Yu-Gi-Oh TCG Spoiler!
Metal Raiders!
Created By - Arthur Banaszak!
© yugiohgme.cjb.net
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MRD - 000 | Gate Guardian | Warrior/Effect | Dark | LV. 11 | Atk = 3750 | Def = 3400 | Secret Rare |
This card can only be special summoned by offering Sanga of the Thunder, Kazejin, and Suijin on your side of the field as tribute
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MRD - 001 | Feral Imp | Fiend | Dark | LV. 4 | Atk = 1300 | Def = 1400 | Common |
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MRD - 002 | Winged Dragon, Guardian of the Fortress #1 | Dragon | Wind | LV. 4 | Atk = 1400 | Def = 1200 | Common |
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MRD - 003 | Summoned Skull | Fiend | Dark | LV. 6 | Atk = 2500 | Def = 1200 | Ultra Rare |
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MRD - 004 | Rock Ogre Grotto #1 | Rock | Earth | LV. 3 | Atk = 800 | Def = 1200 | Common |
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MRD - 005 | Armored Lizard | Reptile | Earth | LV. 4 | Atk = 1500 | Def = 1200 | Common |
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MRD - 006 | Killer Needle | Insect | Wind | LV. 4 | Atk = 1200 | Def = 1000 | Common |
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MRD - 007 | Larvae Moth | Insect/Effect | Earth | LV. 2 | Atk = 500 | Def = 400 | Common |
This monster can only be special summoned by offering a Petit Moth as a Tribute on the 2nd of your turns after Petit Moth has been equipped with Cocoon of Evolution.
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MRD - 008 | Harpie Lady | Winged Beast | Wind | LV. 4 | Atk = 1300 | Def = 1400 | Common |
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MRD - 009 | Harpie Lady Sisters | Winged Beast/Effect | Wind | LV. 6 | Atk = | Def = | Super Rare |
This monster may only be special summoned with the magic card Elegant Egotist
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MRD - 010 | Kojikocy | Warrior | Earth | LV. 4 | Atk = 1500 | Def = 1200 | Common |
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MRD - 011 | Cocoon of Evolution | Insect/Effect | Earth | LV. 3 | Atk = 0 | Def = 2000 | Common |
You may treat this card as an Equip magic card on a face-up petit month on the field. When equipped, the ATK and DEF of Petit moth becomes the same as Cocoon of Evolution
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MRD - 012 | Crawling Dragon | Dragon | Earth | LV. 5 | Atk = 1600 | Def = 1400 | Common |
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MRD - 013 | Armored Zombie | Zombie | Dark | LV. 3 | Atk = 1500 | Def = 0 | Common |
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MRD - 014 | Mask of Darkness | Fiend/Effect | Dark | LV. 2 | Atk = 900 | Def = 400 | Rare |
Flip: Select 1 Trap from your Graveyard and return it to your hand
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MRD - 015 | Doma The Angel of Silence | Fairy | Dark | LV. 5 | Atk = 1600 | Def = 1400 | Common |
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MRD - 016 | White Magical Hat | Spellcaster/Effect | Light | LV. 3 | Atk = 1000 | Def = 700 | Rare |
When this card inflicts damage to your opponent's Life Points, 1 card must be randomly discarded from your opponent's hand to their graveyard
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MRD - 017 | Big Eye | Fiend/Effect | Dark | LV. 4 | Atk = 1200 | Def = 1000 | Common |
Flip: See the top 5 cards from the top of your Deck, Arrange them in any order desired and replace them on top of the deck
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MRD - 018 | B. Skull Dragon | Dragon/Fusion | Dark | LV. 9 | Atk = 3200 | Def = 2500 | Ultra Rare |
Summoned Skull + Red Eyes B. Dragon
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MRD - 019 | Masked Sorcerer | Spellcaster/Effect | Dark | LV. 4 | Atk = 900 | Def = 1400 | Rare |
When you inflict damage on your opponent's life points with this card, draw 1 card from your deck
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MRD - 020 | Roaring Ocean Snake | Aqua/Fusion | Water | LV. 6 | Atk = 2100 | Def = 1800 | Common |
Mystic Lamp + Hyosube
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MRD - 021 | Water Omotics | Aqua | Water | LV. 4 | Atk = 1400 | Def = 1200 | Common |
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MRD - 022 | Ground Attacker Bugroth | Machine | Earth | LV. 4 | Atk = 1500 | Def = 1000 | Common |
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MRD - 023 | Petit Moth | Insect | Earth | LV. 1 | Atk = 300 | Def = 200 | Common |
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MRD - 024 | Elegant Egotist | Magic | LV. | Atk = | Def = | Rare | |
When you have 1 or more Harpie Lady cards on the field, you can special summon 1 Harpie Lady or Harpie Lady Sisters card from your hand or deck
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MRD - 025 | Sanga of the Thunder | Thunder/Effect | Light | LV. 7 | Atk = 2600 | Def = 2200 | Super Rare |
Reduce the Atk of an opponent's monster attacking this card to 0. This effect can only be used once. The card's owner chooses when to use this effect
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MRD - 026 | Kazejin | Spellcaster/Effect | Wind | LV. 7 | Atk = 2400 | Def = 2200 | Super Rare |
Reduce the Atk of an opponent's monster attacking this card to 0. This effect can only be used once. The card's owner chooses when to use this effect
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MRD - 027 | Suijin | Aqua/Effect | Water | LV. 7 | Atk = 2500 | Def = 2400 | Super Rare |
Reduce the Atk of an opponent's monster attacking this card to 0. This effect can only be used once. The card's owner chooses when to use this effect
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MRD - 028 | Mystic Lamp | Spellcaster/Effect | Dark | LV. 1 | Atk = 400 | Def = 300 | Common |
This card may attack your opponent directly
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MRD - 029 | Steel Scorpion | Machine/Effect | Earth | LV. 1 | Atk = 250 | Def = 300 | Common |
A non-machine monster attacking Steel Scorpion will be destroyed at the end of your opponent's 3rd turn after the attack
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MRD - 030 | Ocubeam | Fairy | Light | LV. 5 | Atk = 1550 | Def = 1650 | Common |
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MRD - 031 | Leghul | Insect/Effect | Earth | LV. 1 | Atk = 300 | Def = 350 | Common |
This monster may attack your opponent's life points directly
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MRD - 032 | Ooguchi | Aqua/Effect | Water | LV. 1 | Atk = 300 | Def = 250 | Common |
This monster may attack your opponent's life points directly
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MRD - 033 | Leogun | Beast | Earth | LV. 5 | Atk = 1750 | Def = 1550 | Common |
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MRD - 034 | Blast Juggler | Machine/Effect | Fire | LV. 3 | Atk = 800 | Def = 900 | Common |
Offer this card as a tribute during your standby phase if it is face up to destroy 2 face-up monsters with an attack of 1000 or less
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MRD - 035 | Jinzo #7 | Machine/Effect | Dark | LV. 2 | Atk = 500 | Def = 400 | Common |
This monster may attack your opponent's life points directly
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MRD - 036 | Magician of Faith | Spellcaster/Effect | Light | LV. 1 | Atk = 300 | Def = 400 | Rare |
Flip: Return a Magic card from your graveyard to your hand
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MRD - 037 | Ancient Elf | Spellcaster | Light | LV. 4 | Atk = 1450 | Def = 1200 | Common |
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MRD - 038 | Deepsea Shark | Fish/Fusion | Water | LV. 5 | Atk = 1900 | Def = 1600 | Common |
Bottom Dweller + Tongyo
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MRD - 039 | Bottom Dweller | Fish | Water | LV. 5 | Atk = 1650 | Def = 1700 | Common |
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MRD - 040 | Destroyer Golem | Rock | Earth | LV. 4 | Atk = 1500 | Def = 1000 | Common |
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MRD - 041 | Kaminari Attack | Thunder/Fusion | Wind | LV. 5 | Atk = 1900 | Def = 1400 | Common |
Ocubeam + Mega Thunderball
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MRD - 042 | Rainbow Flower | Plant/Effect | Earth | LV. 2 | Atk = 400 | Def = 500 | Common |
This monster may attack your opponent's life points directly
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MRD - 043 | Morinphen | Fiend | Dark | LV. 5 | Atk = 1550 | Def = 1300 | Common |
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MRD - 044 | Mega Thunderball | Thunder | Wind | LV. 2 | Atk = 750 | Def = 600 | Common |
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MRD - 045 | Tongyo | Fish | Water | LV. 4 | Atk = 1350 | Def = 800 | Common |
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MRD - 046 | Empress Judge | Warrior/Fusion | Earth | LV. 6 | Atk = 2100 | Def = 1700 | Common |
Queen's Double + Hibikime
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MRD - 047 | Pale Beast | Beast | Earth | LV. 4 | Atk = 1500 | Def = 1200 | Common |
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MRD - 048 | Electric Lizard | Thunder/Effect | Earth | LV. 3 | Atk = 850 | Def = 800 | Common |
A non Zombie-Type monster attacking electric lizard cannot attack the following turn
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MRD - 049 | Hunter Spider | Insect | Earth | LV. 5 | Atk = 1600 | Def = 1400 | Common |
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MRD - 050 | Ancient Lizard Warrior | Reptile | Earth | LV. 5 | Atk = 1400 | Def = 1100 | Common |
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MRD - 051 | Queen's Double | Warrior/Effect | Earth | LV. 1 | Atk = 350 | Def = 300 | Common |
This Monster may attack your opponent's life points directly
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MRD - 052 | Trent | Plant | Earth | LV. 5 | Atk = 1500 | Def = 1800 | Common |
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MRD - 053 | Disk Magician | Machine | Dark | LV. 4 | Atk = 1350 | Def = 1000 | Common |
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MRD - 054 | Hyosube | Aqua | Water | LV. 4 | Atk = 1500 | Def = 900 | Common |
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MRD - 055 | Hibikime | Warrior | Earth | LV. 4 | Atk = 1450 | Def = 1000 | Common |
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MRD - 056 | Fake Trap | Trap | LV. | Atk = | Def = | Rare | |
When your opponent uses a Magic, Trap or Effect Monster Card to destroy your Trap Card(s) this card can be destroyed as a substitute for your trap card(s)
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MRD - 057 | Tribute to The Doomed | Magic | LV. | Atk = | Def = | Super Rare | |
Discard 1 Card from your hand to your graveyard. Destroy 1 monster on the field regardless of its position
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MRD - 058 | Soul Release | Magic | LV. | Atk = | Def = | Common | |
Select up to 5 cards from either you or your opponent's graveyard and remove them from the current Duel
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MRD - 059 | The Cheerful Coffin | Magic | LV. | Atk = | Def = | Common | |
You can Discard up to 3 Monster Cards from your hand to the graveyard
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MRD - 060 | Change of Heart | Magic | LV. | Atk = | Def = | Ultra Rare | |
Select and Control 1 opposing monster (regardless of its position) on the field until end of turn
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MRD - 061 | Baby Dragon | Dragon | Wind | LV. 3 | Atk = 1200 | Def = 700 | Common |
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MRD - 062 | Blackland Fire Dragon | Dragon | Dark | LV. 4 | Atk = 1500 | Def = 800 | Common |
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MRD - 063 | Swamp Battleguard | Warrior/Effect | Earth | LV. 5 | Atk = 1800 | Def = 1500 | Common |
Increase the atk of this monster by 500 points for every Lava Battleguard on your side
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MRD - 064 | Battle Steer | Beast-Warior | Earth | LV. 5 | Atk = 1800 | Def = 1300 | Common |
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MRD - 065 | Time Wizard | Spellcaster/Effect | Light | LV. 2 | Atk = 500 | Def = 400 | Ultra Rare |
Toss a coin and call heads or tails, if you call it right, your opponent's monster on the field are destroyed. If you call it wrong, your own monsters on the field are destroyed and you lose life points equal to half the total ATK of the destroyed monsters. This card can only be used during your turn, once per turn
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MRD - 066 | Saggi the Dark Clown | Spellcaster | Dark | LV. 3 | Atk = 600 | Def = 1500 | Common |
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MRD - 067 | Dragon Piper | Pyro /Effect | Fire | LV. 3 | Atk = 200 | Def = 1800 | Common |
Flip: Destroys Dragon Capture Jar and turns all face up dragons into attack position
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MRD - 068 | Illusionist Faceless Mage | Spellcaster | Dark | LV. 5 | Atk = 1200 | Def = 2200 | Common |
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MRD - 069 | Sangan | Fiend/Effect | Dark | LV. 3 | Atk = 1000 | Def = 600 | Rare |
When this monster is sent fro mthe field into the grave yard, move 1 monster with an atk of 1500 or less from your deck into your hand. Your deck is then shuffled
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MRD - 070 | Great Moth | Insect/Effect | Earth | LV. 8 | Atk = 2600 | Def = 2500 | Rare |
This monster can only be special summoned by offering a petit moth as a Tribute on the 4th turn of your turns after Petit moth has been equipped with cocoon of evolution
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MRD - 071 | Kuriboh | Fiend/Effect | Dark | LV. 1 | Atk = 300 | Def = 200 | Super Rare |
Discard this card from your hand to the graveyard to make the damage inflicted to your life points by 1 opponent's monster 0. This effect must be activated during your opponent's battle phase
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MRD - 072 | Jellyfish | Aqua | Water | LV. 4 | Atk = 1200 | Def = 1500 | Common |
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MRD - 073 | Castle of Dark Illusions | Fiend/Effect | Dark | LV. 4 | Atk = 920 | Def = 1930 | Common |
Flip: Increases the ATK and DEF of all Zombie type monsters by 200 points. As long as this card remains face-up on the field, Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated
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MRD - 074 | King of Yamimakai | Fiend | Dark | LV. 5 | Atk = 2000 | Def = 1530 | Common |
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MRD - 075 | Catapult Turtle | Aqua | Water | LV. 5 | Atk = 1000 | Def = 2000 | Super Rare |
Offer 1 Monster on your side of the field as a tribute to inflict damage equal to half of the tribute monster's ATK points. Monsters used for a Tribute summon or that are offered as Tributes for other cards' effects are excluded
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MRD - 076 | Mystic Horseman | Beast | Earth | LV. 4 | Atk = 1300 | Def = 1550 | Common |
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MRD - 077 | Rabid Horseman | Beast-Warrior/Fusion | Earth | LV. 6 | Atk = 2000 | Def = 1700 | Common |
Battle Ox + Mystic Horseman
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MRD - 078 | Crass Clown | Fiend/Effect | Dark | LV. 4 | Atk = 1350 | Def = 1400 | Common |
When this card is changed from defense position to attack position, return 1 monster on your opponent's side of the field to the owner's hand
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MRD - 079 | Pumpking the King of Ghosts | Zombie/Effect | Dark | LV. 6 | Atk = 1800 | Def = 2000 | Common |
If Castle of Dark Illusions is face up on the field, increase the ATK and DEF of this card by 100 points. As Long as this Castle of Dark Illusions is on the field, this card continues to increase by 100 points during each of your standby phases. This effect continues until your 4th turn after the Card is activated
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MRD - 080 | Dream Clown | Warrior/Effect | Earth | LV. 3 | Atk = 1200 | Def = 900 | Common |
When this monster is changed from attack position to defense position, destroy 1 monster on the field
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MRD - 081 | Tainted Wisdom | Fiend/Effect | Dark | LV. 3 | Atk = 1250 | Def = 800 | Common |
When this card is changed from attack position to defense position, shuffle your deck
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MRD - 082 | Ancient Brain | Fiend | Dark | LV. 3 | Atk = 1000 | Def = 700 | Common |
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MRD - 083 | Guardian of the Labyrinth | Warrior | Earth | LV. 4 | Atk = 1000 | Def = 1200 | Common |
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MRD - 084 | Prevent Rat | Beast | Earth | LV. 4 | Atk = 500 | Def = 2000 | Common |
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MRD - 085 | The Little Swordsman of Aile | Warrior/Effect | Water | LV. 3 | Atk = 800 | Def = 1300 | Common |
Offer 1 monster on your side of the field as a tribute to infcrease this monster's ATK points by 700 until end of turn
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MRD - 086 | Princess of Tsurugi | Warrior/Effect | Wind | LV. 3 | Atk = 900 | Def = 700 | Rare |
Flip: Inflicts 500 points of Direct Damage to your opponent's life points for each magic/trap card your opponent has on the field
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MRD - 087 | Protector of the Throne | Warrior | Earth | LV. 4 | Atk = 800 | Def = 1500 | Common |
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MRD - 088 | Tremendous Fire | Magic | LV. | Atk = | Def = | Common | |
Inflicts 1000 points of direct damage on your opponent's Life Points and 500 points of Direct Damage to your life points
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MRD - 089 | Jirai Gumo | Insect/Effect | Earth | LV. 4 | Atk = 2200 | Def = 100 | Common |
When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong reduce your life points by half before attacking
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MRD - 090 | Shadow Ghoul | Zombie/Effect | Dark | LV. 5 | Atk = 1600 | Def = 1300 | Rare |
Increase the ATK of this monster by 100 points for each monster in your own graveyard
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MRD - 091 | Labyrinth Tank | Machine/Fusion | Dark | LV. 7 | Atk = 2400 | Def = 2400 | Common |
Giga-Tech Wolf + Cannon Soldier
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MRD - 092 | Ryu-Kishin Powered | Fiend | Dark | LV. 4 | Atk = 1600 | Def = 1200 | Common |
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MRD - 093 | Bickuribox | Fiend/Fusion | Dark | LV. 7 | Atk = 2300 | Def = 2000 | Common |
Crass Clown + Dream Clown
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MRD - 094 | Giltia the D. Knight | Warrior/Fusion | Light | LV. 5 | Atk = 1850 | Def = 1500 | Common |
Guardian of the Labyrinth + Protector of the Throne
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MRD - 095 | Launcher Spider | Machine | Fire | LV. 7 | Atk = 2200 | Def = 2500 | Common |
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MRD - 096 | Giga-Tech Wolf | Machine | Fire | LV. 4 | Atk = 1200 | Def = 1400 | Common |
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MRD - 097 | Thunder Dragon | Dragon/Effect | Light | LV. 5 | Atk = 1600 | Def = 1500 | Common |
Discard this from your hand to the Graveyard to add up to 2 Thunder Dragon cards from your deck to your hand. Your deck is then shuffled. This effect is only activated during a Main Phase
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MRD - 098 | 7 Colored Fish | Fish | Water | LV. 4 | Atk = 1800 | Def = 800 | Common |
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MRD - 099 | The Immortal of Thunder | Thunder/Effect | Light | LV. 4 | Atk = 1500 | Def = 1300 | Common |
Flip: You gain 3000 life points. After this card is flipped, when this is sent to the graveyard, you lose 5000 life points
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MRD - 100 | Punished Eagle | Winged-Beast/Fusion | Wind | LV. 6 | Atk = 2100 | Def = 1800 | Common |
Blue-Winged Crown + Niwatori
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MRD - 101 | Insect Soldiers of the Sky | Insect/Effect | Wind | LV. 3 | Atk = 1000 | Def = 800 | Common |
The ATK of this card increases by 1000 points whenever it is attacking a Wind monster
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MRD - 102 | Hoshiningen | Fairy/Effect | Light | LV. 2 | Atk = 500 | Def = 700 | Rare |
As long as this card remains face-up on the field, increase the atk of all Light Monsters by 500 and decrease the Atk of all Dark Monsters by 400
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MRD - 103 | Musician King | Spellcaster/Fusion | Light | LV. 5 | Atk = 1750 | Def = 1500 | Common |
Witch of the Black Forest + Lady of Faith
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MRD - 104 | Yado Karu | Aqua/Effect | Water | LV. 4 | Atk = 900 | Def = 1700 | Common |
When this monster is changed from Defense position to Attack position, you can place any number of cards from your hand at the bottom of your deck in any order you desire
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MRD - 105 | Cyber Saurus | Machine/Fusion | Earth | LV. 5 | Atk = 1800 | Def = 1400 | Common |
Blast Juggler + Two-Headed King Rex
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MRD - 106 | Cannon Soldier | Machine/Effect | Dark | LV. 4 | Atk = | Def = | Rare |
Offer 1 Monster on your side of the field as a tribute to inflict 500 points of direct damage to your opponent's life points. Monster used for a triute summoned or that are offered as tributes due to other cards' effects are excluded
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MRD - 107 | Muka Muka | Rock/Effect | Earth | LV. 2 | Atk = 600 | Def = 300 | Rare |
Increase the ATK and DEF of this monster by 300 for each card in your hand
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MRD - 108 | The Bistro Butcher | Fiend/Effect | Dark | LV. 4 | Atk = 1800 | Def = 1000 | Common |
When this card inflicts damage to your opponent, your opponent must draw 2 cards from his/her deck
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MRD - 109 | Star Boy | Aqua/Effect | Water | LV. 2 | Atk = 550 | Def = 500 | Rare |
As long as this card remains face-up on the field, increase the ATK of all water monsters by 500 points and decrease the ATK of all fire monsters by 400 points
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MRD - 110 | Milus Radiant | Beast/Effect | Earth | LV. 1 | Atk = 300 | Def = 250 | Rare |
As long as this card remains face-up on the field, Increase the ATK of all Earth monsters by 500 and decrease the ATK of all wind monsters by 400 points
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MRD - 111 | Flame Cerebrus | Pyro | Fire | LV. 6 | Atk = 2100 | Def = 1800 | Common |
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MRD - 112 | Niwatori | Winged Beast | Earth | LV. 3 | Atk = 900 | Def = 800 | Common |
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MRD - 113 | Dark Elf | Spellcaster/Effect | Dark | LV. 4 | Atk = 2000 | Def = 800 | Rare |
This card requires a cost of 1000 of your life points to attack
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MRD - 115 | Lava Battleguard | Warrior/Effect | Earth | LV. 5 | Atk = 1550 | Def = 1800 | Common |
Increase the Def of this card by 500
for each swamp battleguard on your side of the field
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MRD - 116 | Witch of the Black Forest | Spellcaster/Effect | Dark | LV. 4 | Atk = 1100 | Def = 1200 | Rare |
When this monster is sent from the
field to the graeyard, move 1 monster with a DEF of 1500 or less from your
deck into your hand. Your deck is then shuffled
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MRD - 117 | Little Chimera | Beast/Effect | Fire | LV. 2 | Atk = 600 | Def = 550 | Rare |
As long as this card is face-up on the
field, increase the ATK of all fire monsters by 500 and decrease the ATK of
all water monsters by 400 points
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MRD - 118 | Bladefly | Insect/Effect | Wind | LV. 2 | Atk = 600 | Def = 700 | Rare |
As long as this card is face-up on the
field, increase the ATK of all wind monsters by 500 and decrease the ATK of
all earth monsters by 400 points
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MRD - 119 | Lady of Faith | Spellcaster | Light | LV. 3 | Atk = 1100 | Def = 800 | Common |
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MRD - 120 | Twin-Headed Thunder Dragon | Thunder/Fusion | Light | LV. 7 | Atk = 2800 | Def = 2100 | Super Rare |
Thunder Dragon + Thunder Dragon
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MRD - 121 | Witch's Apprentice | Spellcaster/Effect | Dark | LV. 2 | Atk = 550 | Def = 500 | Rare |
As long as this card is face-up on the
field, increase the ATK of all Dark monsters by 500 and decrease the ATK of
all light monsters by 400 points
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MRD - 122 | Blue-Winged Crown | Winged Beast | Wind | LV. 4 | Atk = 1600 | Def = 1200 | Common |
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MRD - 123 | Skull Knight | Spellcaster/Fusion/Effect | Dark | LV. 7 | Atk = 2650 | Def = 2250 | Common |
Tainted Wisdom + Ancient Brain
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MRD - 124 | Gazelle the King of Mythical Beasts | Beast | Earth | LV. 4 | Atk = 1500 | Def = 1200 | Common |
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MRD - 125 | Garnecia Elefantis | Beast-Warrior | Earth | LV. 7 | Atk = 2400 | Def = 2000 | Super Rare |
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MRD - 126 | Barrel Dragon | Machine/Effect | Dark | LV. 7 | Atk = 2600 | Def = 2200 | Ultra Rare |
Toss a coin 3 times. If 2 out of 3 are
heads, destroy 1 monster on your opponent's side of the field. this
card can only be used during your own turn, once per turn
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MRD - 127 | Solemn Judgement | Counter | Trap | LV. | Atk = | Def = | Ultra Rare |
Pay half your life points when your
opponent either activates a Magic or Trap or summons a monster (including
special summon) to negate the action and destroy the cards involved
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MRD - 128 | Magic Jammer | Counter | Trap | LV. | Atk = | Def = | Ultra Rare |
Discard 1 card from your hand to the
Graveyard to negate the activation of a Magic Card and destroy it
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MRD - 129 | Seven Tools of the Bandit | Counter | Trap | LV. | Atk = | Def = | Ultra Rare |
Pay 1000 of your life pints to negate
the activation of a Trap card and destroy it.
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MRD - 130 | Horn of Heaven | Counter | Trap | LV. | Atk = | Def = | Ultra Rare |
Offer 1 of your own monsters on the
field as a tribute to negate the summon (including special summon) of a
monster and destroy it.
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MRD - 131 | Shield & Sword | Magic | LV. | Atk = | Def = | Rare | |
For 1 turn, each face-up monster's
original ATK becomes their orignial DEF and their orignial DEF becomes their
original ATK. Monsters summoned after this card's activation are excluded
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MRD - 132 | Sword of Deep-Seated | Equip | Magic | LV. | Atk = | Def = | Common |
A monster card equipped with this card
inreases its ATK and DEF by 500. This this card is sen to the Graveyard
place it on top of your deck
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MRD - 133 | Block Attack | Magic | LV. | Atk = | Def = | Common | |
Select 1 of your opponent's monsters
and shift it to Defense mode
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MRD - 134 | The Unhappy Maiden | Spellcaster/Effect | Light | LV. 1 | Atk = | Def = | Common |
When this card is sent to the
graveyard as a result of battle, the battle phase for that turn ends
immediately
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MRD - 135 | Robbin' Goblin | Continous | Trap | LV. | Atk = | Def = | Rare |
Each time 1 of your monsters inflicts
damage to your opponent's life points, 1 card is randomly selected and
discarded from your opponent's hand into their graveyard.
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MRD - 136 | Germ Infection | Equip | Magic | LV. | Atk = | Def = | Common |
The ATK of a non-machine type monster
equipped with this card is decreased by 300 points at each of its standby
phases
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MRD - 137 | Paralyzing Potion | Equip | Magic | LV. | Atk = | Def = | Common |
A non machine type monster equipped
with this card cannot attack
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MRD - 138 | Mirror Force | Trap | LV. | Atk = | Def = | Ultra Rare | |
When your opponent attacks, negate the
attack and destroy all opponent's monsters in Attack position
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MRD - 139 | Ring of Magnetism | Equip | Magic | LV. | Atk = | Def = | Common |
A Monster equiped with this card
decreases its ATK and DEF by 500 Points. All your opponent's monsters must
attack the monster equipped with this card
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MRD - 140 | Share the Pain | Magic | LV. | Atk = | Def = | Common | |
Offer 1 monster on your side of the
field as a tribute. Your opponent must select 1 monster on his/her side of
the field and offer it as a tribute
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MRD - 141 | Stim-Pack | Equip | Magic | LV. | Atk = | Def = | Common |
A Monster equiped with this card
increases its ATK by 700 points. Its ATK is then decreased by 200 points at
each of its standby phases
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MRD - 142 | Heavy Storm | Magic | LV. | Atk = | Def = | Super Rare | |
Destroys all Magic/Trap on the Field
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MRD - 143 | Thousand Dragon | Dragon/Fusion | Wind | LV. 7 | Atk = 2400 | Def = 2000 | Secret Rare |
Baby Dragon + Time Wizard
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