Yu-Gi-Oh Japanese TCG Translations!

Yu-Gi Structure Deck!

Created By - Arthur Banaszak!

© yugiohgme.cjb.net

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YU - 01 BLACK MAGICIAN GIRL Magic User/Effect Dark LV. 6 Atk = 2000 Def = 1700 Super Rare

Effect: Increase this monster's attack strength by 300 for each [Black Magician] and [Magician of Black Chaos] in each player's Cemetery.
 

YU - 02 DARK KNIGHT GAIA OF THE GALE Warrior/Effect Dark LV. 7 Atk = 2300 Def = 2100 Ultra Rare

Effect: If this card is the only card in your hand, you may summon it in attack mode without sacrificing monsters.  This counts as a Normal Summon.
 

YU - 03 RETRAINED ELVEN SWORDSMAN Warrior/Effect LV. 4 Atk = 1400 Def = 1200 Ultra Rare

Effect: This card cannot be destroyed in battle with a monster that has an attack strength of 1900 or higher.  (Damage is still done.)
 

YU - 04 GILFAR DEMON Demon/Effect Dark LV. 6 Atk = 2200 Def = 2500 Commmon

Effect: If this card is put into a Cemetery, you may change it to an Equipment card, and equip it to a monster on the Field (decreases that monster's attack strength by 500.)
 

YU - 05 BUSTER BLADER Warrior/Effect Earth LV. 7 Atk = 2600 Def = 2300 Commmon

Effect: Increase this monster's attack strength by 500 for each Dragon monster that your opponent has on the Field and in his or her Cemetery.
 

YU - 06 MAGNET VALKYRION Rock/Effect Earth LV. 8 Atk = 3500 Def = 3850 Commmon

Effect: This Monster can only be Special Summoned, and only by sacrificing a [Magnet Warrior Alpha], [Magnet Warrior Beta] and a [Magnet Warrior Gamma] from the Field and/or your hand to summon this Monster.  If this Monster is on the Field, you may sacrifice it to summon 1 of each of those Monsters from your Cemetery.
 

YU - 07 KURIBO Demon/Effect Dark LV. 1 Atk = 300 Def = 200 Commmon

Effect: Discard this card from your hand to reduce the damage done to you by your opponent to 0.  This effect can only be used during your opponent's Battle Phase

YU - 08 BAFFOMET Demon/Effect Dark LV. 5 Atk = 1400 Def = 1800 Commmon

Effect: When this card is Summoned (including Reverse Summon), you may put a [Phantom Beast King Gazelle] from your deck into your hand.
 

YU - 09 GIANT RAT              (2 in this deck) Animal/Effect Earth LV. 4 Atk = 1400 Def = 1450 Commmon

Effect: If this card is put into your Cemetery from the Field during battle, you may summon a Earth Main-Type monster with an attack strength of 1500 or less from your deck to the Field in attack mode (you don't have to sacrifice Monsters to summon a level 5 or higher Monster).
 

YU - 10 CYBER POD Rock/Effect Dark LV. 3 Atk = 900 Def = 900 Commmon

Effect: Reverse: Destroy all monsters on the Field.  Each player looks at the top 5 cards of his or her deck.  If any of those cards are level 4 or less monster cards, they are placed on the Field in mode of his or her choice.
 

YU - 11 PENGUIN SOLDIER Water/Effect Water LV. 2 Atk = 750 Def = 500 Commmon

Effect: Reverse: Return up to 2 monsters on the Field to their owner's hands

YU - 12 MAGNET WARRIOR ALPHA Rock Earth LV. 4 Atk = 1400 Def = 1700 Commmon

Alpha, Beta and Gamma can combine

YU - 13 MAGNET WARRIOR BETA Rock Earth LV. 4 Atk = 1700 Def = 1600 Commmon

Alpha, Beta and Gamma can combine

YU - 14 MAGNET WARRIOR GAMMA Rock Earth LV. 4 Atk = 1500 Def = 1800 Commmon

Alpha, Beta and Gamma can combine

YU - 15 BLACK MAGICIAN               (2 in this deck) Magic User Dark LV. 7 Atk = 2500 Def = 2100 Commmon

As far as Magic Users go, it has the highest attack and defense strengths for its class

YU - 16 PHANTOM BEAST KING GAZELLE Animal Earth LV. 4 Atk = 1500 Def = 1200 Commmon

Its speed is so fast, it appears to be an illusion

YU - 17 ROCK SOLDIER     (2 in this deck) Rock Earth LV. 3 Atk = 1300 Def = 2000 Commmon

A giant soldier of stone.  Its attacks with its large arms can shatter the ground

YU - 18 HAND OBLITERATION Normal Magic LV. Atk = Def = Commmon

Effect: Each player discards his or her hand, then draws a number of cards from his or her deck equal to what was had previously.
 

YU - 19 SEALING SWORDS OF LIGHT Normal Magic LV. Atk = Def = Commmon

Effect: All of your opponent's monsters cannot attack for three turns (counting your opponent's turns).  If your opponent has any face down monsters on the Field when this card is played, turn them face up.  (Its mode stays the same.  If it is an Effect card, its effect is activated.)
 

YU - 20 RAISE DEAD Normal Magic LV. Atk = Def = Commmon

Effect: Put a monster from your Cemetery or your opponent's Cemetery on the Field under your control.  (It can be any mode, but must be face up.)
 

YU - 21 JAR OF GREED Normal Magic LV. Atk = Def = Commmon

Effect: Draw 2 cards from your deck.
 

YU - 22 CHANGE OF HEART Normal Magic LV. Atk = Def = Commmon

Effect: Gain control of one of your opponent's monsters until the end of the turn.  Treat it as your card

YU - 23 ANGEL'S GIFT Normal Magic LV. Atk = Def = Commmon

Effect: Draw 3 cards from your deck, then discard 2 cards from your hand.
 

YU - 24 BROKEN EARTH                      (2 in this deck) Normal Magic LV. Atk = Def = Commmon

Effect: Destroy your opponent's face up monster on the Field with the lowest attack strength.
 

YU - 25 CYCLONE                (2 in this deck) Instant Magic LV. Atk = Def = Commmon

Destroy 1 Magic or Trap card on the Field

YU - 26 FUSION Normal Magic LV. Atk = Def = Commmon

Effect: Fuse 2 or more specific monsters together.
 

YU - 27 MULTIPLY Instant Magic LV. Atk = Def = Commmon

Effect: Sacrifice 1 face up [Kuribo].  In each of your empty slots in your Monster Zone, put a [Kuribo Token] (Dark/Demon/1/300/200) in defense mode.  (They cannot be sacrificed to summon.)
 

YU - 28 BLACK HOLE Normal Magic LV. Atk = Def = Commmon

Effect: Destroy all Monsters on the Field

YU - 29 MAGIC BOX OF DEATH
 
Normal Magic LV. Atk = Def = Commmon

Effect: Destroy 1 of your opponent's Monsters on the Field.  Give control of 1 of your monsters to your opponent

YU - 30 EARLY BURIAL Equipment Magic LV. Atk = Def = Commmon

Effect: Pay 800 Life Points.  Put 1 of the monsters in your Cemetery on the Field in attack mode, with this card Equipped to it.  If this card is destroyed, destroy the monster it is Equipped to.
 

YU - 31 MAGIC CYLINDER Normal Trap LV. Atk = Def = Commmon

Effect: Cancel the attack of 1 of your opponent's monsters.  Do damage to your opponent equal to the attack strength of hat monster.
 

YU - 32 HOLY BARRIER MIRROR FORCE  Normal Trap LV. Atk = Def = Commmon

Effect: When your opponent attacks, destroy all of your opponent's monsters that are in attack mode

YU - 33 MAGICAL SILK HAT Trap LV. Atk = Def = Commmon

Effect: Choose 2 non-monster cards from your deck and 1 monster on the Field, and then shuffle your deck.  Shuffle all of the chosen cards together, and set them on the Field in face-down defense mode.  Those cards are treated as monster cards (attack and defense strengths of 0), and are destroyed at the end of the Battle Phase.  This effect can only be used during your opponent's Battle Phase.
 

YU - 34 SHIFT CHANGE Normal Trap LV. Atk = Def = Commmon

Effect: You may activate this card when your opponent targets 1 of your monsters with a Magic, Trap or attack.  Change that target to another of your monsters

YU - 35 HEXAGRAM CURSE Permanent Trap LV. Atk = Def = Commmon

Effect: While this card is on the Field, 1 of your opponent's monsters cannot attack, and cannot change its mode.  If the targeted monster is destroyed, destroy this card.
 

YU - 36 RESERVES               (2 in this deck) Normal Trap LV. Atk = Def = Commmon

Effect: You may activate this card if you have 5 or more monster cards in your Cemetery.  Return up to 3 non-effect monsters with attack strength of 1500 or less from your Cemetery to your hand

YU - 37 MAGIC JAMMER Counter Trap LV. Atk = Def = Commmon

Discard 1 card from your hand.  Negate the activation of a Magic card, and destroy it.

YU - 38 WINGED PHANTOM BEAST CHIMERA Animal/Fusion Air LV. 6 Atk = 2100 Def = 1800 Commmon

Effect: Phantom Beast Gazelle + Baffomet When this card is destroyed, you may Special Summon 1 [Phantom Beast Gazelle] or [Baffomet] from your Cemetery to the Field. (Face up attack mode or face up defense mode.)

YU - 39 SILVER FONG Animal Earth LV. 4 Atk = 1200 Def = 800 Commmon

A wolf with silver fur.  Its eyes are beautiful, but has a cruel disposition

YU - 40 RUIZ Animal Warrior Earth LV. 4 Atk = 1200 Def = 1500 Commmon

Even thought it's small, its defense strength on the Plains is fairly high

YU - 41 MAGICIAN OF BLACK CHAOS Magic User/Ritual Dark LV. 8 Atk = 2800 Def = 2600 Commmon

Effect: Summon by a [Ritual of Chaos Black Magic].  You must sacrifice monsters from your hand and/or in play with total levels of 8 or more

YU - 42 RITUAL OF CHAOS BLACK MAGIC Ritual Magic LV. Atk = Def = Commmon

Effect: Used to summon a [Magician of Black Chaos].  Sacrifice monsters from your hand and/or in play with total levels of 8 or more, or you cannot summon a [Magician of Black Chaos].
 

YU - 43 MAGIC REMOVAL Normal Magic LV. Atk = Def = Commmon

Effect: Destroy 1 Magic card on the Field.  (If that card is face down, turn it face up, and if it's a Magic card, destroy it.  Otherwise, turn it back face down.)
 

YU - 44 GAIA POWER         (2 in this deck) Field Magic LV. Atk = Def = Commmon

Effect: Increase the attack strength by 500 and decrease the defense strength by 400 of all Earth Main-Type monsters

YU - 45 EMISSARY OF OBLITERATION Normal Magic LV. Atk = Def = Commmon

Effect: Destroy 1 face down monster, and remove it from the game. If that monster is a Reverse Monster, search each player's deck for copies of that card, and remove them from the game.  Shuffle the deck afterward.
 

YU - 46 HURRICANE           (2 in this deck) Normal Magic LV. Atk = Def = Commmon

Effect: Return all Magic and Trap cards to their owner's hands.
 

YU - 47 EYE OF TRUTH Permanent Trap LV. Atk = Def = Commmon

Effect: While this card is face up on the Field, your opponent plays with his or her hand revealed.  During your opponent's Standby Phase, if your opponent has any Magic card in his or her hand, your opponent gains 1000 Life Points

YU - 48 COMPENSATION OF BLOOD Permanent Trap LV. Atk = Def = Commmon

Effect: For each 500 Life Points that you pay, you may Normal Summon a monster from your hand to the Field.