Yu-Gi-Oh TCG Spoiler!

Starter Deck Yugi!

Created By - Arthur Banaszak!

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SDY - 001 Mystical Elf Spellcaster LIGHT LV. 4 Atk = 800 Def = 2000 Common

A delicate elf that lacks offense, but has a terrific defense backed by mystical power.

 

 

SDY - 002 Feral Imp Fiend DARK LV. 4 Atk = 1300 Def = 1400 Common

.A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.

 

 

SDY - 003 Winged Dragon #1 Dragon WIND LV. 4 Atk = 1400 Def = 1200 Common

A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

 

 

SDY - 004 Summoned Skull Fiend DARK LV. 6 Atk = 2500 Def = 1200 Common

A fiend with dark powers for confusing the enemy.  Among the Fiend-Type monsters, this monster boasts considerable force.

 

 

SDY - 005 Beaver Warrior Beast-Warrior EARTH LV. 4 Atk = 1200 Def = 1500 Common
What this creature lacks in size it makes up for in defense when battling in the prairie.

 

SDY - 006 Dark Magicain Spellcaster DARK LV. 7 Atk = 2500 Def = 2100 Ultra Rare
The ultimate wizard in terms of attack and defense.

 

SDY - 007 Gia The Fierce Knight Warrior EARTH LV. 7 Atk = 2300 Def = 2100 Common
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.

 

SDY - 008 Curse of Dragon Dragon DARK LV. 5 Atk = 2000 Def = 1500 Common
A wicked dragon that taps into dark forces to execute a powerful attack.

 

SDY - 009 Celtic Guardian Warrior EARTH LV. 4 Atk = 1400 Def = 1200 Common
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

 

SDY - 010 Mammoth Graveyard Dinosaur EARTH LV. 3 Atk = 1200 Def = 800 Common
A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.

 

SDY - 011 Great White Fish WATER LV. 4 Atk = 1600 Def = 800 Common
A giant white shark with razor-sharp teeth.

 

SDY - 012 Silver Fang Beast EARTH LV. 3 Atk = 1200 Def = 800 Common
A snow wolf that's beautiful to the eye, but absolutely vicious in battle.

 

SDY - 013 Giant Soldier of Stone Rock EARTH LV. 3 Atk = 1300 Def = 2000 Common
A giant warrior made of stone. A punch from this creature has earth-shaking results.

 

SDY - 014 Dragon Zombie Zombie DARK LV. 3 Atk = 1600 Def = 0 Common
A dragon revived by sorcery. Its breath is highly corrosive.

 

SDY - 015 Doma The Angel of Silence Fairy DARK LV. 5 Atk = 1600 Def = 1400 Common
This fairy rules over death, and administers it when necessary.

 

SDY - 016 Ansatsu Warrior EARTH LV. 5 Atk = 1700 Def = 1200 Common
A silent and deadly warrior specializing in assassinations.

 

SDY - 017 Witty Phantom Fiend DARK LV. 4 Atk = 1400 Def = 1300 Common
Dressed in a night-black tuxedo, this creature presides over death.

 

SDY - 018 Claw Reacher Fiend DARK LV. 3 Atk = 1000 Def = 800 Common
Stretching arms and razor-sharp claws make this monster a formidable opponent.

 

SDY - 019 Mystic Clown Fiend DARK LV. 4 Atk = 1500 Def = 1000 Common
Nothing can stop the mad attack of this powerful creature.

 

SDY - 020 Sword of Dark Destruction EQUIP MAGIC LV. Atk = Def = Common
A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.

 

SDY - 021 Book of Secret Arts EQUIP MAGIC LV. Atk = Def = Common
A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.

 

SDY - 022 Dark Hole   MAGIC LV. Atk = Def = Common
Destroys all monsters on the field.

 

SDY - 023 Dian Keto the Cure Master   MAGIC LV. Atk = Def = Common
Increases your Life Points by 1000 points.

 

SDY - 024 Ancient Elf Spellcaster LIGHT LV. 4 Atk = 1450 Def = 1200 Common
This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.

 

SDY - 025 Magical Ghost Zombie DARK LV. 4 Atk = 1300 Def = 1400 Common
This creature casts a spell of terror and confusion just before attacking its enemies.

 

SDY - 026 Fissure   MAGIC LV. Atk = Def = Common
Destroys 1 face-up monster with the lowest ATK.

 

SDY - 027 Trap Hole   TRAP LV. Atk = Def = Common
If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 points or more, the monster is destroyed.

 

SDY - 028 Two-Pronged Attack   TRAP LV. Atk = Def = Common
Select and destroy 2 of your monsters and 1 of your opponent's monsters

 

SDY - 029 De-Spell   MAGIC LV. Atk = Def = Common
Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.

 

SDY - 030 Monster Reborn   MAGIC LV. Atk = Def = Common
Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.

 

SDY - 031 Reinforcements   TRAP LV. Atk = Def = Common
Increase 1 selected monster's ATK by 500 points during the turn this card is activated.

 

SDY - 032 Change of Heart   MAGIC LV. Atk = Def = Common
Select and control 1 opposing monster (regardless of position) on the field until the end of your turn.

 

SDY - 033 The Stern Mystic Spellcaster/Effect LIGHT LV. 4 Atk = Def = Common
FLIP: All face-down cards on the field are turned face-up, and then returned to their original positions. No card effects are activated when cards are turned face-up.

 

SDY - 034 Wall of Illusion Fiend DARK LV. 4 Atk = 1000 Def = 1850 Common
The monster attacking this creature is returned to its owner's hand. Any damage resulting from the attack is calculated normally.

 

SDY - 035 Neo the Magic Swordsman Spellcaster LIGHT LV. 4 Atk = 1700 Def = 1000 Common
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.

 

SDY - 036 Baron of the Fiend Sword Fiend DARK LV. 4 Atk = 1550 Def = 800 Common
An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.

 

SDY - 037 Man-Eating Treasure Chest Fiend DARK LV. 4 Atk = 1600 Def = 1000 Common
A monster disguised as a treasure chest that is known to attack the unwary adventurer.

 

SDY - 038 Sorcerer of the Doomed Spellcaster DARK LV. 4 Atk = 1450 Def = 1200 Common
A slave of the dark arts, this sorcerer is a master of death-dealing spells.

 

SDY - 039 Last Will   MAGIC LV. Atk = Def = Common
If a monster of yours is sent from the field to the Graveyard during the turn that you've played this card, you can select a monster with an ATK of 1500 points or less from your Deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only.

 

SDY - 040 Waboku   TRAP LV. Atk = Def = Common
Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated.

 

SDY - 041 Soul Exchange   MAGIC LV. Atk = Def = Super Rare Card
Select an opponent's monster and use it as a Tribute in place of one of your own. You must skip your Battle Phase for the turn in which this card is activated.

 

SDY - 042 Card Destruction   MAGIC LV. Atk = Def = Super Rare Card
Both players must discard their entire hands and draw the same number of cards that they discarded from their respective Decks.

 

SDY - 043 Trap Master Warrior/Effect EARTH LV. 3 Atk = 500 Def = 1100 Common
FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.

 

SDY - 044 Dragon Capture Jar CONTINUIS TRAP LV. Atk = Def = Common
All Dragon-Type monsters on the field are switched to Defense Position and remain in this position as long as this card is active.

 

SDY - 045 Yami FIELD MAGIC LV. Atk = Def = Common
Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.

 

SDY - 046 Man-Eater Bug Insect/Effect EARTH LV. 2 Atk = 450 Def = 600 Common
FLIP: Destroys 1 monster on the field (regardless of position).

 

SDY - 047 Reverse Trap   TRAP LV. Atk = Def = Common
All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated.

 

SDY - 048 Remove Trap Magic Card MAGIC LV. Atk = Def = Common
Destroys 1 face-up Trap Card on the field.

 

SDY - 049 Castle Walls Trap Card TRAP LV. Atk = Def = Common
Increase a selected monster's DEF by 500 points during the turn this card is activated.

 

SDY - 050 Ultimate Offering CONTINUIS TRAP LV. Atk = Def = Common
At the cost of 500 Life Points per monster, a player is allowed  an extra Normal Summon, Tribute Summon, or Set.