Yu-Gi-Oh TCG Spoiler!
Starter Deck Yugi!
Created By - Arthur Banaszak!
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SDY - 001 | Mystical Elf | Spellcaster | LIGHT | LV. 4 | Atk = 800 | Def = 2000 | Common |
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
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SDY - 002 | Feral Imp | Fiend | DARK | LV. 4 | Atk = 1300 | Def = 1400 | Common |
.A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
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SDY - 003 | Winged Dragon #1 | Dragon | WIND | LV. 4 | Atk = 1400 | Def = 1200 | Common |
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
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SDY - 004 | Summoned Skull | Fiend | DARK | LV. 6 | Atk = 2500 | Def = 1200 | Common |
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
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SDY - 005 | Beaver Warrior | Beast-Warrior | EARTH | LV. 4 | Atk = 1200 | Def = 1500 | Common |
What this creature lacks in size it
makes up for in defense when battling in the prairie.
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SDY - 006 | Dark Magicain | Spellcaster | DARK | LV. 7 | Atk = 2500 | Def = 2100 | Ultra Rare |
The
ultimate wizard in terms of attack and defense.
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SDY - 007 | Gia The Fierce Knight | Warrior | EARTH | LV. 7 | Atk = 2300 | Def = 2100 | Common |
A knight
whose horse travels faster than the wind. His battle-charge is a force to be
reckoned with.
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SDY - 008 | Curse of Dragon | Dragon | DARK | LV. 5 | Atk = 2000 | Def = 1500 | Common |
A wicked
dragon that taps into dark forces to execute a powerful attack.
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SDY - 009 | Celtic Guardian | Warrior | EARTH | LV. 4 | Atk = 1400 | Def = 1200 | Common |
An elf who
learned to wield a sword, he baffles enemies with lightning-swift attacks.
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SDY - 010 | Mammoth Graveyard | Dinosaur | EARTH | LV. 3 | Atk = 1200 | Def = 800 | Common |
A mammoth
that protects the graves of its pack and is absolutely merciless when facing
grave-robbers.
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SDY - 011 | Great White | Fish | WATER | LV. 4 | Atk = 1600 | Def = 800 | Common |
A giant
white shark with razor-sharp teeth.
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SDY - 012 | Silver Fang | Beast | EARTH | LV. 3 | Atk = 1200 | Def = 800 | Common |
A snow
wolf that's beautiful to the eye, but absolutely vicious in battle.
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SDY - 013 | Giant Soldier of Stone | Rock | EARTH | LV. 3 | Atk = 1300 | Def = 2000 | Common |
A giant
warrior made of stone. A punch from this creature has earth-shaking results.
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SDY - 014 | Dragon Zombie | Zombie | DARK | LV. 3 | Atk = 1600 | Def = 0 | Common |
A dragon
revived by sorcery. Its breath is highly corrosive.
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SDY - 015 | Doma The Angel of Silence | Fairy | DARK | LV. 5 | Atk = 1600 | Def = 1400 | Common |
This fairy
rules over death, and administers it when necessary.
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SDY - 016 | Ansatsu | Warrior | EARTH | LV. 5 | Atk = 1700 | Def = 1200 | Common |
A silent
and deadly warrior specializing in assassinations.
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SDY - 017 | Witty Phantom | Fiend | DARK | LV. 4 | Atk = 1400 | Def = 1300 | Common |
Dressed in
a night-black tuxedo, this creature presides over death.
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SDY - 018 | Claw Reacher | Fiend | DARK | LV. 3 | Atk = 1000 | Def = 800 | Common |
Stretching
arms and razor-sharp claws make this monster a formidable opponent.
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SDY - 019 | Mystic Clown | Fiend | DARK | LV. 4 | Atk = 1500 | Def = 1000 | Common |
Nothing
can stop the mad attack of this powerful creature.
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SDY - 020 | Sword of Dark Destruction | EQUIP | MAGIC | LV. | Atk = | Def = | Common |
A DARK
monster equipped with this card increases its ATK by 400 points and
decreases its DEF by
200 points.
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SDY - 021 | Book of Secret Arts | EQUIP | MAGIC | LV. | Atk = | Def = | Common |
A
Spellcaster-Type monster equipped with this card increases its ATK and DEF
by 300 points.
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SDY - 022 | Dark Hole | MAGIC | LV. | Atk = | Def = | Common | |
Destroys
all monsters on the field.
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SDY - 023 | Dian Keto the Cure Master | MAGIC | LV. | Atk = | Def = | Common | |
Increases
your Life Points by 1000 points.
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SDY - 024 | Ancient Elf | Spellcaster | LIGHT | LV. 4 | Atk = 1450 | Def = 1200 | Common |
This elf
is rumored to have lived for thousands of years. He leads an army of spirits
against his enemies.
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SDY - 025 | Magical Ghost | Zombie | DARK | LV. 4 | Atk = 1300 | Def = 1400 | Common |
This
creature casts a spell of terror and confusion just before attacking its
enemies.
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SDY - 026 | Fissure | MAGIC | LV. | Atk = | Def = | Common | |
Destroys 1
face-up monster with the lowest ATK.
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SDY - 027 | Trap Hole | TRAP | LV. | Atk = | Def = | Common | |
If the ATK
of a monster summoned by your opponent (excluding Special Summon) is 1000
points or more, the monster is destroyed.
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SDY - 028 | Two-Pronged Attack | TRAP | LV. | Atk = | Def = | Common | |
Select and
destroy 2 of your monsters and 1 of your opponent's monsters
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SDY - 029 | De-Spell | MAGIC | LV. | Atk = | Def = | Common | |
Destroys 1
Magic Card on the field. If this card's target is
face-down, flip it face-up. If the card is a
Magic Card, it is destroyed. If not, it is
returned to its face-down position. The flipped card is not activated.
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SDY - 030 | Monster Reborn | MAGIC | LV. | Atk = | Def = | Common | |
Select 1
Monster Card from either your
opponent's or your own Graveyard and place it on the field under your
control in Attack or Defense Position (face-up). This is considered a
Special Summon.
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SDY - 031 | Reinforcements | TRAP | LV. | Atk = | Def = | Common | |
Increase 1
selected monster's ATK by 500 points during the turn this card is activated.
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SDY - 032 | Change of Heart | MAGIC | LV. | Atk = | Def = | Common | |
Select and
control 1 opposing monster (regardless of position) on the field until the
end of your turn.
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SDY - 033 | The Stern Mystic | Spellcaster/Effect | LIGHT | LV. 4 | Atk = | Def = | Common |
FLIP: All
face-down cards on the field are turned face-up, and then returned to their
original positions. No card effects are activated when cards are turned
face-up.
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SDY - 034 | Wall of Illusion | Fiend | DARK | LV. 4 | Atk = 1000 | Def = 1850 | Common |
The
monster attacking this creature is returned to its owner's hand. Any damage
resulting from the attack is calculated normally.
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SDY - 035 | Neo the Magic Swordsman | Spellcaster | LIGHT | LV. 4 | Atk = 1700 | Def = 1000 | Common |
A
dimensional drifter who not only practices sorcery, but is also a sword and
martial arts master.
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SDY - 036 | Baron of the Fiend Sword | Fiend | DARK | LV. 4 | Atk = 1550 | Def = 800 | Common |
An
aristocrat who wields a sword possessed by a malicious spirit that preys on
the weak.
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SDY - 037 | Man-Eating Treasure Chest | Fiend | DARK | LV. 4 | Atk = 1600 | Def = 1000 | Common |
A monster
disguised as a treasure chest that is known to attack the unwary adventurer.
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SDY - 038 | Sorcerer of the Doomed | Spellcaster | DARK | LV. 4 | Atk = 1450 | Def = 1200 | Common |
A slave of
the dark arts, this sorcerer is a master of death-dealing spells.
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SDY - 039 | Last Will | MAGIC | LV. | Atk = | Def = | Common | |
If a
monster of yours is sent from the field to the Graveyard during the turn
that you've played this card, you can select a monster with an ATK of 1500
points or less from your Deck and play it as a Special Summon. Shuffle the
Deck after playing the card. This card is active for 1
turn only.
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SDY - 040 | Waboku | TRAP | LV. | Atk = | Def = | Common | |
Any damage
inflicted by an opponent's monster is decreased
to 0 during the turn this card is activated.
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SDY - 041 | Soul Exchange | MAGIC | LV. | Atk = | Def = | Super Rare Card | |
Select an
opponent's monster and use it as a Tribute in place of one of your own. You
must skip your Battle Phase for the turn in which this card is activated.
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SDY - 042 | Card Destruction | MAGIC | LV. | Atk = | Def = | Super Rare Card | |
Both
players must discard their entire hands and draw the same number of cards
that they discarded from their respective Decks.
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SDY - 043 | Trap Master | Warrior/Effect | EARTH | LV. 3 | Atk = 500 | Def = 1100 | Common |
FLIP:
Destroys 1 Trap Card on the
field. If this card's target is face-down, flip it face-up. If the card is a
Trap Card, it is
destroyed. If not, it is returned to its face-down position. The flipped
card is not activated.
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SDY - 044 | Dragon Capture Jar | CONTINUIS | TRAP | LV. | Atk = | Def = | Common |
All
Dragon-Type monsters on the field are switched to Defense Position and
remain in this position as long as this card is active.
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SDY - 045 | Yami | FIELD | MAGIC | LV. | Atk = | Def = | Common |
Increases
the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points.
Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
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SDY - 046 | Man-Eater Bug | Insect/Effect | EARTH | LV. 2 | Atk = 450 | Def = 600 | Common |
FLIP:
Destroys 1 monster on the field (regardless of position).
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SDY - 047 | Reverse Trap | TRAP | LV. | Atk = | Def = | Common | |
All
increases and decreases to ATK and DEF are reversed for the turn in which
this card is activated.
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SDY - 048 | Remove Trap | Magic Card | MAGIC | LV. | Atk = | Def = | Common |
Destroys 1
face-up Trap Card on the
field.
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SDY - 049 | Castle Walls | Trap Card | TRAP | LV. | Atk = | Def = | Common |
Increase a
selected monster's DEF by 500 points during the turn this card is activated.
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SDY - 050 | Ultimate Offering | CONTINUIS | TRAP | LV. | Atk = | Def = | Common |
At the
cost of 500 Life Points per monster, a player is allowed an extra Normal
Summon, Tribute Summon, or Set.
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