Yu-Gi-Oh TCG Spoiler!

Invasion Of Chaos!

Created By - Arthur Banaszak!

© yugiohgme.cjb.net

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IOC - 000 Chaos Emperor Dragon - Envoy of the End Dragon/Effect Dark LV. 8 Atk = 3000 Def = 2500 Secret Rare
This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Pay 1000 of your Life Points to send all cards in both players' hands and on the field to the Graveyard. Inflict 300 points of damage to your opponent's Life Points for each card that is sent to the Graveyard by this effect.
 

 

IOC - 001 Ojama Yellow Beast Light LV. 2 Atk = 0 Def = 1000 Common
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
 

 

IOC - 002 Ojama Black Beast Light LV. 2 Atk = 0 Def = 1000 Common
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
 

 

IOC - 003 Soul Tiger Earth Beast LV. 4 Atk = 0 Def = 2100 Common
The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley

 

IOC - 004 Big Koala Beast Earth LV. 7 Atk = 2700 Def = 2000 Common
A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.
 

 

IOC - 005 Des Kangaroo Beast Dark LV. 4 Atk = 1500 Def = 1700 Common
When the ATK of a monster that attacks this monster is lower than the DEF of this monster, destroy the attacking monster. Damage calculation is applied normally.
 

 

IOC - 006 Crimson Ninja Warrior/Effect Earth LV. 1 Atk = 300 Def = 300 Common
FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
 

 

IOC - 007 Strike Ninja Warrior/Effect Dark LV. 4 Atk = 1700 Def = 1200 Ultra Rare
You can remove this card from play until the End Phase of this turn by removing 2 DARK monsters in your Graveyard from play. You can use this effect during either player's turn. You can only use this effect once per turn.

 

IOC - 008 Gale Lizard Reptile/Effect Water LV. 4 Atk = 1400 Def = 700 Common
FLIP: Select 1 Monster Card on you opponent's side of the field and return it to its owner's hand

 

IOC - 009 Spirit of the Pot of Greed Fairy/Effect Light LV. 1 Atk = 100 Def = 100 Common
When this card is in face-up Attack Position on the field, if a player activates "Pot of Greed", he/she can draw 1 more card.
 

 

IOC - 010 Chopman the Desperate Outlaw Zombie/Effect Dark LV. 3 Atk = 1100 Def = 500 Common
When this card is Flip Summoned successfully, you can equip 1 Equip Spell Card in your Graveyard to this card.

 

IOC - 011 Sasuke Samurai #3 Warrior/Effect Light LV. 3 Atk = 1000 Def = 1000 Rare
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until his/her hand has 7 cards.

 

IOC - 012 D.D. Scout Plane Machine/Effect Dark LV. 2 Atk = 800 Def = 1200 Super Rare
If this card is removed from play, Special Summon this card in face-up Attack Position on your side of the field during the End Phase of this turn.

 

IOC - 013 Berserk Gorilla Beast/Effect Earth LV. 4 Atk = 2000 Def = 1000 Rare
If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card when possible.

 

IOC - 014 Freed the Brave Warrior Warrior/Effect Light LV. 4 Atk = 1700 Def = 1200 Super Rare
Remove 2 LIGHT monsters in your Graveyard from play to destroy 1 face-up monster on the field with higher ATK than this card. You can only use this effect once per turn.
 

 

IOC - 015 Coach Goblin Fiend/Effect Earth LV. 4 Atk = 1200 Def = 1500 Common
As long as this card remains face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.

 

IOC - 016 Witch Doctor of Chaos Spellcaster/Effect Dark LV. 2 Atk = 500 Def = 500 Common
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.

 

IOC - 017 Chaos Necromancer Fiend/Effect Dark LV. 1 Atk = 0 Def = 0 Common
The ATK of this card becomes the number of Monster Cards in your Graveyard x 300 points

 

IOC - 018 Chaosrider Gustaph Warrior/Effect Wind LV. 4 Atk = 1400 Def = 1500 Super Rare
You can remove up to 2 Spell Cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn

 

IOC - 019 Inferno Pyro/Effect Fire LV. 4 Atk = 1100 Def = 1900 Common
This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. When this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, inflict 1500 points of damage to you opponent's Life Points

 

IOC - 020 Fenrir Beast/Effect Water LV. 4 Atk = 1400 Def = 1200 Common
This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.
 

 

IOC - 021 Gigantes Rock/Effect Earth LV. 4 Atk = 1900 Def = 1300 Common
This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. When this card is destroyed and sent to the Graveyard as a result of battle, destroy all Spell and Trap Cards on the field.

 

IOC - 022 Silpheed Fairy/Effect Wind LV. 4 Atk = 1700 Def = 700 Common
This card can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. When this card is destroyed and sent to the Graveyard as a result of battle, your opponent discards 1 card randomly from his/her hand

 

IOC - 023 Chaos Sorcerer Spellcaster/Effect Dark LV. 6 Atk = 2300 Def = 2000 Common
This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Once during each of your turns, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.
 
IOC - 024 Gren Maju Da Eiza Fiend/Effect Fire LV. 3 Atk = ? Def = ? Common
The ATK and DEF of this card become the number of your cards removed from play x 400 points

 

IOC - 025 Black Luster Soldier - Envoy of the Beginning Warrior/Effect Light LV. 8 Atk = 3000 Def = 2500 Ultra Rare
This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from play. Once during each of your turns, you can select and activate 1 of the following effects:
:- Remove 1 monster on the field from play. If you activate this effect, this card cannot attack this turn.
:- If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row

 

IOC - 026 Drillago Machine/Effect Dark LV. 4 Atk = 1600 Def = 1100 Rare
When there are only face-up monsters with ATK 1600 or more on your opponent's side of the field, this monster can attack your opponent's Life Points directly.

 

IOC - 027 Lekunga Plant/Effect Water LV. 4 Atk = 1700 Def = 500 Rare
Remove 2 WATER monsters in your Graveyard from play to Special Summon 1 "Lekunga Token" (Plant-Type/WATER/2 Stars/ATK 700/DEF 700) in Attack Position on your side of the field.
 
IOC - 028 Lord Poison Plant/Effect Water LV. 4 Atk = 1500 Def = 1000 Common
When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 Plant-Type monster in your Graveyard except "Lord Poison" on your side of the field.

 

IOC - 029 Bowganian Machine/Effect Dark LV. 3 Atk = 1300 Def = 1000 Common
During each of your Standby Phases, inflict 600 points of damage to your opponent's Life Points.

 

IOC - 030 Granadora Reptile/Effect Water LV. 4 Atk = 1900 Def = 700 Common
When this monster is Normal Summoned, Flip Summoned, or Special Summoned successfully, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.

 

IOC - 031 Fuhma Shuriken Equip Spell LV. Atk = Def = Rare
This card can only be used to equip a monster that includes "Ninja" in its card name. A monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, inflict 700 points of damage to your opponent's Life Points.

 

IOC - 032 Heart of the Underdog Continuous Spell LV. Atk = Def = Common
During your Draw Phase, if the card you draw is a Normal Monster Card, you can draw 1 more card by showing the card to your opponent.

 

IOC - 033 Wild Nature's Release Spell LV. Atk = Def = Super Rare
Increase the ATK of 1 face-up Beast-Type or Beast-Warrior-Type Monster on the field by an amount equal to its DEF. Destroy the monster during the End Phase.

 

IOC - 034 Ojama Delta Hurricane! Spell LV. Atk = Def = Common
You can only activate this card when "Ojama Green", "Ojama Yellow" and "Ojama Black" are face-up on your side of the field, Destroy all cards on your opponent's side of the field.

 

IOC - 035 Stumbling Continuous Spell LV. Atk = Def = Common
As long as this card remains face-up on the field, any monster that is Normal Summoned, Flip Summoned or Special Summoned successfully is changed to Defense Position

 

IOC - 036 Chaos End Spell LV. Atk = Def = Common
You can only activate this card when 7 or more of your cards are removed from play. Destroy all Monster Cards on the field

 

OC - 037 Yellow Luster Shield Continuous Spell LV. Atk = Def = Common
Increase the DEF of all monsters on your side of the field by 300 points

 

IOC - 038 Chaos Greed Spell LV. Atk = Def = Common
You can only activate this card when 4 or more of your cards are removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck

 

IOC - 039 D.D. Designator Spell LV. Atk = Def = Super Rare
Declare 1 card name. Look at your opponent's hand, and if he/she has declared card in his/her hand, remove that 1 card from play. If he/she doesn't have the declared card in his/her hand, remove 1 random card in your hand from play

 

IOC - 040 D. D. Borderline Continuous Spell LV. Atk = Def = Common
When there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase

 

IOC - 041 Recycle Continuous Spell LV. Atk = Def = Common
During your Standby Phase, pay 300 Life Points to select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.

 

IOC - 042 Primal Seed Spell LV. Atk = Def = Common
You can only activate this card when there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field. Add 2 of your cards that are removed from play to your hand

 

IOC - 043 Thunder Crash Spell LV. Atk = Def = Common
Destroy all monsters on your side of the field. Inflict damage to your opponent's Life Points equal to the number of monsters destroyed x 300 points.
 

 

IOC - 044 Dimension Distortion Spell LV. Atk = Def = Common
You can only activate this card when there are no cards in your Graveyard. Select 1 monster that is removed from play and Special Summon it on your side of the field

 

IOC - 045 Reload Quick-Play Spell LV. Atk = Def = Super Rare
Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your deck

 

IOC - 046 Soul Absorption Continuous Spell LV. Atk = Def = Common
Each time a card is removed from play, the controller of this card increases his/her Life Points by 500 points

 

IOC - 047 Big Burn Trap LV. Atk = Def = Super Rare
You can only activate this card when your opponent activates a card that specifically designates a monster in the Graveyard as a target. Remove all monsters in both players' Graveyards from play

 

IOC - 048 Blasting the Ruins Trap LV. Atk = Def = Common
You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points

 

IOC - 049 Cursed Seal of the Forbidden Spell Counter Trap LV. Atk = Def = Common
Discard 1 Spell Card from your hand to negate the activation and the effect of a Spell Card and destroy it. Your opponent cannot activate Spell Cards of the same name (including the Spell Card that is destroyed by this card's effect) during the rest of the Duel

 

IOC - 050 Tower of Babel Continuous Trap LV. Atk = Def = Common
Each time you or your opponent activates a Spell Card, put 1 Spell Counter on this card. When the 4th Spell Counter is put on this card, destroy this card and inflict 3000 points of damage to the player that activated the Spell Card at that time

 

IOC - 051 Spatial Collapse Continuous Trap LV. Atk = Def = Common
You can only activate this card when both you and your opponent each have 5 or less cards on the field. As long as this card remains face-up on the field, the total number of cards that each player can have on the field is 5

 

IOC - 052 Chain Disappearance Normal Trap LV. Atk = Def = Rare
You can only activate this card when a monster with an ATK of 1000 or less is Normal Summoned, Flip Summoned or Special Summoned. Remove the monster from play and your opponent removes all monsters of the same name in his/her hand and Deck from play. His/her Deck is then shuffled.

 

IOC - 053 Zero Gravity Trap LV. Atk = Def = Common
Change the battle positions of all face-up monsters on you and your opponent's sides of the field

 

IOC - 054 Dark Mirror Force Trap LV. Atk = Def = Ultra Rare
You can only activate this card when your opponent's monster declares an attack. Remove all monsters in Defense Position on your opponent's side of the field from play

 

IOC - 055 Energy Drain Trap LV. Atk = Def = Common
Select 1 face-up monster on your side of the field. Increase the ATK and DEF of the monster by an amount equal to the number of cards in your opponent's hand x 200 points until the End Phase

 

IOC - 056 Giga Gagagigo Reptile Water LV. 5 Atk = 2450 Def = 1500 Common
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption

 

IOC - 057 Mad Dog of Darkness Beast Dark LV. 4 Atk = 1900 Def = 1400 Rare
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.

 

IOC - 058 Neo Bug Insect Light LV. 4 Atk = 1800 Def = 1700 Common
A huge bug-like monster said to come from another planet. It gathers in swarms

 

IOC - 059 Sea Serpent Warrior of Darkness Sea Serpent Water LV. 4 Atk = 1800 Def = 1500 Common
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water

 

IOC - 060 Terrorking Salmon Fish Water LV. 5 Atk = 2400 Def = 1000 Common
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness

 

IOC - 061 Blazing Inpachi Pyro Fire LV. 4 Atk = 1850 Def = 0 Common
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes

 

IOC - 062 Burning Algae Pyro/Effect Fire LV. 3 Atk = 500 Def = 1500 Common
When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points

 

IOC - 063 The Thing in the Crater Pyro/Effect Fire LV. 4 Atk = 1000 Def = 1200 Common
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand

 

IOC - 064 Molten Zombie Pyro/Effect Fire LV. 4 Atk = 1600 Def = 400 Common
When this card is Special Summoned from the Graveyard, the controller of this card draws 1 card

 

IOC - 065 Dark Magician Of Chaos Spellcaster/Effect Dark LV. 8 Atk = 2800 Def = 2600 Ultra Rare
When this card is Normal Summoned or Special Summoned successfully, you can add 1 Spell Card from your Graveyard to your hand. A monster that is destroyed by this monster as a result of battle is removed from play instead of going to the Graveyard. When this card is destroyed or removed from the field, it is removed from play.
 

 

IOC - 066 Gora Turtle of Illusion Aqua/Effect Water LV. 4 Atk = 1200 Def = 1400 Common
Negate the effect of Spell and Trap Cards controlled by your opponent that specifically designate this face-up card on the field as a target.
 
IOC - 067 Manticore of Darkness Beast-Warrior/Effect Fire LV. 6 Atk = 2300 Def = 1000 Ultra Rare
During the End Phase of the turn this card is sent to the Graveyard, send 1 Beast, Beast-Warrior or Winged Beast-Type Monster Card from your hand or your side of the field to the Graveyard to Special Summon this card from the Graveyard

 

IOC - 068 Stealth Bird Winged Beast/Effect Dark LV. 3 Atk = 700 Def = 1700 Common
You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned successfully, inflict 1000 points of damage to your opponent's Life Points

 

IOC - 069 Sacred Crane Winged Beast/Effect Light LV. 4 Atk = 1600 Def = 400 Common
When this card is Special Summoned, the controller of this card draws 1 card

 

IOC - 070 Enraged Battle Ox Beast-Warrior/Effect Earth LV. 4 Atk = 1700 Def = 1000 Rare
As long as this card remains face-up on your side of the field, when Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

 

IOC - 071 Don Turtle Reptile/Effect Water LV. 3 Atk = 1100 Def = 1200 Common
When this card is Normal Summoned or Flip Summoned successfully, you can Special Summon any number of "Don Turtle"(s) from your hand

 

IOC - 072 Balloon Lizard Reptile/Effect Earth LV. 4 Atk = 500 Def = 1900 Common
Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage equal to the number of counters x 400 points to the controller of the card that destroyed this card

 

IOC - 073 Dark Driceratops Dinosaur/Effect Earth LV. 6 Atk = 2400 Def = 1500 Rare
When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

 

IOC - 074 Hyper Hammerhead Dinosaur/Effect Earth LV. 4 Atk = 1500 Def = 1200 Common
When this monster battles an opponent's monster, if the opponent's monster is not destroyed as a result of the battle, the opponent's monster is returned to its owner's hand at the end of the Damage Step

 

IOC - 075 Black Tyranno Dinosaur/Effect Earth LV. 7 Atk = 2600 Def = 1800 Ultra Rare
If the only cards on your opponent's side of the field are Defense Position Monster Cards, this card can attack your opponent's Life Points directly

 

IOC - 076 Anti-Aircraft Flower Plant/Effect Earth LV. 3 Atk = 0 Def = 1600 Common
Offer 1 Insect-Type monster on your side of the field as a Tribute to inflict 800 points of damage to your opponent's Life Points

 

IOC - 077 Prickle Fairy Plant/Effect Earth LV. 4 Atk = 300 Def = 2000 Common
Your opponent cannot attack Insect-Type monsters unless he/she destroys this card first. The Battle Position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step

 

IOC - 078 Pinch Hopper Insect/Effect Earth LV. 4 Atk = 1000 Def = 1200 Common
When this card on your side of the field is sent to the Graveyard, you can Special Summon 1 Insect-Type Monster from your hand

 

IOC - 079 Skull-Mark Ladybug Insect/Effect Earth LV. 4 Atk = 500 Def = 1500 Common
When this card is sent to the Graveyard, increase your Life Points by 1000 points

 

IOC - 080 Insect Princess Insect/Effect Wind LV. 6 Atk = 1900 Def = 1200 Ultra Rare
As long as this card remains face-up on the field, battle positions of all face-up Insect-Type monsters on your opponent's side of the field are changed into Attack Position. Each time this card destroys and Insect-Type monster in battle, increase the ATK of this card by 500 points

 

IOC - 081 Amphibious Bugroth Mk-3 Machine/Effect Water LV. 4 Atk = 1500 Def = 1300 Common
As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly

 

IOC - 082 Torpedo Fish Fish/Effect Water LV. 3 Atk = 1000 Def = 1000 Common
As long as "Umi" remains face-up on the field, this card is unaffected by any Spell Cards

 

IOC - 083 Levia-Dragon - Daedalus Sea Serpent/Effect Water LV. 7 Atk = 2600 Def = 1500 Ultra Rare
Send "Umi" on your side of the field to the Graveyard to destroy all cards on the field except this card.

 

IOC - 084 Orca Mega-Fortress of Darkness Sea Serpent Water LV. 5 Atk = 2100/ Def = 1200 Super Rare
Offer 1 "Torpedo Fish" on your side of the field as a Tribute to destroy 1 monster on the field. Offer 1 "Cannonball Spear Shellfish" on your side of the field as a Tribute to destroy 1 Spell or Trap Card on the field

 

IOC - 085 Cannonball Spear Shellfish Aqua/Effect Water LV. 2 Atk = 1000 Def = 1000 Common
As long as "Umi" remains face-up on the field, this card is unaffected by any Spell Cards

 

IOC - 086 Mataza the Zapper Warrior/Effect Dark LV. 3 Atk = 1300 Def = 800 Rare
This monster can attack twice during the same Battle Phase. As long as this card remains face-up on the field, control of this card cannot switch

 

IOC - 087 Guardian Angel Joan Fairy/Effect Light LV. 7 Atk = 2800 Def = 2000 Ultra Rare
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by an amount equal to the original ATK of the destroyed monster.

 

IOC - 088 Manju of the Ten Thousand Hands Fairy/Effect Light LV. 4 Atk = 1400 Def = 1000 Common
When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck and add it to your hand

 

IOC - 089 Getsu Fuhma Warrior/Effect Dark LV. 4 Atk = 1700 Def = 1200 Rare
If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.

 

IOC - 090 Ryu Kokki Zombie/Effect Dark LV. 6 Atk = 2400 Def = 2000 Common
If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step.

 

IOC - 091 Gryphon's Feather Duster Spell LV. Atk = Def = Common
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points

 

IOC - 092 Stray Lambs Spell LV. Atk = Def = Rare
When you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during this turn. Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in Defense Position on your side of the field

 

IOC - 093 Smashing Ground Spell LV. Atk = Def = Common
Destroy 1 monster with the highest DEF on your opponent's side of the field

 

IOC - 094 Dimension Fusion Spell LV. Atk = Def = Ultra Rare
Pay 2000 Life Points. Both players Special Summon as many of their monsters as possible that have been removed from play

 

IOC - 095 Dedication Throught Light and Darkness Quick-Play Spell LV. Atk = Def = Super Rare
You can only activate this card by offering "Dark Magician" on your side of the field as a Tribute. Select 1 "Dark Magician of Chaos" from your hand, your Graveyard or your Deck and Special Summon it

 

IOC - 096 Salvage Spell LV. Atk = Def = Common
Add 2 WATER monsters with an ATK of 1500 or less in each Graveyard to your hand

 

IOC - 097 Ultra Evolution Pill Spell LV. Atk = Def = Rare
Offer 1 Reptile-Type monster on your side of the field as a Tribute. Special Summon 1 Dinosaur-Type Monster from your hand

 

IOC - 098 Multiplication of Ants Spell LV. Atk = Def = Common
Offer 1 Insect-Type Monster on your side of the field as a Tribute. Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/4 Stars/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon

 

IOC - 099 Earth Chant Spell LV. Atk = Def = Common
This card is used to Ritual Summon ant EARTH monster. You must also offer monsters from the field or your hand whose total Level Stars equal the Level Stars of the Ritual Monster you are attempting to Ritual Summon

 

IOC - 100 Jade Insect Whistle Spell LV. Atk = Def = Common
Your opponent selects 1 Insect-Type Monster from his/her Deck. After shuffling the Deck, place the card on top of the Deck

 

IOC - 101 Destruction Ring Trap LV. Atk = Def = Rare
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points

 

IOC - 102 Fiend's Hand Mirror Trap LV. Atk = Def = Common
Switch the opponent's Spell Card effect that specifically designates 1 Spell or Trap Card as a target to another correct target

 

IOC - 103 Compulsory Evacuation Device Trap LV. Atk = Def = Rare
Return 1 monster on the field to its owner's hand

 

IOC - 104 A Hero Emerges Trap LV. Atk = Def = Common
When your opponent declares an attack, he/she randomly selects 1 card from your hand. If it is a Monster Card, Special Summon it on your side of the field. If not, send it to the Graveyard

 

IOC - 105 Self-Destruct Button Trap LV. Atk = Def = Common
You can activate this card when your Life Points are lower than your opponent's Life Points and the difference is 7000 points ore more. Both player's Life Points become 0.

 

IOC - 106 Curse of Darkness Continuous Trap LV. Atk = Def = Rare
Each time a Spell Card is activated, the controller of that Spell Card takes 1000 points of damage

 

IOC - 107 Begone, Knave! Continuous Trap LV. Atk = Def = Common
When a monster inflicts Battle Damage to a player, return the monster to its owner's hand

 

IOC - 108 DNA Transplant Continuous Trap LV. Atk = Def = Common
Declare 1 Attribute when you activate this card. As long as this card remains face-up on the field, the Attribute of all face-up monsters on the field becomes the one you declared

 

IOC - 109 Robbin' Zombie Continuous Trap LV. Atk = Def = Rare
Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent sends 1 card from the top of his/her Deck to the Graveyard

 

IOC - 110 Trap Jammer Counter Trap LV. Atk = Def = Super Rare
You can only activate this card when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it

 

IOC - 111 Invader of Darkness Fiend/Effect Dark LV. 8 Atk = 2900 Def = 2500 Secret Rare
As long as this card remains face-up on the field, your opponent cannot activate Quick-Play Spell Cards

 

 

Invasion Of Chaos! - Specail Edition!

IOC - SE1 Gemini Elf Spellcaster Earth LV. 4 Atk = 1900 Def = 900 Parallel Rare

 

 

IOC - SE2 Magic Cylinder Trap LV. Atk = Def = Parallel Rare

Negate the attack of 1 of your opponent's monsters and inflict Direct Damage equal to the attacking monster's ATK to your opponent's Life Points.

 

IOC - SE3 Ring Of Destruction Trap LV. Atk = Def = Parallel Rare
Destroy 1 face-up Monster Card and inflict Direct Damage equal to the destroyed card’s ATK to the Life Points of both you and your opponent.

 

IOC - SE4 Lava Golem Fiend Fire LV. 8 Atk = 3000 Def = 2500 Parallel Rare

This monster must be Special Summoned on your opponent’s side of the field by offering 2 monsters on your opponent’s side of the field as a Tribute. This card inflicts 1000 points of Direct Damage to the Life Points of this card’s controller during each of his/her Standby Phases. When you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn