Yu-Gi-Oh TCG Spoiler!
Labrynth Of Nightmare!
Created By - Arthur Banaszak!
© yugiohgme.cjb.net
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LON-000 | Gemini Elf | Spellcaster | EARTH | LV. 4 | Atk = 1900 | Def = 900 | Secret Rare |
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LON-001 | The Masked Beast | Fiend | DARK | LV. 8 | Atk = 3200 | Def = 1800 | Ultra Rare |
This monster can only
be Ritual Summoned with the Ritual Magic Card, Curse of the Masked Beast.
You must also offer monsters whose total Level Stars equal 8 or more as a
Tribute from the field or your hand
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LON-002 | Swordsman of Landstar | Warrior | EARTH | LV. 3 | Atk = 500 | Def = 1200 | Common |
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LON-003 | Humanoid Slime | Aqua | WATER | LV. 4 | Atk = 800 | Def = 2000 | Common |
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LON-004 | Worm Drake | Reptile | EARTH | LV. 4 | Atk = 1400 | Def = 1500 | Common |
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LON-005 | Humanoid Worm Drake | Aqua | WATER | LV. 7 | Atk = 2200 | Def = 2000 | Common |
Humaniod Slime + Worm
Drake
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LON-006 | Revival Jam | Aqua | WATER | LV. 4 | Atk = 1500 | Def = 500 | Super Rare |
When this card is sent
to the Graveyard as a result of battle, you can Special Summon this card in
face-up Defense Position at your next Standby Phase by paying 1000 Life
Points. This must be declared when monster is destroyed. You cannot change
its position during the same turn it is Special Summoned in this way.
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LON-007 | Flying Fish | Fish | WIND | LV. 4 | Atk = 800 | Def = 500 | Common |
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LON-008 | Amphibian Beast | Fish | WATER | LV. 6 | Atk = 2400 | Def = 2000 | Rare |
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LON-009 | Shining Abyss | Fairy | LIGHT | LV. 4 | Atk = 1600 | Def = 1800 | Common |
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LON-010 | Gadget Soldier | Machine | FIRE | LV. 6 | Atk = 1800 | Def = 2000 | Common |
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LON-011 | Grand Tiki Elder | Fiend | DARK | LV. 4 | Atk = 1500 | Def = 800 | Common |
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LON-012 | Melchid the Four-Face Beast | Fiend | DARK | LV. 4 | Atk = 1500 | Def = 1200 | Common |
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LON-013 | Nuvia the Wicked | Fiend | DARK | LV. 4 | Atk = 2000 | Def = 800 | Rare |
If this monster is
Summoned by a Normal Summon, it is destroyed. The ATK of this card is
decreased by 200 points for each monster on your opponent's side of the
field.
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LON-014 | Chosen One | Magic | MAGIC | LV. | Atk = | Def = | Common |
Select 1 Monster Card and 2
non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3
cards. If it is the Monster Card, it is immediately Special Summoned in
face-up Attack or Defense Position and the remaining 2 cards are sent to the
Graveyard. If it is not a Monster Card, all 3 cards are sent to the
Graveyard
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LON-015 | Mask of Weakness | Trap | TRAP | LV. | Atk = | Def = | Common |
This card can only be activated in the
Battle Phase. Select 1 attacking monster and decrease the selected monster's
ATK by 700 points during the turn this card is activated.
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LON-016 | Curse of the Masked Beast | Magic | MAGIC | LV. | Atk = | Def = | Common |
This card is used to
Ritual Summon The Masked Beast. You must also offer monsters whose total
Level Stars equal 8 or more as a Tribute from the field or your hand.
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LON-017 | Mask of Dispel | Magic | MAGIC | LV. | Atk = | Def = | Super Rare |
Select 1 face-up Magic
Card on the field. The controller of the Magic Card must take damage of 500
Life Points during each of his/her Standby Phases. When the selected card is
destroyed or removed from the field, this card is also destroyed
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LON-018 | Mask of Restrict | Trap | TRAP | LV. | Atk = | Def = | Ultra Rare |
No matter what the
situation, neither player can offer any monster as a Tribute
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LON-019 | Mask of the Accursed | Magic | MAGIC | LV. | Atk = | Def = | Super Rare |
The monster equipped
with this card cannot attack. In addition, the player controlling the
equipped monster must take damage of 500 Life Points during each of your
Standby Phases
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LON-020 | Mask of Brutality | Magic | MAGIC | LV. | Atk = | Def = | Rare |
A monster equipped
with this card increases its ATK by 1000 points and decreases its DEF by
1000 points. Pay 1000 Life Points during each of your Standby Phases. If you
cannot, this card is destroyed
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LON-021 | Return of the Doomed | Magic | MAGIC | LV. | Atk = | Def = | Rare |
Discard 1 Monster Card
from your hand to the Graveyard. Return 1 of your monsters that is sent to
your Graveyard during this turn as a result of battle to your hand at the
end of this turn.
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LON-022 | Lightning Blade | Magic | MAGIC | LV. | Atk = | Def = | Common |
This card can only be equipped to
Warrior-Type monsters. Increases the ATK of the equipped monster by 800
points and decreases the ATK of all WATER monsters on the field by 500
points
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LON-023 | Tornado Wall | Trap | TRAP | LV. | Atk = | Def = | Common |
This card can only be activated when
Umi is active on the field. As long as Umi remains face-up on the field, any
damage to your Life Points becomes 0. When Umi is destroyed or removed from
the field, this card is also destroyed.
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LON-024 | Fairy Box | Trap | TRAP | LV. | Atk = | Def = | Common |
Each time a monster on
your opponent's side of the field attacks, toss a coin and call Heads or
Tails. If you call it right, the attacking monster's ATK become 0 only
during the Battle Phase. Pay 500 Life Points during each of your Standby
Phases. If you cannot, this card is destroyed
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LON-025 | Torrential Tribute | Trap | TRAP | LV. | Atk = | Def = | Ultra Rare |
You can activate this
card when a monster is Summoned (including Flip Summon and Special Summon).
Destroy all monsters on the field
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LON-026 | Jam Breeding Machine | Magic | MAGIC | LV. | Atk = | Def = | Rare |
During each of your
Standby Phases, Special Summon 1 Slime Token (face-up Attack
Position/Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) to your side of the field.
As long as this card remains face-up on the field, you cannot Summon
(including Flip Summon and Special Summon) any other monster
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LON-027 | Infinite Cards | Magic | MAGIC | LV. | Atk = | Def = | Rare |
As long as this card
remains face-up on the field, there is no limit to the number of cards in
both player's hands
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LON-028 | Jam Defender | Trap | TRAP | LV. | Atk = | Def = | Common |
Each time a monster on
your opponent's side of the field attacks a monster on your side of the
field and you have Revival Jam face-up on the field, you can change the
attack target to Revival Jam
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LON-029 | Card of Safe Return | Magic | MAGIC | LV. | Atk = | Def = | Ultra Rare |
When a monster is
Special Summoned to the field from your Graveyard, you can draw 1 card from
your Deck
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LON-030 | Lady Panther | Beast-Warrior | EARTH | LV. 4 | Atk = 1400 | Def = 1300 | Common |
Offer this face-up card as a Tribute
to return 1 of your monsters destroyed in battle during this turn to the top
of your Deck
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LON-031 | The Unfriendly Amazon | Warrior | EARTH | LV. 4 | Atk = 2000 | Def = 1000 | Common |
Offer 1 of your monsters on the field
as a Tribute (excluding this monster) during each of your Standby Phases. If
you cannot, this card is destroyed. Monsters used for a Tribute Summon or
that are offered as Tributes due to other cards' effects are excluded
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LON-032 | Amazon Archer | Warrior | EARTH | LV. 4 | Atk = 1400 | Def = 1000 | Common |
Offer 2 monsters on your side of the
field as a Tribute to inflict 1200 points of Direct Damage to your
opponent's Life Points. Monsters used for a Tribute Summon or that are
offered as Tributes due to other cards' effects are excluded
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LON-033 | Crimson Sentry | Warrior | FIRE | LV. 4 | Atk = 1500 | Def = 1200 | Common |
Offer this face-up
card as a Tribute to return 1 of your monsters destroyed in battle during
this turn to the bottom of your Deck
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LON-034 | Fire Princess | Pyro | FIRE | LV. 4 | Atk = 1300 | Def = 1500 | Super Rare |
Inflict 500 points of
Direct Damage to your opponent's Life Points each time you increase your own
Life Points
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LON-035 | Lady Assailant of Flames | Pyro | FIRE | LV. 4 | Atk = 1500 | Def = 1000 | Common |
FLIP: Remove 3 cards from the top of
your Deck from play to inflict 800 points of Direct Damage to your
opponent's Life Points
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LON-036 | Fire Sorcerer | Spellcaster | FIRE | LV. 4 | Atk = 1000 | Def = 1500 | Common |
FLIP: Randomly select
2 cards from your hand and remove them from play to inflict 800 points of
Direct Damage to your opponent's Life Points
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LON-037 | Spirit of the Breeze | Fairy | WIND | LV. 3 | Atk = 0 | Def = 1800 | Rare |
As long as this card
remains on your side of field in face-up Attack Position, increase your Life
Points by 1000 points during each of your Standby Phases
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LON-038 | Dancing Fairy | Fairy | WIND | LV. 4 | Atk = 1700 | Def = 1000 | Common |
As long as this card remains on your
side of the field in face-up Defense Position, increase your Life Points by
1000 points during each of your Standby Phases
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LON-039 | Fairy Guardian | Fairy | WIND | LV. 3 | Atk = 1000 | Def = 1000 | Common |
Offer this face-up card as a Tribute
to return 1 Magic Card sent to your Graveyard by your opponent during this
turn to the bottom of your Deck
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LON-040 | Empress Mantis | Insect | WIND | LV. 6 | Atk = 2200 | Def = 1400 | Common |
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LON-041 | Cure Mermaid | Fish | WATER | LV. 4 | Atk = 1500 | Def = 800 | Common |
As long as this card remains face-up
on your side of the field, increase your Life Points by 800 points during
each of your Standby Phases
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LON-042 | Hysteric Fairy | Fairy | LIGHT | LV. 4 | Atk = 1800 | Def = 500 | Common |
Offer 2 monsters on your side of the
field as a Tribute to increase your Life Points by 1000 points. Monsters
used for a Tribute Summon or that are offered as Tributes due to other
cards' effects are excluded.
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LON-043 | Bio-Mage | Fairy | LIGHT | LV. 3 | Atk = 1150 | Def = 1000 | Common |
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LON-044 | The Forgiving Maiden | Fairy | LIGHT | LV. 4 | Atk = 850 | Def = 2000 | Common |
Offer this face-up card as a Tribute
to return 1 of your monsters destroyed in battle during this turn to your
hand.
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LON-045 | St. Joan | Fairy | LIGHT | LV. 7 | Atk = 2800 | Def = 2000 | Common |
The Forgiving Maiden +
Marie the Fallen One
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LON-046 | Marie the Fallen One | Fiend | DARK | LV. 5 | Atk = 1700 | Def = 1200 | Rare |
long as this card
exists in your Graveyard, increase your Life Points by 200 points during
each of your Standby Phases
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LON-047 | Jar of Greed | Trap | TRAP | LV. | Atk = | Def = | Super Rare |
Draw 1 Card from your
deck
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LON-048 | Scroll of Bewitchment | Magic | MAGIC | LV. | Atk = | Def = | Common |
Select 1 Attribute
when you activate this card. Change the Attribute of the equipped monster to
the one you select
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LON-049 | United We Stand | Magic | MAGIC | LV. | Atk = | Def = | Ultra Rare |
For every face-up
monster you control, increase the ATK and DEF of the equipped monster by 800
points
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LON-050 | Mage Power | Magic | MAGIC | LV. | Atk = | Def = | Ultra Rare |
For every Magic and
Trap Card on your side of the field, increase the ATK and DEF of the
equipped monster by 500 points
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LON-051 | Offerings to the Doomed | Magic | MAGIC | LV. | Atk = | Def = | Common |
Destroys 1 face-up monster. Skip your
next Draw Phase
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LON-052 | The Portrait's Secret | Fiend | EARTH | LV. 4 | Atk = 1200 | Def = 1500 | Common |
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LON-053 | The Gross Ghost of Fled Dreams | Fiend | DARK | LV. 4 | Atk = 1300 | Def = 1800 | Common |
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LON-054 | Headless Knight | Fiend | EARTH | LV. 4 | Atk = 1450 | Def = 1700 | Common |
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LON-055 | Earthbound Spirit | Fiend | EARTH | LV. 4 | Atk = 500 | Def = 2000 | Common |
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LON-056 | The Earl of Demise | Fiend | DARK | LV. 5 | Atk = 2000 | Def = 700 | Common |
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LON-057 | Boneheimer | Aqua | WATER | LV. 3 | Atk = 850 | Def = 400 | Common |
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LON-058 | Flame Dancer | Pyro | FIRE | LV. 2 | Atk = 550 | Def = 450 | Common |
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LON-059 | Spherous Lady | Rock | EARTH | LV. 3 | Atk = 400 | Def = 1400 | Common |
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LON-060 | Lightning Conger | Thunder | WATER | LV. 3 | Atk = 350 | Def = 750 | Common |
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LON-061 | Jowgen the Spiritualist | Spellcaster | LIGHT | LV. 3 | Atk = 200 | Def = 1300 | Rare |
Randomly discard 1
card from your hand to the Graveyard to destroy all Special Summoned
monsters on the field. In addition, as long as this card remains face-up on
the field, no monsters can be Special Summoned
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LON-062 | Kycoo the Ghost Destroyer | Spellcaster | DARK | LV. 4 | Atk = 1800 | Def = 700 | Super Rare |
Each time this card
inflicts battle damage to your opponent's Life Points, you can remove up to
2 cards in your opponent's Graveyard from play. In addition, as long as this
card remains face-up on the field, your opponent cannot remove any cards in
either Graveyard from play
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LON-063 | Summoner of Illusions | Spellcaster | LIGHT | LV. 3 | Atk = 800 | Def = 900 | Common |
FLIP: Offer 1 monster
on your side of the field as a Tribute (excluding this monster). Special
Summon 1 Fusion Monster Card from your Fusion Deck. The Fusion Monster is
destroyed at the end of the turn this card is activated.
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LON-064 | Bazoo the Soul-Eater | Beast | EARTH | LV. 4 | Atk = 1600 | Def = 900 | Super Rare |
You can remove up to 3
cards in your Graveyard from play to increase the ATK of this monster by 300
points for each card removed from play until the end of your opponent's next
turn. This effect can only be used only once during your turn.
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LON-065 | Dark Necrofear | Fiend | DARK | LV. 8 | Atk = 2200 | Def = 2800 | Ultra Rare |
This card can only be
Special Summoned by removing 3 Fiend-Type monsters in your Graveyard from
play. When this card is destroyed in battle or by your opponent's card
effect, it is treated as an Equip Magic Card at the end of the turn. Equip 1
of your opponent's monsters with this card. As long as it is equipped with
this card, you control the equipped monster.
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LON-066 | Soul of Purity and Light | Fairy | LIGHT | LV. 6 | Atk = 2000 | Def = 1800 | Common |
This card can only be Special Summoned
by removing 2 LIGHT monsters in your Graveyard from play. As long as this
card remains face-up on the field, decrease the ATK of all monsters on your
opponent's side of the field by 300 points during his/her Battle Phase
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LON-067 | Spirit of Flames | Pyro | FIRE | LV. 4 | Atk = 1700 | Def = 1000 | Common |
This card can only be Special Summoned
by removing 1 FIRE monster in your Graveyard from play. Increase the ATK of
this monster by 300 points during your Battle Phase
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LON-068 | Aqua Spirit | Aqua | WATER | LV. 4 | Atk = 1600 | Def = 1200 | Common |
This card can only be Special Summoned
by removing 1 WATER monster in your Graveyard from play. As long as this
monster remains face-up on the field, during each of your opponent's Standby
Phases, you can change the battle position of 1 of your opponent's face-up
Monster Cards. Once changed, the monster must remain in this position for
the rest of the turn
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LON-069 | The Rock Spirit | Rock | EARTH | LV. 4 | Atk = 1700 | Def = 1000 | Common |
This monster can only be Special
Summoned by removing 1 EARTH monster in your Graveyard from play. Increase
the ATK of this monster by 300 points during your opponent's Battle Phase
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LON-070 | Garuda the Wind Spirit | Winged Beast | WIND | LV. 4 | Atk = 1600 | Def = 1200 | Common |
This monster can only
only be Special Summoned by removing 1 WIND monster in your Graveyard from
play. As long as this monster remains face up on the field, you may change
the battle position of 1 of your opponent's face-up Monster Cards at each
End Phase of your opponent's turn
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LON-071 | Gilasaurus | Dinosaur | EARTH | LV. 3 | Atk = 1400 | Def = 400 | Rare |
You may treat the
Normal Summon of this card as a Special Summon. If you select Special
Summon, your opponent may select a Monster Card from his/her Graveyard and
Special Summon the monster to the field
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LON-072 | Tornado Bird | Winged Beast | WIND | LV. 4 | Atk = 1100 | Def = 1000 | Rare |
FLIP: Return 2 Magic
or Trap Cards on the field to the hands of their owner
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LON-073 | Dreamsprite | Plant | LIGHT | LV. 2 | Atk = 300 | Def = 200 | Common |
When attacked by your opponent's
monster, select another 1 of your Monster Cards and designate it as the
attack's target, then calculate damage
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LON-074 | Zombyra the Dark | Warrior | DARK | LV. 4 | Atk = 2100 | Def = 500 | Common |
This card cannot attack a player
directly. Each time this card destroys a monster in battle, decrease the ATK
of this card by 200 points
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LON-075 | Supply | Warrior | EARTH | LV. 4 | Atk = 1300 | Def = 800 | Common |
FLIP: Return 2 Fusion-Material
monsters that were sent to the Graveyard as a result of a Fusion Summon to
your hand
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LON-076 | Maryokutai | Aqua | WATER | LV. 3 | Atk = 900 | Def = 900 | Common |
The effect of this
card can only be applied during your opponent's turn. When your opponent
activates a Magic Card, offer this face-up card as a Tribute to negate the
activation of the Magic Card and destroy it
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LON-077 | The Last Warrior from Another Planet | Warrior | EARTH | LV. | Atk = 2350 | Def = 2300 | Ultra Rare |
Zombyra the Dark +
Maryokutai. When this card is Special Summoned, destroy all monsters on your
side of the field except this card. As long as this card remains face-up on
the field, both player cannot Summon (including Flip Summon or Special
Summon) any monster
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LON-078 | Collected Power | Trap | TRAP | LV. | Atk = | Def = | Common |
Select 1 face-up
monster on the field. Equip this monster with all face-up Equip Magic Cards
on the field. If the target of the Equip Magic Card is not correct, destroy
the Equip Magic Card.
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LON-079 | Dark Spirit of the Silent | Trap | TRAP | LV. | Atk = | Def = | Super Rare |
This card can only be
activated during your opponent's Battle Step. Negate the attack of 1 monster
and select another 1 of your opponent's face-up monsters and have it attack.
If the new targeted attacking monster is in face-up Defense Position, change
it to Attack Position
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LON-080 | Royal Command | Trap | TRAP | LV. | Atk = | Def = | Ultra Rare |
Negates the activation
and effects of all Flip Effect monsters
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LON-081 | Riryoku Field | Trap | TRAP | LV. | Atk = | Def = | Super Rare |
Negates the activation
of a Magic Card that designates 1 monster as a target and destroys the Magic
Card
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LON-082 | Skull Lair | Trap | TRAP | LV. | Atk = | Def = | Common |
Remove any number of cards in your
Graveyard from play. Destroy 1 face-up monster on the field whose Level
Stars are equal to the number of the cards you removed from play
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LON-083 | Graverobber's Retribution | Trap | TRAP | LV. | Atk = | Def = | Common |
During each of your Standby Phases,
inflict 100 points of Direct Damage to your opponent's Life Points for each
of your opponent's Monster Cards that have been removed from play
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LON-084 | Deal of Phantom | Trap | TRAP | LV. | Atk = | Def = | Common |
Select 1 monster
face-up on the field. Increase the selected monster's ATK by 100 points for
each monster in your Graveyard during the turn this card is activated. The
number of monster is applied when this card is activated
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LON-085 | Destruction Punch | Trap | TRAP | LV. | Atk = | Def = | Rare |
When the ATK of an
attacking monster on your opponent's side of the field is lower than the DEF
of the attacked Defense Position monster on your side of the field, destroy
the attacking monster. Damage calculation is applied normally
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LON-086 | Blind Destruction | Trap | TRAP | LV. | Atk = | Def = | Common |
During your Standby Phase, roll 1
six-sided die once. Destroy any monsters whose Level Stars are equal to the
number rolled. If the number is 6, destroy all face-up Level 6 or higher
monsters on the field
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LON-087 | The Emperor's Holiday | Trap | TRAP | LV. | Atk = | Def = | Common |
Negate the effects of
all Equip Magic Cards.
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LON-088 | Destiny Board | Trap | TRAP | LV. | Atk = | Def = | Ultra Rare |
At the end of each of
your opponent's turns, place 1 Spirit Message card from your hand or your
Deck face-up to the field. If it is from your Deck, then shuffle your Deck.
If Spirit Message cards I, N, A and L are all on the field in their proper
order, you are declared the winner. If any of the cards are destroyed or
removed from the field while constructing the message, they are all sent to
your Graveyard immediately
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LON-089 | Spirit Message I | Magic | MAGIC | LV. | Atk = | Def = | Rare |
This card can only be
placed on the field when Destiny Board is active
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LON-090 | Spirit Message N | Magic | MAGIC | LV. | Atk = | Def = | Rare |
This card can only be
placed on the field when Destiny Board is active
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LON-091 | Spirit Message A | Magic | MAGIC | LV. | Atk = | Def = | Rare |
This card can only be
placed on the field when Destiny Board is active
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LON-092 | Spirit Message L | Magic | MAGIC | LV. | Atk = | Def = | Rare |
This card can only be
placed on the field when Destiny Board is active
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LON-093 | The Dark Door | Magic | MAGIC | LV. | Atk = | Def = | |
Both players can only
attack with 1 monster during their respective Battle Phases
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LON-094 | Spiritualism | Magic | MAGIC | LV. | Atk = | Def = | Rare |
Return 1 Magic or Trap
Card on your opponent's side of the field to his/her hand. This card's
activation and effect cannot be negated by any other card.
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LON-095 | Cyclon Laser | Magic | MAGIC | LV. | Atk = | Def = | Common |
This card can only be used to equip
Gradius. Increases the ATK of Gradius by 300 points. When Gradius attacks
with an ATK that is higher than the DEF of your opponent's Defense Position
monster, inflict the difference as Battle Damage to your opponent's Life
Points
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LON-096 | Bait Doll | Magic | MAGIC | LV. | Atk = | Def = | Common |
Force the activation
of 1 face-down Trap Card. If the timing of the activation of the Trap Card
is incorrect, negate the effect and destroy it. If it is not a Trap Card, it
is returned to its original position. After this card is activated, it is
placed into the Deck (not the Graveyard). The Deck is then shuffled
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LON-097 | De-Fusion | Magic | MAGIC | LV. | Atk = | Def = | Super Rare |
Return 1 Fusion
Monster Card on the field to the Fusion Deck. In addition, if all the
Fusion-Material monsters for the returned Fusion Monster Card are in your
Graveyard, you can Special Summon them all to the field in face-up Attack or
Defense Position
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LON-098 | Fusion Gate | Magic | MAGIC | LV. | Atk = | Def = | Common |
As long as this card remains face-up
on the field, a Fusion Monster can be Special Summoned without using
Polymerization. The Fusion-Material monsters used in the Fusion are not sent
to the Graveyard, but are removed from play
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LON-099 | Ekibyo Drakmord | Magic | MAGIC | LV. | Atk = | Def = | Common |
A monster equipped with this card
cannot attack. Destroys the equipped monster at the end of the 2nd turn of
the player controlling the monster. At that time, this card is returned to
the owner's hand
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LON-100 | Miracle Dig | Magic | MAGIC | LV. | Atk = | Def = | Common |
If there are 5 or more of your
monsters that have been removed from play in the current Duel, return 3 of
them to the Graveyard
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LON-101 | Dragonic Attack | Magic | MAGIC | LV. | Atk = | Def = | Common |
This card can only be used to equip
Warrior-Type monsters. The equipped monster is treated as Dragon-Type and
increases the ATK and DEF of the equipped monster by 500 points
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LON-102 | Spirit Elimination | Magic | MAGIC | LV. | Atk = | Def = | Common |
When monsters in the Graveyard are
removed from play, remove monsters on your side of the field from play as
substitutes. This card remains active until the end of the turn that it is
activated. The substitutes remain removed from play
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LON-103 | Vengeful Bog Spirit | Magic | MAGIC | LV. | Atk = | Def = | Common |
All monsters on the
field cannot attack in the same turn that they are summoned (includes Flip
Summon and Special Summon).
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LON-104 | Magic Cylinder | Trap | TRAP | LV. | Atk = | Def = | Secret Rare |
Negate the attack of 1 of your opponent's monsters and inflict Direct Damage equal to the attacking monster's ATK to your opponent's Life Points.
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