Sign Guestbook
View Guestbook


 

Counter

 

 

    Aerials: Flips done of the wall of a halfpipe without putting your hand down.
    Air: Leaving the ground by jumping or leaping (ie., "catching the air")
    Alpine (aka free carving): Fast, carving freeriding with stiff, sturdy equipment.
    Asymmetrical: A board that shifts or changes the sidecut, flex patterns, or other features from the one edge to the other.
    Backside: The area behind your back when you're in a halfpipe or doing a trick off a wall. If you're describing the backside during a trick, your back is uphill.
    Bails: On plate bindings, the heavy metal wires that lock hard boots down.
    Bevel: To file a slight angle into the side edge or base edge when tuning the snowboard's edges.
    Binding: The device that locks your boots to your board. Highback bindings are used with soft boots, and plate bindings are used with hard boots.
    Blindside: A clockwise rotation for regular riders and a counterclockwise rotation for goofy riders. It's called blindside because it's harder to see from that direction.
    Bone: To fully extend one or both legs.
    Bunny Slope: A very easy beginner's slope.
    Cabballerial: A trick that starts fakie. spins approximately 360 degrees, and lands in your original stance.
    Camber: The bridge-like arc in the center of the board that lifts the middle of the board of the ground.
    Cants: Bevelled plates that tilt your binding and foot up at an angle. Lifts the heel higher than the toes, or vice versa.
    Cap Construction: Full cap construction defines a snowboard where the top sheet wraps down over the top radius of the core all the way around the perimeter of the board. A principal advantage is that the core extends all the way out to the edges. This results in a board that is structurally stronger and provides a more responsive ride with greater "edge hold".
    Carved Turn: A turn that uses the board's sidecut to slice an arc through the snow.
    Crud: Powder that has been tracked out, or unpredictable snow.
    Crust: Snow that is hard and crusty on the top, but soft underneath.
    Duckfoot: A stance that angles the toes of both feet out in the opposite directions.
    Edges: Strips of steel that run the length of the board on either side of the base.
    Fakie: Riding backwards. Also see Switch-stance.
    Fall Line: The path a ball would follow if rolled down a hill. In other words, the path of at least resistance down any given slope.
    Freeriding: Plain old riding for for fun in any kind of gear.
    Freestyle: Riding freestyle refers to doing ground and air tricks like spin and grabs. Freestyle boards are generally soft and symmetrical.
    Frontside: The area in front of the body. If you're describing the frontside wall in halfpipe, it's the wall in front of you. A frontside spin is a clockwise spin for goffy riders and a counterclockwise spin for regular riders.
    Garland Turns (aka Garlands): Skidded or carved turns in just one direction, each followed by a drop into the fall line. The resulting path looks like a garland drooping across a Christmas tree.
    Goofy: A snowboarder who rides right foot forward. Describes both the rider and the stance.

 

Grab: To grab either edge of the snowboard with one or both hands.
Grind: To slide across on object such as a slider bar or log.
Groomed: Snow that has been manicured by special snow cats or other grooming equipment.
Half-Cab: This is a fakie to fakie halfpipe trick where the board turns approximately 180 degrees.
Halfpipe: A U-shaped trench with walls on either side designed to help snowboarders accelerate and catch air on both walls.
Handplant: A halfpipe trick where the rider does a handstand on one or both hands.
Hard Boot: A stiff boot designed to work with plate bindings.
Heel Edge: The edge of the snowboard nearest your heels.
Highback Binding: A binding that uses straps to hold soft boots on a snowboard.
Inserts: Threaded holes in the deck of the board that accepts bols when the bindings are mounted.
Jib: Describes a type of riding where snowboarders slide rails, bonk boses, etc..
Leash: A strap used to attach the snowboard to your front leg so that it doesn't escape.
Lip: The top edge of a halfpipe (at the top of wall).
Nose: The front, or tip, of the snowboard.
Ollie: A way to attain air on flat ground with or without a jump.
Plate Binding: A binding that fastens hard boots to the board with sturdy steel bails.
P-tex: Polyethylene used in snowboard bases.
Quarterpipe: Halfpipe with only one wall.
Rail: The side of a snowboard comprised of the sidewall and edge.
Regular: A snowboarder who rides left foot forward. Describes both the rider and the stance.
Shovel: The lifted or upward curve sections of snowboard at the tip and tail.
Sideslip: Skidding downhill on the uphill edge with the board perpindicular across the hill.
Skating: Pushing the snowboard with your back foot on the ground and your foot in the binding.
Skidded Turn: A turn that uses foot, leg, and body movements to turn the snowboard instead of relying on the board's sidecut to carve a turn.
Slopestyle: Array of tricks staying close to the ground.
Snowboard Park: An area that contains slider bars, boxes, rails, halfpipes, quarterpipes, or other natural and manmade obstacles.
SnowCanada.com: Western Canada's Resort Guide on the net.
Soft Boot: A flexbile snowboarding boot for use with highback bindings.
Stance: The position of your feet on the snowboard. The term stance can include other things like regular or goofy stances, stance width, and foot angles.
Switchstance: To ride the board backward with the opposite foot forward than you would normally have forward.
Tail: The back end of the board.
Tip: The front, or nose, of the snowboard.
Toe Edge: The edge of the snowboard nearest your toes.
Transition (aka Tranny): The curved section of a halfpipe between the vertical part of the wall and the flat.
Traverse: To ride across of a hill.
Unweighting: Lightening the snowboard by rising with your body, pulling up your knees, or letting the board rise off the terrain.
Vertical (vert): The vertical portion of a wall in halfpipe.
Wall: the transition and vertical parts of a halfpipe combined form the wall.
Wedge: A plate or foam bevel used in or beneath your bindings to tilt the outside of your foot in toward your arch.
 

                            Everything about me, and stuff....