Yu-Gi-Oh TCG Spoiler!

Evolution Deck Kiaba!

Created By - Arthur Banaszak!

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SKE - 001 Blue-Eyes White Dragon Dragon Light LV. 8 Atk = 3000 Def = 2500 Super Rare

This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale

SKE - 002 Battle Ox Beast-Warrior Earth LV. 4 Atk = 1700 Def = 1000 Common

A monster with tremendous power, it destroys enemies with a swing of its axe

 

SKE - 003 Koumori Dragon Dragon Dark LV. 4 Atk = 1500 Def = 1200 Common

A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims

 

SKE - 004 Rogue Doll Spellcaster Dark LV. 4 Atk = 1600 Def = 1000 Common

A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces

 

SKE - 005 Kojikocy Warrior Earth LV. 4 Atk = 1500 Def = 1200 Common

A man-hunter with powerful arms that can crush boulders

 

SKE - 006 Uraby Dinosaur Earth LV. 4 Atk = 1500 Def = 800 Common

Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws

 

SKE - 007 Mystic Horseman Beast Earth LV. 4 Atk = 1300 Def = 1550 Common

Half man and half horse, this monster is known for its extreme speed

 

SKE - 008 Ryu-Kishin Powered Fiend Dark LV. 4 Atk = 1600 Def = 1200 Common

A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent

 

SKE - 009 La Jinn the Mystical Genie of the Lamp Fiend Dark LV. 4 Atk = 1800 Def = 1000 Common

A genie of the lam that’s at the beck and call of its master

 

SKE - 010 Skull Red Bird Winged Beast Wind LV. 4 Atk = 1550 Def = 1200 Common

This monster swoops down and attacks with a rain of knives stored in its wings

 

SKE - 011 Hyozanryu Dragon Light LV. 7 Atk = 2100 Def = 2800 Common

A dragon created from a massive diamond that sparkles with blinding light

 

SKE - 012 Opticlops Fiend Dark LV. 4 Atk = 1800 Def = 1700 Common

A one-eyed giant that serves the “Dark Ruler Ha Des”, it skewers its enemies with its sharp horn, shattering them to pieces

 

SKE - 013 The Dragon Dwelling in the Cave Dragon Wind LV. 4 Atk = 1300 Def = 2000 Common

A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures

 

SKE - 014 Luster Dragon #2 Dragon Dark LV. 4 Atk = 2400 Def = 1400 Common

This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty

 

SKE - 015 Kaiser Sea Horse Sea Serpent/ Effect Warer LV. Atk = 1700 Def = 1650 Ultra Rare

If you Tribute Summon a LIGHT monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon

 

SKE - 016 Lord of D Spellcaster/Effect Dark LV. 4 Atk = 1200 Def = 1100 Common

As long as this card remains face-up on the field, all Dragon-Type monsters cannot be targeted by Spell Cards, Trap Cards, or effects of monsters that designate a target

 

SKE - 017 Mysterious Puppeteer Warrior/Effect Earth LV. 4 Atk = 1000 Def = 1500 Common

Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points

 

SKE - 018 Trap Master Warrior/Effect Earth LV. 3 Atk = 500 Def = 1100 Common

FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position

 

SKE - 019 Hane-Hane Beast/Effect Earth LV. 2 Atk = 450 Def = 500 Common

FLIP: Select 1 monster on the field and return it to its owner’s hand

 

SKE - 020 Witch of the Black Forest Spellcaster/Effect Dark LV. 4 Atk = 1100 Def = 1200 Common

When thiscard is sent from the field to the Graveyard, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck

 

SKE - 021 Mystic Tomato Plant/Effect Dark LV. 4 Atk = 1400 Def = 1100 Common

When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 DARK monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck

 

SKE - 022 Mad Sword Beast Dinosaur/Effect Earth LV. 4 Atk = 1400 Def = 1200 Common

When this card attacks with an ATK that is higher than the DEF of your opponent’s Defense Position monster, inflict the difference as Battle Damage to your opponent’s Life Points

 

SKE - 023 Spirit Ryu Dragon/Effect LV. Atk = 1000 Def = 1000 Common

You can only activate this effect during your Battle Step if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step.

 

SKE - 024 Paladin of White Dragon Dragon/Ritual/Effect LV. Atk = 1900 Def = 1200 Common

This monster can only be Ritual Summoned with the Ritual Spell Card, “White Dragon Ritual.: You must also offer monsters whose total Level Stars equal 4 or more as a Tribute from the field or your hand. When this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card’s effect without flipping it face-up or damage calculation. You can Special Summon 1 “Blue eyes White Dragon” from your hand or your Deck by offering this card as a Tribute during your Main Phase. (Blue-Eyes White Dragon cannot attack during that turn.)

 

SKE - 025 White Dragon Ritual Spell LV. Atk = Def = Common

This card is used to Ritual Summon “Paladin of White Dragon”. You must also offer monsters whose total Level Stars equal 4 or more as a Tribute from the field or your hand.
 

SKE - 026 Ookazi Spell LV. Atk = Def = Common

Inflict 800 points of Damage to your opponent’s Life Points

 

SKE - 027 Fissure Spell LV. Atk = Def = Common

Destroy 1 face up monster with the lowest ATK on your opponent’s side of the field

 

SKE - 028 De-Spell Spell LV. Atk = Def = Common

Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position

 

SKE - 029 Monster Reborn Spell LV. Atk = Def = Common

Select 1 monster from either you or your opponent’s Graveyard. Special Summon the selected monster on your side of the field.
 

SKE - 030 The Inexperienced Spy Spell LV. Atk = Def = Common

Select and see 1 card in your opponent’s hand

 

SKE - 031 The Flute of Summoning Dragon Spell LV. Atk = Def = Common

You can only activate this card when “Lord of D.” is face-up on the field. Special Summon up to 2 dragon-type monsters from your hand to your side of the field.
 

SKE - 032 Change of Heart Spell LV. Atk = Def = Common

Select 1 monster on your opponent’s side of the field. Take control of the selected monster until the End Phase of this turn

 

SKE - 033 Soul Exchange Spell LV. Atk = Def = Common

Select 1 monster on your opponent’s side of the field. When you offer your monster as a Tribute, offer the selected monster in place of 1 of your monsters. During this turn, you cannot conduct your Battle Phase

 

SKE - 034 Mountain Field Spell LV. Atk = Def = Common

Increase the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points

 

SKE - 035 Tribute to The Doomed Spell LV. Atk = Def = Common

Discard 1 card from your hand. Select 1 monster on the field and destroy it

 

SKE - 036 Rush Recklessly Quick Play Spell LV. Atk = Def = Common

Increase 1 face-up monster’s ATK by 700 points until the end of this turn

 

SKE - 037 Megamorph Equip Spell LV. Atk = Def = Common

While your Life Points are lower than your opponent’s, double the original ATK of a monster equipped with this card. While your Life Points are higher, halve the original ATK.

 

SKE - 038 Nobleman of Crossout Spell LV. Atk = Def = Common

Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.
 

SKE - 039 Premature Burial Equip Spell LV. Atk = Def = Common

Pay 800 Life points. Select 1 Monster Card from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, the monster is also destroyed

 

SKE - 040 Fairy Meteor Crush Equip Spell LV. Atk = Def = Common

When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent’s Life Points

 

SKE - 041 Shadow Spell Trap LV. Atk = Def = Super Rare

Select 1 face-up monster on your opponent’s side of the field. Decrease the ATK of the selected monster by 700 points. The monster cannot attack or change its battle position. When the selected monster is destroyed or removed from the field, this card is also destroyed.

 

SKE - 042 Trap Hole Trap LV. Atk = Def = Common

When your opponent Normal Summons or Flip Summons a monster with an ATK of 1000 points or more, destroy the monster.
 

SKE - 043 Just Desserts Trap LV. Atk = Def = Common

Inflict 500 points of damage to your opponent’s Life Points for each monster on your opponent’s side of the field

 

SKE - 044 Gift of the Mystical Elf Trap LV. Atk = Def = Common

Increase your Life points by 300 points for each monster on the field

 

SKE - 045 Dust Tornado Trap LV. Atk = Def = Common

Destroy 1 spell or Trap Card on your opponent’s side of the field. You can then Set 1 Spell or Trap Card from your hand.
 

 

SKE - 046 Light of Intervention Continuous Trap LV. Atk = Def = Common

Monster Cards cannot be Set face down. Monsters Set in Defense Position are Normal Summoned in face up Defense position

 

SKE - 047 Jar of Greed Trap LV. Atk = Def = Common

Draw 1 card from your Deck

 

SKE - 048 Riryoku Field Trap LV. Atk = Def = Common

Negate the activation of a Spell Card that designates 1 monster on the field as a target and destroy the Spell Card.
 

 

SKE - 049 Burst Breath Trap LV. Atk = Def = Common

Offer 1 Dragon-Type monster on your side of the field as a Tribute to destroy all face-up monsters on the field whose DEF is equal to or lower than the ATK of the Tribute monster

 

SKE - 050 D. Tribe Trap LV. Atk = Def = Common

All monsters on your side of the field are treated as Dragon Types until the End Phase of this turn