Feet (Requires offshit, weapon, and hand)
Status Bonus/Effects - Intellegence down 4 points, defence down 2 points, no eye change
1. Double Kick - Two kicks in the time it would take to kick once
2. Low Kick - Kick at foes ankle to trip
3. Jump Kick - Jump Kick, x2 power
4. Rolling Kick - Roll to gain momentum before unleasing a kick x2 1/2 power
5. Quick Kick - Attack first, x5 speed
6. Sky Attack - Air kick from above, x3 accuracy
7. Hi-Jump Kick - Stronger Jump Kick, x5 power
8. Mega Kick - Powerfull kick with all dragoon's power, x8 power
9. Triple Kick - Three kicks in the time it would take to kick once
10. Tri Attack - Attack from three different directions at once