Yu-Gi-Oh Japanese TCG Translations!
Magic Ruler!
Created By - Arthur Banaszak!
© yugiohgme.cjb.net
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MR - 001 | PENGUIN KNIGHT | Water/Effect | Water | LV. 3 | Atk = 900 | Def = 800 | Common | ||||||||||||||||
Effect: If this card is put into your
Cemetery from your deck by your opponent, shuffle your Cemetery into your
deck.
|
MR - 003 | BLACK PENDANT | Equipment | Magic | LV. | Atk = | Def = | Rare |
Effect: Increase the equipped
monster's attack strength by 500. If this card is put into your
Cemetery from the Field, do 500 damage to your opponent. |
MR - 004 | HORN OF LIGHT | Equipment | Magic | LV. | Atk = | Def = | Common |
Effect: Increase the equipped monster's defense strength by 800. If this card is put into your Cemetery from the Field, you may pay 500 Life Points to put this card on top of your deck. |
MR - 005 | DEMON'S KISS | Equipment | Magic | LV. | Atk = | Def = | Common |
Effect: Increase the equipped
monster's attack strength by 700. If this card is put into your
Cemetery from the Field, you may pay 500 Life Points to put this card on top
of your deck. |
MR - 006 | HEXAGRAM CURSE | Permanent | Trap | LV. | Atk = | Def = | Ultra Rare |
Effect: While this card is on the
Field, 1 of your opponent's monsters cannot attack and cannot change its
mode. If the chosen monster is destroyed, destroy this card. |
MR - 007 | METAL FISH | Machine | Water | LV. 5 | Atk = 1600 | Def = 1900 | Common |
MR - 008 | ELECTRIC SNAKE | Electric/Effect | Light | LV. 3 | Atk = 800 | Def = 900 | Common |
Effect: If this card is put into your
Cemetery from your hand by an opponent, you may draw 2 cards. |
MR - 009 | QUEEN BIRD | Bird | Air | LV. 5 | Atk = 1200 | Def = 2000 | Common |
MR - 010 | AMOEBA | Water/Effect | Water | LV. 1 | Atk = 300 | Def = 350 | Common |
Effect: When your opponent gains
control of this monster, do 2000 damage to your opponent. This effect
can only happen once. |
MR - 011 | MAHAR VAIRO | Magic User/Effect | Light | LV. 4 | Atk = 1550 | Def = 1400 | Common |
Effect: Increase this monster's attack
strength by 500 for each Equipment Magic card attached to it. |
MR - 012 | ROYAL HALL GUARDIAN | Machine | Light | LV. 4 | Atk = 1650 | Def = 1600 | Common |
MR - 013 | FIRE KRAKEN | Water | Fire | LV. 4 | Atk = 1600 | Def = 1500 | Common |
MR - 014 | IBII | Insect/Effect | Earth | LV. 3 | Atk = 850 | Def = 700 | Common |
Effect: If this card is put into your
Cemetery from your hand by an opponent, do 1000 damage to your opponent. |
MR - 015 | GURIGURU | Plant/Effect | Earth | LV. 1 | Atk = 350 | Def = 300 | Common |
Effect: When your opponent gains
control of this monster, gain 2000 Life Points. This effect can only
happen once. |
MR - 016 | RED DRAGON | Dragon | Fire | LV. 6 | Atk = 1700 | Def = 1900 | Common |
MR - 017 | DEEP FOREST GOAT | Animal | Earth | LV. 6 | Atk = 1800 | Def = 1900 | Common |
MR - 018 | VALKYRIE | Angel | Light | LV. 5 | Atk = 1800 | Def = 1700 | Common |
MR - 019 | WEATHER REPORT | Water/Effect | Water | LV. 4 | Atk = 950 | Def = 1500 | Common |
Effect: Reverse: Destroy your
opponent's [Sealing Swords of Light]. During the turn in which you
destroy it (or your next turn, if during your opponent's turn), you may have
2 Battle Phases. |
MR - 020 | MECHANICAL SNAIL | Machine | Dark | LV. 3 | Atk = 800 | Def = 1000 | Common |
MR - 021 | FIRE-EATING TURTLE | Water | Water | LV. 5 | Atk = 1400 | Def = 1800 | Common |
MR - 022 | LIQUID BEAST | Water | Water | LV. 3 | Atk = 950 | Def = 800 | Common |
MR - 023 | DEMON INVESTIGATOR | Demon/Effect | Dark | LV. 2 | Atk = 650 | Def = 500 | Super Rare |
Effect: Reverse: Your opponent draws 3
cards. Discard any of them that are Magic cards. |
MR - 024 | RIVER-CURRENT MERMAN | Water | Water | LV. 4 | Atk = 1650 | Def = 1600 | Common |
MR - 025 | ROYAL PALACE INFILTRATOR | Warrior/Effect | Earth | LV. 4 | Atk = 1350 | Def = 1700 | Super Rare |
Effect: Reverse: Exchange control of
this monster with 1 of your opponent's monsters. This effect cannot be
activated during your opponent's Battle Phase. |
MR - 026 | WHIPTAIL GARGOYLE | Demon | Dark | LV. 4 | Atk = 1650 | Def = 1600 | Common |
MR - 027 | SLOT MACHINE AM-7 | Machine | Dark | LV. 7 | Atk = 2000 | Def = 2300 | Ultra Rare |
MR - 028 | SACRIFICE | Magic User/Ritual/Effect | Dark | LV. 1 | Atk = 0 | Def = 0 | Ultra Rare |
Effect: (Must be summoned by the
[Ritual of Illusions] Magic card.) Gain the attack and defense
statistics of 1 of your opponent's monsters. While this monster has an
absorbed monster, and a monster attacks it, the damage is also done to the
attacking player. You can only use this effect once per turn, and the
chosen monster becomes an Equipment card to [Sacrifice]. Only 1
Monster can be absorbed at a time. |
MR - 029 | BOW-DRAWING MERMAID | Water | Water | LV. 4 | Atk = 1400 | Def = 1500 | Common |
MR - 030 | GRAVE KEEPER FAMILIAR | Permanent | Magic | LV. | Atk = | Def = | Common |
Effect: Whenever 1 of your opponent's monsters attacks, your opponent must discard the top card of his or her deck |
MR - 031 | EVIL RITUAL | Normal | Magic | LV. | Atk = | Def = | Common |
Effect: All monsters on the Field change their modes. Those monsters cannot change their modes again this turn. This card can only be used during the Standby Phase |
MR - 032 | RICH GOBLIN | Normal | Magic | LV. | Atk = | Def = | Common |
Effect: Draw 1 card. Your opponent gains 1000 Life Points. |
MR - 033 | TOLL | Permanent | Magic | LV. | Atk = | Def = | Rare |
Effect: Whenever a monster attacks,
its player must pay 500 Life Points. |
MR - 034 | FINAL BATTLE | Normal | Magic | LV. | Atk = | Def = | Common |
Effect: Discard 5 cards from your
hand. Destroy all cards on the Field. |
MR - 035 | THEFT | Equipment | Magic | LV. | Atk = | Def = | Common |
Effect: Gain control of 1 of your
opponent's monsters. During your opponent Standby Phase, he or she
gains 1000 Life Points. |
MR - 036 | SOOTHING SONG | Field | Magic | LV. | Atk = | Def = | Common |
Effect: Increase the defense strength
of all monsters in defense mode by 500. |
MR - 037 | CONFISCATE | Normal Magic | Magic | LV. | Atk = | Def = | Rare |
Effect: Pay 1000 Life Points.
Look at your opponent's hand, and choose 1 card there to be discarded. |
MR - 038 | MISCHIEVOUS DEMON TWINS | Normal | Magic | LV. | Atk = | Def = | Common |
Effect: Pay 1000 Life Points.
Your opponent discards 1 card from his or her hand at random, then chooses
and discards 1 card. |
MR - 039 | DARK VISIT | Normal | Magic | LV. | Atk = | Def = | Rare |
Effect: Discard 2 cards from your
hand. Choose 1 face-up monster and turn it face-down. |
MR - 040 | ANGEL'S MIRROR | Normal | Trap | LV. | Atk = | Def = | Common |
Effect: Change the target of a Magic
card that your opponent plays that targets 1 monster to another legal
target. |
MR - 041 | CHANGING DISGUISES | Instant | Magic | LV. | Atk = | Def = | Common |
Effect: Move 1 Equipment Magic card to another legal target. |
MR - 042 | CHARGE | Instant | Magic | LV. | Atk = | Def = | Common |
Effect: Increase the attack strength
of 1 monster by 700 until the end of the turn. |
MR - 043 | STRONG DEFENSE | Instant | Magic | LV. | Atk = | Def = | Common |
Effect: Increase the defense strength
of 1 monster by 700 until the end of the turn. |
MR - 044 | STEADFAST GUARD | Normal | Magic | LV. | Atk = | Def = | Common |
Effect: Look at your opponent's hand and choose 1 card there. Your opponent shuffles that card into his or her deck |
MR - 045 | MAGICAL BONDS | Permanent | Magic | LV. | Atk = | Def = | Common |
Effect: Whenever a player plays a card
from his or her hand (Summon, Magic, Trap, or Effect Monster use), that
player must pay 500 Life Points. |
MR - 046 | CYCLONE | Instant | Magic | LV. | Atk = | Def = | Common |
Effect: Destroy 1 Magic or Trap card
on the Field. |
MR - 047 | HURRICANE | Normal | Magic | LV. | Atk = | Def = | Common |
Effect: Return all Magic and Trap
cards on the Field to their owner's hands. |
MR - 048 | DISTRESSING CHOICE | Normal | Magic | LV. | Atk = | Def = | Common |
Effect: Choose 5 cards from your deck
and show them to your opponent. Your opponent chooses 1 of them.
Put that card into your hand, and the rest into your Cemetery. |
MR - 049 | VENOMOUS FANGS | Normal | Trap | LV. | Atk = | Def = | Common |
Effect: Reduce the defense
strength of 1 monster by 500 until the end of the turn. |