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Ganon's Tower |
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Once you have the seven crystals, go to Ganon's Tower, which is the shiny building at the top of Death Mountain in the Dark World. Princess Zelda and the maidens will open the entrance for you. |
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FROM THE START Go down the staircase to the north-west of the room to 1F. There are Red Skeletons and a Spark. Dash at the lantern to get a key. LEFT 1: Blue Jellyfish: Lift the bottom-right pot for a key. Hammer down the barriers and push the middle block to open the door on the left. LEFT 1: Red Skeleton: Hookshot onto the blocks and pots to get to the south of the room. Unlock the door on the right. RIGHT 1: Open the chest for the Map. LEFT 1: Hit the crystal switch to lower the blue blocks, then lay a bomb and walk south of the blue blocks before it explodes. DOWN 1: Lay a bomb by the crystal switches and quickly walk to the bottom-right corner of the room before it explodes. Lift the bottom-right pot for a key. Unlock the door. RIGHT 1: Hit the crystal switch to red and avoid the spikeball. Use the teleport and you'll be in a room with firesnakes. Push the single block and a chest will appear. Hookshot over to it and open it for a key. DOWN 1: Firesnake: Complete the teleport sequence as follows: First teleport using the right-hand tile: next room- right-hand tile: next room- tile in the bottom-left corner: next room- Blue Octupi, step on the tile in the north-east corner: next room- step on the tile. RIGHT 1: Firesnake, Blue Octopi: Go to the north of the room and use the the firerod to send a ball of flame over the gap and light the torch. This will reveal the invisible bridge. Keep lighting the torch as often as needed. Cross the bridge and go through the door in the top-right corner of the room. UP 1: Glowskulls, Spark: Open the chest for arrows, then lay a bomb on the cracked floor beside the chest to open a hole. Fall down it to to B1. There are Armoured Knights here. Kill them with arrows to open the doors. UP 1: Open the middle chest for the Big Key. The other chests contain arrows and bombs. DOWN 1, LEFT 1: Bomb the cracked wall to open up a room with fairies inside, otherwise go up the staircase to 1F, where there are Firesnakes. Push the block out of the way and open the big chest for the Red Mail. UP 1: Unlock the door on the right. RIGHT 1: Open the chests for bombs and arrows. Pick up the left pot and use the cane of somaria to create a block. Push the block onto the switch to open the door on the right. RIGHT 1: Glowskull, Hand: Avoid the hand! When all the tiles have been destroyed, a chest will appear. Open it for a key. Unlock the door. RIGHT 1: Gibdos, Red Skeleton, Hand, Blue Jellyfish: Starting at the north of the room, light all four torches with the firerod to open the door at the bottom of the room. DOWN 1: Gibdos: Throw a bomb on the conveyer belt to hit the crystal switch to blue and lower the blue blocks. Throw another bomb on the conveyer belt to hit the switch to red, whilst standing behind the blue blocks. LEFT 1: Red Octopus, Blue Octopus: Open the top-left chest for the Compass. The other two chests contain rupees and arrows. Use the teleport tile and you will be in a room with Blue Jellyfish. Ride the conveyer belts and step on the star tiles to move the holes. A pot to the north of the room has a key in it. Unlock the door. RIGHT 1: Blue Octopus: Walk down the bridge before it collapses. Exit through the door in the bottom-left corner of the room. LEFT 1: Blue Octopus: Pull the statue out to reveal a star tile. Stand on it and cross over to and use the teleport tile. You'll be in a room with Blue Jellyfish Light the torches so you can see the invisible bridges. LEFT 1: Exit through the top-left door. UP 2: Go up the stairs to 2F. Go up the middle staircase to 3F where there is a Glowskull, Green Mimic and a Red Mimic. Use arrows/bombs to hit the switches and kill the baddies. Push the top-left block to open the door. DOWN 1: Red Mimics: Avoid the spikeballs and use arrows to kill the baddies. RIGHT 1: Red Mimics: Kill the baddies to open the doors. UP 1: Unlock the door. UP 1: Green Armos, Red Armos: Hit the crystal switch to red to lower the red blocks. Avoid the spikeballs and walk north. Lift the middle pot and stand on the switch underneath to open the door on the upper part of the room. Hit the switch to blue again. RIGHT 1: Walk across the bridge carefully to avoid the cannonballs. Go up the staircase to 4F, where there is a Blue Horse, Red Horse and Red Skeletons. Kill all baddies to open the door. LEFT 1: Red Skeletons: Kill all baddies to open the doors. DOWN 1: Blue Horses: Kill all baddies to open the doors. DOWN 1: Red Horses: Kill all baddies to open the doors. DOWN 1: Spark, Red Skeleton, Red Horse: Kill all baddies to open the doors. LEFT 2: Sandworms: Kill them by hitting their heads with your sword or arrows, to open the doors. UP 1: Go up the staircase to 5F. There are Wizzrobes here. Move over to the left baddie as it stands on an invisible bridge, then move in n anti-clockwise direction. Kill all baddies to open the door. DOWN 1: Red Moblin, Blue Moblin: Dash across the bridge. Exit through the top-right door. UP 1: Wizzrobes: Destroy all enemies to open the doors. UP 1: Red Moblins: Dash over the bridge before it collapses. RIGHT 1: Lift all the pots in the room, then use the firerod to light the four torches, to open the door. Dash south before it closes. RIGHT 1: Go up the stairs to 6F where there are Sparks. Light the torches quickly before the floor collapses, to open the door. UP 1: Shieldbugs: Kill the baddie which carries a key, to get it. The chests contain bombs. Unlock the door. LEFT 1: Throw a bomb on the conveyer belt, so it blows open a hole where the cracked wall is. Avoid the big spike ball. DOWN 1: Glowskull, Spark: Hit the crystal switches with your sword and open the chest for a key. Unlock the south door. DOWN 1: Giant Centipede: Hit the end of it's tail until it is dead. A chest will appear. Hookshot over to it, and open it for rupees. Push the blocks out of the way. LEFT 1: Shieldbugs: Go north and up the staircase to 7F. Unlock the door to meet the boss. |
AGANHIM: He will split into three. Hit the balls of magic back at him with your sword. Try to keep track of the real Aganhim and hit all the magic at him rather than the two fakes. Hit him about five times and he will collapse. Ganon will rise up from the body and turn into a bat and fly off. The flute Bird will take you to the Golden Pyramid where Ganon has smashed a hole. |
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