Yu-Gi-Oh TCG Spoiler!
Magicians Force!
Created By - Arthur Banaszak!
© yugiohgme.cjb.net
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MFC - 000 | Dark Magician Girl | Spellcaster | DARK | LV. 6 | Atk = 2000 | Def = 1700 | Secret Rare |
Increase the ATK of this monster by 300 points
for each “Dark Magician” or “Magician of Black Chaos” in either player’s
Graveyard |
MFC - 001 | People Running About | Pyro | FIRE | LV. 2 | Atk = 600 | Def = 600 | Common |
Although they always suffer in silence, they
swear an oath to inevitably revolt |
MFC - 002 | Oppressed People | Aqua | WATER | LV. 1 | Atk = 400 | Def = 2000 | Common |
They are oppressed, but believe they will have
their freedom someday |
MFC - 003 | United Resistance | Thunder | WIND | LV. 3 | Atk = 1000 | Def = 400 | Common |
The people that gather to swear to fight their
oppressors. A revolution is cooking |
MFC - 004 | X-Head Cannon | Machine | LIGHT | LV. 4 | Atk = 1800 | Def = 1500 | Super Rare |
A monster with a mighty cannon barrel, it is
able to integrate its attacks. It attacks in many ways by combining and
separating with other monsters |
MFC - 005 | Y-Dragon Head | Machine/Union | LIGHT | LV. 4 | Atk = 1500 | Def = 1600 | Super Rare |
Once per turn during your Main Phase, if you control this monster
on the field, you can equip it to your “X-Head Cannon” as an Equip
Spell-Card OR change it back to a monster in face-up Attack
Position. When equipped to a monster by this card’s effect, that
monster’s ATK/DEF is increased by 400 points. (1 monster can only
be equipped with 1 Union Monster at a time. If the monster that
this card is equipped to is destroyed in battle this card is
destroyed instead.) |
MFC - 006 | Z-Metal Tank | Machine/Union | LIGHT | LV. 4 | Atk = 1500 | Def = 1300 | Super Rare |
Once per turn during your Main Phase, if you control this monster
on the field, you can equip it to your “X-Head Cannon” or
“Y-Dragon Head” as an Equip Spell-Card OR change it back to a
monster in face-up Attack Position. When equipped to a monster by
this card’s effect, that monster’s ATK/DEF is increased by 600
points. (1 monster can only be equipped with 1 Union Monster at a
time. If the monster that this card is equipped to is destroyed in
battle this card is destroyed instead.) |
MFC - 007 | Dark Blade | Warrior | DARK | LV. 4 | Atk = 1800 | Def = 1500 | Rare |
They say he is a dragon manipulating warrior
from the dark world. His attack is tremendous, using his great swords with
vicious power
|
MFC - 008 | Pitch-Dark Dragon | Dragon/Union | DARK | LV. 3 | Atk = 900 | Def = 600 | Common |
Once per turn, during your Main Phase, if you control this monster
on the field, you can equip it to your “Dark Blade” as an Equip
Spell Card OR change it back to a monster in face-up Attack
Position. When equipped to a monster by this card’s effect, that
monster’s ATK/DEF is increased by 400 points, and when it attacks
with an ATK that is higher than the DEF of a Defense Position
Monster, inflict the difference as Battle Damage to your
opponent’s Life Points. (1 monster can only be equipped with 1
Union Monster at a time. If the Monster that this card is equipped
to is destroyed in battle, this card is destroyed instead) |
MFC - 009 | Kiryu | Dragon/Union | DARK | LV. 5 | Atk = 2000 | Def = 1500 | Common |
Once per turn, during your Main Phase, if you control this monster
on the field, you can equip it to your “Dark Blade” as an Equip
Spell Card OR change it back to a monster in face-up Attack
Position. When equipped to a monster by this card’s effect, that
monsters ATK/DEF is increased by 900 points, and you can offer
this card as a Tribute to allow the equipped monster to attack the
opponent’s Life Points directly this turn. (1 monster can only be
equipped with 1 Union Monster at a time. If the Monster that this
card is equipped to is destroyed in battle, this card is destroyed
instead) |
MFC - 010 | Decayed Commander | Zombie/Effect | EARTH | LV. 4 | Atk = 1000 | Def = 1500 | Common |
When this monster is Normal Summoned
successfully, you can Special Summon 1 “Zombie Tiger” from your hand. When
this card attacks your opponent’s Life Points directly 1 card is randomly
selected from your opponent’s hand and discarded to the Graveyard |
MFC - 011 | Zombie Tiger | Zombie/Union | EARTH | LV. 3 | Atk = 1400 | Def = 1600 | Common |
Once per turn, during your Main Phase, if you control this monster
on the field, you can equip it to your “Decayed Commander” as an
Equip Spell Card OR change it back to a monster in face-up Attack
Position. When equipped to a monster by this card’s effect, that
monster ATK/DEF is increased by 500 points, and each time it
destroys 1 of your opponent’s monsters, 1 card is randomly
selected from your opponent’s hand and discarded to the Graveyard.
(1 monster can only be equipped with 1 Union Monster at a time. If
the Monster that this card is equipped to is destroyed in battle,
this card is destroyed instead) |
MFC - 012 | Giant Orc | Fiend/Effect | DARK | LV. 4 | Atk = 2200 | Def = 0 | Common |
When this card attacks, it is changed to Defense
Position at the end of the Battle Phase. This position cannot be changed
until the end of your next turn
|
MFC - 013 | Second Goblin | Fiend | DARK | LV. 1 | Atk = 100 | Def = 100 | Common |
Once per turn, during your Main Phase, if you control this monster
on the field, you can equip it to your “Giant Orc” as an Equip Spell Card OR
change it back to a monster in face-up Attack Position. When equipped to a
monster by this card’s effect, you can change that monster’s battle position
once per turn during your Main Phase. (1 monster can only be equipped with 1
Union Monster at a time. If the Monster that this card is equipped to is
destroyed in battle, this card is destroyed instead) |
MFC - 014 | Vampire Orchis | Plant | EARTH | LV. 4 | Atk = 1700 | Def = 1000 | Common |
When this monster is Normal Summoned successfully, you can Special
Summon 1 “Des Dendle” from your hand. |
MFC - 015 | Des Dendle | Plant/Union | EARTH | LV. 4 | Atk = 300 | Def = 2000 | Common |
Once per turn, during your Main Phase, if you control this monster
on the field, you can equip it to your “Vampire Orchis” as an
Equip Spell Card OR change it back to a monster in face-up Attack
Position. When equipped to a monster by this card’s effect, each
time that monster destroys 1 of your opponent’s monsters Special
Summon 1 “Wicked Plant Token” (Plant-Type/EARTH/1 Star/ATK 800/DEF
800) in Attack or Defense Position. (1 monster can only be
equipped with 1 Union Monster at a time. If the Monster that this
card is equipped to is destroyed in battle, this card is destroyed
instead) |
MFC - 016 | Burning Beast | Pyro/Union | FIRE | LV. 4 | Atk = 1500 | Def = 1000 | Common |
Once per turn during your Main Phase, if you control this monster
on the field, you can equip it to your “Freezing Beast” as an
Equip Spell-Card OR change it back to a monster in face-up Attack
Position. When equipped to a monster by this card’s effect, each
time that monster inflicts Battle Damage to your opponent, destroy
1 face-up Spell or Trap Card. (1 monster can only be equipped with
1 Union Monster at a time. If the monster that this card is
equipped to is destroyed in battle this card is destroyed
instead.) |
MFC - 017 | Freezing Beast | Aqua/Union | WATER | LV. 4 | Atk = 1500 | Def = 1000 | Common |
Once per turn during your Main Phase, if you control this monster
on the field, you can equip it to your “Burning Beast” as an Equip
Spell-Card OR change it back to a monster in face-up Attack
Position. When equipped to a monster by this card’s effect, each
time that monster inflicts Battle Damage to your opponent, destroy
1 face-down Spell or Trap Card. (1 monster can only be equipped
with 1 Union Monster at a time. If the monster that this card is
equipped to is destroyed in battle this card is destroyed
instead.) |
MFC - 018 | Union Rider | Machine/Effect | WIND | LV. 2 | Atk = 1000 | Def = 1000 | Common |
You can take a Union Monster that is currently a monster on your
opponent’s side of the field and equip it to this card. This
monster can only be equipped with 1 Union Monster as at a time.
The Union Monster that is equipped to this card cannot be changed
back to a monster by its own effect. |
MFC - 019 | D.D. Crazy Beast | Beast/Effect | EARTH | LV. | Atk = | Def = | Rare |
A monster destroyed by this card in battle is removed from play. |
MFC - 020 | Spell Canceller | Machine/Effect | WIND | LV. 5 | Atk = 1800 | Def = 1600 | Ultra Rare |
As long as this card remains face-up on the field, all Spell Cards
cannot be activated. The effects of all face-up Spell Cards are
also negated. |
MFC - 021 | Neko Mane King | Beast/Effect | EARTH | LV. 1 | Atk = 0 | Def = 0 | Common |
During your opponent’s turn, when this card is sent to the
Graveyard by the effect of your Opponent’s Spell, Trap or Monster Card, your
opponent’s turn ends |
MFC - 022 | Helping Robo For Combat | Machine/Effect | LIGHT | LV. 4 | Atk = 1600 | Def = 0 | Rare |
Each time this monster destroys 1 of your opponent’s monsters in
battle, you draw 1 card and then select and return 1 card from
your hand to the bottom of your deck. |
MFC - 023 | Dimension Jar | Machine/Effect | DARK | LV. 2 | Atk = 200 | Def = 200 | Common |
FLIP: Both players can remove from play up to 3 monsters from
their opponent’s Graveyard. |
MFC - 024 | Great Phantom Thief | Spellcaster/Effect | EARTH | LV. 3 | Atk = 1000 | Def = 1000 | Rare |
Each time this card inflicts Battle Damage to your opponent’s Life
Points, declare the name of 1 card. Then see your opponent’s hand
and discard all copies of the declared card in his/her hand to the
Graveyard. |
MFC - 025 | Roulette Barrel | Machine/Effect | LIGHT | LV. 4 | Atk = 1000 | Def = 2000 | Common |
Once per turn during your Main Phase, you can roll a six-sided die
twice. Select one result and destroy 1 face-up monster on the
field whose level is equal to the result. |
MFC - 026 | Paladin of White Dragon | Dragon/Ritual/Effect | LIGHT | LV. 4 | Atk = 1900 | Def = 1200 | Ultra Rare |
This monster can only be Ritual Summoned with the Ritual Spell
Card “White Dragon Ritual”. You must also offer monsters whose
total Level Stars equal 4 or more as a Tribute from the field or
your hand. When this monster attacks a face-down Defense Position
monster, destroy the face-down monster immediately with this
card’s effect without flipping it face-up or damage calculation.
You can Special Summon 1 “Blue-Eyes White Dragon” from your hand
or your deck by offering this card as a Tribute during your Main
Phase. (Blue-Eyes White Dragon cannot attack that turn. |
MFC - 027 | White Dragon Ritual | RITUAL | SPELL | LV. | Atk = | Def = | Common |
This card is used to Ritual Summon “Paladin of White Dragon”. You
must also offer monsters whose total Level Stars equal 4 or more
as a Tribute from the field or your hand. |
MFC - 028 | Frontline Base | CONTINUOUS | SPELL | LV. | Atk = | Def = | Common |
Once per turn during your Main Phase, you can Special Summon 1
Union Monster of Level 4 or lower from your hand. |
MFC - 029 | Demotion | EQUIP | SPELL | LV. | Atk = | Def = | Common |
Downgrade the monster equipped with this card by 2 Levels. |
MFC - 030 | Combination Attack | QUICK PLAY | SPELL | LV. | Atk = | Def = | Rare |
During a Battle Phase, you can use this effect on 1 monster that
has attacked this turn and is equipped with a Union Monster.
Change the Union Monster back to a monster in face-up Attack or
Defense Position. Also, the monster that was equipped with the
Union Monster may attack again this turn. |
MFC - 031 | Kaiser Colosseum | CONTINUOUS | SPELL | LV. | Atk = | Def = | Common |
When there is 1 or more monster on the field of the controller of
this card, his/her opponent cannot place a monster on the field if
the opponent would then have more monster on the field then the
controller of this card. |
MFC - 032 | Autonomous Action Unit | EQUIP | SPELL | LV. | Atk = | Def = | Common |
Pay 1500 Life Points. Select 1 Monster Card from your opponent’s
Graveyard. Special Summon it on your side of the field in face-up
Attack Position, and equip it with this card. When this card is
destroyed or removed from the field, the equipped monster is
destroyed. |
MFC - 033 | Poison of the Old Man | QUICK PLAY | SPELL | LV. | Atk = | Def = | Common |
Select and activate 1 of the following effects: - Increases your Life Points by 1200 points. - Inflict 800 points of Direct Damage to your opponent’s Life Points. |
MFC - 034 | Ante | SPELL | LV. | Atk = | Def = | Rare | |
Each player selects 1 card from his/her hand, then sees the Level
Stars of the selected cards. The card with more Level Stars then
the other returns to the hand of the player who selected it. The
player who selected the card with fewer Level Stars takes 1000
damage and sends the card he/she selected to the graveyard.
Selected cards that are not Monster Cards are treated as Level 0.
If both players chose cards with equal Level Stars, return both to
the hand of the players who selected them. |
MFC - 035 | Dark Core | SPELL | LV. | Atk = | Def = | Rare | |
Discard 1 card from your hand to the Graveyard to remove 1 face-up
Monster Card on the field from play. |
MFC - 036 | Raregold Armor | EQUIP | SPELL | LV. | Atk = | Def = | Common |
As long as you control the monster equipped with this card, your
opponent cannot attack other monsters other than the equipped
monster. |
MFC - 037 | Metalsilver Armor | EQUIP | SPELL | LV. | Atk = | Def = | Common |
As long as you control the monster equipped with this card, your
opponent cannot use the effect of a Spell, Trap, or Monster Card
that specifically designates 1 monster, including monsters in the
Graveyard, other than the equipped monster as a target. |
MFC - 038 | Kishido Spirit | CONTINUOUS | SPELL | LV. | Atk = | Def = | Common |
Monsters on your side of the field cannot be destroyed in a battle
if the monsters ATK are equal. |
MFC - 039 | Tribute Doll | SPELL | LV. | Atk = | Def = | Rare | |
Activate this card by offering a monster on your side of the field
as a Tribute. Special Summon 1 Level 7 monster from your hand.
That monster cannot attack this turn. |
MFC - 040 | Wave-Motion Cannon | CONTINUOUS | SPELL | LV. | Atk = | Def = | Common |
Send this card on the field to the Graveyard during your Main
Phase. Inflict Direct Damage to your opponent’s Life Points equal
to the number of your Standby phases that have passed after this
card was activated x1000 points. |
MFC - 041 | Huge Revolution | TRAP | LV. | Atk = | Def = | Common | |
This card can only be activated during your Main Phase when
“People Running About”, “Oppressed People”, and “United
Resistance” are face-up on your side of the field. Send all cards
in your opponent’s hand to the Graveyard and destroy all cards
your opponent controls on the field. |
MFC - 042 | Thunder of Ruler | TRAP | LV. | Atk = | Def = | Common | |
You can only activate this card during your opponent’s Standby
Phase. During the turn this card is activated your opponent cannot
perform his/her Battle Phase. |
MFC - 043 | Spell Shield Type-8 | COUNTER | TRAP | LV. | Atk = | Def = | Super Rare |
Select and activate 1 of the following effects: - Negate the activation and the effect of a Spell Card that designates 1 monster on the field as a target and destroy the Spell Card. - Send 1 card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it. |
MFC - 044 | Meteorain | TRAP | LV. | Atk = | Def = | Common | |
During this turn, when your monsters attack with an ATK that is
higher then the DEF of your opponent’s Defense Position monster,
inflict the difference as Battle Damage to your opponent’s Life
Points. |
MFC - 045 | Pineapple Blast | TRAP | LV. | Atk = | Def = | Common | |
You can only activate this card when you Normal Summon a monster
successfully. If there are more monsters on your opponent’s Side
off the field then your side, destroy your opponent’s monsters so
that your opponent controls the same number of monsters as you.
Your opponent selects which monsters are destroyed. |
MFC - 046 | Secret Barrel | TRAP | LV. | Atk = | Def = | Common | |
Inflict Direct Damage to your opponent’s Life Points equal to the
total number of cards on your opponent’s side of the field and in
your opponent’s hand x200. |
MFC - 047 | Physical Double | TRAP | LV. | Atk = | Def = | Common | |
You can only activate this card during your opponent’s turn.
Select 1 monster on your opponent’s side of the field and Special
Summon 1 “Mirage Token” in face-up Attack or Defense Position on
your side of the field. The “Mirage Token” has the same Level
Type, Attribute, ATK, and DEF as the selected monster. Destroy the
“Mirage Token” at the end of the turn. |
MFC - 048 | Rivalry of Warlords | CONTINUOUS | TRAP | LV. | Atk = | Def = | Common |
Each player must send monsters from his/her side of the field to
the Graveyard so that he/she only controls 1 Type of face-up
monster. As long as this card remains face-up on the field each
player can only Summon or control 1 Type of face-up monster at a
time. |
MFC - 049 | Formation Union | TRAP | LV. | Atk = | Def = | Common | |
Select and activate 1 of the following effects: - Equip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as an Equip Spell Card. - Change 1 equipped Union Monster on your side of the field back into a monster in face-up Attack Position. |
MFC - 050 | Adhesion Trap Hole | TRAP | LV. | Atk = | Def = | Common | |
You can only activate this card when your opponent successfully
Normal Summons, Flip Summons, or Special Summons a monster. As
long as that monster remains face-up on the field, the original
ATK of that monster is halved. |
MFC - 051 | XY-Dragon Cannon | Machine/Fusion/Effect | LIGHT | LV. 6 | Atk = | Def = | Ultra Rare |
"X-Head Cannon” + “Y-Dragon Head” This monster can only be special summoned by removing from play the above monsters on your side of the field. You do not use “Polymerization” to special summon this monster from your Fusion deck. Discard 1 card from your hand to destroy 1 face-up Spell Card or Trap Card on your opponent’s side of the field. |
MFC - 052 | XYZ-Dragon Cannon | Machine/Fusion/Effect | LIGHT | LV. 8 | Atk = 2800 | Def = 2600 | Ultra Rare |
"X-Head Cannon” + “Y-Dragon Head” + “Z-Metal Tank” This monster can only be special summoned by removing from play the above monsters on your side of the field. You do not use “Polymerization” to special summon this monster from your Fusion deck. Discard 1 card from your hand to destroy 1 card on your opponent’s side of the field. |
MFC - 053 | XZ-Tank Cannon | Machine/Fusion/Effect | LIGHT | LV. 6 | Atk = 2400 | Def = 2100 | Super Rare |
X-Head Cannon” + “Z-Metal Tank” This monster can only be special summoned by removing from play the above monsters on your side of the field. You do not use “Polymerization” to special summon this monster from your Fusion deck. Discard 1 card from your hand to destroy 1 face-down Spell Card or Trap Card on your opponent’s side of the field. |
MFC - 054 | YZ-Tank Dragon | Machine/Fusion/Effect | LIGHT | LV. 6 | Atk = 2100 | Def = 2200 | Super Rare |
Y-Dragon Head” + “Z-Metal Tank” This monster can only be special summoned by removing from play the above monsters on your side of the field. You do not use “Polymerization” to special summon this monster from your Fusion deck. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent’s side of the field. |
MFC - 055 | Great Angus | Beast | FIRE | LV. 4 | Atk = 1800 | Def = 600 | Common |
A very violent beast, it is always berserk. People say that they
have never seen it silent |
MFC - 056 | Aitsu | Fairy | FIRE | LV. 5 | Atk = 100 | Def = 100 | Common |
He seems to be very unreliable, but he might have incredible
potential |
MFC - 057 | Sonic Duck | Winged Beast | WIND | LV. 3 | Atk = 1700 | Def = 700 | Common |
A duck which can walk at a sonic speed. Sometimes, he cannot deal
with his incredible pace and loses control. |
MFC - 058 | Luster Dragon | Dragon | WIND | LV. 4 | Atk = 1800 | Def = 1600 | Ultra Rare |
A very beautiful dragon covered with Sapphire. It does not like
fights, but has incredibly high attack power. |
MFC - 059 | Amazoness Paladin | Warrior/Effect | EARTH | LV. 4 | Atk = 1700 | Def = 300 | Common |
Increase the ATK of this monster by 100 for each monster on your
side of the field that includes “Amazoness” in its card name, or
is named “Amazon Archer”. |
MFC - 060 | Amazoness Fighter | Warrior/Effect | EARTH | LV. 4 | Atk = 1300 | Def = 1300 | Common |
All Battle Damage to this card’s controller that he/she takes from
a battle involving this monster becomes 0. |
MFC - 061 | Amazoness Swords Woman | Warrior/Effect | EARTH | LV. 4 | Atk = 1500 | Def = 1600 | Ultra Rare |
The opponent takes all Battle Damage to this card’s controller
that he/she takes from a battle involving this monster. |
MFC - 062 | Amazoness Blowpiper | Warrior/Effect | EARTH | LV. 3 | Atk = 800 | Def = 1500 | Common |
Select 1 face-up monster on your opponent’s side of the field
during each of your Standby Phases. Decrease the ATK of the
selected monster by 500 until the end of this turn. |
MFC - 063 | Amazoness Tiger | Beast/effect | EARTH | LV. 4 | Atk = 1100 | Def = 1500 | Rare |
Only 1 “Amazoness Tiger” can exist on your side of the field at a
time. Increase the ATK of this monster by 400 points for each monster on
your side of the field that includes “Amazoness” in its name,, or is named
“Amazon Archer”. As long as this card remains face-up on the field, your
opponent cannot select another monster on your side of the field that
includes “Amazoness” in its name, or is named “Amazon Archer”, as an attack
target |
MFC - 064 | Skilled White Magician | Spellcaster/Effect | LIGHT | LV. 4 | Atk = 1700 | Def = 19000 | Super Rare |
Each time you or your opponent activates 1 Spell Card, put 1 Spell
Counter on this card (MAX 3). You can Special Summon 1 “Buster
Blader” from your hand, deck, or Graveyard in face-up Attack or
Defense Position by offering this monster with 3 Spell Counters as
a Tribute during your Main Phase. |
MFC - 065 | Skilled Dark Magician | Spellcaster/Effect | DARK | LV. 4 | Atk = 1900 | Def = 1700 | Super Rare |
Each time you or your opponent activates 1 Spell Card, put 1 Spell
Counter on this card (max 3). You can Special Summon 1 “Dark
Magician” from your hand, Deck, or Graveyard in face-up Attack or
Defense Position by offering this monster with 3 Spell Counters as
a Tribute during your Main Phase. |
MFC - 066 | Apprentice Magician | Spellcaster/Effect | DARK | LV. 2 | Atk = 400 | Def = 800 | Rare |
When this card is successfully Normal Summoned, Flip Summoned, or
Special Summoned, put 1 Spell Counter on a face-up card on the
field that you can put a Spell Counter on. If this card is
destroyed in battle, you can select 1 Spellcaster-Type monster
Level 2 or lower from your deck and Special Summon it on the field
in face-down Defense Position. |
MFC - 067 | Old Vindictive Magician | Spellcaster/Effect | DARK | LV. 2 | Atk = 450 | Def = 600 | Common |
FLIP: Destroys 1 monster on the field (regardless of position.) |
MFC - 068 | Chaos Command Magician | Spellcaster/Effect | LIGHT | LV. 6 | Atk = 2400 | Def = 1900 | Ultra Rare |
Negate the effect of a Monster Card that specifically designates
this 1 card as a target. |
MFC - 069 | Magical Marionette | Spellcaster/Effect | DARK | LV. 5 | Atk = 2000 | Def = 1000 | Common |
Each time you or your opponent activates 1 Spell Card put 1 Spell
Counter on this card. Increase the ATK of this monster by 200
points for each Spell Counter on this card. Also yyou can remove 2
Spell Counters from this card to destroy 1 monster on the field. |
MFC - 070 | Pixie Knight | Spellcaster/Effect | LIGHT | LV. 2 | Atk = 1300 | Def = 200 | Common |
When this card is sent to the Graveyard as a result of battle,
your opponent selects 1 Spell Card from your Graveyard, and that
card is placed on top of your deck. |
MFC - 071 | Breaker the Magical Warrior | Spellcaster/Effect | DARK | LV. 4 | Atk = 1600 | Def = 1000 | Ultra Rare |
When this card is successfully Normal Summoned, put 1 spell
counter on it (max.1) Increase the ATK of this monster by 300
points for each Spell counter on this card. Also you can remove 1
Spell Counter from this card to destroy 1 Spell Card or Trap Card
on the field. |
MFC - 072 | Magical Plant Mandragola | Spellcaster/Effect | DARK | LV. 2 | Atk = 500 | Def = 200 | Common |
FLIP: Put 1 Spell Counter on each face-up card on the field that
you can put a Spell Counter on. |
MFC - 073 | Magical Scientist | Spellcaster/Effect | DARK | LV. 1 | Atk = 300 | Def = 300 | Common |
Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion
Monster from your Fusion Deck in face-up Attack or Defense Position. That
Fusion Monster cannot attack your opponent’s Life Points directly, and is
returned to your Fusion Deck at the end of the turn |
MFC - 074 | Royal Magical Library | Spellcaster/Effect | LIGHT | LV. 4 | Atk = 0 | Def = 2000 | Common |
Each time you or your opponent activates 1 Spell Card, put 1 Spell
Counter on this card (max 3). You can remove 3 Spell Counters from
this card to draw 1 card from your deck. |
MFC - 075 | Armor Exe | Rock/Effect | LIGHT | LV. 4 | Atk = 2400 | Def = 1400 | Rare |
This card cannot attack the same turn it is Normal Summoned, Flip
Summoned, or Special Summoned. During each of your and your
opponent’s Standby Phases, remove 1 Spell Counter on your side of
the field. If you do not do so, this card is destroyed. |
MFC - 076 | Tribe-Infecting Virus | Aqua/Effect | WATER | LV. 4 | Atk = 1600 | Def = 1000 | Super Rare |
Discard 1 card from your hand and declare 1 type of monster to
destroy all face-up monsters of the declared Type on both sides of
the field. |
MFC - 077 | Des Koala | Beast/Effect | DARK | LV. 3 | Atk = 1100 | Def = 1800 | Rare |
FLIP: Inflict 400 points of Direct Damage to your opponent’s Life
Points for each card in your opponent’s hand. |
MFC - 078 | Cliff the Trap Remover | Warrior/Effect | DARK | LV. 3 | Atk = 1200 | Def = 1000 | Common |
When this card inflicts Battle Damage to your opponent’s Life
Points, you can select and activate 1 of the following effects: - Destroy 1 Spell Card or Trap Card on the field. - Send 2 cards from the top of your opponent’s Deck to his/her Graveyard. |
MFC - 079 | Magical Merchant | Insect/Effect | LIGHT | LV. 1 | Atk = 200 | Def = 700 | Common |
FLIP: Pick up (not draw) cards from the top of your Deck until a
Spell Card or Trap Card is picked up. Add that card to your hand.
Any other cards picked up are sent to the Graveyard. |
MFC - 080 | Koitsu | Fairy/Union | WATER | LV. 10 | Atk = 200 | Def = 100 | Common |
Once per turn during your Main Phase, if your control this monster
on the field, you can equip it to your “Aitsu” as an Equip Spell
Card OR change it back to a monster in face-up Attack Position.
When equipped to a monster by this card’s effect, that monster’s
ATK/DEF is increased by 3000 points and when it attacks with an
ATK that is higher then the DEF of a Defense Position monster,
inflict the difference as Battle Damage to your opponent’s Life
Points. (1 monster can only be equipped with 1 Union Monster at a
time. If the monster that this card is equipped to is destroyed in
battle, this card is destroyed instead.) |
MFC - 081 | Cat’s Ear Tribe | Beat-Warrior/Effect | EARTH | LV. 1 | Atk = 200 | Def = 100 | Rare |
During the Damage Steps of your opponent’s turn, the original ATK
of his/her monster(s) that attack this monster becomes 200 points |
MFC - 082 | Ultimate Obedient Fiend | Fiend/Effect | FIRE | LV. 10 | Atk = 3500 | Def = 3000 | Common |
This card can only attack when there are no other cards on your
side of the field, and you also have no hand. Negate the effects
of Effect Monsters destroyed by this card. |
MFC - 083 | Dark Cat with White Tail | Beast/Effect | EARTH | LV. 2 | Atk = 800 | Def = 500 | Common |
FLIP: Select 2 Monster Cards on your opponent’s side of the field
and 1 Monster Card on your side of the field and return them to their
owners’ hand |
MFC - 084 | Amazoness Spellcaster | SPELL | LV. | Atk = | Def = | Common | |
Until the end of this turn, switch the original ATK of 1 face-up
monster on your side of the field that includes “Amazoness” in its
card name, or is named “Amazon Archer”, with the original ATK of 1
face-up monster on your opponent’s side of the field. |
MFC - 085 | Continuous Destruction Punch | CONTINUOUS | SPELL | LV. | Atk = | Def = | Rare |
When the ATK of an attacking monster on your opponent’s side of
the field is lower then the DEF of the attacked Defense Position monster on
your side of the field destroy the attacking monster. Damage calculation is
applied normally |
MFC - 086 | Big Bang Shot | EQUIP | SPELL | LV. | Atk = | Def = | Rare |
A monster equipped with this card increases its ATK by 400 points.
When the equipped monster attacks with an ATK that is higher then the DEF of
your opponent’s Defense Position monster, inflict the difference as Battle
Damage to your opponent’s Life Points. When this card is destroyed or
removed from the field, the equipped monster is removed from play |
MFC - 087 | Gather Your Mind | SPELL | LV. | Atk = | Def = | Common | |
Add 1 “Gather Your Mind” card from your Deck to your hand. Your
Deck is then shuffled. You can only use 1 “Gather your Mind” per
turn. |
MFC - 088 | Mass Driver | CONTINUUS | SPELL | LV. | Atk = | Def = | Common |
Offer 1 monster on your side of the field as a Tribute to inflict
400 points of Direct Damage to your opponent’s Life Points. |
MFC - 089 | Senri Eye | CONTINUOUS | SPELL | LV. | Atk = | Def = | Common |
During each of your Standby Phases, you can see 1 card on the top
of your opponent’s Deck and return it to its original position by paying 100
Life Points. Your opponent cannot see the card |
MFC - 090 | Emblem of Dragon Destroyer | SPELL | LV. | Atk = | Def = | Common | |
Add 1 “Buster Blader” from your Deck or your Graveyard to your
hand |
MFC - 091 | Jar Robber | QUICK PLAY | SPELL | LV. | Atk = | Def = | Common |
You can only activate this card when “Pot of Greed” is activated.
Negate the effect of the “Pot of Greed”. You draw 1 card from your
Deck. |
MFC - 092 | My Body as a Shield | QUICK PLAY | SPELL | LV. | Atk = | Def = | Common |
When your opponent activates a card that has the effect that
destroys 1 or more monsters on the field, pay 1500 Life Points to
negate the activation of the card and destroy it. |
MFC - 093 | Pigeonholing Books of Spell | QUICK PLAY | SPELL | LV. | Atk = | Def = | Common |
See the 3 cards from the top of your opponent’s Deck, arrange them
in any order desired, and replace them on top of the Deck. Your
opponent cannot see the cards. |
MFC - 094 | Mega Ton Magical Cannon | SPELL | LV. | Atk = | Def = | Rare | |
Remove 10 Spell Counters on your side of the field. Destroy all
cards on your opponent’s side of the field. |
MFC - 095 | Pitch-Black Power Stone | TRAP | LV. | Atk = | Def = | Common | |
After activation, put 3 Spell Counters on this card. During each
of your turns you can move 1 of this card’s Spell Counters to
another face-up card on the field that you can put a Spell Counter
on. When there are no Spell Counters on this card this card is
destroyed. |
MFC - 096 | Amazoness Archers | TRAP | LV. | Atk = | Def = | Super Rare | |
This card can only be activated when your opponent attacks and you
control a monster on your side of the field that includes
"Amazoness" in its card name, or is named "Amazon Archer". All
monsters on your opponent’s side of the field become face-up
Attack Position (Flip effects do not activated) and as long as
they remain face up on the field decrease their ATK by 500 points.
Your opponent must attack with all these monsters this turn. |
MFC - 097 | Dramatic Rescue | TRAP | LV. | Atk = | Def = | Rare | |
You can only activate this card when a monster on your side of the
field that includes “Amazoness” in its card name, or is named
“Amazon Archer”, is specifically designated as a target by a card.
Return the targeted Monster Card to its owner’s hand and Special
Summon another monster from your hand in face-up Attack or Defense
Position. |
MFC - 098 | Exhausting Spell | TRAP | LV. | Atk = | Def = | Common | |
Remove all Spell Counters on both sides of the field |
MFC - 099 | Hidden Book of Spell | TRAP | LV. | Atk = | Def = | Common | |
You can only activate this card during your turn. Select 2 Spell
Cards from your Graveyard and add them to your deck. Your Deck is then
shuffled |
MFC - 100 | Miracle Restoring | TRAP | LV. | Atk = | Def = | Common | |
Remove 2 Spell Counters on your side of the field. Special Summon
1 “Dark Magician” or “Buster Blader” from your Graveyard in face-up Attack
or Defense Position |
MFC - 101 | Remove Brainwashing | CONTINUOUS | TRAP | LV. | Atk = | Def = | Common |
As long as this card remains face-up on the field, the control of
all monsters on the field returns to the original owners |
MFC - 102 | Disarmament | TRAP | LV. | Atk = | Def = | Common | |
Destroy all Equip Spell Cards on the field |
MFC - 103 | Anti-Spell | COUNTER | TRAP | LV. | Atk = | Def = | Common |
Remove 2 Spell Counters on your side of the field. Negate the
activation of a Spell Card and destroy it. |
MFC - 104 | The Spell Absorbing Life | TRAP | LV. | Atk = | Def = | Common | |
Flip all face-down Defense Position Monster Cards on the field
face-up. Flip Effects are not actvated at this time. Increase your
Life Points by 400 points for each Effect Monster Card on the
field. |
MFC - 105 | Dark Paladin | Spellcaster/Fusion/Effect | DARK | LV. 8 | Atk = 2900 | Def = 2400 | Ultra Rare |
“Dark Magician” + “Buster Blader” This monster can only be Special Summoned by Fusion Summon. As long as this card remains face-up on the field, you can negate the activation of 1 Spell Card and destroy the Spell Card by discarding 1 card from your hand. The ATK of this card increases by 500 points for each Dragon-Type monster on the field and in either Graveyard. |
MFC - 106 | Double Spell | SPELL | LV. | Atk = | Def = | Ultra Rare | |
Discard 1 Spell Card from your hand. Select 1 Spell Card from your
opponent’s Graveyard and activate it from the Graveyard as your Spell Card |
MFC - 107 | Diffusion Wave-Motion | SPELL | LV. | Atk = | Def = | Secret Rare | |
Pay 1000 Life Points. Select 1 level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent’s side of the field. The effects of Effect Monsters destroyed by the selected monster in battle cannot be activated. |