Yu-Gi-Oh TCG Spoiler!

Magic Ruler!

Created By - Arthur Banaszak!

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MRL - 000 Blue Eyes Toon Dragon Dragon/Toon Light LV. 8 Atk = 3000 Def = 2500 Secret Rare

This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict direct damage to your opponents life points. If a Toon monster is on your opponents side of the field, your attacks must target the toon monster

 

MRL - 001 Penguin Knight Aqua/Effect Water LV. 3 Atk = 900 Def = 800 Common

when this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck

 

MRL - 002 Axe of Despair Equip Magic LV. Atk = Def = Ultra Rare

 A monster equiped with this card increases its ATK by 1000 points. When this card is sent from the Field to the Graveyard, you can offer 1 monster from the field as a Tribute to place it on top of your Deck

 

MRL - 003 Black Pendant Equip Magic LV. Atk = Def = Super Rare

A monster equipped with this card increases its ATK by 500 points. When this card is sent from the Field to the graveyard, inflict 500 points of direct damage to your opponent's Life Points

 

MRL - 004 Horn of Light Equip Magic LV. Atk = Def = Common

A monster equipped with this card increases its DEF by 800 points. when this card is sent from the field to the graveyard, you can pay 500 Life Points to place it on top of your deck

 

MRL - 005 Malevolent Nuzzler Equip Magic LV. Atk = Def = Common

A monster equipped with this card increases its attack by 700 points. When this card is sent from the field to the Graveyard, you may pay 500 Life Pointsto place it on top of your Deck

 

MRL - 006 Spellbinding Circle Continuous Trap LV. Atk = Def = Ultra Rare

Select 1 monster. As long this card remains face-up on the field, the selected monster cannot attack or change position except by the effect of a Magic, Trap, or Effect Monster Card. When the selected monster is destroyed, this card is also destroyed. If the selected monster is offered as a Tribute, this card is not destroyed

 

MRL - 007 Metal Fish Machine Water LV. 5 Atk = 1600 Def = 1900 Common

 

 

MRL - 008 Electric Snake Thunder/Effect Light LV. 3 Atk = 800 Def = 900 Common

When this card is sent directly from your hand to the Graveyard by your opponent's card effect, you can draw 2 cards from your Deck

 

MRL - 009 Queen Bird Winged Beast Wind LV. 5 Atk = 1200 Def = 2000 Common

 

 

MRL - 010 Ameba Aqua/Effect Water LV. 1 Atk = 300 Def = 350 Rare

When this card is face-up on the field and control shifts to your opponent, inflict 2000 points of Direct Damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field

 

MRL - 011 Peacock Winged Beast Wind LV. 5 Atk = 1700 Def = 1500 Common

 

 

MRL - 012 Maha Vailo Spellcaster/Effect Light LV. 4 Atk = 1550 Def = 1400 Super Rare

In addition to the effects of equip cards, the ATK of this monster is increased by 500 points for each card equipped to this monster

 

MRL - 013 Guardian of the Throne Room Machine Light LV. 4 Atk = 1650 Def = 1600 Common

 

 

MRL - 014 Fire Kraken Aqua Fire LV. 4 Atk = 1600 Def = 1500 Common

 

 

MRL - 015 Minar Insect/Effect Earth LV. 3 Atk = 850 Def = 750 Common

When this card is sent directly from your hand to the Graveyard by your opponent's card effect, inflict 1000 points of direct damage to your opponent's Life Points

 

MRL - 016 Griggle Plant/Effect Earth LV. 1 Atk = 350 Def = 300 Common

When this card is face up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can only be used once as long as this card remains face up on the field

 

MRL - 017 Tyhone #2 Dragon Fire LV. 6 Atk = 1700 Def = 1900 Common

 

 

MRL - 018 Ancient on of the Deep Forest Beast Earth LV. 6 Atk = 1800 Def = 1900 Common

 

 

MRL - 019 Dark Witch Fairy Light LV. 5 Atk = 1800 Def = 1700 Common

 

 

MRL - 020 Weather Report Auqa/Effect Water LV. 4 Atk = 950 Def = 1500 Common

FLIP: Destroys all opponents face-up "swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your battle phase twice this turn (or your next turn, if activated during oponent's turn)

 

MRL - 021 Mechanical Snail Machine Dark LV. 3 Atk = 800 Def = 1000 Common

 

 

MRL - 022 Giant Turtle Who Feeds on Flame Aqua Water LV. 5 Atk = 1400 Def = 1800 Common

 

 

MRL - 023 Liquid Beast Aqua Water LV. 3 Atk = 950 Def = 800 Common

 

 

MRL - 024 Hiro's Shadow Scout Fiend/Effect Dark LV. 2 Atk = 650 Def = 500 Rare

FLIP: Your opponent draws 3 cards. Both players check the cards and any Magic Cards among them must be immediately discarded to the graveyard

 

MRL - 025 Hige Tide Gyojin Aqua Water LV. 4 Atk = 1650 Def = 1300 Common

 

 

MRL - 026 Invader of The Throne Warrior/Effect Earth LV. 4 Atk = 1350 Def = 1700 Super Rare

FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase

 

MRL - 027 Whiptail Crow Fiend Dark LV. 4 Atk = 1650 Def = 1600 Common

 

 

MRL - 028 Slot Machine Machine Dark LV. 7 Atk = 2000 Def = 2300 Common

 

 

MRL - 029 Relinquished Spellcaster/Ritual/ Effect Dark LV. 1 Atk = 0 Def = 0 Ultra Rare

This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face-down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Relinquished". You may use this effect only once per turn and can equip "Relinquished" with only 1 monster at a time. When your opponent's monster attacks this monster with an attack higher than "Relinquished", the equipped monster card is destroyed instead of "Relinquished". Any life point damage you receive from the attacking monster when "Relinquished" is equipped is also inflicted on your opponent

 

MRL - 030 Red Archery Girl Aqua Water LV. 4 Atk = 1400 Def = 1500 Common

 

 

MRL - 031 Gravekeeper's Servant Continuous Magic LV. Atk = Def = Common

Each time your opponent attacks with a monster, the opponent must send 1 card from the top of his/her Deck to the Graveyard

 

MRL - 032 Curse of Fiend Magic LV. Atk = Def = Common

Changes the battle positions of all attack position monsters to defense position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Magic, Trap, or Effect Monster Card. You can activate this card only during your standby phase

 

MRL - 033 Upstart Goblin Magic LV. Atk = Def = Common

Draw 1 card from your Deck. Your opponent gains 1000 Life Points

 

MRL - 034 Toll Continuous Magic LV. Atk = Def = Common

As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points per monster to attack

 

MRL - 035 Final Destiny Magic LV. Atk = Def = Common

Discard 5 cards from your hand to destroy all cards on the field

 

MRL - 036 Snatch Steal Equip Magic LV. Atk = Def = Ultra Rare

Take control of one of your opponent's face-up monsters. Your opponent gains 1000 Life Points during each of his/her standby phases

 

MRL - 037 Chorus of Sanctuary Field Magic LV. Atk = Def = Common

Increases the DEF of all Defence position monsters by 500 points

 

MRL - 038 Confiscation Magic LV. Atk = Def = Super Rare

Pay 1000 Life Points to look at your opponent's hand. Select 1 card and discard it to the graveyard

 

MRL - 039 Delinquent Duo Magic LV. Atk = Def = Ultra Rare

Pay 1000 Life Points. Randomly select and discard 1 card from your opponent's had. Your opponent then selects and discards another card from his/her hand

 

MRL - 040 Darkness Approaches Magic LV. Atk = Def = Common

Discard 2 cards from your hand. Select 1 face up monster and flip it face down, but do not change its battle position

 

MRL - 041 Fairy's Hand Mirror Trap LV. Atk = Def = Common

Switch the opponent's Magic Card effect that specifically designates 1 monster as a target to another correctly targeted monster

 

MRL - 042 Tailor of the Fickle Quickplay Magic LV. Atk = Def = Common

Select one equipped Equip Card and switch it to another correct target

 

MRL - 043 Rush Recklessly Quickplay Magic LV. Atk = Def = Rare

Increase 1 monster's ATK by 700 points during the turn this card is activated

 

MRL - 044 The Reliable Guardian Quickplay Magic LV. Atk = Def = Common

Increase 1 monster's DEF by 700 points the turn that this card is activated

 

MRL - 045 The Forceful Sentry Magic LV. Atk = Def = Ultra Rare

Look at your opponent's hand, then select 1 card and return it to his/her Deck. the Deck is then shuffled

 

MRL - 046 Chain Energy Continuous Magic LV. Atk = Def = Common

As long as this card remains face up on the field, both you and your opponent must pay 500 Life
Points per card to play or set cards from your respective hands

 

MRL - 047 Mystical Space Typhoon Quickplay Magic LV. Atk = Def = Ultra Rare

Destroy 1 Magic or Trap card on the Field

 

MRL - 048 Giant Trunade Magic LV. Atk = Def = Super Rare

Return all Magic and Trap cards on the Field to their respective owner's hands

 

MRL - 049 Painful Choice Magic LV. Atk = Def = Super Rare

Select 5 cards from your Deck and show them to your opponent. Your opponent must select 1 card that will be added to your hand. Discard the remaining cards in the Graveyard

 

MRL - 050 Snake Fang Trap LV. Atk = Def = Common

Decrease 1 selected monster's DEF by 500 points during the turn this card is activated

 

MRL - 051 Black Illusion Ritual Ritual Magic LV. Atk = Def = Super Rare

This card is used to Ritual Summon "Relinquished". You must also offermonsters whose total Level Stars equal 1 or more from the field or yor hand as a Tribute

 

MRL - 052 Octoberser Aqua Water LV. 5 Atk = 1600 Def = 1400 Common

 

 

MRL - 053 Psychic Kappa Aqua Water LV. 2 Atk = 400 Def = 1000 Common

 

 

MRL - 054 Horn of the Unicorn Equip Magic LV. Atk = Def = Rare

A monster equipped with this card raises its attack and def by 700 points. when this card is sent from the field to the Graveyard, it retuns to the top of your Deck

 

MRL - 055 Labyrinth Wall Rock Earth LV. 5 Atk = 0 Def = 3000 Common

 

 

MRL - 056 Wall Shadow Warrior/Effect Dark LV. Atk = 1600 Def = 300 Common

You cannot normal summon this monster. This card can only be special summoned by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a tribute No other tribute monsters are necessary

 

MRL - 057 Twin Long Rods #2 Aqua Water LV. 3 Atk = 850 Def = 700 Common

 

 

MRL - 058 Stone Ogre Grotto Rock Earth LV. 5 Atk = 1600 Def = 1500 Common

 

 

MRL - 059 Magical Labyrinth Equip Magic LV. Atk = Def = Common

Equip "Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped with this card as a tribute,
you can Special Summon "Wall Shadow" from your hand

 

MRL - 060 Eternal Rest Magic LV. Atk = Def = Common

Destroy all monsters equipped with Equip Cards

 

MRL - 061 Megamorph Equip Magic LV. Atk = Def = Ultra Rare

If your Life Points than your opponent's, the original ATK of a monster equipped with this card is doubled. If your Life Points are higher, the original ATK is halved

 

MRL - 062 Commencement Dance Ritual Magic LV. Atk = Def = Common

This card is used to Ritual Summon "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more as a tribute from the field or your hand

 

MRL - 063 Hamburger Recipe Ritual Magic LV. Atk = Def = Common

This card is used to Ritual Summon "Hungry Burger". You must also offer monsters whose total Level Stars equal 6 or more as a tribute from the field or your hand

 

MRL - 064 House of Adhesive Tape Trap LV. Atk = Def = Common

If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed

 

MRL - 065 Eatgaboon Trap LV. Atk = Def = Common

If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed

 

MRL - 066 Turtle Oath Ritual Magic LV. Atk = Def = Common

This card is used to Ritual Summon "Crab Turtle". You must also offer monsters
whose total Level Stars equal 8 or more as a tribute from the field or your hand

 

MRL - 067 Performance of Sword Warrior/Ritual Earth LV. 6 Atk = 1950 Def = 1850 Common

This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a tribute from the field or your hand

 

MRL - 068 Hungry Burger Warrior/Ritual Dark LV. 6 Atk = 2000 Def = 1850 Common

This monster can only be Ritual Summoned with the Ritual Magic Card, "Hamburger Recipe". You must also offer monsters whose total Level Stars equal 6 or more as a tribute from the field or your hand

 

MRL - 069 Crab Turtle Aqua/Ritual Water LV. 8 Atk = 2550 Def = 2500 Common

This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 6 or more as a tribute from the field or your hand

 

MRL - 070 Ryu-Ran Dragon Fire LV. 7 Atk = 2200 Def = 2600 Common

 

 

MRL - 071` Manga Ryu-Ran Dragon/Toon Fire LV. 7 Atk = 2200 Def = 2600 Rare

This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this
card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict direct damage to your opponents life points. If a Toon monster is on your opponents side of the field, your attacks must target the toon monster

 

MRL - 072 Toon Mermaid Aqua/Toon Water LV. 4 Atk = 1400 Def = 1500 Ultra Rare

This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict direct damage to your opponents life points. If a Toon monster is on your opponents side of the field, your attacks must target the toon monster

 

MRL - 073 Toon Summoned Skull Fiend/Toon Dark LV. 6 Atk = 2500 Def = 1200 Ultra Rare

This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 life points each time this monster attacks. When "Toon World" is destroyed, this card is destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict direct damage to your opponents life points. If a Toon monster is on your opponents side of the field, your attacks must target the toon monster.

 

MRL - 074 Jigen Bakudan Pyro/Effect Fire LV. 2 Atk = 200 Def = 1000 Common

After this card is flipped, offer it as a Tribute during your standby phase to destroy all monsters on your side of the field and inflict direct damage equal to half of the toal ATK of the destroyed cards (excluding this monster) to your opponent's Life Points

 

MRL - 075 Hyozanryu Dragon Light LV. 7 Atk = 2100 Def = 2800 Rare

 

 

MRL - 076 Toon World Continuous Magic LV. Atk = Def = Super Rare

This card is activated by paying 1000 of your Life Points

 

MRL - 077 Cyber Jar Rock/Effect Dark LV. 3 Atk = 900 Def = 900 Rare

FLIP: Destroys all monsters on the field (including this monster). Both players then pick up (not draw) 5 cards from the top of their respective decks and show the cards to each other. Immediately Special Summon any Monster Cards of Level 4 or lower among them on the field in face -up Attack Position or in face-down Defense Position. The rest of the cards picked up are place in the player's hands

 

MRL - 078 Banisher of the Light Fairy/Effect Light LV. 3 Atk = 100 Def = 2000 Super Rare

As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play

 

MRL - 079 Giant Rat Beast/Effect Earth LV. 4 Atk = 1400 Def = 1450 Rare

When this card is sent to the graveyard as a result of battle, you may select 1 EARTH monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled

 

MRL - 080 Senju of the Thousand Hands Fairy/Effect Light LV. 4 Atk = 1400 Def = 1000 Rare

When this card is summoned to the field(excluding Special
Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled

 

MRL - 081 UFO Turtle Machine/Effect Fire LV. 4 Atk = 1400 Def = 1200 Rare

When this card is sent to the graveyard as a result of battle, you may select 1 FIRE monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled

 

MRL - 082 Flash Assailant Fiend/Effect Dark LV. 4 Atk = 2000 Def = 2000 Common

Decrease the ATK and DEF of this card by 400 points for every card in your hand.

 

MRL - 083 Karate Man Warrior/Effect Earth LV. 3 Atk = 1000 Def = 1000 Rare

Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn

 

MRL - 084 Dark Zebra Beast/Effect Earth LV. 4 Atk = 1800 Def = 400 Common

If this is the only card in your control during your standby phase, it is automatically placed in Defence Position. You cannot change the position of this card during the same turn

 

MRL - 085 Giant Germ Fiend/Effect Dark LV. 2 Atk = 1000 Def = 100 Rare

When this card is sent to the Graveyard as a result of battle, inflict 500 points of Direct Damageto your opponents Life Points. You can also take cards with the same name from your Deck and Special Summon them to the field in face-up Attack Position Then Deck is then shuffled

 

MRL - 086 Nimble Momonga Beast/Effect Earth LV. 2 Atk = 1000 Def = 100 Rare

When this card is sent to the graveyard as a result of battle, increase your Life Points by 1000 points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-down Defense Position. The Deck is then shuffled

 

MRL - 087 Spear Cretin Fiend/Effect Dark LV. 2 Atk = 500 Def = 500 Common

FLIP After this card is flipped, when it is sent to the Graveyard, both you and your opponent select 1 monster from your respective Graveyards and special summon it on the field in face-up Attack Position or face down in Defense Position (no Tribute is required for monsters of Level 5 or more)

 

MRL - 088 Shining Angel Fairy/Effect Lihght LV. 4 Atk = 1400 Def = 800 Rare

When this card is sent to the graveyard as a result of battle, you may select 1 LIGHT monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled

 

MRL - 089 Boar Soldier Beast-Warrior/Effect Earth LV. 4 Atk = 2000 Def = 500 Common

This card can only be summoned by a Flip Summon. If summoned by a normal summon, the card is destroyed. If your opponent has 1 or monsters under his/her control, the ATK of this monster is decreased by 1000 points

 

MRL - 090 Mother Grizzly Beast-Warrior Water LV. 4 Atk = 1400 Def = 1000 Rare

When this card is sent to the graveyard as a result of battle, you may select 1 WATER monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled

 

MRL - 091 Flying Kamakiri #1 Insect/Effect Wind LV. 4 Atk = 1400 Def = 900 Rare

When this card is sent to the graveyard as a result of battle, you may select 1 FIRE monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled

 

MRL - 092 Ceremonial Bell Spellcaster/Effect Lighy LV. 3 Atk = 0 Def = 1850 Common

As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other

 

MRL - 093 Sonic Bird Winged-Beast Wind LV. 4 Atk = 1400 Def = 1000 Common

When this card is summoned (excluding special summon) you may move 1 Ritual Magic Card from your Deck to your Hand

 

MRL - 094 Mystic Tomato Plant/Effect Dark LV. 4 Atk = 1400 Def = 1100 Rare

When this card is sent to the graveyard as a result of battle, you may select 1 DARK monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled

 

MRL - 095 Kotodama Fairy/Effect Earth LV. 3 Atk = 0 Def = 1600 Common

As long as this card remains face up on the field, monsters of the same name cannot exist on the field at the same time (face-down cards not included). If a card of the same name is summoned in a later turn, that card is destroyed. If 2 cards of the same name are played at the same time, both cards are destroyed

 

MRL - 096 Gaia Power Field Magic LV. Atk = Def = Common

Increases the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points

 

MRL - 097 Umiiruka Field Magic LV. Atk = Def = Common

Increases the ATK of all WATER monsters by 500 points and decreases their DEF by 400 points.

 

MRL - 098 Molten Destruction Field Magic LV. Atk = Def = Common

Increases the ATK of all FIRE monsters by 500 points and decreases their DEF by 400 points

 

MRL - 099 Rising Air Current Field Magic LV. Atk = Def = Common

Increases the ATK of all WIND monsters by 500 points and decreases their DEF by 400 points

 

MRL - 100 Luminous Spark Field Magic LV. Atk = Def = Common

Increases the ATK of all LIGHT monsters by 500 points and decreases their DEF by 400 points.

 

MRL - 101 Mystic Plasma Zone Field Magic LV. Atk = Def = Common

Increases the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points

 

MRL - 102 Messenger of Peace Continuous Magic LV. Atk = Def = Super Rare

You must pay 100 Life Points at each of your standby phases. If you cannot pay, this card is destroyed.
All monsters with an ATK of 1500 points or higher cannot attack

 

MRL - 103 Serpent Night Dragon Dragon Dark LV. 7 Atk = 2350 Def = 2400 Secret Rare