLE POWERED Demon Dark LV. 4 Atk = 1600 Def = 1200 Common
 
KA - 12 DEVIL FRANKEN Machine/Effect Dark LV. 2 Atk = 700 Def = 500 Common
Effect: You may pay 5000 Life Points to Special Summon a Fusion Monster from your Fusion deck in face-up attack mode.
 
KA - 13 CRITTER                  (2 in this deck) Demon/Effect Dark LV. 3 Atk = 1000 Def = 600 Common
Effect: If this card is put into your Cemetery from the Field, put a monster card with an attack strength of 1500 or less andput it into your hand from your deck.  Shuffle your deck afterward.
 
KA - 14 FLEET-FOOTED GILAZAURUS Dinosaur/Effect Earth LV. 3 Atk = 1400 Def = 400 Common
Effect: You may choose to summon this Monster as a Special Summon.  If you do, your opponent may choose 1 Monster in your Cemetery, and Special Summon it to the Field
KA - 15 DARK HYPNOTIST - LUCIFER Magic User/Effect Dark LV. 5 Atk = 1500 Def = 1800 Common
Effect: When this Monster is Summoned or Reverse Summoned, choose 1 of your opponent's Monsters.  While this Monster is face-up on
the Field, that Monster cannot attack
KA - 16 MAGIC LAMP Magic User/Effect Air LV. 3 Atk = 900 Def = 1400 Common
Effect: If this Monster is attacked by an opponent while in face- down defense mode, you may redirect that attack strength to 1 of
your opponent's Monsters.  While this card is on the Field, you may Special Summon any [Lamp Spirit - Ra Djinn].
 
KA - 17 TEMPEST Normal Magic LV. Atk = Def = Common
Destroy all Magic and Trap cards on the Field.
 
KA - 18 RAISE DEAD Normal Magic LV. Atk = Def = Common
Effect: Put a monster from your Cemetery or your opponent's Cemetery on the Field under your control.  (It can be any mode,
but must be face up.)
 
KA - 19 EARLY BURIAL Equipment Magic LV. Atk = Def = Common
Effect: Pay 800 Life Points.  Put 1 of the monsters in your Cemetery on the Field in attack mode, with this card Equipped to it.  If this card is destroyed, destroy the monster it is Equipped to.
KA - 20 ANGEL'S GIFT        (2 in this deck) Normal Magic LV. Atk = Def = Common
Effect: Draw 3 cards from your deck, then discard 2 cards from your hand
KA - 21 WELCOME FOR THE DEAD Normal Magic LV. Atk = Def = Common
Effect: Discard 1 card from your hand.  Destroy 1 Monster on the Field.
 
KA - 22 HYPNOTISM Normal Magic LV. Atk = Def = Common
Effect: Your opponent cannot change the modes of his or her Monsters during his or her next turn
KA - 23 GIANT GROWTH Equipment Magic LV. Atk = Def = Common
Effect: If you have fewer Life Points than your opponent, double the Equipped Monster's attack strength.  If you have more Life Points than your opponent, half the Equipped Monster's attack strength.  This attack strength modification takes place before  all others.
 
KA - 24 CROSS SOUL Normal Magic LV. Atk = Def = Common
Effect: You do not have a Battle Phase during the turn in which you play this card.  You may sacrifice 1 of your opponent's Monsters in place of 1 of yours.
KA - 25 INFECTIOUS VIRUS - BLACK DUST Equipment Magic LV. Atk = Def = Common
Effect: The Equipped Monster cannot attack.  At the end of its controller's second turn, the Equipped Monster is destroyed.  If this card's Effect is successful, return this card to its owner's hand.
 
KA - 26 SHALLOW GRAVE Normal Magic LV. Atk = Def = Common
Effect: Each player choose a Monster in his or her Cemetery and places it face-down on the Field
KA - 27 EMISSARY OF DESTRUCTION       (2 in this deck) Normal Magic LV. Atk = Def = Common
Effect: Remove 1 card in a Magic/Trap Zone from the game.  If that card is a Trap card, search each player's deck for copies of those cards, and remove them from the game.  Shuffle the decks afterward.
 
KA - 28 EMISSARY OF OBLITERATION Normal Magic LV. Atk = Def = Common
Effect: Destroy 1 face down monster, and remove it from the game.  If that monster is a Reverse Monster, search each player's deck for copies of that card, and remove them from the game.  Shuffle the deck afterward.
 
KA - 29 BLACK HOLE Normal Magic LV. Atk = Def = Common
Effect: Destroy all Monsters on the Field
KA - 30 THEFT Equipment Magic LV. Atk = Def = Common
Effect: Gain control of 1 of your opponent's Monsters.  During your opponent's Standby Phase, he or she gains 1000 Life Points
KA - 31 HOLY ELF'S BLESSING Normal Trap LV. Atk = Def = Common
Effect: Gain 300 Life Points for each Monster on the Field.
 
KA - 32 FORCE FIELD Counter Trap LV. Atk = Def = Common
Effect: Negate a Magic card that targets 1 Monster, and destroy it.
 
KA - 33 ATTACK NULLIFICATION Counter Trap LV. Atk = Def = Common
Effect: When your opponent attacks with a Monster, negate that attack, and your opponent's Battle Phase ends
KA - 34 DESTRUCTION RING Normal Trap LV. Atk = Def = Common
Effect: Destroy 1 face-up Monster on the Field, and do damage to each player equal to the attack strength of that Monster
KA - 35 CURSE OF DARKNESS Permanent Trap LV. Atk = Def = Common
Effect: Target a Monster.  Reduce its attack strength by 700, and it can't change its mode, nor attack.  If the targeted Monster leaves play, destroy this card.
 
KA - 36 DECK-DESTRUCTION VIRUS OF DEATH Normal Trap LV. Atk = Def = Common
Effect: Sacrifice a Dark Main-Type Monster with an attack strength of 1000 or less and this card.  Destroy all of your opponent's Monsters with attack strength of 1500 or more on the Field and in his or her hand.  For 3 turns, destroy any Monsters with an attack strength of 1500 or more than your opponent draws
KA - 37 BLUE EYES ULTIMATE DRAGON Drago n/Fusion Light LV. 12 Atk = 4500 Def = 3800 Common
Effect: [Blue Eyes White Dragon] + [Blue Eyes White Dragon] + [Blue Eyes White Dragon]
 
KA - 38 GADGET SOLDIER Machine Fire LV. 6 Atk = 1800 Def = 2000 Common
 
KA - 39 GOD OF DESTRUCTION - VASAGO Demon/Effect Dark LV. 3 Atk = 1100 Def = 900 Common
Effect: This monster may be substituted for 1 monster during a fusion.  No other fusion substitution monsters may be used in that fusion.
 
KA - 40 NEEDLE WORM (2 in this deck) Insect/Effect Earth LV. 2 Atk = 750 Def = 600 Common
Effect: Reverse: Discard the top 5 cards of your opponent's deck
KA - 41 VILE WORM BEAST Animal/Effect Earth LV. 3 Atk = 1400 Def = 700 Common
Effect: Return this card to your hand at the end of the turn in which the card is summoned.
 
KA - 42 DEMON INVESTIGATOR     (2 in this deck) Demon/Effect Dark LV. 2 Atk = 650 Def = 500 Common
Effect: Reverse: Your opponent draws 3 cards.  If any of those are Magic cards, they are discarded
KA - 43 CHAOS POD Rock/Effect Earth LV. 3 Atk = 800 Def = 700 Common
Effect: Reverse: Each player shuffles all of his or her monsters on the Field into his or her deck.  Afterward, each player reveals a number of cards from his or her deck until he or she reveals a number of Monsters equal to the number that were shuffled in.  If any of those cards are level 4 or less Monster cards, they are summoned to the Field in face-down defense mode. Otherwise, they are put into the Cemetery.
 
KA - 44 ILLUSIONARY SUMMONER Magic User/Effect Light LV. 3 Atk = 800 Def = 900 Common
Effect: Reverse: Sacrifice 1 other Monster.  Special Summon a Fusion Monster from your Fusion Deck.  Destroy that Fusion Monster at the end of the turn
KA - 45 LORD OF DRAGONS - DRAGON RULER Magic User/Effect Dark LV. 4 Atk = 1200 Def = 1100 Common
Effect: While this card is on the Field, Dragon Sub-Type Monsters cannot be targeted with Magic, Trap or other effects
KA - 46 MAN-EATING BUG Insect/Effect Earth LV. 2 Atk = 450 Def = 600 Common
ect: Reverse: Destroy 1 Monster on the Field.
KA - 47 DRAGON-CALLING HORN Normal Magic LV. Atk = Def = Common
Effect: If a [Lord of Dragons - Dragon Ruler] is face-up on the Field, you may Special Summon up to 2 Dragon Sub-Type Monsters from your hand (ignoring sacrifice requirements)
KA - 48 METEOR STRIKE Equipment Magic LV. Atk = Def = Common
Effect: If the Equipped Monster attacks a Monster in defense mode, and the Equipped Monster's attack strength is higher, do damage to your opponent equal to the difference.
 
KA - 49 FUSION Normal Magic LV. Atk = Def = Common
Effect: Fuse 2 or more specific Monsters together
KA - 50 HOLY RADIANCE Permanent Trap LV. Atk = Def = Common
Effect: Monsters cannot be set face-down.  When Monsters are set in defense mode, they are turned face up.  At that time, Reverse effects are not activated