Yu-Gi-Oh Japanese TCG Translations!
Yu-Gi Structure Deck!
Created By - Arthur Banaszak!
© yugiohgme.cjb.net
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YU - 01 | BLACK MAGICIAN GIRL | Magic User/Effect | Dark | LV. 6 | Atk = 2000 | Def = 1700 | Super Rare |
Effect: Increase this
monster's attack strength by 300 for each [Black Magician] and [Magician of
Black Chaos] in each player's Cemetery. |
YU - 02 | DARK KNIGHT GAIA OF THE GALE | Warrior/Effect | Dark | LV. 7 | Atk = 2300 | Def = 2100 | Ultra Rare |
Effect: If this card is the only
card in your hand, you may summon it in attack mode without sacrificing
monsters. This counts as a Normal Summon. |
YU - 03 | RETRAINED ELVEN SWORDSMAN | Warrior/Effect | LV. 4 | Atk = 1400 | Def = 1200 | Ultra Rare | |
Effect: This card cannot be
destroyed in battle with a monster that has an attack strength of 1900 or
higher. (Damage is still done.) |
YU - 04 | GILFAR DEMON | Demon/Effect | Dark | LV. 6 | Atk = 2200 | Def = 2500 | Commmon |
Effect: If this card is put into a
Cemetery, you may change it to an Equipment card, and equip it to a monster
on the Field (decreases that monster's attack strength by 500.) |
YU - 05 | BUSTER BLADER | Warrior/Effect | Earth | LV. 7 | Atk = 2600 | Def = 2300 | Commmon |
Effect: Increase this monster's
attack strength by 500 for each Dragon monster that your opponent has on the
Field and in his or her Cemetery. |
YU - 06 | MAGNET VALKYRION | Rock/Effect | Earth | LV. 8 | Atk = 3500 | Def = 3850 | Commmon |
Effect: This Monster can only be
Special Summoned, and only by sacrificing a [Magnet Warrior Alpha], [Magnet
Warrior Beta] and a [Magnet Warrior Gamma] from the Field and/or your hand
to summon this Monster. If this Monster is on the Field, you may
sacrifice it to summon 1 of each of those Monsters from your Cemetery. |
YU - 07 | KURIBO | Demon/Effect | Dark | LV. 1 | Atk = 300 | Def = 200 | Commmon |
Effect: Discard this card from your hand to reduce the damage done to you by your opponent to 0. This effect can only be used during your opponent's Battle Phase |
YU - 08 | BAFFOMET | Demon/Effect | Dark | LV. 5 | Atk = 1400 | Def = 1800 | Commmon |
Effect: When this card is Summoned
(including Reverse Summon), you may put a [Phantom Beast King Gazelle] from
your deck into your hand. |
YU - 09 | GIANT RAT (2 in this deck) | Animal/Effect | Earth | LV. 4 | Atk = 1400 | Def = 1450 | Commmon |
Effect: If this card is put into
your Cemetery from the Field during battle, you may summon a Earth Main-Type
monster with an attack strength of 1500 or less from your deck to the Field
in attack mode (you don't have to sacrifice Monsters to summon a level 5 or
higher Monster). |
YU - 10 | CYBER POD | Rock/Effect | Dark | LV. 3 | Atk = 900 | Def = 900 | Commmon |
Effect: Reverse: Destroy all
monsters on the Field. Each player looks at the top 5 cards of his or
her deck. If any of those cards are level 4 or less monster cards,
they are placed on the Field in mode of his or her choice. |
YU - 11 | PENGUIN SOLDIER | Water/Effect | Water | LV. 2 | Atk = 750 | Def = 500 | Commmon |
Effect: Reverse: Return up to 2 monsters on the Field to their owner's hands |
YU - 12 | MAGNET WARRIOR ALPHA | Rock | Earth | LV. 4 | Atk = 1400 | Def = 1700 | Commmon |
Alpha, Beta and Gamma can combine |
YU - 13 | MAGNET WARRIOR BETA | Rock | Earth | LV. 4 | Atk = 1700 | Def = 1600 | Commmon |
Alpha, Beta and Gamma can combine |
YU - 14 | MAGNET WARRIOR GAMMA | Rock | Earth | LV. 4 | Atk = 1500 | Def = 1800 | Commmon |
Alpha, Beta and Gamma can combine |
YU - 15 | BLACK MAGICIAN (2 in this deck) | Magic User | Dark | LV. 7 | Atk = 2500 | Def = 2100 | Commmon |
As far as Magic Users go, it has the highest attack and defense strengths for its class |
YU - 16 | PHANTOM BEAST KING GAZELLE | Animal | Earth | LV. 4 | Atk = 1500 | Def = 1200 | Commmon |
Its speed is so fast, it appears to be an illusion |
YU - 17 | ROCK SOLDIER (2 in this deck) | Rock | Earth | LV. 3 | Atk = 1300 | Def = 2000 | Commmon |
A giant soldier of stone. Its attacks with its large arms can shatter the ground |
YU - 18 | HAND OBLITERATION | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Each player discards his or
her hand, then draws a number of cards from his or her deck equal to what
was had previously. |
YU - 19 | SEALING SWORDS OF LIGHT | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: All of your opponent's
monsters cannot attack for three turns (counting your opponent's turns).
If your opponent has any face down monsters on the Field when this card is
played, turn them face up. (Its mode stays the same. If it is an
Effect card, its effect is activated.) |
YU - 20 | RAISE DEAD | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Put a monster from your
Cemetery or your opponent's Cemetery on the Field under your control.
(It can be any mode, but must be face up.) |
YU - 21 | JAR OF GREED | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Draw 2 cards from your
deck. |
YU - 22 | CHANGE OF HEART | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Gain control of one of your opponent's monsters until the end of the turn. Treat it as your card |
YU - 23 | ANGEL'S GIFT | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Draw 3 cards from your
deck, then discard 2 cards from your hand. |
YU - 24 | BROKEN EARTH (2 in this deck) | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Destroy your opponent's
face up monster on the Field with the lowest attack strength. |
YU - 25 | CYCLONE (2 in this deck) | Instant | Magic | LV. | Atk = | Def = | Commmon |
Destroy 1 Magic or Trap card on the Field |
YU - 26 | FUSION | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Fuse 2 or more specific
monsters together. |
YU - 27 | MULTIPLY | Instant | Magic | LV. | Atk = | Def = | Commmon |
Effect: Sacrifice 1 face up
[Kuribo]. In each of your empty slots in your Monster Zone, put a
[Kuribo Token] (Dark/Demon/1/300/200) in defense mode. (They cannot be
sacrificed to summon.) |
YU - 28 | BLACK HOLE | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Destroy all Monsters on the Field |
YU - 29 | MAGIC
BOX OF DEATH |
Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Destroy 1 of your opponent's Monsters on the Field. Give control of 1 of your monsters to your opponent |
YU - 30 | EARLY BURIAL | Equipment | Magic | LV. | Atk = | Def = | Commmon |
Effect: Pay 800 Life Points.
Put 1 of the monsters in your Cemetery on the Field in attack mode, with
this card Equipped to it. If this card is destroyed, destroy the
monster it is Equipped to. |
YU - 31 | MAGIC CYLINDER | Normal | Trap | LV. | Atk = | Def = | Commmon |
Effect: Cancel the attack of 1 of
your opponent's monsters. Do damage to your opponent equal to the
attack strength of hat monster. |
YU - 32 | HOLY BARRIER MIRROR FORCE | Normal | Trap | LV. | Atk = | Def = | Commmon |
Effect: When your opponent attacks, destroy all of your opponent's monsters that are in attack mode |
YU - 33 | MAGICAL SILK HAT | Trap | LV. | Atk = | Def = | Commmon | |
Effect: Choose 2 non-monster cards
from your deck and 1 monster on the Field, and then shuffle your deck.
Shuffle all of the chosen cards together, and set them on the Field in
face-down defense mode. Those cards are treated as monster cards
(attack and defense strengths of 0), and are destroyed at the end of the
Battle Phase. This effect can only be used during your opponent's
Battle Phase. |
YU - 34 | SHIFT CHANGE | Normal | Trap | LV. | Atk = | Def = | Commmon |
Effect: You may activate this card when your opponent targets 1 of your monsters with a Magic, Trap or attack. Change that target to another of your monsters |
YU - 35 | HEXAGRAM CURSE | Permanent | Trap | LV. | Atk = | Def = | Commmon |
Effect: While this card is on the
Field, 1 of your opponent's monsters cannot attack, and cannot change its
mode. If the targeted monster is destroyed, destroy this card. |
YU - 36 | RESERVES (2 in this deck) | Normal | Trap | LV. | Atk = | Def = | Commmon |
Effect: You may activate this card if you have 5 or more monster cards in your Cemetery. Return up to 3 non-effect monsters with attack strength of 1500 or less from your Cemetery to your hand |
YU - 37 | MAGIC JAMMER | Counter | Trap | LV. | Atk = | Def = | Commmon |
Discard 1 card from your hand. Negate the activation of a Magic card, and destroy it. |
YU - 38 | WINGED PHANTOM BEAST CHIMERA | Animal/Fusion | Air | LV. 6 | Atk = 2100 | Def = 1800 | Commmon |
Effect: Phantom Beast Gazelle + Baffomet When this card is destroyed, you may Special Summon 1 [Phantom Beast Gazelle] or [Baffomet] from your Cemetery to the Field. (Face up attack mode or face up defense mode.) |
YU - 39 | SILVER FONG | Animal | Earth | LV. 4 | Atk = 1200 | Def = 800 | Commmon |
A wolf with silver fur. Its eyes are beautiful, but has a cruel disposition |
YU - 40 | RUIZ | Animal Warrior | Earth | LV. 4 | Atk = 1200 | Def = 1500 | Commmon |
Even thought it's small, its defense strength on the Plains is fairly high |
YU - 41 | MAGICIAN OF BLACK CHAOS | Magic User/Ritual | Dark | LV. 8 | Atk = 2800 | Def = 2600 | Commmon |
Effect: Summon by a [Ritual of Chaos Black Magic]. You must sacrifice monsters from your hand and/or in play with total levels of 8 or more |
YU - 42 | RITUAL OF CHAOS BLACK MAGIC | Ritual | Magic | LV. | Atk = | Def = | Commmon |
Effect: Used to summon a [Magician
of Black Chaos]. Sacrifice monsters from your hand and/or in play with
total levels of 8 or more, or you cannot summon a [Magician of Black Chaos]. |
YU - 43 | MAGIC REMOVAL | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Destroy 1 Magic card on the
Field. (If that card is face down, turn it face up, and if it's a
Magic card, destroy it. Otherwise, turn it back face down.) |
YU - 44 | GAIA POWER (2 in this deck) | Field | Magic | LV. | Atk = | Def = | Commmon |
Effect: Increase the attack strength by 500 and decrease the defense strength by 400 of all Earth Main-Type monsters |
YU - 45 | EMISSARY OF OBLITERATION | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Destroy 1 face down
monster, and remove it from the game. If that monster is a Reverse Monster,
search each player's deck for copies of that card, and remove them from the
game. Shuffle the deck afterward. |
YU - 46 | HURRICANE (2 in this deck) | Normal | Magic | LV. | Atk = | Def = | Commmon |
Effect: Return all Magic and Trap
cards to their owner's hands. |
YU - 47 | EYE OF TRUTH | Permanent | Trap | LV. | Atk = | Def = | Commmon |
Effect: While this card is face up on the Field, your opponent plays with his or her hand revealed. During your opponent's Standby Phase, if your opponent has any Magic card in his or her hand, your opponent gains 1000 Life Points |
YU - 48 | COMPENSATION OF BLOOD | Permanent | Trap | LV. | Atk = | Def = | Commmon |
Effect: For each 500 Life Points
that you pay, you may Normal Summon a monster from your hand to the Field. |